JisolGame/JNFrame2/Logs/AssetImportWorker1-prev.log

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2024-10-15 20:37:54 +08:00
Using pre-set license
2024-10-26 02:35:38 +08:00
Built from '2022.3/china_unity/release' branch; Version is '2022.3.16f1c1 (2f3f1b3bde89) revision 3096347'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
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C:\APP\UnityEdit\2022.3.16f1c1\Editor\Unity.exe
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-adb2
-batchMode
-noUpm
-name
AssetImportWorker1
-projectPath
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D:/Jisol/JisolGame/JNFrame2
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-logFile
Logs/AssetImportWorker1.log
-srvPort
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54895
Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2
D:/Jisol/JisolGame/JNFrame2
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [22672] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 3964833539 [EditorId] 3964833539 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [22672] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 3964833539 [EditorId] 3964833539 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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[Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers.
Refreshing native plugins compatible for Editor in 102.00 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2022.3.16f1c1 (2f3f1b3bde89)
[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
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Vendor: NVIDIA
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VRAM: 5996 MB
Driver: 31.0.15.5176
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Initialize mono
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Mono path[0] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Managed'
Mono path[1] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56812
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Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.019217 seconds.
- Loaded All Assemblies, in 0.524 seconds
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
Android Extension - Scanning For ADB Devices 570 ms
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.962 seconds
Domain Reload Profiling: 1478ms
BeginReloadAssembly (211ms)
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ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (41ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (96ms)
LoadAllAssembliesAndSetupDomain (159ms)
LoadAssemblies (198ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (155ms)
TypeCache.Refresh (154ms)
TypeCache.ScanAssembly (137ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (962ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (904ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (740ms)
SetLoadedEditorAssemblies (3ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (2ms)
ProcessInitializeOnLoadAttributes (109ms)
ProcessInitializeOnLoadMethodAttributes (50ms)
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AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 2.307 seconds
Refreshing native plugins compatible for Editor in 106.01 ms, found 3 plugins.
2024-10-16 20:41:40 +08:00
Native extension for WindowsStandalone target not found
2024-10-26 02:35:38 +08:00
Native extension for Android target not found
2024-10-17 01:59:25 +08:00
Package Manager log level set to [2]
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
2024-10-22 16:10:12 +08:00
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
2024-10-26 02:35:38 +08:00
Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds
2024-10-17 03:20:22 +08:00
Mono: successfully reloaded assembly
2024-10-26 02:35:38 +08:00
- Finished resetting the current domain, in 2.736 seconds
Domain Reload Profiling: 5009ms
BeginReloadAssembly (199ms)
2024-10-17 03:20:22 +08:00
ExecutionOrderSort (0ms)
2024-10-26 02:35:38 +08:00
DisableScriptedObjects (7ms)
2024-10-17 03:20:22 +08:00
BackupInstance (0ms)
2024-10-23 20:13:31 +08:00
ReleaseScriptingObjects (0ms)
2024-10-26 02:35:38 +08:00
CreateAndSetChildDomain (24ms)
RebuildCommonClasses (32ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (146ms)
LoadAllAssembliesAndSetupDomain (1887ms)
LoadAssemblies (1050ms)
2024-10-22 16:10:12 +08:00
RebuildTransferFunctionScriptingTraits (0ms)
2024-10-26 02:35:38 +08:00
AnalyzeDomain (955ms)
TypeCache.Refresh (886ms)
TypeCache.ScanAssembly (835ms)
ScanForSourceGeneratedMonoScriptInfo (46ms)
ResolveRequiredComponents (19ms)
FinalizeReload (2736ms)
2024-10-21 02:09:30 +08:00
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
2024-10-26 02:35:38 +08:00
SetupLoadedEditorAssemblies (2376ms)
2024-10-21 02:09:30 +08:00
LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (8ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (215ms)
ProcessInitializeOnLoadAttributes (1292ms)
ProcessInitializeOnLoadMethodAttributes (746ms)
AfterProcessingInitializeOnLoad (52ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (15ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 125.13 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5658 Unused Serialized files (Serialized files now loaded: 0)
Unloading 180 unused Assets / (231.1 KB). Loaded Objects now: 6106.
Memory consumption went from 212.6 MB to 212.4 MB.
