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https://gitee.com/ccc_28/level-render
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demo
This commit is contained in:
parent
ba2b8f4a83
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@ -0,0 +1,2 @@
|
||||
[InternetShortcut]
|
||||
URL=https://docs.cocos.com/creator/manual/en/scripting/setup.html#custom-script-template
|
5
.creator/default-meta.json
Normal file
5
.creator/default-meta.json
Normal file
@ -0,0 +1,5 @@
|
||||
{
|
||||
"image": {
|
||||
"type": "sprite-frame"
|
||||
}
|
||||
}
|
24
.gitignore
vendored
Normal file
24
.gitignore
vendored
Normal file
@ -0,0 +1,24 @@
|
||||
|
||||
#///////////////////////////
|
||||
# Cocos Creator 3D Project
|
||||
#///////////////////////////
|
||||
library/
|
||||
temp/
|
||||
local/
|
||||
build/
|
||||
profiles/
|
||||
native
|
||||
#//////////////////////////
|
||||
# NPM
|
||||
#//////////////////////////
|
||||
node_modules/
|
||||
|
||||
#//////////////////////////
|
||||
# VSCode
|
||||
#//////////////////////////
|
||||
.vscode/
|
||||
|
||||
#//////////////////////////
|
||||
# WebStorm
|
||||
#//////////////////////////
|
||||
.idea/
|
36
README.en.md
36
README.en.md
@ -1,36 +0,0 @@
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||||
# LevelRender
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||||
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||||
#### Description
|
||||
{**When you're done, you can delete the content in this README and update the file with details for others getting started with your repository**}
|
||||
|
||||
#### Software Architecture
|
||||
Software architecture description
|
||||
|
||||
#### Installation
|
||||
|
||||
1. xxxx
|
||||
2. xxxx
|
||||
3. xxxx
|
||||
|
||||
#### Instructions
|
||||
|
||||
1. xxxx
|
||||
2. xxxx
|
||||
3. xxxx
|
||||
|
||||
#### Contribution
|
||||
|
||||
1. Fork the repository
|
||||
2. Create Feat_xxx branch
|
||||
3. Commit your code
|
||||
4. Create Pull Request
|
||||
|
||||
|
||||
#### Gitee Feature
|
||||
|
||||
1. You can use Readme\_XXX.md to support different languages, such as Readme\_en.md, Readme\_zh.md
|
||||
2. Gitee blog [blog.gitee.com](https://blog.gitee.com)
|
||||
3. Explore open source project [https://gitee.com/explore](https://gitee.com/explore)
|
||||
4. The most valuable open source project [GVP](https://gitee.com/gvp)
|
||||
5. The manual of Gitee [https://gitee.com/help](https://gitee.com/help)
|
||||
6. The most popular members [https://gitee.com/gitee-stars/](https://gitee.com/gitee-stars/)
|
45
README.md
45
README.md
@ -1,39 +1,16 @@
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# LevelRender
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# Cocos Creator 层级渲染 + 虚拟列表 + 分帧加载 demo
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||||
|
||||
#### 介绍
|
||||
{**以下是 Gitee 平台说明,您可以替换此简介**
|
||||
Gitee 是 OSCHINA 推出的基于 Git 的代码托管平台(同时支持 SVN)。专为开发者提供稳定、高效、安全的云端软件开发协作平台
|
||||
无论是个人、团队、或是企业,都能够用 Gitee 实现代码托管、项目管理、协作开发。企业项目请看 [https://gitee.com/enterprises](https://gitee.com/enterprises)}
|
||||
引擎版本号 3.8.2
|
||||
|
||||
#### 软件架构
|
||||
软件架构说明
|
||||
**层级渲染**:由原本的按照深度遍历节点树渲染改为分层节点树渲染,从而达到两个item之间合批,像背包模块或并排按钮之间的合批特别适用。
|
||||
|
||||
**虚拟列表**:item的数量无论多少,item的实例化数量始终在可视区域内数量+1行的数量。并对超出视图外的item进行复用。并且有屏幕适配功能
|
||||
|
||||
#### 安装教程
|
||||
**分帧加载**:当一个item实例化时间过长时,下一个item将在下一帧创建,这样避免一帧时间创建所有item带来的卡顿。
|
||||
|
||||
1. xxxx
|
||||
2. xxxx
|
||||
3. xxxx
|
||||
|
||||
#### 使用说明
|
||||
|
||||
1. xxxx
|
||||
2. xxxx
|
||||
3. xxxx
|
||||
|
||||
#### 参与贡献
|
||||
|
||||
1. Fork 本仓库
|
||||
2. 新建 Feat_xxx 分支
|
||||
3. 提交代码
|
||||
4. 新建 Pull Request
|
||||
|
||||
|
||||
#### 特技
|
||||
|
||||
1. 使用 Readme\_XXX.md 来支持不同的语言,例如 Readme\_en.md, Readme\_zh.md
|
||||
2. Gitee 官方博客 [blog.gitee.com](https://blog.gitee.com)
|
||||
3. 你可以 [https://gitee.com/explore](https://gitee.com/explore) 这个地址来了解 Gitee 上的优秀开源项目
|
||||
4. [GVP](https://gitee.com/gvp) 全称是 Gitee 最有价值开源项目,是综合评定出的优秀开源项目
|
||||
5. Gitee 官方提供的使用手册 [https://gitee.com/help](https://gitee.com/help)
|
||||
6. Gitee 封面人物是一档用来展示 Gitee 会员风采的栏目 [https://gitee.com/gitee-stars/](https://gitee.com/gitee-stars/)
|
||||
> 使用注意
|
||||
>
|
||||
> * 虽说在3.8.2中实现,但实际如何和3.8.2相差不大的版本都能强制打开使用
|
||||
> * mask组件并不能在层级渲染节点下使用,在开启层级渲染的节点下使用mask则无法达到相应效果
|
||||
> * 层级渲染合批需满足合批条件
|
||||
> * 引擎3.7开始合批原生化了,如果原生平台需要层级渲染,则需要改c++代码。
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||||
|
9
assets/demo.meta
Normal file
9
assets/demo.meta
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "fc68b2f0-95ee-42cc-babd-05af9127f47b",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
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||||
}
|
169
assets/demo/CCCExtension.ts
Normal file
169
assets/demo/CCCExtension.ts
Normal file
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import { EPSILON, Node, RenderData, StencilManager, UIRenderer, approx, cclegacy, clamp, gfx, log } from "cc";
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enum Stage {
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// Stencil disabled
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DISABLED = 0,
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// Clear stencil buffer
