Compare commits
13 Commits
Author | SHA1 | Date | |
---|---|---|---|
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d21f59cafa | ||
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335fef66ef | ||
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52480ab29f | ||
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971f6461ab | ||
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061aa449c9 | ||
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78dd9ecd85 | ||
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d4226137b6 | ||
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e432026fec | ||
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3e7718ed04 | ||
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b78dd54431 | ||
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22fb72afbc | ||
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7b9172c27b | ||
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7e12853a73 |
@@ -252,7 +252,7 @@ func (pR *Room) ChooseStage() error {
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}
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rand.Seed(time.Now().Unix())
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stageNameList := []string{"simple" /* "richsoil" */}
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stageNameList := []string{"dungeon" /*"dungeon", "simple", "richsoil" */}
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chosenStageIndex := rand.Int() % len(stageNameList) // Hardcoded temporarily. -- YFLu
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pR.StageName = stageNameList[chosenStageIndex]
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@@ -345,13 +345,6 @@ func (pR *Room) ConvertToLastUsedRenderFrameId(inputFrameId int32, inputDelayFra
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return ((inputFrameId << pR.InputScaleFrames) + inputDelayFrames + (1 << pR.InputScaleFrames) - 1)
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}
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func (pR *Room) EncodeUpsyncCmd(upsyncCmd *InputFrameUpsync) uint64 {
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var ret uint64 = 0
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// There're 13 possible directions, occupying the first 4 bits, no need to shift
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ret += uint64(upsyncCmd.EncodedDir)
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return ret
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}
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func (pR *Room) RenderFrameBufferString() string {
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return fmt.Sprintf("{renderFrameId: %d, stRenderFrameId: %d, edRenderFrameId: %d, lastAllConfirmedRenderFrameId: %d}", pR.RenderFrameId, pR.RenderFrameBuffer.StFrameId, pR.RenderFrameBuffer.EdFrameId, pR.CurDynamicsRenderFrameId)
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}
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@@ -1073,7 +1066,7 @@ func (pR *Room) prefabInputFrameDownsync(inputFrameId int32) *InputFrameDownsync
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ConfirmedList: uint64(0),
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}
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} else {
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tmp := pR.InputsBuffer.GetByFrameId(inputFrameId - 1)
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tmp := pR.InputsBuffer.GetByFrameId(inputFrameId - 1) // There's no need for the backend to find the "lastAllConfirmed inputs" for prefabbing, either "BackendDynamicsEnabled" is true or false
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if nil == tmp {
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panic(fmt.Sprintf("Error prefabbing inputFrameDownsync: roomId=%v, InputsBuffer=%v", pR.Id, pR.InputsBufferString(false)))
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}
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@@ -1114,7 +1107,7 @@ func (pR *Room) markConfirmationIfApplicable() {
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}
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inputFrameUpsync := tmp.(*InputFrameUpsync)
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indiceInJoinIndexBooleanArr := uint32(player.JoinIndex - 1)
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inputFrameDownsync.InputList[indiceInJoinIndexBooleanArr] = pR.EncodeUpsyncCmd(inputFrameUpsync)
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inputFrameDownsync.InputList[indiceInJoinIndexBooleanArr] = inputFrameUpsync.Encoded
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inputFrameDownsync.ConfirmedList |= (1 << indiceInJoinIndexBooleanArr)
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}
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@@ -1239,9 +1232,8 @@ func (pR *Room) applyInputFrameDownsyncDynamicsOnSingleRenderFrame(delayedInputF
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joinIndex := player.JoinIndex
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effPushbacks[joinIndex-1].X, effPushbacks[joinIndex-1].Y = float64(0), float64(0)
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currPlayerDownsync := currRenderFrame.Players[playerId]
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encodedInput := inputList[joinIndex-1]
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decodedInput := DIRECTION_DECODER[encodedInput]
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proposedVirtualGridDx, proposedVirtualGridDy := (decodedInput[0] + decodedInput[0]*currPlayerDownsync.Speed), (decodedInput[1] + decodedInput[1]*currPlayerDownsync.Speed)
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decodedInput := pR.decodeInput(inputList[joinIndex-1])
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proposedVirtualGridDx, proposedVirtualGridDy := (decodedInput.Dx + decodedInput.Dx*currPlayerDownsync.Speed), (decodedInput.Dy + decodedInput.Dy*currPlayerDownsync.Speed)
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newVx, newVy := (currPlayerDownsync.VirtualGridX + proposedVirtualGridDx), (currPlayerDownsync.VirtualGridY + proposedVirtualGridDy)
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// Reset playerCollider position from the "virtual grid position"
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collisionPlayerIndex := COLLISION_PLAYER_INDEX_PREFIX + joinIndex
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@@ -1251,10 +1243,10 @@ func (pR *Room) applyInputFrameDownsyncDynamicsOnSingleRenderFrame(delayedInputF
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// Update in the collision system
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playerCollider.Update()
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if 0 < encodedInput {
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if 0 != decodedInput.Dx || 0 != decodedInput.Dy {
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Logger.Debug(fmt.Sprintf("Checking collision for playerId=%v: virtual (%d, %d) -> (%d, %d), now playerShape=%v", playerId, currPlayerDownsync.VirtualGridX, currPlayerDownsync.VirtualGridY, newVx, newVy, ConvexPolygonStr(playerCollider.Shape.(*resolv.ConvexPolygon))))
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nextRenderFramePlayers[playerId].Dir.Dx = decodedInput[0]
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nextRenderFramePlayers[playerId].Dir.Dy = decodedInput[1]
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nextRenderFramePlayers[playerId].Dir.Dx = decodedInput.Dx
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nextRenderFramePlayers[playerId].Dir.Dy = decodedInput.Dy
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}
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}
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@@ -1295,6 +1287,16 @@ func (pR *Room) applyInputFrameDownsyncDynamicsOnSingleRenderFrame(delayedInputF
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return toRet
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}
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func (pR *Room) decodeInput(encodedInput uint64) *InputFrameDecoded {
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encodedDirection := (encodedInput & 0xf)
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btnALevel := int32((encodedInput >> 4) & 1)
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return &InputFrameDecoded{
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Dx: DIRECTION_DECODER[encodedDirection][0],
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Dy: DIRECTION_DECODER[encodedDirection][1],
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BtnALevel: btnALevel,
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}
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}
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func (pR *Room) inputFrameIdDebuggable(inputFrameId int32) bool {
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return 0 == (inputFrameId % 10)
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}
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|
@@ -442,19 +442,82 @@ func (x *PlayerDownsyncMeta) GetColliderRadius() float64 {
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return 0
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}
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type InputFrameDecoded struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Dx int32 `protobuf:"varint,1,opt,name=dx,proto3" json:"dx,omitempty"`
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Dy int32 `protobuf:"varint,2,opt,name=dy,proto3" json:"dy,omitempty"`
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BtnALevel int32 `protobuf:"varint,3,opt,name=btnALevel,proto3" json:"btnALevel,omitempty"`
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}
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func (x *InputFrameDecoded) Reset() {
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*x = InputFrameDecoded{}
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if protoimpl.UnsafeEnabled {
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mi := &file_room_downsync_frame_proto_msgTypes[3]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *InputFrameDecoded) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*InputFrameDecoded) ProtoMessage() {}
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func (x *InputFrameDecoded) ProtoReflect() protoreflect.Message {
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mi := &file_room_downsync_frame_proto_msgTypes[3]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use InputFrameDecoded.ProtoReflect.Descriptor instead.
