genxium
|
9eb6ad26ef
|
Fixed non-integer barrier boundaries.
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2022-12-20 07:41:20 +08:00 |
|
genxium
|
847607f3e6
|
Further enhanced comments.
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2022-12-19 20:49:34 +08:00 |
|
genxium
|
e63ce2c484
|
Fixed backend session watchdog.
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2022-12-19 14:16:53 +08:00 |
|
genxium
|
a28c9a31f9
|
Updated dungeon map.
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2022-12-18 22:53:55 +08:00 |
|
genxium
|
3b186c7f75
|
Minor fix.
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2022-12-18 20:28:53 +08:00 |
|
genxium
|
34c4a24b64
|
Further enhanced backend dynamics force confirmation trigger.
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2022-12-18 19:41:13 +08:00 |
|
genxium
|
2928cbbe3c
|
Updated comments.
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2022-12-18 14:03:22 +08:00 |
|
genxium
|
850eee20a8
|
Enhanced forceConfirmation trigger for backend dynamics.
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2022-12-18 12:20:44 +08:00 |
|
genxium
|
5eec7fcfe7
|
Minor fix.
|
2022-12-17 18:22:52 +08:00 |
|
genxium
|
4e42c0770c
|
Updated anim of the second character.
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2022-12-17 18:15:29 +08:00 |
|
genxium
|
8647c1a859
|
Enhanced force-resync mechanism to guarantee consistency across all players in a same room upon anyone reconnected.
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2022-12-16 18:59:58 +08:00 |
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genxium
|
a41c68fb13
|
Applied snapping on all-sides to avoid random zero-overlap detection uncertainty.
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2022-12-16 15:57:49 +08:00 |
|
genxium
|
3e54670a1b
|
Updated ConcerningEdgeCases.md
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2022-12-15 15:03:41 +08:00 |
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genxium
|
b41b86bbd3
|
Fixes for bullet and anim offset.
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2022-12-15 12:43:34 +08:00 |
|
genxium
|
db2bc0e3cd
|
Updated barrier boundaries and player collider paddings to feature almost-all-integer coordinates.
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2022-12-15 11:22:17 +08:00 |
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genxium
|
eedcf5c4dc
|
Temp broken commit.
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2022-12-14 23:17:06 +08:00 |
|
genxium
|
c171ebc211
|
Draft version for jumping with backend sync.
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2022-12-13 23:56:56 +08:00 |
|
genxium
|
5a463239bb
|
Temp broken commit, but it's working for OfflineMap.
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2022-12-13 16:42:31 +08:00 |
|
genxium
|
5c06cfdbac
|
More preparations on backend to sync jumping.
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2022-12-12 19:11:59 +08:00 |
|
genxium
|
bef1df48aa
|
Prepared backend for jumping sync.
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2022-12-11 20:09:06 +08:00 |
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genxium
|
dc66be1599
|
Improved use of backend ConvertToLastUsedRenderFrameId.
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2022-12-06 20:56:09 +08:00 |
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genxium
|
858eba5243
|
Updated comments.
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2022-12-06 13:53:27 +08:00 |
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genxium
|
6af9a14be5
|
Fixes for downsync order preservation.
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2022-12-06 11:49:00 +08:00 |
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genxium
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e3fe773634
|
Fixed (refRenderFrameId, snapshotStFrameId) pairing in "markConfirmationIfApplicable".
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2022-12-05 21:17:18 +08:00 |
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genxium
|
17cac19c62
|
Fix on backend "createInputsBufferSnapshot".
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2022-12-05 17:27:44 +08:00 |
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genxium
|
6bf70463fa
|
Improved backend implementation.
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2022-12-05 15:23:56 +08:00 |
|
genxium
|
e3d844abad
|
Improving backend use of room.InputsBufferLock.
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2022-12-04 23:37:01 +08:00 |
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genxium
|
c4489e0912
|
Fixed backend downsyncToAll battleState filtering.
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2022-12-01 15:23:43 +08:00 |
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genxium
|
348c889e14
|
Fixes on resync.
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2022-12-01 11:53:37 +08:00 |
|
yflu
|
c6473db561
|
In progress for fixing recovery upon reconnection.
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2022-12-01 00:30:35 +08:00 |
|
genxium
|
e165d49cb1
|
Further simplified signaling.
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2022-11-30 21:51:06 +08:00 |
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genxium
|
26370dce61
|
Added necessary locking for backend InputsBuffer.
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2022-11-30 16:53:48 +08:00 |
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yflu
|
f3a12b2aa9
|
A temp broken commit.