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CLEAR = 1,
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// Entering a new level, should handle new stencil
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ENTER_LEVEL = 2,
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// In content
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ENABLED = 3,
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// Exiting a level, should restore old stencil or disable
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EXIT_LEVEL = 4,
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// Clear stencil buffer & USE INVERTED
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CLEAR_INVERTED = 5,
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// Entering a new level & USE INVERTED
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ENTER_LEVEL_INVERTED = 6,
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}
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export default class CCCExtension {
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static init() {
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this._extendRender3_x();
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}
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private static _extendRender3_x() {
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const batch2d = cclegacy[`internal`][`Batcher2D`];
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let __renderQueue: Node[][] = [];
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const levelSplit = (node: Node, lv: number, itemIndex) => {
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if (!__renderQueue[lv]) {
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__renderQueue[lv] = [];
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}
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__renderQueue[lv].push(node);
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lv++;
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node["__renderLv"] = lv;
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node["__levelRender"] = true;
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node["__itemIndex"] = itemIndex;
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const cs = node.children;
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for (let i = 0; i < cs.length; ++i) {
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const c = cs[i];
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if (!__renderQueue[lv]) {
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__renderQueue[lv] = [];
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}
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lv = levelSplit(c, lv, itemIndex);
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}
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return lv;
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}
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Object.defineProperty(batch2d.prototype, "walk", {
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value: function (node: Node, level = 0) {
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if (!node[`activeInHierarchy`]) {
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return;
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}
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const children = node.children;
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const uiProps = node._uiProps;
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const render = uiProps.uiComp as UIRenderer;
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// Save opacity
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let parentOpacity = 1;
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if (node.parent) {
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parentOpacity = node.parent._uiProps.opacity;
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}
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let opacity = parentOpacity;
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// TODO Always cascade ui property's local opacity before remove it
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const selfOpacity = render && render.color ? render.color.a / 255 : 1;
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opacity *= selfOpacity * uiProps.localOpacity;
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// TODO Set opacity to ui property's opacity before remove it
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if (uiProps[`setOpacity`]) {
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uiProps[`setOpacity`](opacity);
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} else {
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uiProps[`_opacity`] = opacity;
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}
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if (!approx(opacity, 0, EPSILON)) {
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if (uiProps.colorDirty) {
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// Cascade color dirty state
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this._opacityDirty++;