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func (*InputFrameDecoded) Descriptor() ([]byte, []int) {
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{3}
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}
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func (x *InputFrameDecoded) GetDx() int32 {
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if x != nil {
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return x.Dx
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}
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return 0
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}
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func (x *InputFrameDecoded) GetDy() int32 {
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if x != nil {
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return x.Dy
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}
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return 0
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}
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func (x *InputFrameDecoded) GetBtnALevel() int32 {
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if x != nil {
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return x.BtnALevel
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}
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return 0
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}
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type InputFrameUpsync struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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InputFrameId int32 `protobuf:"varint,1,opt,name=inputFrameId,proto3" json:"inputFrameId,omitempty"`
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EncodedDir int32 `protobuf:"varint,6,opt,name=encodedDir,proto3" json:"encodedDir,omitempty"`
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InputFrameId int32 `protobuf:"varint,1,opt,name=inputFrameId,proto3" json:"inputFrameId,omitempty"`
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Encoded uint64 `protobuf:"varint,2,opt,name=encoded,proto3" json:"encoded,omitempty"`
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}
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func (x *InputFrameUpsync) Reset() {
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*x = InputFrameUpsync{}
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if protoimpl.UnsafeEnabled {
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mi := &file_room_downsync_frame_proto_msgTypes[3]
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mi := &file_room_downsync_frame_proto_msgTypes[4]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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@@ -467,7 +530,7 @@ func (x *InputFrameUpsync) String() string {
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func (*InputFrameUpsync) ProtoMessage() {}
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func (x *InputFrameUpsync) ProtoReflect() protoreflect.Message {
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mi := &file_room_downsync_frame_proto_msgTypes[3]
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mi := &file_room_downsync_frame_proto_msgTypes[4]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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@@ -480,7 +543,7 @@ func (x *InputFrameUpsync) ProtoReflect() protoreflect.Message {
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// Deprecated: Use InputFrameUpsync.ProtoReflect.Descriptor instead.
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func (*InputFrameUpsync) Descriptor() ([]byte, []int) {
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{3}
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{4}
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}
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func (x *InputFrameUpsync) GetInputFrameId() int32 {
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@@ -490,9 +553,9 @@ func (x *InputFrameUpsync) GetInputFrameId() int32 {
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return 0
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}
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func (x *InputFrameUpsync) GetEncodedDir() int32 {
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func (x *InputFrameUpsync) GetEncoded() uint64 {
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if x != nil {
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return x.EncodedDir
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return x.Encoded
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}
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return 0
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}
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@@ -510,7 +573,7 @@ type InputFrameDownsync struct {
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func (x *InputFrameDownsync) Reset() {
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*x = InputFrameDownsync{}
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if protoimpl.UnsafeEnabled {
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mi := &file_room_downsync_frame_proto_msgTypes[4]
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mi := &file_room_downsync_frame_proto_msgTypes[5]
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||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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@@ -523,7 +586,7 @@ func (x *InputFrameDownsync) String() string {
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func (*InputFrameDownsync) ProtoMessage() {}
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func (x *InputFrameDownsync) ProtoReflect() protoreflect.Message {
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mi := &file_room_downsync_frame_proto_msgTypes[4]
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mi := &file_room_downsync_frame_proto_msgTypes[5]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
@@ -536,7 +599,7 @@ func (x *InputFrameDownsync) ProtoReflect() protoreflect.Message {
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// Deprecated: Use InputFrameDownsync.ProtoReflect.Descriptor instead.
|
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func (*InputFrameDownsync) Descriptor() ([]byte, []int) {
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{4}
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return file_room_downsync_frame_proto_rawDescGZIP(), []int{5}
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}
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||||
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func (x *InputFrameDownsync) GetInputFrameId() int32 {
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@@ -571,7 +634,7 @@ type HeartbeatUpsync struct {
|
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func (x *HeartbeatUpsync) Reset() {
|
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*x = HeartbeatUpsync{}
|
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if protoimpl.UnsafeEnabled {
|
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mi := &file_room_downsync_frame_proto_msgTypes[5]
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[6]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
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ms.StoreMessageInfo(mi)
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||||
}
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@@ -584,7 +647,7 @@ func (x *HeartbeatUpsync) String() string {
|
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func (*HeartbeatUpsync) ProtoMessage() {}
|
||||
|
||||
func (x *HeartbeatUpsync) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[5]
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[6]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
@@ -597,7 +660,7 @@ func (x *HeartbeatUpsync) ProtoReflect() protoreflect.Message {
|
||||
|
||||
// Deprecated: Use HeartbeatUpsync.ProtoReflect.Descriptor instead.
|
||||
func (*HeartbeatUpsync) Descriptor() ([]byte, []int) {
|
||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{5}
|
||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{6}
|
||||
}
|
||||
|
||||
func (x *HeartbeatUpsync) GetClientTimestamp() int64 {
|
||||
@@ -621,7 +684,7 @@ type RoomDownsyncFrame struct {
|
||||
func (x *RoomDownsyncFrame) Reset() {
|
||||
*x = RoomDownsyncFrame{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[6]
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[7]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
@@ -634,7 +697,7 @@ func (x *RoomDownsyncFrame) String() string {
|
||||
func (*RoomDownsyncFrame) ProtoMessage() {}
|
||||
|
||||
func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[6]
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[7]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
@@ -647,7 +710,7 @@ func (x *RoomDownsyncFrame) ProtoReflect() protoreflect.Message {
|
||||
|
||||
// Deprecated: Use RoomDownsyncFrame.ProtoReflect.Descriptor instead.
|
||||
func (*RoomDownsyncFrame) Descriptor() ([]byte, []int) {
|
||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{6}
|
||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{7}
|
||||
}
|
||||
|
||||
func (x *RoomDownsyncFrame) GetId() int32 {
|
||||
@@ -696,7 +759,7 @@ type WsReq struct {
|
||||
func (x *WsReq) Reset() {
|
||||
*x = WsReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[7]
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[8]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
@@ -709,7 +772,7 @@ func (x *WsReq) String() string {
|
||||
func (*WsReq) ProtoMessage() {}
|
||||
|
||||
func (x *WsReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[7]
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[8]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
@@ -722,7 +785,7 @@ func (x *WsReq) ProtoReflect() protoreflect.Message {
|
||||
|
||||
// Deprecated: Use WsReq.ProtoReflect.Descriptor instead.