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2022-11-30 00:04:52 +08:00 |
|
genxium
|
1f5802ee14
|
Fixed multiple error handling spots.
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2022-11-29 21:32:18 +08:00 |
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yflu
|
080a384ade
|
Working on reduction of resync received in frontend.
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2022-11-29 12:49:49 +08:00 |
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genxium
|
b1f0cf2c57
|
Added frame anim compatibility for AttackingCharacter.
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2022-11-27 21:33:34 +08:00 |
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genxium
|
1b43e6d760
|
Reduced dragonbones exported resource size.
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2022-11-27 19:38:26 +08:00 |
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genxium
|
e0fb21f3fb
|
Fixes for simultaneous reconnection w.r.t. same room, and updates for documentation.
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2022-11-27 00:00:39 +08:00 |
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genxium
|
0324b584a5
|
Fixed frontend countdown display.
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2022-11-25 17:57:10 +08:00 |
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genxium
|
c58e690a47
|
Updated frontend animation trigger mechanism.
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2022-11-25 12:05:22 +08:00 |
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genxium
|
1593965950
|
Fixed backend bullet collision handling.
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2022-11-25 09:07:43 +08:00 |
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genxium
|
2a1105efa4
|
Added collision debug logs in backend.
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2022-11-24 21:56:34 +08:00 |
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genxium
|
04de4666d5
|
Fixes for melee attack sync.
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2022-11-24 20:46:44 +08:00 |
|
genxium
|
24d5ad9dc8
|
Drafted backend handling of melee attack.
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2022-11-24 17:48:07 +08:00 |
|
genxium
|
fdc296531a
|
A broken commit during backend bullet adaptation.
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2022-11-24 12:48:03 +08:00 |
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genxium
|
becc56f672
|
Minor fix.
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2022-11-23 16:25:08 +08:00 |
|
yflu
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58c18ab7ae
|
Drafted rollback compatible bullet lifecycle events.
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2022-11-23 12:30:30 +08:00 |
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genxium
|
024d527f3d
|
Drafted attack trigger logic in OfflineMap.
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2022-11-22 22:31:06 +08:00 |
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genxium
|
360f2fc22b
|
Simplified backend config loading.
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2022-11-21 17:27:32 +08:00 |
|
yflu
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2dbc529978
|
Fixes for jiggling character animation on resynced.
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2022-11-21 00:23:01 +08:00 |
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genxium
|
52480ab29f
|
Updated TouchEventsManager to support input from Keyboard as well as an additional atk btn.
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2022-11-20 20:13:08 +08:00 |
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genxium
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22fb72afbc
|
Fixed frontend tmx parsing for ortho map.
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2022-11-17 15:01:35 +08:00 |
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genxium
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b031fc1c61
|
Minor fix on backend coordinate ratio conversion.
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2022-11-13 13:06:52 +08:00 |
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genxium
|
4369729d9c
|
Fixed recovery upon reconnection.
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2022-11-13 11:37:30 +08:00 |
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genxium
|
2d080ad134
|
Fixed backend collision constants.
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2022-11-12 22:53:35 +08:00 |
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genxium
|
bd9beec5e5
|
Added more helper functions for backend collision debugging.
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2022-11-12 20:34:38 +08:00 |
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genxium
|
89a54211e1
|
Aligned constants used for backend collision unit-testing.
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2022-11-12 12:18:00 +08:00 |
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genxium
|
98daeff408
|
Updated frontend logging.
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2022-11-11 23:43:51 +08:00 |
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genxium
|
320e98361e
|
Fixes for resync.
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2022-11-11 20:10:43 +08:00 |
|
genxium
|
15a062af10
|
Completed frontend refactoring for more convenient unit testing.
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2022-11-11 13:27:48 +08:00 |
|
yflu
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3f4e49656a
|
Temp broken commit during frontend refactoring.
|
2022-11-11 00:04:00 +08:00 |
|
genxium
|
f97ce22cef
|
Refactored backend for convenience of unit-testing.
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2022-11-10 21:28:46 +08:00 |
|
genxium
|
901b189c5a
|
Improvements on using integer positioning.
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2022-11-10 18:18:00 +08:00 |
|
genxium
|
885443c2b1
|
Fixes to frontend coordinate conversion.
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2022-11-09 23:46:11 +08:00 |
|
genxium
|
aa795fcee5
|
Fixed frontend compilation.
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2022-11-09 18:13:53 +08:00 |
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genxium
|
cb3c19a339
|
Fixed Golang part compilation.