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}
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// Render assembler update logic
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if (render && render.enabledInHierarchy) {
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render.fillBuffers(this);// for rendering
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}
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// Update cascaded opacity to vertex buffer
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if (this._opacityDirty && render && !render.useVertexOpacity && render.renderData && render.renderData.vertexCount > 0) {
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// HARD COUPLING
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updateOpacity(render.renderData, opacity);
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const buffer = render.renderData.getMeshBuffer();
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if (buffer) {
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buffer.setDirty();
|
||||
}
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||||
}
|
||||
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if (children.length > 0 && !node._static) {
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if (!node[`__levelRender`]) {
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__renderQueue = [];
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for (let i = 0; i < children.length; ++i) {
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const child = children[i];
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const enableLevelRender = node[`__enableLevelRender`];
|
||||
if (!enableLevelRender) {
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this.walk(child, level);
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} else {
|
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levelSplit(child, 0, i);
|
||||
}
|
||||
}
|
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while (__renderQueue.length > 0) {
|
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const list = __renderQueue.shift();
|
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if (list.length > 0) {
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while (list.length > 0) {
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||||
const n = list.shift();
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this.walk(n, level);
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||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (uiProps.colorDirty) {
|
||||
// Reduce cascaded color dirty state
|
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this._opacityDirty--;
|
||||
// Reset color dirty
|
||||
uiProps.colorDirty = false;
|
||||
}
|
||||
}
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||||
// Restore opacity
|
||||
// this._pOpacity = parentOpacity;
|
||||
|
||||
// Post render assembler update logic
|
||||
// ATTENTION: Will also reset colorDirty inside postUpdateAssembler
|
||||
if (render && render.enabledInHierarchy) {
|
||||
render.postUpdateAssembler(this);
|
||||
if ((render.stencilStage as any === Stage.ENTER_LEVEL || render.stencilStage as any === Stage.ENTER_LEVEL_INVERTED)
|
||||
&& (StencilManager.sharedManager!.getMaskStackSize() > 0)) {
|
||||
this.autoMergeBatches(this._currComponent!);
|
||||
this.resetRenderStates();
|
||||
StencilManager.sharedManager!.exitMask();
|
||||
}
|
||||
}
|
||||
level += 1;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
export function updateOpacity(renderData: RenderData, opacity: number) {
|
||||
const vfmt = renderData.vertexFormat;
|
||||
const vb = renderData.chunk.vb;
|
||||
let attr; let format; let stride;
|
||||
// Color component offset
|
||||
let offset = 0;
|
||||
for (let i = 0; i < vfmt.length; ++i) {
|
||||
attr = vfmt[i];
|
||||
format = gfx.FormatInfos[attr.format];
|
||||
if (format.hasAlpha) {
|
||||
stride = renderData.floatStride;
|
||||
if (format.size / format.count === 1) {
|
||||
const alpha = ~~clamp(Math.round(opacity * 255), 0, 255);
|
||||
// Uint color RGBA8
|
||||
for (let color = offset; color < vb.length; color += stride) {
|
||||
vb[color] = ((vb[color] & 0xffffff00) | alpha) >>> 0;
|
||||
}
|
||||
} else if (format.size / format.count === 4) {
|
||||
// RGBA32 color, alpha at position 3
|
||||
for (let alpha = offset + 3; alpha < vb.length; alpha += stride) {
|
||||
vb[alpha] = opacity;
|
||||
}
|
||||
}
|
||||
}
|
||||
offset += format.size >> 2;
|
||||
}
|
||||
}
|
9
assets/demo/CCCExtension.ts.meta
Normal file
9
assets/demo/CCCExtension.ts.meta
Normal file
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|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "ee2a11c5-09da-45a4-ba35-e08e57b3e388",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
334
assets/demo/Item.prefab
Normal file
334
assets/demo/Item.prefab
Normal file
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|
||||
[
|
||||
{
|
||||
"__type__": "cc.Prefab",
|
||||
"_name": "Item",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"_native": "",
|
||||
"data": {
|
||||
"__id__": 1
|
||||
},
|
||||
"optimizationPolicy": 0,
|
||||
"persistent": false