|
||||
func (*WsReq) Descriptor() ([]byte, []int) {
|
||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{7}
|
||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{8}
|
||||
}
|
||||
|
||||
func (x *WsReq) GetMsgId() int32 {
|
||||
@@ -797,7 +860,7 @@ type WsResp struct {
|
||||
func (x *WsResp) Reset() {
|
||||
*x = WsResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[8]
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[9]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
@@ -810,7 +873,7 @@ func (x *WsResp) String() string {
|
||||
func (*WsResp) ProtoMessage() {}
|
||||
|
||||
func (x *WsResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[8]
|
||||
mi := &file_room_downsync_frame_proto_msgTypes[9]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
@@ -823,7 +886,7 @@ func (x *WsResp) ProtoReflect() protoreflect.Message {
|
||||
|
||||
// Deprecated: Use WsResp.ProtoReflect.Descriptor instead.
|
||||
func (*WsResp) Descriptor() ([]byte, []int) {
|
||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{8}
|
||||
return file_room_downsync_frame_proto_rawDescGZIP(), []int{9}
|
||||
}
|
||||
|
||||
func (x *WsResp) GetRet() int32 {
|
||||
@@ -992,87 +1055,92 @@ var file_room_downsync_frame_proto_rawDesc = []byte{
|
||||
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|
||||
0x64, 0x65, 0x72, 0x52, 0x61, 0x64, 0x69, 0x75, 0x73, 0x18, 0x06, 0x20, 0x01, 0x28, 0x01, 0x52,
|
||||
0x0e, 0x63, 0x6f, 0x6c, 0x6c, 0x69, 0x64, 0x65, 0x72, 0x52, 0x61, 0x64, 0x69, 0x75, 0x73, 0x22,
|
||||
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|
||||
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|
||||
0x65, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x0c, 0x69, 0x6e, 0x70, 0x75, 0x74,
|
||||
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|
||||
0x65, 0x64, 0x44, 0x69, 0x72, 0x18, 0x06, 0x20, 0x01, 0x28, 0x05, 0x52, 0x0a, 0x65, 0x6e, 0x63,
|
||||
0x6f, 0x64, 0x65, 0x64, 0x44, 0x69, 0x72, 0x22, 0x7c, 0x0a, 0x12, 0x49, 0x6e, 0x70, 0x75, 0x74,
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|
||||
0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@@ -1087,38 +1155,39 @@ func file_room_downsync_frame_proto_rawDescGZIP() []byte {
|
||||
return file_room_downsync_frame_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_room_downsync_frame_proto_msgTypes = make([]protoimpl.MessageInfo, 13)
|
||||
var file_room_downsync_frame_proto_msgTypes = make([]protoimpl.MessageInfo, 14)
|
||||
var file_room_downsync_frame_proto_goTypes = []interface{}{
|
||||
(*BattleColliderInfo)(nil), // 0: protos.BattleColliderInfo
|
||||
(*PlayerDownsync)(nil), // 1: protos.PlayerDownsync
|
||||
(*PlayerDownsyncMeta)(nil), // 2: protos.PlayerDownsyncMeta
|
||||
(*InputFrameUpsync)(nil), // 3: protos.InputFrameUpsync
|
||||
(*InputFrameDownsync)(nil), // 4: protos.InputFrameDownsync
|
||||
(*HeartbeatUpsync)(nil), // 5: protos.HeartbeatUpsync
|
||||
(*RoomDownsyncFrame)(nil), // 6: protos.RoomDownsyncFrame
|
||||
(*WsReq)(nil), // 7: protos.WsReq
|
||||
(*WsResp)(nil), // 8: protos.WsResp
|
||||
nil, // 9: protos.BattleColliderInfo.StrToVec2DListMapEntry
|
||||
nil, // 10: protos.BattleColliderInfo.StrToPolygon2DListMapEntry
|
||||
nil, // 11: protos.RoomDownsyncFrame.PlayersEntry
|
||||
nil, // 12: protos.RoomDownsyncFrame.PlayerMetasEntry
|
||||
(*sharedprotos.Direction)(nil), // 13: sharedprotos.Direction
|
||||
(*sharedprotos.Vec2DList)(nil), // 14: sharedprotos.Vec2DList
|
||||
(*sharedprotos.Polygon2DList)(nil), // 15: sharedprotos.Polygon2DList
|
||||
(*InputFrameDecoded)(nil), // 3: protos.InputFrameDecoded
|
||||
(*InputFrameUpsync)(nil), // 4: protos.InputFrameUpsync
|
||||
(*InputFrameDownsync)(nil), // 5: protos.InputFrameDownsync
|
||||
(*HeartbeatUpsync)(nil), // 6: protos.HeartbeatUpsync
|
||||
(*RoomDownsyncFrame)(nil), // 7: protos.RoomDownsyncFrame
|
||||
(*WsReq)(nil), // 8: protos.WsReq
|
||||
(*WsResp)(nil), // 9: protos.WsResp
|
||||
nil, // 10: protos.BattleColliderInfo.StrToVec2DListMapEntry
|
||||
nil, // 11: protos.BattleColliderInfo.StrToPolygon2DListMapEntry
|
||||
nil, // 12: protos.RoomDownsyncFrame.PlayersEntry
|
||||
nil, // 13: protos.RoomDownsyncFrame.PlayerMetasEntry
|
||||
(*sharedprotos.Direction)(nil), // 14: sharedprotos.Direction
|
||||
(*sharedprotos.Vec2DList)(nil), // 15: sharedprotos.Vec2DList
|
||||
(*sharedprotos.Polygon2DList)(nil), // 16: sharedprotos.Polygon2DList
|
||||
}
|
||||
var file_room_downsync_frame_proto_depIdxs = []int32{
|
||||
9, // 0: protos.BattleColliderInfo.strToVec2DListMap:type_name -> protos.BattleColliderInfo.StrToVec2DListMapEntry
|
||||
10, // 1: protos.BattleColliderInfo.strToPolygon2DListMap:type_name -> protos.BattleColliderInfo.StrToPolygon2DListMapEntry
|
||||
13, // 2: protos.PlayerDownsync.dir:type_name -> sharedprotos.Direction
|
||||
11, // 3: protos.RoomDownsyncFrame.players:type_name -> protos.RoomDownsyncFrame.PlayersEntry
|
||||
12, // 4: protos.RoomDownsyncFrame.playerMetas:type_name -> protos.RoomDownsyncFrame.PlayerMetasEntry
|
||||
3, // 5: protos.WsReq.inputFrameUpsyncBatch:type_name -> protos.InputFrameUpsync
|
||||
5, // 6: protos.WsReq.hb:type_name -> protos.HeartbeatUpsync
|
||||
6, // 7: protos.WsResp.rdf:type_name -> protos.RoomDownsyncFrame
|
||||
4, // 8: protos.WsResp.inputFrameDownsyncBatch:type_name -> protos.InputFrameDownsync
|
||||
10, // 0: protos.BattleColliderInfo.strToVec2DListMap:type_name -> protos.BattleColliderInfo.StrToVec2DListMapEntry
|
||||
11, // 1: protos.BattleColliderInfo.strToPolygon2DListMap:type_name -> protos.BattleColliderInfo.StrToPolygon2DListMapEntry
|
||||
14, // 2: protos.PlayerDownsync.dir:type_name -> sharedprotos.Direction
|
||||
12, // 3: protos.RoomDownsyncFrame.players:type_name -> protos.RoomDownsyncFrame.PlayersEntry
|
||||
13, // 4: protos.RoomDownsyncFrame.playerMetas:type_name -> protos.RoomDownsyncFrame.PlayerMetasEntry
|
||||
4, // 5: protos.WsReq.inputFrameUpsyncBatch:type_name -> protos.InputFrameUpsync
|
||||
6, // 6: protos.WsReq.hb:type_name -> protos.HeartbeatUpsync
|
||||
7, // 7: protos.WsResp.rdf:type_name -> protos.RoomDownsyncFrame
|
||||
5, // 8: protos.WsResp.inputFrameDownsyncBatch:type_name -> protos.InputFrameDownsync
|
||||
0, // 9: protos.WsResp.bciFrame:type_name -> protos.BattleColliderInfo
|
||||
14, // 10: protos.BattleColliderInfo.StrToVec2DListMapEntry.value:type_name -> sharedprotos.Vec2DList
|
||||
15, // 11: protos.BattleColliderInfo.StrToPolygon2DListMapEntry.value:type_name -> sharedprotos.Polygon2DList
|
||||
15, // 10: protos.BattleColliderInfo.StrToVec2DListMapEntry.value:type_name -> sharedprotos.Vec2DList
|
||||
16, // 11: protos.BattleColliderInfo.StrToPolygon2DListMapEntry.value:type_name -> sharedprotos.Polygon2DList
|
||||
1, // 12: protos.RoomDownsyncFrame.PlayersEntry.value:type_name -> protos.PlayerDownsync
|
||||
2, // 13: protos.RoomDownsyncFrame.PlayerMetasEntry.value:type_name -> protos.PlayerDownsyncMeta
|
||||
14, // [14:14] is the sub-list for method output_type
|
||||
@@ -1171,7 +1240,7 @@ func file_room_downsync_frame_proto_init() {
|
||||
}
|
||||
}
|
||||
file_room_downsync_frame_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*InputFrameUpsync); i {
|
||||
switch v := v.(*InputFrameDecoded); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
@@ -1183,7 +1252,7 @@ func file_room_downsync_frame_proto_init() {
|
||||
}
|
||||
}
|
||||
