JisolGame/JNFrame2/Logs/AssetImportWorker0-prev.log
DESKTOP-5RP3AKU\Jisol d56c133a75 提交
2024-10-14 03:07:34 +08:00

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9.9 KiB
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Using pre-set license
Built from '2022.3/china_unity/release' branch; Version is '2022.3.16f1c1 (2f3f1b3bde89) revision 3096347'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\APP\UnityEdit\2022.3.16f1c1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
D:/Jisol/JisolGame/JNFrame2
-logFile
Logs/AssetImportWorker0.log
-srvPort
51807
Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2
D:/Jisol/JisolGame/JNFrame2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [26720] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 2650891507 [EditorId] 2650891507 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [26720] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 2650891507 [EditorId] 2650891507 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
[Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers.
Refreshing native plugins compatible for Editor in 538.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.16f1c1 (2f3f1b3bde89)
[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
Vendor: NVIDIA
VRAM: 5996 MB
Driver: 31.0.15.5176
Initialize mono
Mono path[0] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Managed'
Mono path[1] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56616
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.030268 seconds.
- Loaded All Assemblies, in 0.799 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 396 ms
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.673 seconds
Domain Reload Profiling: 1462ms
BeginReloadAssembly (486ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (26ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (107ms)
LoadAllAssembliesAndSetupDomain (163ms)
LoadAssemblies (479ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (159ms)
TypeCache.Refresh (158ms)
TypeCache.ScanAssembly (147ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (673ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (632ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (507ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (2ms)
ProcessInitializeOnLoadAttributes (82ms)
ProcessInitializeOnLoadMethodAttributes (38ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.213 seconds
Refreshing native plugins compatible for Editor in 30.45 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.690 seconds
Domain Reload Profiling: 3889ms
BeginReloadAssembly (168ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (19ms)
RebuildCommonClasses (30ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (1923ms)
LoadAssemblies (1767ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (266ms)
TypeCache.Refresh (232ms)
TypeCache.ScanAssembly (212ms)
ScanForSourceGeneratedMonoScriptInfo (24ms)
ResolveRequiredComponents (8ms)
FinalizeReload (1691ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1547ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (28ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (73ms)
ProcessInitializeOnLoadAttributes (1394ms)
ProcessInitializeOnLoadMethodAttributes (27ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Refreshing native plugins compatible for Editor in 29.37 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 7041 Unused Serialized files (Serialized files now loaded: 0)
Unloading 139 unused Assets / (165.8 KB). Loaded Objects now: 7460.
Memory consumption went from 228.6 MB to 228.5 MB.
Total: 3.480300 ms (FindLiveObjects: 0.390400 ms CreateObjectMapping: 0.264600 ms MarkObjects: 2.579500 ms DeleteObjects: 0.244500 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
========================================================================
Received Import Request.
Time since last request: 676.237579 seconds.
path: Assets/Resources/WhiteMat.mat
artifactKey: Guid(633a83508c617534bb405e9fe3aacfc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/WhiteMat.mat using Guid(633a83508c617534bb405e9fe3aacfc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3f89a2a1610d3b4e6279325075661d1a') in 0.406260 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 1