2022-11-24 15:51:10 +00:00
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{
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2022-11-28 10:49:16 +00:00
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"player": {
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2022-11-25 11:00:09 +00:00
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"defaultHP": 50,
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2022-11-24 15:51:10 +00:00
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"requiredXP": [
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2022-11-25 11:00:09 +00:00
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10,
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20,
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2022-12-13 11:12:38 +00:00
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30,
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40,
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50,
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60,
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70,
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80,
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90,
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100
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2022-11-24 15:51:10 +00:00
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],
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2022-11-28 13:34:34 +00:00
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"regenerationDelay": 5,
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2022-11-29 14:55:47 +00:00
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"collisionDelay": 0.5,
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"weapon": {
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2022-12-13 11:12:38 +00:00
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"strikeDelay": 2.5,
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"damage": 5
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2022-11-29 14:55:47 +00:00
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},
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"haloLauncher": {
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"projectilesToSpawn": 24,
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2022-11-30 10:44:20 +00:00
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"cooldownDivisorPerUpgrade": 1,
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2022-11-30 08:37:09 +00:00
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"launcher": {
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2022-11-30 10:44:20 +00:00
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"projectileLifetime": 2,
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2022-11-30 08:37:09 +00:00
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"projectileSpeed": 150,
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"wavesToShoot": 1,
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"wavesDelayMs": 0,
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"cooldown": 10
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}
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2022-11-30 10:44:20 +00:00
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},
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2022-12-01 11:16:52 +00:00
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"horizontalLauncher": {
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"wavesToShootPerUpgrade": 1,
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"launcher": {
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"projectileLifetime": 3,
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"projectileSpeed": 300,
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2022-12-13 11:12:38 +00:00
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"wavesToShoot": 1,
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2022-12-01 11:16:52 +00:00
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"wavesDelayMs": 100,
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"cooldown": 4
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}
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},
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"diagonalLauncher": {
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2022-11-30 10:44:20 +00:00
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"wavesToShootPerUpgrade": 1,
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"launcher": {
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"projectileLifetime": 20,
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"projectileSpeed": 300,
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2022-12-13 11:12:38 +00:00
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"wavesToShoot": 1,
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2022-11-30 10:44:20 +00:00
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"wavesDelayMs": 100,
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"cooldown": 4
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}
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2022-11-29 14:55:47 +00:00
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}
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2022-11-28 10:49:16 +00:00
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},
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"upgrades": {
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"maxWeaponLengthUpgrades": 5,
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2022-12-13 11:12:38 +00:00
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"maxWeaponDamageUpgrades": 10,
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2022-11-28 10:49:16 +00:00
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"maxHorizontalProjectileUpgrades": 0,
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2022-12-01 11:16:52 +00:00
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"maxDiagonalProjectileUpgrades": 0,
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2022-11-29 14:55:47 +00:00
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"maxHaloProjectileUpgrades": 5,
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2022-11-28 13:34:34 +00:00
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"maxRegenerationUpgrades": 5
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2022-12-06 09:00:18 +00:00
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},
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2022-12-13 10:58:40 +00:00
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"metaUpgrades": {
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"healthPointsPerLevel": 0,
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"bonusDamagePerLevel": 0,
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"projectilePiercingPerLevel": 0,
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"movementSpeedPerLevel": 0,
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"xpBonusPerLevel": 0,
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"goldBonusPerLevel": 0
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},
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2022-12-06 09:00:18 +00:00
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"enemyManager": {
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2022-12-12 11:46:17 +00:00
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"enemies": [
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{
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2022-12-12 13:26:53 +00:00
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"id": "BasicEnemy",
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2022-12-12 11:46:17 +00:00
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"moveType": "Follow",
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2022-12-13 11:12:38 +00:00
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"health": 3,
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2022-12-12 11:46:17 +00:00
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"damage": 1,
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2022-12-13 11:12:38 +00:00
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"speed": 60
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},
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{
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"id": "CircleEnemy",
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"moveType": "Follow",
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"health": 10,
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"damage": 1,
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"speed": 25
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2022-12-12 12:12:07 +00:00
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},
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{
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2022-12-12 13:26:53 +00:00
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"id": "WaveEnemy",
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2022-12-12 12:12:07 +00:00
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"moveType": "Launch",
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"health": 1,
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2022-12-13 11:12:38 +00:00
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"damage": 2,
