genxium
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91d16b1cc4
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Added an experimental toggle for in-place inputsBuffer update upon dynamics.
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2023-02-25 23:40:57 +08:00 |
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genxium
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b19868920a
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Minor update.
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2023-02-25 23:27:01 +08:00 |
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genxium
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be5200663c
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Updated input prediction approach upon dynamics.
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2023-02-25 23:05:25 +08:00 |
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genxium
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7b878ff947
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Fixes for backend Golang select-multi-channel implementation.
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2023-02-21 22:07:48 +08:00 |
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genxium
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c78c480f99
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Enhanced UDP session resource management.
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2023-02-21 15:21:15 +08:00 |
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genxium
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b50874f5c4
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Enhanced RecvRingBuff in cpp.
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2023-02-21 11:54:06 +08:00 |
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genxium
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f1db2972fd
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Updates for RecvRingBuff.
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2023-02-20 08:53:06 +08:00 |
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genxium
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16c27b0ce0
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Minor fix.
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2023-02-19 21:26:49 +08:00 |
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genxium
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a44535cad2
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Fixes for revival dynamics.
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2023-02-19 21:05:25 +08:00 |
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genxium
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8b5a96e825
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Enhanced exception handling on frontend.
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2023-02-19 13:42:25 +08:00 |
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genxium
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618531f5c6
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Minor fix.
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2023-02-18 13:21:34 +08:00 |
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genxium
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8345d55e76
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Updated collision constant setup.
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2023-02-18 11:46:01 +08:00 |
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genxium
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a48e2f3cc0
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Fixed bullet cloning.
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2023-02-18 11:13:33 +08:00 |
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yflu
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83419a6f23
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Fixed debug boundary drawing.
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2023-02-17 22:44:21 +08:00 |
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genxium
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b19549b0a8
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Enhanced inplace rdf update.
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2023-02-17 18:54:51 +08:00 |
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genxium
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60866674b5
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Fixed multiplayer mode for new dynamics calculation.
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2023-02-17 15:38:37 +08:00 |
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genxium
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a4941c1273
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Minor fix.
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2023-02-17 14:35:42 +08:00 |
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genxium
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2b304eaa75
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A temp dirty commit having mysterious left moving players.
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2023-02-17 12:26:07 +08:00 |
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genxium
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c6b98855af
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Reduced externalization cost.
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2023-02-16 22:23:12 +08:00 |
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genxium
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4e0928cb1b
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Drafted inplace memory version of game dynamics.
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2023-02-16 17:13:09 +08:00 |
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genxium
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fb42533f55
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Temp update to remove use of MakeFullWrapper for reducing redundant CPU time in profiling.
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2023-02-16 10:14:37 +08:00 |
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genxium
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9dff989e02
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Drafted inplace_ring_buff.
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2023-02-15 21:34:27 +08:00 |
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genxium
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5b7f35b874
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Applied ringbuff to resolv_tailored for reducing memory usage.
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2023-02-15 15:38:20 +08:00 |
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genxium
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2d179d0cdf
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Minor update.
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2023-02-14 23:27:21 +08:00 |
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genxium
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f4b303eb91
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Started preparation of in-place clone utilities in jsexport.
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2023-02-14 15:38:21 +08:00 |
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genxium
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5d92b339f6
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Enhanced logging efficiency.
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2023-02-13 15:37:13 +08:00 |
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genxium
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642adff919
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Minor fix.
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2023-02-13 11:52:47 +08:00 |
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genxium
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62c51b1838
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Enhanced pre-battle start GUI.
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2023-02-13 10:34:56 +08:00 |
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genxium
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2751569e0c
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Fixed data path for character select.
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2023-02-12 23:04:20 +08:00 |
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genxium
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d623916b3c
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Minor fix.
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2023-02-12 22:10:42 +08:00 |
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genxium
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efd070a11b
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Merge branch 'main' of github.com:genxium/DelayNoMore
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2023-02-12 18:46:13 +08:00 |
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genxium
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d111de0a7a
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Drafted character selection.
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2023-02-12 18:45:57 +08:00 |
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yflu
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c2fa251e69
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Updated documentation.
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2023-02-12 12:10:20 +08:00 |
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genxium
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de16e8e8de
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Simplified bullet handling.
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2023-02-11 12:08:01 +08:00 |
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genxium
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365177a3af
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Renamed CPP files.
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2023-02-10 11:38:21 +08:00 |
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genxium
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b79e2dc935
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Enhanced UDP message callback handling.
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2023-02-09 23:34:00 +08:00 |
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genxium
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7b0c807496
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Drafted enhancement of UDP message callback.
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2023-02-09 10:18:23 +08:00 |
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genxium
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5c611b626d
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Minor fix.
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2023-02-08 19:28:40 +08:00 |
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genxium
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38149279bd
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Drafted hp handling.
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2023-02-08 18:32:59 +08:00 |
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genxium
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a762c563d9
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Updated skill sets and animations.
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2023-02-07 11:31:59 +08:00 |
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genxium
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6a0d729dee
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Added more animation resources.
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2023-02-06 12:02:44 +08:00 |
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genxium
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f10389bf55
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Minor update.
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2023-02-05 20:24:09 +08:00 |
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genxium
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6b3d1ed49a
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Enhanced UI handling upon battle started.
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2023-02-05 18:44:37 +08:00 |
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genxium
|
d25bb5ff10
|
Enhanced inertia handling.
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2023-02-05 11:27:26 +08:00 |
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genxium
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d38d4b4ec9
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Updated README.
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2023-02-05 00:16:09 +08:00 |
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genxium
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03828db6ff
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Reverted input scale.
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2023-02-04 21:41:58 +08:00 |
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genxium
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917fca2bcd
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Improved on wall dynamics.
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2023-02-04 18:33:49 +08:00 |
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genxium
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680e4f1f59
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Updated README.
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2023-02-03 22:56:58 +08:00 |
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genxium
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f367609276
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Fixes for rollback on UDP peer upsync.
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2023-02-03 22:06:03 +08:00 |
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genxium
|
70ae4a4c92
|
Fixed socket binding compatibility issue for Android and Windows.
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2023-02-03 09:51:56 +08:00 |
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