Total: 25.785000 ms (FindLiveObjects: 0.676600 ms CreateObjectMapping: 0.351300 ms MarkObjects: 24.426000 ms DeleteObjects: 0.329400 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.683 seconds
Refreshing native plugins compatible for Editor in 42.13 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 2237ms
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (28ms)
SetLoadedEditorAssemblies (3ms)
2024-10-23 20:13:31 +08:00
RefreshPlugins (0ms)
2024-10-26 02:35:38 +08:00
BeforeProcessingInitializeOnLoad (77ms)
ProcessInitializeOnLoadAttributes (336ms)
ProcessInitializeOnLoadMethodAttributes (248ms)
AfterProcessingInitializeOnLoad (28ms)
2024-10-24 02:21:21 +08:00
EditorAssembliesLoaded (1ms)
2024-10-23 20:13:31 +08:00
ExecutionOrderSort2 (0ms)
2024-10-24 02:21:21 +08:00
AwakeInstancesAfterBackupRestoration (15ms)
2024-10-23 20:13:31 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-10-26 02:35:38 +08:00
Refreshing native plugins compatible for Editor in 42.75 ms, found 3 plugins.
2024-10-23 20:13:31 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-10-26 02:35:38 +08:00
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.4 KB). Loaded Objects now: 6121.
Memory consumption went from 211.1 MB to 210.9 MB.
Total: 15.231800 ms (FindLiveObjects: 0.691000 ms CreateObjectMapping: 0.224200 ms MarkObjects: 14.071000 ms DeleteObjects: 0.244200 ms)
2024-10-23 20:13:31 +08:00
2024-10-26 02:35:38 +08:00
Prepare: number of updated asset objects reloaded= 0
2024-10-23 20:13:31 +08:00
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
2024-10-26 02:35:38 +08:00
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
2024-10-23 20:13:31 +08:00
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
2024-10-26 02:35:38 +08:00
custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
2024-10-23 20:13:31 +08:00
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
2024-10-26 02:35:38 +08:00
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
2024-10-23 20:13:31 +08:00
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
2024-10-26 02:35:38 +08:00
- Loaded All Assemblies, in 0.659 seconds
Refreshing native plugins compatible for Editor in 43.89 ms, found 3 plugins.
2024-10-23 20:13:31 +08:00
Native extension for WindowsStandalone target not found
2024-10-26 02:35:38 +08:00
Native extension for Android target not found
2024-10-23 20:13:31 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
2024-10-26 02:35:38 +08:00
- Finished resetting the current domain, in 1.545 seconds
Domain Reload Profiling: 2193ms
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2024-10-23 20:13:31 +08:00
ExecutionOrderSort (0ms)
2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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initialDomainReloadingComplete (62ms)
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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TypeCache.Refresh (7ms)
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2024-10-23 20:13:31 +08:00
ReleaseScriptCaches (0ms)
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2024-10-26 02:35:38 +08:00
SetupLoadedEditorAssemblies (732ms)
2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-21 02:09:30 +08:00
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2024-10-26 02:35:38 +08:00
BeforeProcessingInitializeOnLoad (73ms)
ProcessInitializeOnLoadAttributes (334ms)
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2024-10-23 15:30:22 +08:00
EditorAssembliesLoaded (1ms)
2024-10-21 02:09:30 +08:00
ExecutionOrderSort2 (0ms)
2024-10-26 02:35:38 +08:00
AwakeInstancesAfterBackupRestoration (20ms)
2024-10-23 20:13:31 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-10-26 02:35:38 +08:00
Refreshing native plugins compatible for Editor in 34.44 ms, found 3 plugins.
2024-10-23 20:13:31 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-10-24 02:21:21 +08:00
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
2024-10-26 02:35:38 +08:00
Unloading 134 unused Assets / (203.6 KB). Loaded Objects now: 6136.
Memory consumption went from 213.0 MB to 212.8 MB.
Total: 13.023900 ms (FindLiveObjects: 0.346100 ms CreateObjectMapping: 0.261000 ms MarkObjects: 12.206700 ms DeleteObjects: 0.209100 ms)
2024-10-23 20:13:31 +08:00
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
2024-10-26 02:35:38 +08:00
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
2024-10-23 20:13:31 +08:00
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
2024-10-26 02:35:38 +08:00
custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
2024-10-23 20:13:31 +08:00
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
2024-10-26 02:35:38 +08:00
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
2024-10-23 20:13:31 +08:00
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
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========================================================================
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Begin MonoManager ReloadAssembly
2024-10-26 02:35:38 +08:00
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Refreshing native plugins compatible for Editor in 40.59 ms, found 3 plugins.