file_room_downsync_frame_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*InputFrameDownsync); i {
|
||||
switch v := v.(*InputFrameUpsync); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
@@ -1195,7 +1264,7 @@ func file_room_downsync_frame_proto_init() {
|
||||
}
|
||||
}
|
||||
file_room_downsync_frame_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*HeartbeatUpsync); i {
|
||||
switch v := v.(*InputFrameDownsync); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
@@ -1207,7 +1276,7 @@ func file_room_downsync_frame_proto_init() {
|
||||
}
|
||||
}
|
||||
file_room_downsync_frame_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*RoomDownsyncFrame); i {
|
||||
switch v := v.(*HeartbeatUpsync); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
@@ -1219,7 +1288,7 @@ func file_room_downsync_frame_proto_init() {
|
||||
}
|
||||
}
|
||||
file_room_downsync_frame_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*WsReq); i {
|
||||
switch v := v.(*RoomDownsyncFrame); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
@@ -1231,6 +1300,18 @@ func file_room_downsync_frame_proto_init() {
|
||||
}
|
||||
}
|
||||
file_room_downsync_frame_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*WsReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_room_downsync_frame_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*WsResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
@@ -1249,7 +1330,7 @@ func file_room_downsync_frame_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_room_downsync_frame_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 13,
|
||||
NumMessages: 14,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
BIN
charts/AttackTriggerCases.jpg
Normal file
After Width: | Height: | Size: 176 KiB |
@@ -85,8 +85,9 @@ type Game struct {
|
||||
|
||||
func NewGame() *Game {
|
||||
|
||||
stageName := "simple" // Use this for calibration
|
||||
// stageName := "simple" // Use this for calibration in isometric orientation
|
||||
// stageName := "richsoil"
|
||||
stageName := "dungeon"
|
||||
stageDiscreteW, stageDiscreteH, stageTileW, stageTileH, playerPosMap, barrierMap, err := parseStage(stageName)
|
||||
if nil != err {
|
||||
panic(err)
|
||||
|
@@ -36,7 +36,7 @@ func NewWorldColliderDisplay(game *Game, stageDiscreteW, stageDiscreteH, stageTi
|
||||
virtualGridToWorldRatio := 0.1
|
||||
playerDefaultSpeed := 20
|
||||
minStep := (int(float64(playerDefaultSpeed)*virtualGridToWorldRatio) << 2)
|
||||
playerColliderRadius := float64(24)
|
||||
playerColliderRadius := float64(16)
|
||||
playerColliders := make([]*resolv.Object, len(playerPosList.Eles))
|
||||
space := resolv.NewSpace(int(spaceW), int(spaceH), minStep, minStep)
|
||||
for i, playerPos := range playerPosList.Eles {
|
||||
@@ -56,7 +56,7 @@ func NewWorldColliderDisplay(game *Game, stageDiscreteW, stageDiscreteH, stageTi
|
||||
|
||||
world.Space = space
|
||||
|
||||
moveToCollide := true
|
||||
moveToCollide := false
|
||||
if moveToCollide {
|
||||
newVx, newVy := int32(-2959), int32(-2261)
|
||||
effPushback := Vec2D{X: float64(0), Y: float64(0)}
|
||||
|
@@ -406,6 +406,12 @@ type TileRectilinearSize struct {
|
||||
}
|
||||
|
||||
func (pTmxMapIns *TmxMap) continuousObjLayerVecToContinuousMapNodeVec(continuousObjLayerVec *Vec2D) Vec2D {
|
||||
if "orthogonal" == pTmxMapIns.Orientation {
|
||||
return Vec2D{
|
||||
X: continuousObjLayerVec.X,
|
||||
Y: -continuousObjLayerVec.Y,
|
||||
}
|
||||
}
|
||||
var tileRectilinearSize TileRectilinearSize
|
||||
tileRectilinearSize.Width = float64(pTmxMapIns.TileWidth)
|
||||
tileRectilinearSize.Height = float64(pTmxMapIns.TileHeight)
|
||||
@@ -428,18 +434,24 @@ func (pTmxMapIns *TmxMap) continuousObjLayerVecToContinuousMapNodeVec(continuous
|
||||
}
|
||||
|
||||
func (pTmxMapIns *TmxMap) continuousObjLayerOffsetToContinuousMapNodePos(continuousObjLayerOffset *Vec2D) Vec2D {
|
||||
layerOffset := Vec2D{
|
||||
X: 0,
|
||||
Y: float64(pTmxMapIns.Height*pTmxMapIns.TileHeight) * 0.5,
|
||||
var layerOffset Vec2D
|
||||
if "orthogonal" == pTmxMapIns.Orientation {
|
||||
layerOffset = Vec2D{
|
||||
X: -float64(pTmxMapIns.Width*pTmxMapIns.TileWidth) * 0.5,
|
||||
Y: float64(pTmxMapIns.Height*pTmxMapIns.TileHeight) * 0.5,
|
||||
}
|
||||
} else {
|
||||
// "isometric" == pTmxMapIns.Orientation
|
||||
layerOffset = Vec2D{
|
||||
X: 0,
|
||||
Y: float64(pTmxMapIns.Height*pTmxMapIns.TileHeight) * 0.5,
|
||||
}
|
||||
}
|
||||
|
||||
calibratedVec := continuousObjLayerOffset
|
||||
convertedVec := pTmxMapIns.continuousObjLayerVecToContinuousMapNodeVec(calibratedVec)
|
||||
convertedVec := pTmxMapIns.continuousObjLayerVecToContinuousMapNodeVec(continuousObjLayerOffset)
|
||||
|
||||
toRet := Vec2D{
|
||||
return Vec2D{
|
||||
X: layerOffset.X + convertedVec.X,
|
||||
Y: layerOffset.Y + convertedVec.Y,
|
||||
}
|
||||
|
||||
return toRet
|
||||
}
|
||||
|
BIN
dragonBonesAnimProjects/SoldierElf.dbproj
Normal file
BIN
dragonBonesAnimProjects/SoldierFireGhost.dbproj
Normal file
1
dragonBonesAnimProjects/library/SoldierElf.json
Normal file
@@ -0,0 +1 @@
|
||||
{"width":128,"imagePath":"SoldierElf_tex.png","height":128,"name":"SoldierElf","SubTexture":[{"frameHeight":45,"y":1,"frameX":0,"width":34,"frameY":0,"height":44,"name":"cape","frameWidth":34,"x":70},{"width":10,"y":107,"height":14,"name":"shouder_l","x":74},{"width":11,"y":107,"height":14,"name":"forearm_l","x":61},{"width":15,"y":93,"height":16,"name":"hand_l","x":1},{"width":30,"y":61,"height":30,"name":"weapon_hand_l","x":1},{"width":8,"y":101,"height":11,"name":"thigh_l","x":86},{"width":12,"y":93,"height":17,"name":"calf_l","x":18},{"width":20,"y":113,"height":8,"name":"foot_l","x":39},{"width":28,"y":61,"height":31,"name":"pelvis","x":33},{"width":8,"y":88,"height":11,"name":"thigh_r","x":77},{"width":12,"y":88,"height":17,"name":"calf_r","x":63},{"width":20,"y":113,"height":8,"name":"foot_r","x":17},{"width":13,"y":94,"height":12,"name":"shouder_r","x":45},{"width":67,"y":1,"height":58,"name":"chest","x":1},{"width":11,"y":94,"height":17,"name":"forearm_r","x":32},{"width":14,"y":111,"height":13,"name":"hand_r","x":1},{"frameHeight":39,"y":47,"frameX":-2,"width":34,"frameY":0,"height":39,"name":"we_bl_4_f_1","frameWidth":36,"x":70}]}
|
BIN
dragonBonesAnimProjects/library/SoldierElf.png
Normal file
After Width: | Height: | Size: 7.1 KiB |
1
dragonBonesAnimProjects/library/SoldierFireGhost.json
Normal file
@@ -0,0 +1 @@
|
||||
{"imagePath":"Soldier_02_tex.png","width":128,"name":"Soldier_02","SubTexture":[{"x":53,"y":44,"width":23,"name":"biu","height":22},{"x":76,"y":68,"width":9,"name":"rightArm","height":14},{"y":35,"frameY":0,"height":32,"frameWidth":29,"frameX":-1,"frameHeight":32,"width":27,"name":"yinmoqe00","x":89},{"x":53,"y":1,"width":34,"name":"body","height":41},{"x":78,"y":44,"width":9,"name":"rightShoulder","height":13},{"y":50,"frameY":0,"height":18,"frameWidth":19,"frameX":0,"frameHeight":18,"width":19,"name":"rightFrontArm","x":23},{"x":23,"y":70,"width":14,"name":"rightHand","height":14},{"y":68,"frameY":0,"height":12,"frameWidth":12,"frameX":0,"frameHeight":12,"width":12,"name":"leftArm","x":62},{"x":1,"y":73,"width":13,"name":"leftShoulder","height":12},{"x":1,"y":50,"width":20,"name":"leftFrontArm","height":21},{"x":89,"y":1,"width":33,"name":"head","height":32},{"x":1,"y":1,"width":50,"name":"head2","height":47},{"x":44,"y":68,"width":16,"name":"leftHand","height":14},{"y":59,"frameY":-2,"height":4,"frameWidth":8,"frameX":-1,"frameHeight":8,"width":4,"name":"huomiao01","x":78}],"height":128}