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2022-11-09 14:20:26 +08:00 |
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yflu
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d3d3629618
|
A broken commit.
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2022-11-09 12:19:29 +08:00 |
|
genxium
|
f37f4337de
|
Minor update to floating number precision.
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2022-11-08 21:38:23 +08:00 |
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genxium
|
1a3b3a0a7a
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Fixed multi-barrier collision handling in backend.
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2022-11-06 13:42:40 +08:00 |
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genxium
|
ec2a21dbe7
|
Minor fix for "false == Room.BackendDynamicsEnabled".
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2022-10-31 09:02:14 +08:00 |
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yflu
|
8038b393e0
|
Formatted codes.
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2022-10-25 23:36:55 +08:00 |
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genxium
|
486c46f608
|
Added backend dynamics toggle.
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2022-10-25 10:42:36 +08:00 |
|
yflu
|
fe826b393b
|
Updated logs in frontend.
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2022-10-25 00:05:38 +08:00 |
|
yflu
|
0f4d067c06
|
Updated test cases for frontend-backend-collision-reconciliation.
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2022-10-22 13:38:10 +08:00 |
|
yflu
|
150e30db2a
|
Drafted backend collision with pushback calculations.
|
2022-10-21 22:39:08 +08:00 |
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genxium
|
62f10e0877
|
Added collision test in collider visualizer.
|
2022-10-19 09:48:52 +08:00 |
|
genxium
|
232d8ad148
|
Fixes for backend collision handling.
|
2022-10-15 21:39:22 +08:00 |
|
genxium
|
d49e7830d4
|
Fixes for collider polygonal shape drawing.
|
2022-10-15 16:51:38 +08:00 |
|
genxium
|
1122f4d71c
|
Added simple map for calibration.
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2022-10-15 00:35:32 +08:00 |
|
genxium
|
e762d257a6
|
Refactored module structure for ease of testing backend colliders.
|
2022-10-14 16:08:22 +08:00 |
|
genxium
|
286944b88c
|
Added basic backend collider visualizer.
|
2022-10-14 11:49:04 +08:00 |
|
genxium
|
05dc593d2c
|
Temp commit.
|
2022-10-10 21:58:29 +08:00 |
|
genxium
|
5f9aaddc9c
|
Fixed clock sync and camera tracking.
|
2022-10-10 14:33:04 +08:00 |
|
genxium
|
e224aaf680
|
Updated pb schema.
|
2022-10-10 12:17:23 +08:00 |
|
genxium
|
a6731dc7d6
|
Minor fixes for rejoining signals.
|
2022-10-04 11:24:47 +08:00 |
|
genxium
|
1004fd45db
|
Fixed timing for upsync confirmation merge.
|
2022-10-03 23:54:38 +08:00 |
|
genxium
|
09b12c5b16
|
Updated documentation.
|
2022-10-03 20:25:51 +08:00 |
|
genxium
|
9d9bea21ef
|
Minor updates.
|
2022-10-03 00:22:05 +08:00 |
|
genxium
|
54d6e52498
|
Minor fix for frontend chaserRenderFrameId positioning and logging.
|
2022-10-02 16:19:54 +08:00 |
|
genxium
|
4d1de44ee5
|
Updated config uniformity.
|
2022-10-02 11:33:40 +08:00 |
|
genxium
|
f3a576ba13
|
Minor updates.
|
2022-10-01 23:54:48 +08:00 |
|
genxium
|
2264c0d362
|
Updated logging.
|
2022-10-01 20:45:52 +08:00 |
|
genxium
|
cd83539197
|
Fixed some trivial runtime errors.
|
2022-10-01 17:26:37 +08:00 |
|
genxium
|
a2a8be9068
|
Added backend collider initialization codes.
|
2022-10-01 15:14:05 +08:00 |
|
genxium
|
266335b7c6
|
Refactoring backend for periodical force confirmation.
|
2022-09-30 23:25:32 +08:00 |
|
genxium
|
14fb8e94b2
|
Preparation of server-side collision calc.
|
2022-09-26 23:09:18 +08:00 |
|
genxium
|
2dfd6083c5
|
Fixed a few indexing errors.
|
2022-09-26 10:36:46 +08:00 |
|
genxium
|
1cc0eed39e
|
A temp commit after coping with many obvious runtime errors.
|
2022-09-25 17:16:44 +08:00 |
|
genxium
|
f3428c88df
|
Minor fix on rollback frame id counting.
|
2022-09-21 17:22:34 +08:00 |
|
genxium
|
e90a335c56
|
Initial commit.
|
2022-09-20 23:52:55 +08:00 |
|