2024-10-23 20:13:31 +08:00
Native extension for WindowsStandalone target not found
2024-10-26 02:35:38 +08:00
Native extension for Android target not found
2024-10-23 20:13:31 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
2024-10-26 02:35:38 +08:00
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Domain Reload Profiling: 2324ms
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 36.33 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.4 KB). Loaded Objects now: 6151.
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Prepare: number of updated asset objects reloaded= 0
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.066 seconds
Refreshing native plugins compatible for Editor in 41.31 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 94.63 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.4 KB). Loaded Objects now: 6166.
Memory consumption went from 217.0 MB to 216.8 MB.
Total: 23.050100 ms (FindLiveObjects: 0.460200 ms CreateObjectMapping: 0.191700 ms MarkObjects: 21.925400 ms DeleteObjects: 0.471000 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.726 seconds
Refreshing native plugins compatible for Editor in 39.10 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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Domain Reload Profiling: 1950ms
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2024-10-23 20:13:31 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-24 02:21:21 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
ExecutionOrderSort2 (0ms)
2024-10-26 02:35:38 +08:00
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2024-10-21 02:09:30 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-10-26 02:35:38 +08:00
Refreshing native plugins compatible for Editor in 36.18 ms, found 3 plugins.
2024-10-21 02:09:30 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-10-24 02:21:21 +08:00
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
2024-10-26 02:35:38 +08:00
Unloading 134 unused Assets / (203.5 KB). Loaded Objects now: 6181.
Memory consumption went from 218.9 MB to 218.7 MB.
Total: 13.008000 ms (FindLiveObjects: 0.337400 ms CreateObjectMapping: 0.205300 ms MarkObjects: 12.255000 ms DeleteObjects: 0.209100 ms)
2024-10-21 02:09:30 +08:00
2024-10-23 20:13:31 +08:00
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2024-10-21 02:09:30 +08:00
AssetImportParameters requested are different than current active one (requested -> active):
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custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
2024-10-26 02:35:38 +08:00
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
2024-10-21 02:09:30 +08:00
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
2024-10-26 02:35:38 +08:00
- Loaded All Assemblies, in 0.928 seconds
Refreshing native plugins compatible for Editor in 78.96 ms, found 3 plugins.
2024-10-21 02:09:30 +08:00
Native extension for WindowsStandalone target not found
2024-10-26 02:35:38 +08:00
Native extension for Android target not found
2024-10-21 02:09:30 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
2024-10-22 16:10:12 +08:00
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
2024-10-21 02:09:30 +08:00
2024-10-22 16:10:12 +08:00
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
2024-10-21 02:09:30 +08:00
Mono: successfully reloaded assembly
2024-10-26 02:35:38 +08:00
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Domain Reload Profiling: 2378ms
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2024-10-21 02:09:30 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-21 02:09:30 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-21 02:09:30 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-21 02:09:30 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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EditorAssembliesLoaded (1ms)
2024-10-21 02:09:30 +08:00
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2024-10-26 02:35:38 +08:00
AwakeInstancesAfterBackupRestoration (10ms)
2024-10-21 02:09:30 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-10-26 02:35:38 +08:00
Refreshing native plugins compatible for Editor in 44.41 ms, found 3 plugins.
2024-10-21 02:09:30 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-10-24 02:21:21 +08:00
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
2024-10-26 02:35:38 +08:00
Unloading 134 unused Assets / (203.5 KB). Loaded Objects now: 6196.
Memory consumption went from 220.9 MB to 220.7 MB.
Total: 19.335900 ms (FindLiveObjects: 0.591700 ms CreateObjectMapping: 0.201000 ms MarkObjects: 18.299800 ms DeleteObjects: 0.241200 ms)
2024-10-23 20:13:31 +08:00
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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2024-10-23 20:13:31 +08:00
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
2024-10-26 02:35:38 +08:00
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
2024-10-23 20:13:31 +08:00
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
2024-10-26 02:35:38 +08:00
- Loaded All Assemblies, in 0.865 seconds
Refreshing native plugins compatible for Editor in 32.76 ms, found 3 plugins.