|
BIN
dragonBonesAnimProjects/library/SoldierFireGhost.png
Normal file
After Width: | Height: | Size: 5.4 KiB |
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"ver": "1.0.1",
|
||||
"uuid": "51c54820-d753-4be8-a855-5760eed8f7ef",
|
||||
"uuid": "2202f4f4-b792-4dea-8302-633315aded66",
|
||||
"isSubpackage": false,
|
||||
"subpackageName": "",
|
||||
"subMetas": {}
|
@@ -0,0 +1 @@
|
||||
{"width":128,"SubTexture":[{"frameWidth":34,"y":1,"frameHeight":45,"width":34,"frameX":0,"height":44,"name":"cape","frameY":0,"x":70},{"width":10,"y":107,"height":14,"name":"shouder_l","x":74},{"width":11,"y":107,"height":14,"name":"forearm_l","x":61},{"width":15,"y":93,"height":16,"name":"hand_l","x":1},{"width":30,"y":61,"height":30,"name":"weapon_hand_l","x":1},{"width":8,"y":88,"height":11,"name":"thigh_l","x":77},{"width":12,"y":93,"height":17,"name":"calf_l","x":18},{"width":20,"y":113,"height":8,"name":"foot_l","x":39},{"width":28,"y":61,"height":31,"name":"pelvis","x":33},{"width":8,"y":101,"height":11,"name":"thigh_r","x":86},{"width":12,"y":88,"height":17,"name":"calf_r","x":63},{"width":20,"y":113,"height":8,"name":"foot_r","x":17},{"width":13,"y":94,"height":12,"name":"shouder_r","x":45},{"width":67,"y":1,"height":58,"name":"chest","x":1},{"width":11,"y":94,"height":17,"name":"forearm_r","x":32},{"width":14,"y":111,"height":13,"name":"hand_r","x":1},{"frameWidth":36,"y":47,"frameHeight":39,"width":34,"frameX":-2,"height":39,"name":"we_bl_4_f_1","frameY":0,"x":70}],"height":128,"name":"SoldierElf","imagePath":"SoldierElf_tex.png"}
|
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"ver": "1.0.0",
|
||||
"uuid": "24d7bb8f-577c-4e5d-b730-56613ca8685d",
|
||||
"atlasJson": "{\"width\":128,\"SubTexture\":[{\"frameWidth\":34,\"y\":1,\"frameHeight\":45,\"width\":34,\"frameX\":0,\"height\":44,\"name\":\"cape\",\"frameY\":0,\"x\":70},{\"width\":10,\"y\":107,\"height\":14,\"name\":\"shouder_l\",\"x\":74},{\"width\":11,\"y\":107,\"height\":14,\"name\":\"forearm_l\",\"x\":61},{\"width\":15,\"y\":93,\"height\":16,\"name\":\"hand_l\",\"x\":1},{\"width\":30,\"y\":61,\"height\":30,\"name\":\"weapon_hand_l\",\"x\":1},{\"width\":8,\"y\":88,\"height\":11,\"name\":\"thigh_l\",\"x\":77},{\"width\":12,\"y\":93,\"height\":17,\"name\":\"calf_l\",\"x\":18},{\"width\":20,\"y\":113,\"height\":8,\"name\":\"foot_l\",\"x\":39},{\"width\":28,\"y\":61,\"height\":31,\"name\":\"pelvis\",\"x\":33},{\"width\":8,\"y\":101,\"height\":11,\"name\":\"thigh_r\",\"x\":86},{\"width\":12,\"y\":88,\"height\":17,\"name\":\"calf_r\",\"x\":63},{\"width\":20,\"y\":113,\"height\":8,\"name\":\"foot_r\",\"x\":17},{\"width\":13,\"y\":94,\"height\":12,\"name\":\"shouder_r\",\"x\":45},{\"width\":67,\"y\":1,\"height\":58,\"name\":\"chest\",\"x\":1},{\"width\":11,\"y\":94,\"height\":17,\"name\":\"forearm_r\",\"x\":32},{\"width\":14,\"y\":111,\"height\":13,\"name\":\"hand_r\",\"x\":1},{\"frameWidth\":36,\"y\":47,\"frameHeight\":39,\"width\":34,\"frameX\":-2,\"height\":39,\"name\":\"we_bl_4_f_1\",\"frameY\":0,\"x\":70}],\"height\":128,\"name\":\"SoldierElf\",\"imagePath\":\"SoldierElf_tex.png\"}",
|
||||
"texture": "050fb016-1a1f-4341-8367-283bfeddc4a8",
|
||||
"subMetas": {}
|
||||
}
|
After Width: | Height: | Size: 7.1 KiB |
@@ -1,6 +1,6 @@
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||||
{
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||||
"ver": "2.3.3",
|
||||
"uuid": "c30bd4d7-efdc-410c-8bdf-4a3dfc77bebd",
|
||||
"uuid": "050fb016-1a1f-4341-8367-283bfeddc4a8",
|
||||
"type": "sprite",
|
||||
"wrapMode": "clamp",
|
||||
"filterMode": "bilinear",
|
||||
@@ -9,21 +9,21 @@
|
||||
"packable": true,
|
||||
"platformSettings": {},
|
||||
"subMetas": {
|
||||
"Tile_W300_H300_S01": {
|
||||
"SoldierElf_tex": {
|
||||
"ver": "1.0.4",
|
||||
"uuid": "66b49304-7b5b-442c-92a5-d2b368abf659",
|
||||
"rawTextureUuid": "c30bd4d7-efdc-410c-8bdf-4a3dfc77bebd",
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||||
"uuid": "c62e1779-f92b-40d3-bf4f-7ab747e33d6e",
|
||||
"rawTextureUuid": "050fb016-1a1f-4341-8367-283bfeddc4a8",
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 4,
|
||||
"offsetY": -24.5,
|
||||
"trimX": 97,
|
||||
"trimY": 85,
|
||||
"width": 114,
|
||||
"height": 179,
|
||||
"rawWidth": 300,
|
||||
"rawHeight": 300,
|
||||
"offsetX": -11.5,
|
||||
"offsetY": 1.5,
|
||||
"trimX": 1,
|
||||
"trimY": 1,
|
||||
"width": 103,
|
||||
"height": 123,
|
||||
"rawWidth": 128,
|
||||
"rawHeight": 128,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"ver": "1.0.1",
|
||||
"uuid": "f1176719-d1d6-4af5-89c6-ddff16ab85fd",
|
||||
"isSubpackage": false,
|
||||
"subpackageName": "",
|
||||
"subMetas": {}
|
||||
}
|
@@ -0,0 +1 @@
|
||||
{"width":128,"SubTexture":[{"frameWidth":23,"y":44,"frameHeight":22,"width":22,"frameX":-1,"height":22,"name":"biu","frameY":0,"x":53},{"width":9,"y":68,"height":14,"name":"rightArm","x":76},{"frameWidth":29,"y":35,"frameHeight":32,"width":26,"frameX":-1,"height":32,"name":"yinmoqe00","frameY":0,"x":89},{"width":34,"y":1,"height":41,"name":"body","x":53},{"width":9,"y":44,"height":13,"name":"rightShoulder","x":77},{"width":19,"y":50,"height":18,"name":"rightFrontArm","x":23},{"width":14,"y":70,"height":14,"name":"rightHand","x":23},{"width":12,"y":68,"height":12,"name":"leftArm","x":62},{"width":13,"y":73,"height":12,"name":"leftShoulder","x":1},{"width":20,"y":50,"height":21,"name":"leftFrontArm","x":1},{"width":33,"y":1,"height":32,"name":"head","x":89},{"width":50,"y":1,"height":47,"name":"head2","x":1},{"width":16,"y":68,"height":14,"name":"leftHand","x":44},{"frameWidth":8,"y":59,"frameHeight":8,"width":4,"frameX":-1,"height":4,"name":"huomiao01","frameY":-2,"x":77}],"height":128,"name":"SoldierFireGhost","imagePath":"SoldierFireGhost_tex.png"}
|
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"ver": "1.0.0",
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||||
"uuid": "4a9187d5-a9ad-4464-a03c-d2f3cc277051",
|
||||
"atlasJson": "{\"width\":128,\"SubTexture\":[{\"frameWidth\":23,\"y\":44,\"frameHeight\":22,\"width\":22,\"frameX\":-1,\"height\":22,\"name\":\"biu\",\"frameY\":0,\"x\":53},{\"width\":9,\"y\":68,\"height\":14,\"name\":\"rightArm\",\"x\":76},{\"frameWidth\":29,\"y\":35,\"frameHeight\":32,\"width\":26,\"frameX\":-1,\"height\":32,\"name\":\"yinmoqe00\",\"frameY\":0,\"x\":89},{\"width\":34,\"y\":1,\"height\":41,\"name\":\"body\",\"x\":53},{\"width\":9,\"y\":44,\"height\":13,\"name\":\"rightShoulder\",\"x\":77},{\"width\":19,\"y\":50,\"height\":18,\"name\":\"rightFrontArm\",\"x\":23},{\"width\":14,\"y\":70,\"height\":14,\"name\":\"rightHand\",\"x\":23},{\"width\":12,\"y\":68,\"height\":12,\"name\":\"leftArm\",\"x\":62},{\"width\":13,\"y\":73,\"height\":12,\"name\":\"leftShoulder\",\"x\":1},{\"width\":20,\"y\":50,\"height\":21,\"name\":\"leftFrontArm\",\"x\":1},{\"width\":33,\"y\":1,\"height\":32,\"name\":\"head\",\"x\":89},{\"width\":50,\"y\":1,\"height\":47,\"name\":\"head2\",\"x\":1},{\"width\":16,\"y\":68,\"height\":14,\"name\":\"leftHand\",\"x\":44},{\"frameWidth\":8,\"y\":59,\"frameHeight\":8,\"width\":4,\"frameX\":-1,\"height\":4,\"name\":\"huomiao01\",\"frameY\":-2,\"x\":77}],\"height\":128,\"name\":\"SoldierFireGhost\",\"imagePath\":\"SoldierFireGhost_tex.png\"}",
|
||||
"texture": "700d963b-2192-4219-a066-8be5b3db7453",