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "Item",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"_parent": null,
|
||||
"_children": [
|
||||
{
|
||||
"__id__": 2
|
||||
}
|
||||
],
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 8
|
||||
},
|
||||
{
|
||||
"__id__": 10
|
||||
},
|
||||
{
|
||||
"__id__": 12
|
||||
}
|
||||
],
|
||||
"_prefab": {
|
||||
"__id__": 14
|
||||
},
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"_lrot": {
|
||||
"__type__": "cc.Quat",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0,
|
||||
"w": 1
|
||||
},
|
||||
"_lscale": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 1,
|
||||
"y": 1,
|
||||
"z": 1
|
||||
},
|
||||
"_mobility": 0,
|
||||
"_layer": 33554432,
|
||||
"_euler": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "Label",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"_parent": {
|
||||
"__id__": 1
|
||||
},
|
||||
"_children": [],
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 3
|
||||
},
|
||||
{
|
||||
"__id__": 5
|
||||
}
|
||||
],
|
||||
"_prefab": {
|
||||
"__id__": 7
|
||||
},
|
||||
"_lpos": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"_lrot": {
|
||||
"__type__": "cc.Quat",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0,
|
||||
"w": 1
|
||||
},
|
||||
"_lscale": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 1,
|
||||
"y": 1,
|
||||
"z": 1
|
||||
},
|
||||
"_mobility": 0,
|
||||
"_layer": 33554432,
|
||||
"_euler": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.UITransform",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 2
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": {
|
||||
"__id__": 4
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 84.53,
|
||||
"height": 40
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0.5,
|
||||
"y": 0.5
|
||||
},
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.CompPrefabInfo",
|
||||
"fileId": "99WXCytTpDJaUHgBnsSY90"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Label",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 2
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": {
|
||||
"__id__": 6
|
||||
},
|
||||
"_customMaterial": null,
|
||||
"_srcBlendFactor": 2,
|
||||
"_dstBlendFactor": 4,
|
||||
"_color": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 0,
|
||||
"g": 0,
|
||||
"b": 0,
|
||||
"a": 255
|
||||
},
|
||||
"_string": "label",
|
||||
"_horizontalAlign": 1,
|
||||
"_verticalAlign": 1,
|
||||
"_actualFontSize": 40,
|
||||
"_fontSize": 40,
|
||||
"_fontFamily": "Arial",
|
||||
"_lineHeight": 40,
|
||||
"_overflow": 0,
|
||||
"_enableWrapText": true,
|
||||
"_font": null,
|
||||
"_isSystemFontUsed": true,
|
||||
"_spacingX": 0,
|
||||
"_isItalic": false,
|
||||
"_isBold": false,
|
||||
"_isUnderline": false,
|
||||
"_underlineHeight": 2,
|
||||
"_cacheMode": 2,
|
||||
"_enableOutline": false,
|
||||
"_outlineColor": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 0,
|
||||
"g": 0,
|
||||
"b": 0,
|
||||
"a": 255
|
||||
},
|
||||
"_outlineWidth": 2,
|
||||
"_enableShadow": false,
|
||||
"_shadowColor": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 0,
|
||||
"g": 0,
|
||||
"b": 0,
|
||||
"a": 255
|
||||
},
|
||||
"_shadowOffset": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 2,
|
||||
"y": 2
|
||||
},
|
||||
"_shadowBlur": 2,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.CompPrefabInfo",
|
||||
"fileId": "4b0Jv68x5C57fYyW1Xd0eL"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.PrefabInfo",
|
||||
"root": {
|
||||
"__id__": 1
|
||||
},
|
||||
"asset": {
|
||||
"__id__": 0
|
||||
},
|
||||
"fileId": "f1eNllhSdJdamAkXyk8eNR",
|
||||
"instance": null,
|
||||
"targetOverrides": null,
|
||||
"nestedPrefabInstanceRoots": null
|
||||
},
|
||||
{
|
||||
"__type__": "cc.UITransform",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 1
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": {
|
||||
"__id__": 9
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 100,
|
||||
"height": 100
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0.5,
|
||||
"y": 0.5
|
||||
},
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.CompPrefabInfo",
|
||||
"fileId": "24rqGXNzdJG7douvaXvVPp"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Sprite",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 1
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": {
|
||||
"__id__": 11
|
||||
},
|
||||
"_customMaterial": null,
|
||||
"_srcBlendFactor": 2,
|
||||
"_dstBlendFactor": 4,
|
||||
"_color": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 175,
|
||||
"g": 211,
|
||||
"b": 159,
|
||||
"a": 255
|
||||
},
|
||||
"_spriteFrame": {
|
||||
"__uuid__": "7d8f9b89-4fd1-4c9f-a3ab-38ec7cded7ca@f9941",
|
||||
"__expectedType__": "cc.SpriteFrame"
|
||||
},
|
||||
"_type": 0,
|
||||
"_fillType": 0,
|
||||
"_sizeMode": 0,
|
||||
"_fillCenter": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0,
|
||||
"y": 0
|
||||
},
|
||||
"_fillStart": 0,
|
||||
"_fillRange": 0,
|
||||
"_isTrimmedMode": true,
|
||||
"_useGrayscale": false,
|
||||
"_atlas": null,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.CompPrefabInfo",
|
||||
"fileId": "5c+opoJ2FJBom3VHk6i4OK"
|
||||
},
|
||||
{
|
||||