2024-10-23 20:13:31 +08:00
Native extension for WindowsStandalone target not found
2024-10-26 02:35:38 +08:00
Native extension for Android target not found
2024-10-23 20:13:31 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
2024-10-26 02:35:38 +08:00
- Finished resetting the current domain, in 1.265 seconds
Domain Reload Profiling: 2111ms
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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SetLoadedEditorAssemblies (3ms)
2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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ProcessInitializeOnLoadAttributes (262ms)
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AwakeInstancesAfterBackupRestoration (10ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 37.47 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.5 KB). Loaded Objects now: 6211.
Memory consumption went from 222.8 MB to 222.6 MB.
Total: 13.725700 ms (FindLiveObjects: 0.329700 ms CreateObjectMapping: 0.191900 ms MarkObjects: 12.959600 ms DeleteObjects: 0.243200 ms)
Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 43.68 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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2024-10-23 20:13:31 +08:00
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ExecutionOrderSort2 (0ms)
2024-10-26 02:35:38 +08:00
AwakeInstancesAfterBackupRestoration (14ms)
2024-10-23 20:13:31 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-10-24 02:21:21 +08:00
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
2024-10-26 02:35:38 +08:00
Unloading 134 unused Assets / (202.5 KB). Loaded Objects now: 6226.
Memory consumption went from 224.7 MB to 224.6 MB.
Total: 15.528200 ms (FindLiveObjects: 0.330400 ms CreateObjectMapping: 0.186000 ms MarkObjects: 14.681400 ms DeleteObjects: 0.328900 ms)
2024-10-23 20:13:31 +08:00
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2024-10-23 20:13:31 +08:00
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
2024-10-26 02:35:38 +08:00
- Loaded All Assemblies, in 1.115 seconds
Refreshing native plugins compatible for Editor in 38.90 ms, found 3 plugins.
2024-10-23 20:13:31 +08:00
Native extension for WindowsStandalone target not found
2024-10-26 02:35:38 +08:00
Native extension for Android target not found
2024-10-23 20:13:31 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
AwakeInstancesAfterBackupRestoration (13ms)
2024-10-23 20:13:31 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-10-26 02:35:38 +08:00
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.5 KB). Loaded Objects now: 6241.
Memory consumption went from 226.7 MB to 226.5 MB.
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2024-10-23 20:13:31 +08:00
Prepare: number of updated asset objects reloaded= 0
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
2024-10-26 02:35:38 +08:00
- Loaded All Assemblies, in 0.816 seconds
Refreshing native plugins compatible for Editor in 40.19 ms, found 3 plugins.
2024-10-23 20:13:31 +08:00
Native extension for WindowsStandalone target not found
2024-10-26 02:35:38 +08:00
Native extension for Android target not found
2024-10-23 20:13:31 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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2024-10-26 02:35:38 +08:00
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Domain Reload Profiling: 2159ms
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-10-26 02:35:38 +08:00
Refreshing native plugins compatible for Editor in 41.42 ms, found 3 plugins.
2024-10-23 20:13:31 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-10-26 02:35:38 +08:00
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (203.5 KB). Loaded Objects now: 6256.
Memory consumption went from 228.6 MB to 228.4 MB.
Total: 13.982000 ms (FindLiveObjects: 0.302500 ms CreateObjectMapping: 0.285500 ms MarkObjects: 13.184700 ms DeleteObjects: 0.208200 ms)
2024-10-23 20:13:31 +08:00
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
2024-10-26 02:35:38 +08:00
- Loaded All Assemblies, in 0.749 seconds
Refreshing native plugins compatible for Editor in 36.15 ms, found 3 plugins.
2024-10-23 20:13:31 +08:00
Native extension for WindowsStandalone target not found
2024-10-26 02:35:38 +08:00
Native extension for Android target not found
2024-10-23 20:13:31 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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Mono: successfully reloaded assembly
2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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initialDomainReloadingComplete (74ms)
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-23 20:13:31 +08:00
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2024-10-26 02:35:38 +08:00
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 35.08 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.6 KB). Loaded Objects now: 6271.
Memory consumption went from 230.6 MB to 230.4 MB.
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Prepare: number of updated asset objects reloaded= 0
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 39.95 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Domain Reload Profiling: 2015ms
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 37.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.7 KB). Loaded Objects now: 6286.
Memory consumption went from 232.5 MB to 232.3 MB.