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"subMetas": {}
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}
|
After Width: | Height: | Size: 8.3 KiB |
@@ -0,0 +1,34 @@
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{
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"ver": "2.3.3",
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"uuid": "700d963b-2192-4219-a066-8be5b3db7453",
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"type": "sprite",
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||||
"wrapMode": "clamp",
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"filterMode": "bilinear",
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"premultiplyAlpha": false,
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||||
"genMipmaps": false,
|
||||
"packable": true,
|
||||
"platformSettings": {},
|
||||
"subMetas": {
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||||
"SoldierFireGhost_tex": {
|
||||
"ver": "1.0.4",
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"uuid": "8ef8a6b3-0bac-4cf1-bba0-ab090f4d9e52",
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"rawTextureUuid": "700d963b-2192-4219-a066-8be5b3db7453",
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"trimType": "auto",
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"trimThreshold": 1,
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"rotated": false,
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"offsetX": -2.5,
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"offsetY": 21,
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"trimX": 1,
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"trimY": 1,
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||||
"width": 121,
|
||||
"height": 84,
|
||||
"rawWidth": 128,
|
||||
"rawHeight": 128,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"subMetas": {}
|
||||
}
|
||||
}
|
||||
}
|
7
frontend/assets/resources/map/dungeon.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"ver": "1.0.1",
|
||||
"uuid": "5650b341-a420-4d79-a969-39a461e13378",
|
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"isSubpackage": false,
|
||||
"subpackageName": "",
|
||||
"subMetas": {}
|
||||
}
|
89
frontend/assets/resources/map/dungeon/map.tmx
Normal file
@@ -0,0 +1,89 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="64" height="64" tilewidth="16" tileheight="16" infinite="0" nextlayerid="2" nextobjectid="12">
|
||||
<tileset firstgid="1" source="tiles0.tsx"/>
|
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<tileset firstgid="65" source="tiles1.tsx"/>
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<layer id="1" name="Ground" width="64" height="64">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<objectgroup id="1" name="PlayerStartingPos">
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<object id="135" x="512" y="512">
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<point/>
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</object>
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<object id="137" x="640" y="640">
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<point/>
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</object>
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</objectgroup>
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<objectgroup id="2" name="Barrier">
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<properties>
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<property name="type" value="barrier_and_shelter"/>
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</properties>
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<object id="1" x="400" y="224.5">
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<properties>
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<property name="boundary_type" value="barrier"/>
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</properties>
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<polyline points="0,0 0,141.5 17,141.5 17,-1"/>
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</object>
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<object id="2" x="559.5" y="207.5">
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<properties>
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<property name="boundary_type" value="barrier"/>
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</properties>
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<polyline points="0,0 1,158.5 17,158.5 17,0"/>
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</object>
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<object id="3" x="448.5" y="353">
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<properties>
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<property name="boundary_type" value="barrier"/>
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<polyline points="0,0 0,14.5 -49,14.5 -49,-1.5"/>
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<object id="4" x="577.5" y="351.5">
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<object id="5" x="449.333" y="654.667">
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<polyline points="0,0 -178.667,0.666667 -178.667,17.3333 -0.666667,17.3333"/>
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<object id="6" x="432.5" y="703.5">
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<properties>
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<property name="boundary_type" value="barrier"/>
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</properties>
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<polyline points="0,0 -191.667,0.666667 -191.667,17.3333 -0.715174,17.3333"/>
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||||
</object>
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||||
<object id="7" x="400" y="751">
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<properties>
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<property name="boundary_type" value="barrier"/>
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</properties>
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<polyline points="0,0 -191.667,0.666667 -191.667,17.3333 -0.715174,17.3333"/>
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</object>
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||||
<object id="8" x="-9.33333" y="-13.3333">
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<properties>
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<property name="boundary_type" value="barrier"/>
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<polyline points="0,0 0,18.6667 1041.33,21.3333 1041.33,-1.33333"/>
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<object id="9" x="-9.33333" y="1014.67">
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<property name="boundary_type" value="barrier"/>
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<polyline points="0,0 4,1110 24,1110 24,-8"/>
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</object>
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<object id="11" x="1014" y="-42">
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<properties>
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<property name="boundary_type" value="barrier"/>
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</properties>
