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Using pre-set license
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Built from '2022.3/staging' branch; Version is '2022.3.52f1 (1120fcb54228) revision 1122556'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
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C:\APP\UnityEdit\2022.3.52f1\Editor\Unity.exe
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D:/Jisol/JisolGame/JNFrame2
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-srvPort
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49159
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Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2
D:/Jisol/JisolGame/JNFrame2
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [40124] Target information:
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Player connection [40124] * "[IP] 192.168.31.216 [Port] 0 [Flags] 2 [Guid] 2961278100 [EditorId] 2961278100 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [40124] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [40124] Host joined alternative multi-casting on [225.0.0.222:34997]...
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[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
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Refreshing native plugins compatible for Editor in 52.38 ms, found 3 plugins.
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Initialize engine version: 2022.3.52f1 (1120fcb54228)
[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.52f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
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Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
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Vendor: NVIDIA
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VRAM: 5996 MB
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Initialize mono
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Mono path[0] = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/Managed'
Mono path[1] = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56940
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Registering precompiled unity dll's ...
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Register platform support module: C:/APP/UnityEdit/2022.3.52f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.008471 seconds.
- Loaded All Assemblies, in 0.316 seconds
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 365 ms
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Mono: successfully reloaded assembly
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========================================================================
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.898 seconds
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 14.12 ms, found 3 plugins.
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Package Manager log level set to [2]
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[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Unloading 5657 Unused Serialized files (Serialized files now loaded: 0)
Unloading 70 unused Assets / (201.6 KB). Loaded Objects now: 6176.
Memory consumption went from 198.2 MB to 198.0 MB.
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AssetImportParameters requested are different than current active one (requested -> active):
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========================================================================
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Caller must complete domain reload
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 11.59 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1700ms
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.7 KB). Loaded Objects now: 6191.
Memory consumption went from 195.6 MB to 195.5 MB.
Total: 13.367700 ms (FindLiveObjects: 0.291400 ms CreateObjectMapping: 0.166900 ms MarkObjects: 12.775900 ms DeleteObjects: 0.132400 ms)
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2024-11-24 19:33:12 +08:00
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========================================================================
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Received Prepare
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.735 seconds
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 14.18 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 2.095 seconds
Domain Reload Profiling: 2827ms