Total: 14.076400 ms (FindLiveObjects: 0.406400 ms CreateObjectMapping: 0.212700 ms MarkObjects: 13.196700 ms DeleteObjects: 0.259200 ms)
Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 34.02 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Domain Reload Profiling: 1952ms
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AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 35.93 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.6 KB). Loaded Objects now: 6301.
Memory consumption went from 234.4 MB to 234.2 MB.
Total: 14.511700 ms (FindLiveObjects: 0.353800 ms CreateObjectMapping: 0.209400 ms MarkObjects: 13.722500 ms DeleteObjects: 0.225000 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 37.20 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1854ms
BeginReloadAssembly (167ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
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initialDomainReloadingComplete (65ms)
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AnalyzeDomain (33ms)
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TypeCache.ScanAssembly (4ms)
ScanForSourceGeneratedMonoScriptInfo (9ms)
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FinalizeReload (1191ms)
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RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (527ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (23ms)
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BeforeProcessingInitializeOnLoad (60ms)
ProcessInitializeOnLoadAttributes (244ms)
ProcessInitializeOnLoadMethodAttributes (178ms)
AfterProcessingInitializeOnLoad (19ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (12ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 34.83 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (203.7 KB). Loaded Objects now: 6316.
Memory consumption went from 236.4 MB to 236.2 MB.
Total: 12.415200 ms (FindLiveObjects: 0.396900 ms CreateObjectMapping: 0.176500 ms MarkObjects: 11.594100 ms DeleteObjects: 0.246600 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.812 seconds
Refreshing native plugins compatible for Editor in 41.50 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 2064ms
BeginReloadAssembly (165ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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initialDomainReloadingComplete (61ms)
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AnalyzeDomain (36ms)
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TypeCache.ScanAssembly (10ms)
ScanForSourceGeneratedMonoScriptInfo (7ms)
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SetupLoadedEditorAssemblies (535ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (24ms)
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BeforeProcessingInitializeOnLoad (61ms)
ProcessInitializeOnLoadAttributes (251ms)
ProcessInitializeOnLoadMethodAttributes (174ms)
AfterProcessingInitializeOnLoad (20ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 36.39 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 135 unused Assets / (203.2 KB). Loaded Objects now: 6330.
Memory consumption went from 238.2 MB to 238.0 MB.
Total: 13.309600 ms (FindLiveObjects: 0.319100 ms CreateObjectMapping: 0.176700 ms MarkObjects: 12.582300 ms DeleteObjects: 0.229800 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.652 seconds
Refreshing native plugins compatible for Editor in 34.89 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.207 seconds
Domain Reload Profiling: 1845ms
BeginReloadAssembly (160ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (63ms)
LoadAllAssembliesAndSetupDomain (383ms)
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TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (3ms)
ScanForSourceGeneratedMonoScriptInfo (9ms)
ResolveRequiredComponents (7ms)
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RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (544ms)
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InitializePlatformSupportModulesInManaged (23ms)
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BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (251ms)
ProcessInitializeOnLoadMethodAttributes (183ms)
AfterProcessingInitializeOnLoad (19ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 36.16 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.6 KB). Loaded Objects now: 6345.
Memory consumption went from 240.2 MB to 240.0 MB.
Total: 13.000100 ms (FindLiveObjects: 0.319300 ms CreateObjectMapping: 0.174100 ms MarkObjects: 12.282000 ms DeleteObjects: 0.223300 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.606 seconds
Refreshing native plugins compatible for Editor in 34.99 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.341 seconds
Domain Reload Profiling: 1934ms
BeginReloadAssembly (158ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (36ms)
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initialDomainReloadingComplete (63ms)
LoadAllAssembliesAndSetupDomain (341ms)
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AnalyzeDomain (16ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (7ms)
FinalizeReload (1342ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (605ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (25ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (64ms)
ProcessInitializeOnLoadAttributes (274ms)
ProcessInitializeOnLoadMethodAttributes (219ms)
AfterProcessingInitializeOnLoad (20ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (10ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 38.06 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (203.6 KB). Loaded Objects now: 6360.
Memory consumption went from 242.2 MB to 242.0 MB.
Total: 13.949600 ms (FindLiveObjects: 0.348000 ms CreateObjectMapping: 0.183100 ms MarkObjects: 13.175600 ms DeleteObjects: 0.241400 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.609 seconds
Refreshing native plugins compatible for Editor in 36.58 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.320 seconds
Domain Reload Profiling: 1917ms
BeginReloadAssembly (159ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (37ms)
RebuildCommonClasses (24ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (344ms)
LoadAssemblies (411ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (18ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (7ms)
FinalizeReload (1321ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (599ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (27ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (63ms)
ProcessInitializeOnLoadAttributes (270ms)
ProcessInitializeOnLoadMethodAttributes (212ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (17ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 34.65 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.5 KB). Loaded Objects now: 6375.