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<polyline points="0,0 4,1110 24,1110 24,-8"/>
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</object>
|
||||
</objectgroup>
|
||||
</map>
|
5
frontend/assets/resources/map/dungeon/map.tmx.meta
Normal file
@@ -0,0 +1,5 @@
|
||||
{
|
||||
"ver": "2.0.2",
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"uuid": "1b802c87-1978-4c6a-bd0b-1f6b8526b3ad",
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||||
"subMetas": {}
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}
|
4
frontend/assets/resources/map/dungeon/tiles0.tsx
Normal file
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<tileset version="1.2" tiledversion="1.2.3" name="tiles0" tilewidth="16" tileheight="16" tilecount="64" columns="16">
|
||||
<image source="watabou_pixel_dungeon_orig_files/tiles0.png" width="256" height="64"/>
|
||||
</tileset>
|
5
frontend/assets/resources/map/dungeon/tiles0.tsx.meta
Normal file
@@ -0,0 +1,5 @@
|
||||
{
|
||||
"ver": "2.0.0",
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"uuid": "d4cf0e72-7454-4310-b975-beb5e81a63ae",
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||||
"subMetas": {}
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}
|
4
frontend/assets/resources/map/dungeon/tiles1.tsx
Normal file
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<tileset version="1.2" tiledversion="1.2.3" name="tiles1" tilewidth="16" tileheight="16" tilecount="64" columns="16">
|
||||
<image source="watabou_pixel_dungeon_orig_files/tiles1.png" width="256" height="64"/>
|
||||
</tileset>
|
5
frontend/assets/resources/map/dungeon/tiles1.tsx.meta
Normal file
@@ -0,0 +1,5 @@
|
||||
{
|
||||
"ver": "2.0.0",
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||||
"uuid": "0bcabaac-a406-4b3d-9285-814e00c5b09d",
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||||
"subMetas": {}
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}
|
@@ -0,0 +1,7 @@
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{
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"ver": "1.0.1",
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"uuid": "2a231040-0e69-42b4-a35b-9690e976e71a",
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"isSubpackage": false,
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"subpackageName": "",
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"subMetas": {}
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}
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@@ -0,0 +1,5 @@
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{
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"ver": "2.0.0",
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"uuid": "acb40b5d-372b-4502-a6bf-f756908f8221",
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"subMetas": {}
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After Width: | Height: | Size: 1.0 KiB |
@@ -1,6 +1,6 @@
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"uuid": "94f42afa-43e1-4936-b5ac-7bcfe252f9e1",
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"type": "sprite",
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"wrapMode": "clamp",
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"filterMode": "bilinear",
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||||
@@ -9,21 +9,21 @@
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||||
"packable": true,
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"platformSettings": {},
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"subMetas": {
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"Tile_W256_H256_S01": {
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||||
"amulet": {
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||||
"ver": "1.0.4",
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"uuid": "4a23290b-bf5a-4849-ac19-6ebd4b7daa59",
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"rawTextureUuid": "d8e6c175-1f17-48df-a0aa-cdd9785f4d3a",
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"uuid": "52580025-ae7a-4c48-878f-f685bc90e737",
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"rawTextureUuid": "94f42afa-43e1-4936-b5ac-7bcfe252f9e1",
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"trimType": "auto",
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||||
"trimThreshold": 1,
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"rotated": false,
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"offsetX": 0,
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"offsetY": 0,
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"trimX": 0,
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"trimY": 64,
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||||
"width": 1280,
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"height": 896,
|
||||
"rawWidth": 1280,
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||||
"rawHeight": 1024,
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"trimY": 0,
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"width": 32,
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||||
"height": 32,
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||||
"rawWidth": 32,
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"rawHeight": 32,
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"borderTop": 0,
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"borderBottom": 0,
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"borderLeft": 0,
|
After Width: | Height: | Size: 189 B |
@@ -1,6 +1,6 @@
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{
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"ver": "2.3.3",
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"uuid": "136d09e9-c33c-45dc-abb7-e367d730c814",
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"uuid": "a9781031-1dba-4214-9167-080fc1920f92",
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"type": "sprite",
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"wrapMode": "clamp",
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||||
"filterMode": "bilinear",
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||||
@@ -9,21 +9,21 @@
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||||
"packable": true,
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||||
"platformSettings": {},
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"subMetas": {
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"Tile_W256_H128_S01": {
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"arcs1": {
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"ver": "1.0.4",
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"uuid": "7acc48f5-d9c9-4438-8794-57a85590bd97",
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"rawTextureUuid": "136d09e9-c33c-45dc-abb7-e367d730c814",
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"rawTextureUuid": "a9781031-1dba-4214-9167-080fc1920f92",
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"trimThreshold": 1,
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"rotated": false,
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"offsetY": 831,
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"offsetY": 0,
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"trimX": 0,
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"trimY": 0,
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"width": 2048,
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||||