"__type__": "417cf4N2NNHB7VMscG3Qlox",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"__editorExtras__": {},
|
||||
"node": {
|
||||
"__id__": 1
|
||||
},
|
||||
"_enabled": true,
|
||||
"__prefab": {
|
||||
"__id__": 13
|
||||
},
|
||||
"lbl": {
|
||||
"__id__": 5
|
||||
},
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.CompPrefabInfo",
|
||||
"fileId": "4fxIFH0GBOsIhVFP+yqEBn"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.PrefabInfo",
|
||||
"root": {
|
||||
"__id__": 1
|
||||
},
|
||||
"asset": {
|
||||
"__id__": 0
|
||||
},
|
||||
"fileId": "7aGBu2+tVB37gUIuab2WDf",
|
||||
"instance": null,
|
||||
"targetOverrides": null
|
||||
}
|
||||
]
|
13
assets/demo/Item.prefab.meta
Normal file
13
assets/demo/Item.prefab.meta
Normal file
@ -0,0 +1,13 @@
|
||||
{
|
||||
"ver": "1.1.50",
|
||||
"importer": "prefab",
|
||||
"imported": true,
|
||||
"uuid": "518ab7b7-13a6-4cf0-9ab1-f5e9c6094a8b",
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"syncNodeName": "Item"
|
||||
}
|
||||
}
|
18
assets/demo/Item.ts
Normal file
18
assets/demo/Item.ts
Normal file
@ -0,0 +1,18 @@
|
||||
import { Label } from 'cc';
|
||||
import { _decorator, Component, Node } from 'cc';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
export interface IItem {
|
||||
id: number
|
||||
}
|
||||
@ccclass('Item')
|
||||
export class Item extends Component {
|
||||
@property(Label)
|
||||
lbl: Label = null;
|
||||
|
||||
setData(p: IItem) {
|
||||
this.lbl.string = `${p.id}`
|
||||
}
|
||||
}
|
||||
|
||||
|
9
assets/demo/Item.ts.meta
Normal file
9
assets/demo/Item.ts.meta
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "417cfe0d-d8d3-4707-b54c-b1c1b7425a31",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
11
assets/demo/LevelRender.ts
Normal file
11
assets/demo/LevelRender.ts
Normal file
@ -0,0 +1,11 @@
|
||||
import { _decorator, Component, Node } from 'cc';
|
||||
const { ccclass, property, menu } = _decorator;
|
||||
|
||||
@ccclass('LevelRender')
|
||||
@menu("性能优化/LevelRender")
|
||||
export class LevelRender extends Component {
|
||||
onLoad() {
|
||||
this.node[`__enableLevelRender`] = true;
|
||||
}
|
||||
}
|
||||
|
9
assets/demo/LevelRender.ts.meta
Normal file
9
assets/demo/LevelRender.ts.meta
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "4440b178-0803-41b1-bb7f-390c9a2b32a5",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
304
assets/demo/RecycleScroll.ts
Normal file
304
assets/demo/RecycleScroll.ts
Normal file
@ -0,0 +1,304 @@
|
||||
import { Component, Node, Prefab, ScrollView, UITransform, Vec2, _decorator, error, instantiate, isValid, log, v2, v3 } from "cc";
|
||||
const { ccclass, property, menu } = _decorator;
|
||||
|
||||
let createFlag = 0;
|
||||
|
||||
/**
|
||||
* 循环+分帧滑动面板
|
||||
*/
|
||||
@ccclass('RecycleScroll')
|
||||
@menu("性能优化/RecycleScroll")
|
||||
export default class RecycleScroll extends Component {
|
||||
/** item预制 */
|
||||
@property(Prefab)
|
||||
itemPrefab: Prefab = null;
|
||||
|
||||
/** item间隔 */
|
||||
@property(Vec2)
|
||||
spacing: Vec2 = v2();
|
||||
|
||||
/** item数量 */
|
||||
private _numItems: number = 0;
|
||||
public get numItems() {
|
||||
return this._numItems;
|
||||
}
|
||||
public set numItems(value: number) {
|
||||
this._numItems = value;
|
||||
this._hideAllItems();
|
||||
this._initialize();
|
||||
this._updateContentHeight();
|
||||
this.updateAllItems();
|
||||
}
|
||||
|
||||
/** 视图内显示列数 */
|
||||
private _viewCol: number = 0;
|
||||
/** 视图内显示行数 */
|
||||
private _viewRow: number = 0;
|
||||
/** 视图窗宽 */
|
||||
private _viewW: number = 0;
|
||||
/** 视图窗高 */
|
||||
private _viewH: number = 0;
|
||||
/** item格子宽 */
|
||||
private _itemW: number = 0;
|
||||
/** item格子高 */
|
||||
private _itemH: number = 0;
|
||||
/** content上一次y坐标 */
|
||||
private _lastPosY: number = 0;
|
||||
/** 是否已初始化 */
|
||||
private _isInit: boolean = false;
|
||||
/** item的index */
|
||||
private _itemsUUIDToIndex: { [uuid: string]: number } = {};
|
||||
|
||||
// private _itemsIndexToNode: { [index: string]: Node } = {};
|
||||
|
||||
private _fleshInterval: number = 0.2;
|
||||
private _fleshCounter: number = 0;
|
||||
private _initTimer: number = 0.05;
|
||||
private _initCounter: number = 0;
|
||||
private _isResize: boolean = false;
|
||||
private _itemStartPos: Vec2 = v2();
|
||||
private _isResizeFinish: boolean = false;
|
||||
private _lineIndex: number = -1;
|
||||
|
||||
/** item列表 */
|
||||
public itemList: Node[] = [];
|
||||
/** item父节点 */
|
||||
public content: UITransform = null;
|
||||
|
||||
/** item刷新回调 */
|
||||
public onItemRender(index: number, node: Node) { }
|
||||
/** item点击回调 */
|
||||
public onItemClicked(index: number, node: Node) { }
|
||||
|
||||
/** 刷新所有item */
|
||||
public updateAllItems() {
|
||||
this.itemList.forEach((item: Node) => this._updateItem(this._itemsUUIDToIndex[item.uuid], item, true));
|
||||
}
|
||||
|
||||
public scrollToIndexVertical(index: number, duration: number = 0.2) {
|
||||
const contentUTF = this._getContentUTF();
|
||||
const p = (this._itemH * index) / (contentUTF.height - this._viewH);
|
||||
this.node.getComponent(ScrollView).scrollToPercentVertical(1 - p, duration);
|
||||
}
|
||||
|
||||
public getItemDirPos(itemIndex: number) {