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initialDomainReloadingComplete (40ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Refreshing native plugins compatible for Editor in 14.59 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.7 KB). Loaded Objects now: 6206.
Memory consumption went from 195.6 MB to 195.5 MB.
Total: 16.393700 ms (FindLiveObjects: 0.333100 ms CreateObjectMapping: 0.214300 ms MarkObjects: 15.596500 ms DeleteObjects: 0.248400 ms)
2024-10-26 02:35:38 +08:00
Prepare: number of updated asset objects reloaded= 0
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custom:scripting/monoscript/fileName/TextMain.cs: 99b30676307407a31470945ebe7fe63f ->
custom:scripting/monoscript/fileName/EDBossDataSystem.cs: 2ae090dce01baf19f5f27e05aac8fea4 ->
custom:scripting/monoscript/fileName/EDEntityBasis.cs: f0e19090a78d34a67097010e0e273de8 ->
custom:scripting/monoscript/fileName/EDNodeLookup.cs: 8f032e437dd5bef6f5f6a9e756a364b9 ->
custom:scripting/monoscript/fileName/JNGSocket.cs: 5140b7a35dc2cda1f51e710217d80b18 ->
custom:scripting/monoscript/fileName/EDBoss.cs: a9a3e3069e8ac484eaa1db674a49d5a1 ->
custom:scripting/monoscript/fileName/VDPlayers.cs: ba00a1b4f9609434d73083339b631fe3 ->
custom:scripting/monoscript/fileName/EDContexts.cs: df300cacc9928b93ffa1d3f6c9d94bec -> cb84538f548c1c35d14d44bf0b6ac025
custom:scripting/monoscript/fileName/EDEntityComponent.cs: a01334268e8f6cc09593ffdf9cb9dc02 ->
custom:scripting/monoscript/fileName/EDPlayerController.cs: 83e7c7d6fbeb42397f3f10d01fea5ecb ->
custom:scripting/monoscript/fileName/DGBasisSystem.cs: 11d6ae4ce5991b20c3aebc27d7ce2b12 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:scripting/monoscript/fileName/DDataSystem.cs: e82963b578be93eeff169b89a6617057 -> 67bbe3d731b876c6ced8e5f1d316a965
custom:scripting/monoscript/fileName/EDNodeDataSystem.cs: b60fefd7029f35bf5b6334de07866539 ->
custom:scripting/monoscript/fileName/JNGClientGroup.cs: ab3cf5b287a97bd9abb6a7505f2a6fe0 ->
custom:scripting/monoscript/fileName/GActionMessage.cs: 4455d3c1829109f7a3047931b0d663fd ->
custom:scripting/monoscript/fileName/EDNodeContext.cs: cba7ddef3f48428737cf9c42153cf548 ->
custom:scripting/monoscript/fileName/VDBoss.cs: 516c62431e23f23658d5381c89d3089f ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:scripting/monoscript/fileName/JNGResService.cs: baba35f4fa0bbdeaa88b44d9b195daf4 -> 9e7106a993eb68b8dc8732256bb23028
custom:scripting/monoscript/fileName/VDNodes.cs: eef33b909acbf17808a03473f4fce5cb ->
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========================================================================
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Received Prepare
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.638 seconds
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Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 13.01 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.192 seconds
Domain Reload Profiling: 1826ms
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 18.00 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-11-24 19:33:12 +08:00
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.6 KB). Loaded Objects now: 6221.
Memory consumption went from 195.6 MB to 195.5 MB.
Total: 15.773900 ms (FindLiveObjects: 0.317400 ms CreateObjectMapping: 0.245800 ms MarkObjects: 15.015400 ms DeleteObjects: 0.194100 ms)
2024-10-26 02:35:38 +08:00
Prepare: number of updated asset objects reloaded= 0
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custom:scripting/monoscript/fileName/JNGGame.cs: 3bbf70d605a4a05c790931a6be375d4a ->
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custom:scripting/monoscript/fileName/JNGClient.cs: c13623cf61789b3fba53a1bcefbb0aad ->
custom:scripting/monoscript/fileName/Main.cs: 5e162ac4e40bbffe223d9972da0ae262 -> 049d37b087d5f59e7aa3c98daca373b3
custom:scripting/monoscript/fileName/EDPlayerLookup.cs: da4f38db4f8d929d03dd792a44a113e9 ->
custom:scripting/monoscript/fileName/DViewSystem.cs: 1ccd95f6d4f4d0311a91f5e51a848038 -> 52d7bc48629a7b1d3c5ab1c1ee9d696c
2024-10-26 02:35:38 +08:00
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custom:scripting/monoscript/fileName/IDWorld.cs: 42b0ab4209ccecf4956917b1a04ade41 ->
custom:scripting/monoscript/fileName/IDPlayer.cs: 6bdb4a8091ec66c228dae00a0140824d ->
custom:scripting/monoscript/fileName/DWorldSystem.cs: e0508dcb9b2bb5bc4a11ecc9fee7ce99 -> 707695998ee0eec21f3ced8d44aa897e
custom:scripting/monoscript/fileName/EDNode.cs: dfffe6300957f5cf492368a5245546cc ->
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custom:scripting/monoscript/fileName/MapVisualize.cs: 3cf34a52e9d13580889ab46a90003d89 ->
