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Using pre-set license
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Built from '2022.3/china_unity/release' branch; Version is '2022.3.16f1c1 (2f3f1b3bde89) revision 3096347'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
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C:\APP\UnityEdit\2022.3.16f1c1\Editor\Unity.exe
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-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
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D:/Jisol/JisolGame/JNFrame2
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-logFile
Logs/AssetImportWorker0.log
-srvPort
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51807
Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2
D:/Jisol/JisolGame/JNFrame2
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [26720] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 2650891507 [EditorId] 2650891507 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [26720] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 2650891507 [EditorId] 2650891507 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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[Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers.
Refreshing native plugins compatible for Editor in 538.95 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2022.3.16f1c1 (2f3f1b3bde89)
[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
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Vendor: NVIDIA
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VRAM: 5996 MB
Driver: 31.0.15.5176
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Initialize mono
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Mono path[0] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Managed'
Mono path[1] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56616
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Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.030268 seconds.
- Loaded All Assemblies, in 0.799 seconds
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
Android Extension - Scanning For ADB Devices 396 ms
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.673 seconds
Domain Reload Profiling: 1462ms
BeginReloadAssembly (486ms)
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ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (26ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (107ms)
LoadAllAssembliesAndSetupDomain (163ms)
LoadAssemblies (479ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (159ms)
TypeCache.Refresh (158ms)
TypeCache.ScanAssembly (147ms)
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ScanForSourceGeneratedMonoScriptInfo (0ms)
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ResolveRequiredComponents (0ms)
FinalizeReload (673ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (632ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (507ms)
SetLoadedEditorAssemblies (2ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (2ms)
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ProcessInitializeOnLoadAttributes (82ms)
ProcessInitializeOnLoadMethodAttributes (38ms)
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AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 2.213 seconds
Refreshing native plugins compatible for Editor in 30.45 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.690 seconds
Domain Reload Profiling: 3889ms
BeginReloadAssembly (168ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (19ms)
RebuildCommonClasses (30ms)
RebuildNativeTypeToScriptingClass (8ms)
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initialDomainReloadingComplete (69ms)
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LoadAllAssembliesAndSetupDomain (1923ms)
LoadAssemblies (1767ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (266ms)
TypeCache.Refresh (232ms)
TypeCache.ScanAssembly (212ms)
ScanForSourceGeneratedMonoScriptInfo (24ms)
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ResolveRequiredComponents (8ms)
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FinalizeReload (1691ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1547ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (28ms)
SetLoadedEditorAssemblies (3ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (73ms)
ProcessInitializeOnLoadAttributes (1394ms)
ProcessInitializeOnLoadMethodAttributes (27ms)
AfterProcessingInitializeOnLoad (23ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Refreshing native plugins compatible for Editor in 29.37 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 7041 Unused Serialized files (Serialized files now loaded: 0)
Unloading 139 unused Assets / (165.8 KB). Loaded Objects now: 7460.
Memory consumption went from 228.6 MB to 228.5 MB.
Total: 3.480300 ms (FindLiveObjects: 0.390400 ms CreateObjectMapping: 0.264600 ms MarkObjects: 2.579500 ms DeleteObjects: 0.244500 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
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custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
========================================================================
Received Import Request.
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Time since last request: 676.237579 seconds.
path: Assets/Resources/WhiteMat.mat
artifactKey: Guid(633a83508c617534bb405e9fe3aacfc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/WhiteMat.mat using Guid(633a83508c617534bb405e9fe3aacfc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3f89a2a1610d3b4e6279325075661d1a') in 0.406260 seconds
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Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 1