|
||||
const x = (itemIndex % this._viewCol) * this._itemW;
|
||||
const y = -Math.floor(itemIndex / this._viewCol) * this._itemH + (this.spacing.y >> 1);
|
||||
const contentUTF = this._getContentUTF();
|
||||
const wpos = contentUTF.convertToWorldSpaceAR(v3(x, y));
|
||||
const parentUTF = this._getContentUTF().node.parent.getComponent(UITransform);
|
||||
const itemInViewPos = parentUTF.convertToNodeSpaceAR(wpos);
|
||||
let horizon = 0;
|
||||
let vertical = 0;
|
||||
horizon = itemInViewPos.x < -this._viewW / 2 ? -1 : (itemInViewPos.x > this._viewW / 2 ? 1 : 0);
|
||||
vertical = itemInViewPos.y < -this._viewH / 2 ? -1 : (itemInViewPos.y > this._viewH / 2 ? 1 : 0);
|
||||
return [horizon, vertical];
|
||||
}
|
||||
|
||||
protected onLoad(): void {
|
||||
this.node.on(Node.EventType.SIZE_CHANGED, this.onSizeChange, this);
|
||||
}
|
||||
|
||||
protected onSizeChange() {
|
||||
this._isResize = true;
|
||||
this._initCounter = 0;
|
||||
this._itemsUUIDToIndex = {};
|
||||
// this.itemList = [];
|
||||
this._getContentUTF().node.removeAllChildren();
|
||||
}
|
||||
|
||||
protected onDestroy(): void {
|
||||
this.node.targetOff(this);
|
||||
// screen.off(`window-resize`, this.onWindowResize, this);
|
||||
}
|
||||
|
||||
private _hideAllItems() {
|
||||
this.itemList.forEach((item: Node, index: number) => item.active = false);
|
||||
}
|
||||
|
||||
/** 获取content */
|
||||
private _getContentUTF() {
|
||||
return this.node.getComponent(ScrollView).content.getComponent(UITransform);
|
||||
}
|
||||
|
||||
/** 初始化 */
|
||||
private _initialize() {
|
||||
if (this._isInit) return;
|
||||
const scroll = this.node.getComponent(ScrollView);
|
||||
scroll.enabled = false;
|
||||
this._isInit = true;
|
||||
const content = this._getContentUTF();
|
||||
this.content = content;
|
||||
content.node.removeAllChildren()
|
||||
this.itemList = [];
|
||||
const viewUTF = content.node.parent.getComponent(UITransform);
|
||||
this._viewW = viewUTF.width;
|
||||
this._viewH = viewUTF.height;
|
||||
|
||||
const itemData = this.itemPrefab.data.getComponent(UITransform);
|
||||
this._itemW = itemData.width + this.spacing.x;
|
||||
this._itemH = itemData.height + this.spacing.y;
|
||||
|
||||
this._lastPosY = content.node.position.y;
|
||||
this._viewRow = Math.ceil(this._viewH / this._itemH) + 1;
|
||||
this._viewCol = Math.floor(this._viewW / this._itemW);
|
||||
const surplusW = this._viewW - (this._viewCol * this._itemW);
|
||||
const startPos = v2((-this._viewW >> 1) + (this._itemW >> 1) + (surplusW >> 1), -this._itemH >> 1);
|
||||
this._itemStartPos = startPos;
|
||||
|
||||
const cNum = this._viewRow * this._viewCol;
|
||||
log(`实例化数量:${cNum}`);
|
||||
|
||||
let createNum = 0;
|
||||
const createFunc = (index: number) => {
|
||||
if (!isValid(content)) return; //异步创建,创建完回来父节点有可能已经被销毁
|
||||
const item = instantiate(this.itemPrefab);
|
||||
item.parent = content.node;
|
||||
const x = (index % this._viewCol) * this._itemW;
|
||||
const y = -Math.floor(index / this._viewCol) * this._itemH + (this.spacing.y >> 1);
|
||||
const pos = v3(x + startPos.x, y + startPos.y);
|
||||
item.setPosition(pos);
|
||||
item.on(Node.EventType.TOUCH_END, () => {
|
||||
this.onItemClicked(this._itemsUUIDToIndex[item.uuid], item);
|
||||
}, this);
|
||||
|
||||
this.itemList[index] = item;
|
||||
|
||||
item["needRender"] = true;
|
||||
this._updateItem(index, item);
|
||||
|
||||
this._itemsUUIDToIndex[item.uuid] = index;
|
||||
|
||||
createNum++;
|
||||
if (createNum == cNum) {
|
||||
scroll.enabled = true;
|
||||
}
|
||||
}
|
||||
createFlag++;
|
||||
/** 分帧创建item */
|
||||
frameLoad(cNum, createFunc, 16, 0, createFlag);
|
||||
}
|
||||
|
||||
/** 更新centent高度 */
|
||||
private _updateContentHeight() {
|
||||
const content = this._getContentUTF();
|
||||
const col = Math.floor(this._viewW / this._itemW);
|
||||
const row = Math.ceil(this.numItems / col);
|
||||
content.height = row * (this.itemPrefab.data.getComponent(UITransform).height + this.spacing.y) - (this.spacing.y);
|
||||
}
|
||||
|
||||
/** 获取item在view坐标系的对标 */
|
||||
private _getPosInView(item: Node) {
|
||||
const content = this._getContentUTF();
|
||||
const viewUTF = content.node.parent.getComponent(UITransform);
|
||||
const wpos = content.convertToWorldSpaceAR(item.position);
|
||||
const lpos = viewUTF.convertToNodeSpaceAR(wpos);
|
||||
return lpos;
|
||||
}
|
||||
|
||||
/** 更新item */
|
||||
private _updateItem(index: number, item: Node, force = false) {
|
||||
const isShow = index >= 0 && index < this.numItems;
|
||||
item.active = isShow;
|
||||
if (isShow) {
|
||||
if (item["needRender"] || force) {
|
||||
this.onItemRender(index, item);
|
||||
item["needRender"] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public update(dt: number) {
|
||||
if (this._isResize) {
|
||||
this._initCounter += dt;
|
||||
if (this._initCounter >= this._initTimer) {
|
||||
this._isInit = false;
|
||||
this._isResize = false;
|
||||
this.numItems = this._numItems;
|
||||
this._isResizeFinish = true;
|
||||
}
|
||||
return;
|
||||
}
|
||||
const content = this._getContentUTF();
|
||||
const currY = content.node.position.y;
|
||||
const dtY = currY - this._lastPosY;