custom:scripting/monoscript/fileName/IDPlayer2.cs: a5edc58ba388fd1cc98b8fee4fa64742 ->
custom:scripting/monoscript/fileName/GEvent.cs: 817f438cb34f10d29fe6decae75e4b8f ->
custom:scripting/monoscript/fileName/GDataBaseSystem.cs: d057927d8a65567cf707b797fab017e4 ->
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custom:scripting/monoscript/fileName/DInputSystem.cs: d1e3602be1134bb86c23b1323fcd7852 -> 31f257deae8bd337cdd002df18d74722
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:scripting/monoscript/fileName/JNGTileClientSystem.cs: 5f310f5a34dad773958a8a8bfd482dd0 ->
custom:scripting/monoscript/fileName/GAPI.cs: 6ff4d91d6287d074bcf9c861e49e1a48 ->
custom:scripting/monoscript/fileName/EDBossContext.cs: 16f13aebee46cbf95694d4dd559500cb ->
custom:scripting/monoscript/fileName/JNGTileSlaveServerSystem.cs: b53e51ec0f07636a4e8e8bb22dab44f7 ->
custom:scripting/monoscript/fileName/JNGServer.Game.cs: 643ff5276218d751dc9164fa0bef96d4 ->
custom:scripting/monoscript/fileName/DApplicationDemo.cs: 15b8651406b3d5179e8871374a4de6d0 ->
custom:scripting/monoscript/fileName/JNGServer.cs: 643ff5276218d751dc9164fa0bef96d4 ->
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custom:scripting/monoscript/fileName/VDEntityBasis.cs: 90647cc400823b41df847a6cbfc29026 ->
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custom:scripting/monoscript/fileName/JNGTileClient.cs: 624da48bb6c89d3a722cf0620527a131 ->
custom:scripting/monoscript/fileName/DMainUI.cs: e6bb0d318716b5b1f7c96e5fc6544a14 ->
custom:scripting/monoscript/fileName/EDMoveComponent.cs: ba01365c88af5daec4f01dec11b1ce3e ->
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custom:scripting/monoscript/fileName/JNGStateServerSystem.cs: 4c7199618e34966be974a0aa276c9700 ->
custom:scripting/monoscript/fileName/EDBossLookup.cs: 8ca9e13ff85795b352a77a67696b0787 ->
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custom:scripting/monoscript/fileName/TextMain.cs: 99b30676307407a31470945ebe7fe63f ->
custom:scripting/monoscript/fileName/EDBossDataSystem.cs: 2ae090dce01baf19f5f27e05aac8fea4 ->
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custom:scripting/monoscript/fileName/VDPlayers.cs: ba00a1b4f9609434d73083339b631fe3 ->
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custom:scripting/monoscript/fileName/EDEntityComponent.cs: a01334268e8f6cc09593ffdf9cb9dc02 ->
custom:scripting/monoscript/fileName/EDPlayerController.cs: 83e7c7d6fbeb42397f3f10d01fea5ecb ->
custom:scripting/monoscript/fileName/DGBasisSystem.cs: 11d6ae4ce5991b20c3aebc27d7ce2b12 ->
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2024-11-24 19:33:12 +08:00
custom:scripting/monoscript/fileName/DDataSystem.cs: e82963b578be93eeff169b89a6617057 -> 67bbe3d731b876c6ced8e5f1d316a965
custom:scripting/monoscript/fileName/EDNodeDataSystem.cs: b60fefd7029f35bf5b6334de07866539 ->
custom:scripting/monoscript/fileName/JNGClientGroup.cs: ab3cf5b287a97bd9abb6a7505f2a6fe0 ->
custom:scripting/monoscript/fileName/GActionMessage.cs: 4455d3c1829109f7a3047931b0d663fd ->
custom:scripting/monoscript/fileName/EDNodeContext.cs: cba7ddef3f48428737cf9c42153cf548 ->
custom:scripting/monoscript/fileName/VDBoss.cs: 516c62431e23f23658d5381c89d3089f ->
2024-10-26 02:35:38 +08:00
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:scripting/monoscript/fileName/JNGResService.cs: baba35f4fa0bbdeaa88b44d9b195daf4 -> 9e7106a993eb68b8dc8732256bb23028
custom:scripting/monoscript/fileName/VDNodes.cs: eef33b909acbf17808a03473f4fce5cb ->
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========================================================================
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Received Prepare
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.509 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 15.26 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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2024-11-24 19:33:12 +08:00
- Finished resetting the current domain, in 1.243 seconds
Domain Reload Profiling: 1751ms
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2024-11-24 19:33:12 +08:00
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2024-11-24 19:33:12 +08:00
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2024-11-24 19:33:12 +08:00
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-24 19:33:12 +08:00
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2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-11-24 19:33:12 +08:00
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.7 KB). Loaded Objects now: 6236.