"height": 386,
|
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"rawWidth": 2048,
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"rawHeight": 2048,
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"width": 32,
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"height": 32,
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"rawWidth": 32,
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"rawHeight": 32,
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"borderTop": 0,
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"borderBottom": 0,
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"borderLeft": 0,
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After Width: | Height: | Size: 288 B |
@@ -1,6 +1,6 @@
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{
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"ver": "2.3.3",
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"uuid": "74245e28-6cec-4960-ac41-5b482ad8fd13",
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"uuid": "940f2fcc-df03-46ed-ad32-d92880efe501",
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"type": "sprite",
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"wrapMode": "clamp",
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"filterMode": "bilinear",
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@@ -9,21 +9,21 @@
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||||
"packable": true,
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"platformSettings": {},
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"subMetas": {
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"Tile_W256_H256_S02": {
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"arcs2": {
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"ver": "1.0.4",
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"uuid": "8fc46c1f-6fb4-4290-99f3-b773b92312b7",
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"rawTextureUuid": "74245e28-6cec-4960-ac41-5b482ad8fd13",
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"rawTextureUuid": "940f2fcc-df03-46ed-ad32-d92880efe501",
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"trimType": "auto",
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"trimThreshold": 1,
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"rotated": false,
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"offsetX": 19.5,
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"offsetY": 3.5,
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"trimX": 89,
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"offsetX": 0,
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"offsetY": 0,
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"trimX": 0,
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"trimY": 0,
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"width": 1409,
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"height": 251,
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"rawWidth": 1548,
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"rawHeight": 258,
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"width": 64,
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"height": 64,
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"rawWidth": 64,
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"rawHeight": 64,
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"borderTop": 0,
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"borderBottom": 0,
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"borderLeft": 0,
|
After Width: | Height: | Size: 2.5 KiB |
@@ -0,0 +1,34 @@
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{
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"uuid": "ac193c85-fb5d-4d66-b911-81e2254e0009",
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"type": "sprite",
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"wrapMode": "clamp",
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"filterMode": "bilinear",
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"premultiplyAlpha": false,
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"genMipmaps": false,
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"packable": true,
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"platformSettings": {},
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"subMetas": {
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"trimX": 2,
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"trimY": 0,
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"width": 91,
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"height": 28,
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"rawWidth": 128,
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"subMetas": {}
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}
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}
|
After Width: | Height: | Size: 7.1 KiB |
@@ -0,0 +1,34 @@
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{
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"uuid": "f204f568-cf6e-462e-834e-ef6961dae26e",
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"filterMode": "bilinear",
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"premultiplyAlpha": false,
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"genMipmaps": false,
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"packable": true,
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"platformSettings": {},
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"subMetas": {
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"badges": {
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"height": 128,
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"rawWidth": 128,
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"rawHeight": 128,
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"borderRight": 0,
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}
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}
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}
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After Width: | Height: | Size: 14 KiB |
@@ -0,0 +1,34 @@
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{
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"uuid": "90cc6214-a196-4c59-885e-86c4449d426b",
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"type": "sprite",
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"wrapMode": "clamp",
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"filterMode": "bilinear",
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"premultiplyAlpha": false,
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"genMipmaps": false,
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"packable": true,
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"platformSettings": {},
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"subMetas": {
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"banners": {
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After Width: | Height: | Size: 3.4 KiB |
@@ -0,0 +1,34 @@
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{
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After Width: | Height: | Size: 2.5 KiB |
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@@ -0,0 +1,34 @@
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