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"speed": 390
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},
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{
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"id": "WaveEnemyArmor",
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"moveType": "Launch",
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"health": 7,
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"damage": 3,
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"speed": 70
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},
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{
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"id": "BasicBoss",
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"moveType": "Follow",
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"health": 12,
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"damage": 2,
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"speed": 65
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},
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{
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"id": "BasicCheetah",
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"moveType": "PeriodicFollow",
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"health": 5,
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"damage": 2,
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"speed": 140
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2022-12-12 11:46:17 +00:00
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}
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],
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2022-12-12 13:26:53 +00:00
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"individualEnemySpawners": [
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{
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"common": {
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"enemyId": "BasicEnemy",
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"startDelay": 0,
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2022-12-13 11:12:38 +00:00
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"stopDelay": 29,
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"cooldown": 1
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}
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},
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{
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"common": {
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"enemyId": "BasicEnemy",
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"startDelay": 30,
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"stopDelay": 59,
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"cooldown": 0.9
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}
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},
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{
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"common": {
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"enemyId": "BasicBoss",
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"startDelay": 60,
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"stopDelay": 61,
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"cooldown": 0.9
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}
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},
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{
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"common": {
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"enemyId": "BasicEnemy",
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"startDelay": 62,
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"stopDelay": 120,
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"cooldown": 0.7
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}
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},
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{
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"common": {
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"enemyId": "BasicEnemy",
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"startDelay": 121,
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"stopDelay": 240,
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"cooldown": 0.5
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2022-12-12 13:26:53 +00:00
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}
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}
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],
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"circularEnemySpawners": [
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2022-12-13 11:12:38 +00:00
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{
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"common": {
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"enemyId": "CircleEnemy",
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"startDelay": 1,
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"stopDelay": 240,
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"cooldown": 35
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},
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"enemiesToSpawn": 40
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},
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2022-12-12 13:26:53 +00:00
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{
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"common": {
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"enemyId": "BasicEnemy",
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2022-12-13 11:12:38 +00:00
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"startDelay": 59,
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"stopDelay": 63,
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"cooldown": 3
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},
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"enemiesToSpawn": 10
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},
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{
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"common": {
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"enemyId": "BasicCheetah",
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"startDelay": 119,
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"stopDelay": 123,
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"cooldown": 2
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2022-12-12 13:26:53 +00:00
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},
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2022-12-13 11:12:38 +00:00
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"enemiesToSpawn": 10
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2022-12-12 13:26:53 +00:00
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}
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],
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2022-12-12 11:46:17 +00:00
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"waveEnemySpawners": [
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{
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2022-12-12 13:26:53 +00:00
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"common": {
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"enemyId": "WaveEnemy",
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2022-12-13 11:12:38 +00:00
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"startDelay": 1,
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2022-12-12 13:26:53 +00:00
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"stopDelay": -1,
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2022-12-13 11:12:38 +00:00
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"cooldown": 20
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2022-12-12 13:26:53 +00:00
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},
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2022-12-13 11:12:38 +00:00
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"enemiesToSpawn": 15,
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2022-12-12 13:26:53 +00:00
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"waveLifetime": 50
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2022-12-13 11:12:38 +00:00
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},
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{
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"common": {
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"enemyId": "WaveEnemyArmor",
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"startDelay": 1,
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"stopDelay": -1,
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"cooldown": 50
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},
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"enemiesToSpawn": 12,
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"waveLifetime": 20
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2022-12-12 11:46:17 +00:00
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}
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]
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2022-11-24 15:51:10 +00:00
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}
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}
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