Memory consumption went from 195.7 MB to 195.5 MB.
Total: 16.474400 ms (FindLiveObjects: 0.335200 ms CreateObjectMapping: 0.225300 ms MarkObjects: 15.751100 ms DeleteObjects: 0.161600 ms)
2024-10-26 02:35:38 +08:00
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2024-11-24 19:33:12 +08:00
custom:scripting/monoscript/fileName/JNGGame.cs: 3bbf70d605a4a05c790931a6be375d4a ->
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custom:scripting/monoscript/fileName/JNGClient.cs: c13623cf61789b3fba53a1bcefbb0aad ->
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custom:scripting/monoscript/fileName/EDPlayerLookup.cs: da4f38db4f8d929d03dd792a44a113e9 ->
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========================================================================
Received Prepare
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.515 seconds
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 21.43 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.257 seconds
Domain Reload Profiling: 1770ms
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initialDomainReloadingComplete (35ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Refreshing native plugins compatible for Editor in 19.93 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.7 KB). Loaded Objects now: 6251.
Memory consumption went from 195.6 MB to 195.4 MB.
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Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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========================================================================
Received Import Request.
Time since last request: 264395.172832 seconds.
path: Assets/Scripts/Samples/Game
artifactKey: Guid(583229ce882543bf92f0ed6cd2368bbc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Samples/Game using Guid(583229ce882543bf92f0ed6cd2368bbc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: '2f686e3291480b15115d3ec7dc608621') in 0.002853 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 4.689083 seconds.
path: Assets/Scripts/Samples/AppGame
artifactKey: Guid(41060d2abb6c4d7da402a2344b4ffcf9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Samples/AppGame using Guid(41060d2abb6c4d7da402a2344b4ffcf9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: '30c8aa16a34aa8dcd91b2c603f6b79cc') in 0.000422 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 42.086696 seconds.
path: Assets/Scripts/Samples/TextMain.cs
artifactKey: Guid(870a0b4c0dd966a4e8d4036ec0ef5a81) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Samples/TextMain.cs using Guid(870a0b4c0dd966a4e8d4036ec0ef5a81) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: '111ed83415cfec50fc99c42900cca948') in 0.000402 seconds
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========================================================================
Received Import Request.
Time since last request: 10.547508 seconds.
path: Assets/Scripts/Samples/Samples.asmdef
artifactKey: Guid(6d70bd6fbbacf504c963523eea75777a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/Samples/Samples.asmdef using Guid(6d70bd6fbbacf504c963523eea75777a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
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========================================================================
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Caller must complete domain reload
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 39.94 ms, found 3 plugins.
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[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 53 unused Assets / (173.6 KB). Loaded Objects now: 6266.
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========================================================================
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 21.66 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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2024-11-24 19:33:12 +08:00
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:scripting/monoscript/fileName/DDataSystem.cs: 8e0daa205fd7caea7d7772fc95d55593 -> 67bbe3d731b876c6ced8e5f1d316a965
custom:scripting/monoscript/fileName/EDNodeDataSystem.cs: 543a82a24359408cc0445bd2acd81bf3 ->
custom:scripting/monoscript/fileName/JNGClientGroup.cs: 0e09a12fe493ed941092c19120f692a3 ->
custom:scripting/monoscript/fileName/GActionMessage.cs: 8b9081235a2e8402a8a7f7000dac6369 ->
custom:scripting/monoscript/fileName/EDNodeContext.cs: 81ca0500057b4fe14e4a507e5d19ca41 ->
custom:scripting/monoscript/fileName/VDBoss.cs: 6c2cb9700c23f57b2aaadcaa3c144aa6 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:scripting/monoscript/fileName/JNGResService.cs: 3d17041eb5698bc00f3c11584c65a2d8 -> 9e7106a993eb68b8dc8732256bb23028
custom:scripting/monoscript/fileName/VDNodes.cs: 63861e5e948d6934643a93c00e6d7788 ->
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.758 seconds
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 14.47 ms, found 3 plugins.
2024-11-15 19:21:14 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-24 19:33:12 +08:00
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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Memory consumption went from 195.8 MB to 195.7 MB.