|
||||
this._lastPosY = currY;
|
||||
this._fleshCounter += dt;
|
||||
if (dtY == 0 && !this._isResizeFinish) return;
|
||||
const isDown = dtY < 0;
|
||||
const viewHalfH = this._viewH >> 1;
|
||||
const itemHalfH = this._itemH >> 1;
|
||||
const lineIndex = Math.floor((currY - viewHalfH) / this._itemH);
|
||||
let isLineChange = this._lineIndex != lineIndex;
|
||||
if (!isLineChange && !this._isResizeFinish) return;
|
||||
this._isResizeFinish = false;
|
||||
this._lineIndex = lineIndex;
|
||||
const pageHeight = this._itemH * this._viewRow;
|
||||
const pageLen = this._viewRow * this._viewCol;
|
||||
const pageIndex = Math.floor((currY - viewHalfH) / pageHeight);
|
||||
const itemsLen = this.itemList.length;
|
||||
for (let i = 0; i < itemsLen; ++i) {
|
||||
const index = i;
|
||||
const item = this.itemList[i];
|
||||
const x = (index % this._viewCol) * this._itemW;
|
||||
const y = -Math.floor(index / this._viewCol) * this._itemH + (this.spacing.y >> 1);
|
||||
const pos = v3(x + this._itemStartPos.x, y + this._itemStartPos.y - pageIndex * (pageHeight));
|
||||
item.setPosition(pos);
|
||||
|
||||
const posInView = this._getPosInView(item);
|
||||
const lastIndex = this._itemsUUIDToIndex[item.uuid];
|
||||
let currIndex = pageIndex * pageLen + i;
|
||||
if (!isDown) {
|
||||
if (posInView.y >= (viewHalfH + itemHalfH)) {
|
||||
item.setPosition(v3(item.position.x, item.position.y - (this._viewRow * this._itemH)));
|
||||
currIndex += itemsLen;
|
||||
}
|
||||
} else {
|
||||
if (posInView.y >= viewHalfH + itemHalfH) {
|
||||
item.setPosition(v3(item.position.x, item.position.y - (this._viewRow * this._itemH)));
|
||||
currIndex += itemsLen;
|
||||
}
|
||||
if (isLineChange) {
|
||||
const posInView = this._getPosInView(item);
|
||||
if (posInView.y <= -(viewHalfH + itemHalfH)) {
|
||||
item.setPosition(v3(item.position.x, item.position.y + (this._viewRow * this._itemH)));
|
||||
currIndex -= itemsLen;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (currIndex != lastIndex) {
|
||||
item["needRender"] = true;
|
||||
this._updateItem(currIndex, item);
|
||||
}
|
||||
this._itemsUUIDToIndex[item.uuid] = currIndex;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** 分帧执行 */
|
||||
function frameLoad(loopTimes: number, func: Function, frameTime: number = 16, __index: number = 0, flag = 0) {
|
||||
let loop = loopTimes;
|
||||
let start = new Date().getTime();
|
||||
let end = 0;
|
||||
let dt = 0;
|
||||
for (let i = 0; i < loop; ++i) {
|
||||
if (flag != createFlag) break;
|
||||
if (__index >= loop) {
|
||||
break;
|
||||
}
|
||||
try {
|
||||
func && func(__index);
|
||||
} catch (e) {
|
||||
error(e);
|
||||
}
|
||||
__index++;
|
||||
end = new Date().getTime();
|
||||
dt = end - start;
|
||||
if (dt > frameTime) {
|
||||
setTimeout(() => {
|
||||
frameLoad(loop, func, frameTime, __index, flag);
|
||||
}, 10);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
9
assets/demo/RecycleScroll.ts.meta
Normal file
9
assets/demo/RecycleScroll.ts.meta
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "3b299c27-eed8-441c-8841-ccc1f1fd7c43",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
1759
assets/demo/demo.scene
Normal file
1759
assets/demo/demo.scene
Normal file
File diff suppressed because it is too large
Load Diff
11
assets/demo/demo.scene.meta
Normal file
11
assets/demo/demo.scene.meta
Normal file
@ -0,0 +1,11 @@
|
||||
{
|
||||
"ver": "1.1.50",
|
||||
"importer": "scene",
|
||||
"imported": true,
|
||||
"uuid": "5f18812b-2121-4a62-bccd-4b8af6ed4e1d",
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
35
assets/demo/demo.ts
Normal file
35
assets/demo/demo.ts
Normal file
@ -0,0 +1,35 @@
|
||||
import { _decorator, Component, Node } from 'cc';
|
||||
import CCCExtension from './CCCExtension';
|
||||
import RecycleScroll from './RecycleScroll';
|
||||
import { Item } from './Item';
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass('Launc')
|
||||
export class Launc extends Component {
|
||||
@property(RecycleScroll)
|
||||
itemScroll: RecycleScroll = null;
|
||||
|
||||
onLoad(): void {
|
||||
CCCExtension.init()
|
||||
this.itemScroll.onItemRender = this.onItemRender.bind(this);
|
||||
}
|
||||
|
||||
start() {
|
||||
this.itemScroll.numItems = 15;
|
||||
}
|
||||
|
||||
onItemRender(index: number, node: Node) {
|
||||
node.getComponent(Item).setData({ id: index })
|
||||
}
|
||||
|
||||
click() {
|
||||
if (this.itemScroll.numItems == 15) {
|
||||
this.itemScroll.numItems = 1000
|
||||
} else {
|
||||
this.itemScroll.numItems = 15
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
9
assets/demo/demo.ts.meta
Normal file
9
assets/demo/demo.ts.meta
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "c097bf58-892c-4906-98db-75abb313fbf8",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
7
package.json
Normal file
7
package.json
Normal file
@ -0,0 +1,7 @@
|
||||
{
|
||||
"name": "Scroll",
|
||||
"uuid": "5cbf44aa-0cd2-42ab-bb41-9c9e06389bf3",
|
||||
"creator": {
|
||||
"version": "3.8.2"
|
||||
}
|
||||
}
|
3
settings/v2/packages/builder.json
Normal file
3
settings/v2/packages/builder.json
Normal file
@ -0,0 +1,3 @@
|
||||
{
|
||||
"__version__": "1.3.7"
|
||||
}
|
23
