2022-12-13 17:21:04 +00:00
|
|
|
import { Component, Label, ProgressBar, _decorator } from "cc";
|
2022-12-21 13:08:49 +00:00
|
|
|
import { UIButton } from "../../Services/UI/Button/UIButton";
|
2023-01-12 14:50:21 +00:00
|
|
|
import { GameResult } from "../Game";
|
|
|
|
import { ItemManager } from "../Items/ItemManager";
|
|
|
|
import { ItemType } from "../Items/ItemType";
|
2022-12-21 13:08:49 +00:00
|
|
|
import { GameModalLauncher } from "../ModalWIndows/GameModalLauncher";
|
2022-11-28 10:49:16 +00:00
|
|
|
import { Player } from "../Unit/Player/Player";
|
2022-11-28 11:19:04 +00:00
|
|
|
import { UnitLevel } from "../Unit/UnitLevel";
|
|
|
|
|
2022-11-16 13:04:23 +00:00
|
|
|
const { ccclass, property } = _decorator;
|
|
|
|
|
|
|
|
@ccclass("GameUI")
|
|
|
|
export class GameUI extends Component {
|
|
|
|
@property(ProgressBar) private xpBar: ProgressBar;
|
2022-12-13 17:21:04 +00:00
|
|
|
@property(Label) private timeAliveText: Label;
|
2023-01-12 14:50:21 +00:00
|
|
|
@property(Label) private goldLabel: Label;
|
2022-12-21 13:08:49 +00:00
|
|
|
@property(UIButton) private pauseBtn: UIButton;
|
2022-11-16 13:04:23 +00:00
|
|
|
|
|
|
|
private playerLevel: UnitLevel;
|
2022-12-21 13:08:49 +00:00
|
|
|
private modalLauncher: GameModalLauncher;
|
2023-01-12 14:50:21 +00:00
|
|
|
private gameResult: GameResult;
|
2022-11-16 13:04:23 +00:00
|
|
|
|
2023-01-12 14:50:21 +00:00
|
|
|
public init(player: Player, modalLauncher: GameModalLauncher, itemManager: ItemManager, gameResult: GameResult): void {
|
2022-11-16 13:04:23 +00:00
|
|
|
this.playerLevel = player.Level;
|
2022-12-21 13:08:49 +00:00
|
|
|
this.modalLauncher = modalLauncher;
|
2023-01-12 14:50:21 +00:00
|
|
|
this.gameResult = gameResult;
|
2022-12-21 13:08:49 +00:00
|
|
|
|
2022-11-16 13:04:23 +00:00
|
|
|
this.playerLevel.XpAddedEvent.on(this.updateProgressBar, this);
|
|
|
|
this.playerLevel.LevelUpEvent.on(this.updateProgressBar, this);
|
2023-01-12 14:50:21 +00:00
|
|
|
|
|
|
|
itemManager.PickupEvent.on(this.tryUpdateGoldLabel, this);
|
|
|
|
|
2022-11-16 13:04:23 +00:00
|
|
|
this.xpBar.progress = 0;
|
2022-12-21 13:08:49 +00:00
|
|
|
|
|
|
|
this.pauseBtn.InteractedEvent.on(this.showPauseWindow, this);
|
2022-11-16 13:04:23 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
private updateProgressBar(): void {
|
|
|
|
this.xpBar.progress = this.playerLevel.XP / this.playerLevel.RequiredXP;
|
|
|
|
}
|
2022-12-13 17:21:04 +00:00
|
|
|
|
2023-01-12 14:50:21 +00:00
|
|
|
private tryUpdateGoldLabel(itemType: ItemType): void {
|
|
|
|
if (itemType !== ItemType.Gold) return;
|
|
|
|
|
|
|
|
this.goldLabel.string = this.gameResult.goldCoins.toString();
|
|
|
|
}
|
|
|
|
|
2022-12-21 13:08:49 +00:00
|
|
|
private showPauseWindow(): void {
|
|
|
|
console.log("Show pause window");
|
|
|
|
this.modalLauncher.showPauseModal();
|
|
|
|
}
|
|
|
|
|
2022-12-13 17:21:04 +00:00
|
|
|
public updateTimeAlive(timeAlive: number): void {
|
|
|
|
this.timeAliveText.string = `${Math.floor(timeAlive)}`;
|
|
|
|
}
|
2022-11-16 13:04:23 +00:00
|
|
|
}
|