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Prepare: number of updated asset objects reloaded= 0
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custom:scripting/monoscript/fileName/EDPlayerLookup.cs: 5a90d2c8376136a38060e445dfc668cd ->
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custom:scripting/monoscript/fileName/DWorldSystem.cs: 4c97b615f9fcbb5c2cbbeb82bffbd50a -> 707695998ee0eec21f3ced8d44aa897e
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custom:scripting/monoscript/fileName/EDNodeContext.cs: 81ca0500057b4fe14e4a507e5d19ca41 ->
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.558 seconds
2024-11-15 19:21:14 +08:00
Native extension for WindowsStandalone target not found
Native extension for Android target not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 16.52 ms, found 3 plugins.
2024-11-15 19:21:14 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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2024-11-24 19:33:12 +08:00
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-24 19:33:12 +08:00
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.511 seconds
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 18.65 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
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(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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========================================================================
Received Import Request.
Time since last request: 63.359114 seconds.
path: Assets/Resources/Samples/Scenes/JNFrame.unity
artifactKey: Guid(dfb6c0b6af52f544dbc763f9daab071a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
Received Import Request.
Time since last request: 3.059566 seconds.
path: Assets/Resources/Samples/Scenes/Main.unity
artifactKey: Guid(d28ea899f74501546b3ae5d2f2da9ab5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
Received Import Request.
Time since last request: 3.754610 seconds.
path: Assets/Resources/Samples/Scenes/JNFrame
artifactKey: Guid(78cc60b874c7c4b4c9026456008778de) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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Time since last request: 0.032503 seconds.
path: Assets/Resources/Samples/Scenes/JNFrame/NavMesh-Map.asset
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2024-11-15 19:21:14 +08:00
========================================================================
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- Loaded All Assemblies, in 0.488 seconds
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 20.17 ms, found 3 plugins.
2024-11-15 19:21:14 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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2024-11-24 19:33:12 +08:00
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========================================================================
Received Prepare
Caller must complete domain reload
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- Loaded All Assemblies, in 0.569 seconds
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 12.64 ms, found 3 plugins.
2024-11-15 19:21:14 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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2024-11-24 19:33:12 +08:00
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custom:scripting/monoscript/fileName/GAPI.cs: 187485041ecfe5b03f348486bc66aa46 ->
custom:scripting/monoscript/fileName/EDBossContext.cs: 6e92648b59c8bd387f0e49d2dc19dacd ->
custom:scripting/monoscript/fileName/JNGTileSlaveServerSystem.cs: 720dc20d2e633d19d68658152302e08b ->
custom:scripting/monoscript/fileName/JNGServer.Game.cs: 8abc47882888af1c84f32bf69b72750e ->
custom:scripting/monoscript/fileName/DApplicationDemo.cs: 15b8651406b3d5179e8871374a4de6d0 ->
custom:scripting/monoscript/fileName/JNGServer.cs: 8abc47882888af1c84f32bf69b72750e ->
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custom:scripting/monoscript/fileName/JNGTileServerSystem.cs: 50dab08d9598ddd0f431be8d37ab82c6 ->