settings/v2/packages/cocos-service.json
Normal file
23
settings/v2/packages/cocos-service.json
Normal file
@ -0,0 +1,23 @@
|
||||
{
|
||||
"__version__": "3.0.7",
|
||||
"game": {
|
||||
"name": "未知游戏",
|
||||
"app_id": "UNKNOW",
|
||||
"c_id": "0"
|
||||
},
|
||||
"appConfigMaps": [
|
||||
{
|
||||
"app_id": "UNKNOW",
|
||||
"config_id": "159a4c"
|
||||
}
|
||||
],
|
||||
"configs": [
|
||||
{
|
||||
"app_id": "UNKNOW",
|
||||
"config_id": "159a4c",
|
||||
"config_name": "Default",
|
||||
"config_remarks": "",
|
||||
"services": []
|
||||
}
|
||||
]
|
||||
}
|
3
settings/v2/packages/device.json
Normal file
3
settings/v2/packages/device.json
Normal file
@ -0,0 +1,3 @@
|
||||
{
|
||||
"__version__": "1.0.1"
|
||||
}
|
150
settings/v2/packages/engine.json
Normal file
150
settings/v2/packages/engine.json
Normal file
@ -0,0 +1,150 @@
|
||||
{
|
||||
"__version__": "1.0.8",
|
||||
"modules": {
|
||||
"cache": {
|
||||
"base": {
|
||||
"_value": true
|
||||
},
|
||||
"graphcis": {
|
||||
"_value": true
|
||||
},
|
||||
"gfx-webgl": {
|
||||
"_value": true
|
||||
},
|
||||
"gfx-webgl2": {
|
||||
"_value": true
|
||||
},
|
||||
"animation": {
|
||||
"_value": true
|
||||
},
|
||||
"skeletal-animation": {
|
||||
"_value": false
|
||||
},
|
||||
"3d": {
|
||||
"_value": false
|
||||
},
|
||||
"2d": {
|
||||
"_value": true
|
||||
},
|
||||
"xr": {
|
||||
"_value": false
|
||||
},
|
||||
"ui": {
|
||||
"_value": true
|
||||
},
|
||||
"particle": {
|
||||
"_value": false
|
||||
},
|
||||
"physics": {
|
||||
"_value": false,
|
||||
"_option": "physics-ammo"
|
||||
},
|
||||
"physics-ammo": {
|
||||
"_value": false
|
||||
},
|
||||
"physics-cannon": {
|
||||
"_value": false
|
||||
},
|
||||
"physics-physx": {
|
||||
"_value": false
|
||||
},
|
||||
"physics-builtin": {
|
||||
"_value": false
|
||||
},
|
||||
"physics-2d": {
|
||||
"_value": true,
|
||||
"_option": "physics-2d-box2d"
|
||||
},
|
||||
"physics-2d-box2d": {
|
||||
"_value": false
|
||||
},
|
||||
"physics-2d-builtin": {
|
||||
"_value": false
|
||||
},
|
||||
"intersection-2d": {
|
||||
"_value": true
|
||||
},
|
||||
"primitive": {
|
||||
"_value": false
|
||||
},
|
||||
"profiler": {
|
||||
"_value": true
|
||||
},
|
||||
"occlusion-query": {
|
||||
"_value": false
|
||||
},
|
||||
"geometry-renderer": {
|
||||
"_value": false
|
||||
},
|
||||
"debug-renderer": {
|
||||
"_value": false
|
||||
},
|
||||
"particle-2d": {
|
||||
"_value": true
|
||||
},
|
||||
"audio": {
|
||||
"_value": true
|
||||
},
|
||||
"video": {
|
||||
"_value": true
|
||||
},
|
||||
"webview": {
|
||||
"_value": true
|
||||
},
|
||||
"tween": {
|
||||
"_value": true
|
||||
},
|
||||
"websocket": {
|
||||
"_value": false
|
||||
},
|
||||
"websocket-server": {
|
||||
"_value": false
|
||||
},
|
||||
"terrain": {
|
||||
"_value": false
|
||||
},
|
||||
"light-probe": {
|
||||
"_value": false
|
||||
},
|
||||
"tiled-map": {
|
||||
"_value": true
|
||||
},
|
||||
"spine": {
|
||||
"_value": true
|
||||
},
|
||||
"dragon-bones": {
|
||||
"_value": true
|
||||
},
|
||||
"marionette": {
|
||||
"_value": false
|
||||
},
|
||||
"custom-pipeline": {
|
||||
"_value": false
|
||||
}
|
||||
},
|
||||
"includeModules": [
|
||||
"2d",
|
||||
"animation",
|
||||
"audio",
|
||||
"base",
|
||||
"dragon-bones",
|
||||
"gfx-webgl",
|
||||
"gfx-webgl2",
|
||||
"intersection-2d",
|
||||
"particle-2d",
|
||||
"physics-2d-box2d",
|
||||
"profiler",
|
||||
"spine",
|
||||
"tiled-map",
|
||||
"tween",
|
||||
"ui",
|
||||
"video",
|
||||
"webview"
|
||||
],
|
||||
"noDeprecatedFeatures": {
|
||||
"value": false,
|
||||
"version": ""
|
||||
},
|
||||
"flags": {}
|
||||
}
|
||||
}
|
23
settings/v2/packages/information.json
Normal file
23
settings/v2/packages/information.json
Normal file
@ -0,0 +1,23 @@
|
||||
{
|
||||
"__version__": "1.0.1",
|
||||
"information": {
|
||||
"customSplash": {
|
||||
"id": "customSplash",
|
||||
"label": "customSplash",
|
||||
"enable": true,
|
||||
"customSplash": {
|
||||
"complete": false,
|
||||
"form": "https://creator-api.cocos.com/api/form/show?sid=fa6ec2019b107316262fad6f726e3d76"
|
||||
}
|
||||
},
|
||||
"removeSplash": {
|
||||
"id": "removeSplash",
|
||||
"label": "removeSplash",
|
||||
"enable": true,
|
||||
"removeSplash": {
|
||||
"complete": false,
|
||||
"form": "https://creator-api.cocos.com/api/form/show?sid=fa6ec2019b107316262fad6f726e3d76"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
3
settings/v2/packages/program.json
Normal file
3
settings/v2/packages/program.json
Normal file
@ -0,0 +1,3 @@
|
||||
{
|
||||
"__version__": "1.0.4"
|
||||
}
|
9
settings/v2/packages/project.json
Normal file
9
settings/v2/packages/project.json
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"__version__": "1.0.6",
|
||||
"general": {
|
||||
"designResolution": {
|
||||
"width": 750,
|
||||
"height": 1334
|
||||
}
|
||||
}
|
||||
}
|
9
tsconfig.json
Normal file
9
tsconfig.json
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
/* Base configuration. Do not edit this field. */
|
||||
"extends": "./temp/tsconfig.cocos.json",
|
||||
|
||||
/* Add your custom configuration here. */
|
||||
"compilerOptions": {
|
||||
"strict": false
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user