Memory consumption went from 244.1 MB to 243.9 MB.
Total: 14.222200 ms (FindLiveObjects: 0.378800 ms CreateObjectMapping: 0.207000 ms MarkObjects: 13.359400 ms DeleteObjects: 0.275900 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.610 seconds
Refreshing native plugins compatible for Editor in 35.68 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.286 seconds
Domain Reload Profiling: 1887ms
BeginReloadAssembly (160ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (2ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (38ms)
RebuildCommonClasses (24ms)
RebuildNativeTypeToScriptingClass (7ms)
initialDomainReloadingComplete (63ms)
LoadAllAssembliesAndSetupDomain (344ms)
LoadAssemblies (413ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (16ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (7ms)
FinalizeReload (1289ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (591ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (28ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (275ms)
ProcessInitializeOnLoadMethodAttributes (198ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (10ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 37.28 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.6 KB). Loaded Objects now: 6390.
Memory consumption went from 246.1 MB to 245.9 MB.
Total: 13.697200 ms (FindLiveObjects: 0.345600 ms CreateObjectMapping: 0.178300 ms MarkObjects: 12.819300 ms DeleteObjects: 0.352600 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.011 seconds
Refreshing native plugins compatible for Editor in 31.64 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.181 seconds
Domain Reload Profiling: 3178ms
BeginReloadAssembly (301ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (126ms)
RebuildCommonClasses (27ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (590ms)
LoadAssemblies (654ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (47ms)
TypeCache.Refresh (29ms)
TypeCache.ScanAssembly (11ms)
ScanForSourceGeneratedMonoScriptInfo (9ms)
ResolveRequiredComponents (8ms)
FinalizeReload (2182ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (557ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (25ms)
SetLoadedEditorAssemblies (6ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (71ms)
ProcessInitializeOnLoadAttributes (272ms)
ProcessInitializeOnLoadMethodAttributes (165ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 33.35 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (203.6 KB). Loaded Objects now: 6405.
Memory consumption went from 247.9 MB to 247.7 MB.
Total: 12.472100 ms (FindLiveObjects: 0.326900 ms CreateObjectMapping: 0.208600 ms MarkObjects: 11.709400 ms DeleteObjects: 0.225900 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.657 seconds
Refreshing native plugins compatible for Editor in 38.51 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.197 seconds
Domain Reload Profiling: 1840ms
BeginReloadAssembly (172ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (48ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (63ms)
LoadAllAssembliesAndSetupDomain (376ms)
LoadAssemblies (423ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (37ms)
TypeCache.Refresh (22ms)
TypeCache.ScanAssembly (11ms)
ScanForSourceGeneratedMonoScriptInfo (6ms)
ResolveRequiredComponents (7ms)
FinalizeReload (1197ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (532ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (26ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (64ms)
ProcessInitializeOnLoadAttributes (251ms)
ProcessInitializeOnLoadMethodAttributes (171ms)
AfterProcessingInitializeOnLoad (18ms)
EditorAssembliesLoaded (1ms)
2024-10-23 20:13:31 +08:00
ExecutionOrderSort2 (0ms)
2024-10-26 02:35:38 +08:00
AwakeInstancesAfterBackupRestoration (9ms)
2024-10-23 20:13:31 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-10-26 02:35:38 +08:00
Refreshing native plugins compatible for Editor in 33.57 ms, found 3 plugins.
2024-10-23 20:13:31 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-10-26 02:35:38 +08:00
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (202.6 KB). Loaded Objects now: 6420.
Memory consumption went from 249.9 MB to 249.7 MB.
Total: 13.048000 ms (FindLiveObjects: 0.307400 ms CreateObjectMapping: 0.191700 ms MarkObjects: 12.340800 ms DeleteObjects: 0.206700 ms)
2024-10-21 02:09:30 +08:00
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
2024-10-26 02:35:38 +08:00
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
2024-10-21 02:09:30 +08:00
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
2024-10-26 02:35:38 +08:00
custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
2024-10-21 02:09:30 +08:00
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
2024-10-26 02:35:38 +08:00
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
2024-10-21 02:09:30 +08:00
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->