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custom:scripting/monoscript/fileName/JNGTileClient.cs: dc4466c0ef7059f763001a312488c61f ->
custom:scripting/monoscript/fileName/DMainUI.cs: 409f20ee34d7d426ad12446e8e7b7502 ->
custom:scripting/monoscript/fileName/EDMoveComponent.cs: 0bb389dfafde0b36fd2a1e73c9b5e2e7 ->
custom:scripting/monoscript/fileName/DBossSystem.cs: c311bbcf95305faa0d26a3a0406a37d5 ->
custom:scripting/monoscript/fileName/JNGStateServerSystem.cs: aac999ffa893e72af1c0bf7e43ea3e27 ->
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custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22
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custom:scripting/monoscript/fileName/EDBossLookup.cs: 971fa3c547b589652505637b1a7bec02 ->
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custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093
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custom:scripting/monoscript/fileName/EDPlayer.cs: a3da6c8649eb0f04aa1c5c771e53cf99 ->
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custom:scripting/monoscript/fileName/EDPlayerDataSystem.cs: 5985af6ec7523f3ebacde9bd894b49a9 ->
custom:scripting/monoscript/fileName/App.cs: a179f25f95bfd4796a7209a25d3c3b83 -> 28c21c3878d704af90e952790a0a33c3
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:scripting/monoscript/fileName/JNGFrameSystem.cs: 4688299d3c42d30885707e33069b8e74 ->
custom:scripting/monoscript/fileName/EDBossController.cs: bc1467fdc3ceded3d7bb5a0055005f62 ->
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custom:scripting/monoscript/fileName/DApplication.cs: 26bab243cd03f733e71f3f9183027cdd ->
custom:scripting/monoscript/fileName/TextMain.cs: 86143bcd4db5fc868245a9b4bfbabcc1 ->
custom:scripting/monoscript/fileName/EDBossDataSystem.cs: 4f38a2b74cd624e3bab75f33a9b711f4 ->
custom:scripting/monoscript/fileName/EDEntityBasis.cs: f65bc1d093228a16be696b9767d1399c ->
custom:scripting/monoscript/fileName/EDNodeLookup.cs: 7ae593a73a97c4efbe7ac3d4fc2c6bc1 ->
custom:scripting/monoscript/fileName/JNGSocket.cs: 32edf72e1a66f483c516057eae4321b3 ->
custom:scripting/monoscript/fileName/EDBoss.cs: 27fcf873cfb2a3370f78af3e29077761 ->
custom:scripting/monoscript/fileName/VDPlayers.cs: 90323eefcae2ca762b1e53ebaedbb246 ->
custom:scripting/monoscript/fileName/EDContexts.cs: 9f53db9eb9993afb30e7ab030ceacc4f -> cb84538f548c1c35d14d44bf0b6ac025
custom:scripting/monoscript/fileName/EDEntityComponent.cs: 3dd66f2187bbfde6776d92e2f7fa1468 ->
custom:scripting/monoscript/fileName/EDPlayerController.cs: 0b21388ba4836a76e2f855f6c23b7dbd ->
custom:scripting/monoscript/fileName/DGBasisSystem.cs: 20ad7f736f98819932a46492e37ba8c1 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:scripting/monoscript/fileName/DDataSystem.cs: 8e0daa205fd7caea7d7772fc95d55593 -> 67bbe3d731b876c6ced8e5f1d316a965
custom:scripting/monoscript/fileName/EDNodeDataSystem.cs: 543a82a24359408cc0445bd2acd81bf3 ->
custom:scripting/monoscript/fileName/JNGClientGroup.cs: 0e09a12fe493ed941092c19120f692a3 ->
custom:scripting/monoscript/fileName/GActionMessage.cs: 8b9081235a2e8402a8a7f7000dac6369 ->
custom:scripting/monoscript/fileName/EDNodeContext.cs: 81ca0500057b4fe14e4a507e5d19ca41 ->
custom:scripting/monoscript/fileName/VDBoss.cs: 6c2cb9700c23f57b2aaadcaa3c144aa6 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace
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custom:scripting/monoscript/fileName/JNGResService.cs: 3d17041eb5698bc00f3c11584c65a2d8 -> 9e7106a993eb68b8dc8732256bb23028
custom:scripting/monoscript/fileName/VDNodes.cs: 63861e5e948d6934643a93c00e6d7788 ->
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.488 seconds
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 12.03 ms, found 3 plugins.
2024-11-15 19:21:14 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1521ms
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initialDomainReloadingComplete (33ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 13.61 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 53 unused Assets / (173.7 KB). Loaded Objects now: 6372.
Memory consumption went from 195.9 MB to 195.7 MB.
