Using pre-set license Built from '2022.3/china_unity/release' branch; Version is '2022.3.16f1c1 (2f3f1b3bde89) revision 3096347'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\APP\UnityEdit\2022.3.16f1c1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath D:/Jisol/JisolGame/JNFrame2 -logFile Logs/AssetImportWorker0.log -srvPort 51807 Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2 D:/Jisol/JisolGame/JNFrame2 [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [26720] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 2650891507 [EditorId] 2650891507 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [26720] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 2650891507 [EditorId] 2650891507 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... [Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers. Refreshing native plugins compatible for Editor in 538.95 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.16f1c1 (2f3f1b3bde89) [Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520) Vendor: NVIDIA VRAM: 5996 MB Driver: 31.0.15.5176 Initialize mono Mono path[0] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Managed' Mono path[1] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56616 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.030268 seconds. - Loaded All Assemblies, in 0.799 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 396 ms Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.673 seconds Domain Reload Profiling: 1462ms BeginReloadAssembly (486ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (107ms) LoadAllAssembliesAndSetupDomain (163ms) LoadAssemblies (479ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (159ms) TypeCache.Refresh (158ms) TypeCache.ScanAssembly (147ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) FinalizeReload (673ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (632ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (507ms) SetLoadedEditorAssemblies (2ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (82ms) ProcessInitializeOnLoadMethodAttributes (38ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.213 seconds Refreshing native plugins compatible for Editor in 30.45 ms, found 3 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.690 seconds Domain Reload Profiling: 3889ms BeginReloadAssembly (168ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (19ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (69ms) LoadAllAssembliesAndSetupDomain (1923ms) LoadAssemblies (1767ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (266ms) TypeCache.Refresh (232ms) TypeCache.ScanAssembly (212ms) ScanForSourceGeneratedMonoScriptInfo (24ms) ResolveRequiredComponents (8ms) FinalizeReload (1691ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1547ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (28ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (73ms) ProcessInitializeOnLoadAttributes (1394ms) ProcessInitializeOnLoadMethodAttributes (27ms) AfterProcessingInitializeOnLoad (23ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Refreshing native plugins compatible for Editor in 29.37 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 7041 Unused Serialized files (Serialized files now loaded: 0) Unloading 139 unused Assets / (165.8 KB). Loaded Objects now: 7460. Memory consumption went from 228.6 MB to 228.5 MB. Total: 3.480300 ms (FindLiveObjects: 0.390400 ms CreateObjectMapping: 0.264600 ms MarkObjects: 2.579500 ms DeleteObjects: 0.244500 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> ======================================================================== Received Import Request. Time since last request: 676.237579 seconds. path: Assets/Resources/WhiteMat.mat artifactKey: Guid(633a83508c617534bb405e9fe3aacfc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Resources/WhiteMat.mat using Guid(633a83508c617534bb405e9fe3aacfc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3f89a2a1610d3b4e6279325075661d1a') in 0.406260 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 1