Total: 13.023500 ms (FindLiveObjects: 0.314800 ms CreateObjectMapping: 0.178500 ms MarkObjects: 12.390200 ms DeleteObjects: 0.138800 ms)
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Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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custom:scripting/monoscript/fileName/JNGGame.cs: dfda2fcf487bccc6272c685bbeaed17a ->
custom:scripting/monoscript/fileName/DMapSystem.cs: 7aa3facd63a280be44949333bdb685e7 ->
custom:scripting/precompiled-assembly-types:Samples: ff0781553bbbfe91417d45e3f4753aa7 ->
custom:scripting/monoscript/fileName/JNGClient.cs: f0077a0d910bf2d74f6a39359b122332 ->
custom:scripting/monoscript/fileName/Main.cs: d551b0e32c62c8f95d4ec36c22be3e50 -> 049d37b087d5f59e7aa3c98daca373b3
custom:scripting/monoscript/fileName/EDPlayerLookup.cs: 5a90d2c8376136a38060e445dfc668cd ->
custom:scripting/monoscript/fileName/DViewSystem.cs: 728e026d83627e3e98274b6b5f79b9e2 -> 52d7bc48629a7b1d3c5ab1c1ee9d696c
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:scripting/monoscript/fileName/IDWorld.cs: 76506e8528233f0f606cbd4f43754528 ->
custom:scripting/monoscript/fileName/IDPlayer.cs: fc06c49087481b766af5746270633c00 ->
custom:scripting/monoscript/fileName/DWorldSystem.cs: 4c97b615f9fcbb5c2cbbeb82bffbd50a -> 707695998ee0eec21f3ced8d44aa897e
custom:scripting/monoscript/fileName/EDNode.cs: 817d1f694368052369921a040bba860a ->
custom:scripting/monoscript/fileName/EDPlayerContext.cs: 57c05866f79aad8672e00fe9376297ad ->
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custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
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custom:scripting/monoscript/fileName/MapVisualize.cs: 862f27afd9d6f75d3d892c02220f48b1 ->
custom:scripting/monoscript/fileName/IDPlayer2.cs: a7a3e54ed5ee96bef0b2143eb2ac25d8 ->
custom:scripting/monoscript/fileName/GEvent.cs: c1133fb9ba88d96b8350f0713a579c43 ->
custom:scripting/monoscript/fileName/GDataBaseSystem.cs: 17b01992c018302ec8629f65e85eb824 ->
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:scripting/monoscript/fileName/DInputSystem.cs: 49195b0e29efd7bdf46daeba7d44ca9f -> 31f257deae8bd337cdd002df18d74722
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:scripting/monoscript/fileName/JNGTileClientSystem.cs: e4cd31977aed7a4df32033ec9366661e ->
custom:scripting/monoscript/fileName/GAPI.cs: 187485041ecfe5b03f348486bc66aa46 ->
custom:scripting/monoscript/fileName/EDBossContext.cs: 6e92648b59c8bd387f0e49d2dc19dacd ->
custom:scripting/monoscript/fileName/JNGTileSlaveServerSystem.cs: 720dc20d2e633d19d68658152302e08b ->
custom:scripting/monoscript/fileName/JNGServer.Game.cs: 8abc47882888af1c84f32bf69b72750e ->
custom:scripting/monoscript/fileName/DApplicationDemo.cs: 15b8651406b3d5179e8871374a4de6d0 ->
custom:scripting/monoscript/fileName/JNGServer.cs: 8abc47882888af1c84f32bf69b72750e ->
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custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e ->
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custom:scripting/monoscript/fileName/DPlayerSystem.cs: 55404603972c50af3ab2375588f657e7 ->
custom:scripting/monoscript/fileName/VDEntityBasis.cs: 90647cc400823b41df847a6cbfc29026 ->
custom:scripting/monoscript/fileName/JNGTileServerSystem.cs: 50dab08d9598ddd0f431be8d37ab82c6 ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:scripting/monoscript/fileName/JNGTileClient.cs: dc4466c0ef7059f763001a312488c61f ->
custom:scripting/monoscript/fileName/DMainUI.cs: 409f20ee34d7d426ad12446e8e7b7502 ->
custom:scripting/monoscript/fileName/EDMoveComponent.cs: 0bb389dfafde0b36fd2a1e73c9b5e2e7 ->
custom:scripting/monoscript/fileName/DBossSystem.cs: c311bbcf95305faa0d26a3a0406a37d5 ->
custom:scripting/monoscript/fileName/JNGStateServerSystem.cs: aac999ffa893e72af1c0bf7e43ea3e27 ->
2024-11-15 19:21:14 +08:00
custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22
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custom:scripting/monoscript/fileName/EDBossLookup.cs: 971fa3c547b589652505637b1a7bec02 ->
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custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093
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custom:scripting/monoscript/fileName/EDPlayer.cs: a3da6c8649eb0f04aa1c5c771e53cf99 ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:scripting/monoscript/fileName/EDPlayerDataSystem.cs: 5985af6ec7523f3ebacde9bd894b49a9 ->
custom:scripting/monoscript/fileName/App.cs: a179f25f95bfd4796a7209a25d3c3b83 -> 28c21c3878d704af90e952790a0a33c3
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:scripting/monoscript/fileName/JNGFrameSystem.cs: 4688299d3c42d30885707e33069b8e74 ->
custom:scripting/monoscript/fileName/EDBossController.cs: bc1467fdc3ceded3d7bb5a0055005f62 ->
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custom:scripting/monoscript/fileName/DApplication.cs: 26bab243cd03f733e71f3f9183027cdd ->
custom:scripting/monoscript/fileName/TextMain.cs: 86143bcd4db5fc868245a9b4bfbabcc1 ->
custom:scripting/monoscript/fileName/EDBossDataSystem.cs: 4f38a2b74cd624e3bab75f33a9b711f4 ->
custom:scripting/monoscript/fileName/EDEntityBasis.cs: f65bc1d093228a16be696b9767d1399c ->
custom:scripting/monoscript/fileName/EDNodeLookup.cs: 7ae593a73a97c4efbe7ac3d4fc2c6bc1 ->
custom:scripting/monoscript/fileName/JNGSocket.cs: 32edf72e1a66f483c516057eae4321b3 ->
custom:scripting/monoscript/fileName/EDBoss.cs: 27fcf873cfb2a3370f78af3e29077761 ->
custom:scripting/monoscript/fileName/VDPlayers.cs: 90323eefcae2ca762b1e53ebaedbb246 ->
custom:scripting/monoscript/fileName/EDContexts.cs: 9f53db9eb9993afb30e7ab030ceacc4f -> cb84538f548c1c35d14d44bf0b6ac025
custom:scripting/monoscript/fileName/EDEntityComponent.cs: 3dd66f2187bbfde6776d92e2f7fa1468 ->
custom:scripting/monoscript/fileName/EDPlayerController.cs: 0b21388ba4836a76e2f855f6c23b7dbd ->
custom:scripting/monoscript/fileName/DGBasisSystem.cs: 20ad7f736f98819932a46492e37ba8c1 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:scripting/monoscript/fileName/DDataSystem.cs: 8e0daa205fd7caea7d7772fc95d55593 -> 67bbe3d731b876c6ced8e5f1d316a965
custom:scripting/monoscript/fileName/EDNodeDataSystem.cs: 543a82a24359408cc0445bd2acd81bf3 ->
custom:scripting/monoscript/fileName/JNGClientGroup.cs: 0e09a12fe493ed941092c19120f692a3 ->
custom:scripting/monoscript/fileName/GActionMessage.cs: 8b9081235a2e8402a8a7f7000dac6369 ->
custom:scripting/monoscript/fileName/EDNodeContext.cs: 81ca0500057b4fe14e4a507e5d19ca41 ->
custom:scripting/monoscript/fileName/VDBoss.cs: 6c2cb9700c23f57b2aaadcaa3c144aa6 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace
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custom:scripting/monoscript/fileName/JNGResService.cs: 3d17041eb5698bc00f3c11584c65a2d8 -> 9e7106a993eb68b8dc8732256bb23028
custom:scripting/monoscript/fileName/VDNodes.cs: 63861e5e948d6934643a93c00e6d7788 ->
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.500 seconds
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 15.94 ms, found 3 plugins.
2024-11-15 19:21:14 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.252 seconds
Domain Reload Profiling: 1750ms
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initialDomainReloadingComplete (30ms)
LoadAllAssembliesAndSetupDomain (288ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Refreshing native plugins compatible for Editor in 15.10 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 53 unused Assets / (173.6 KB). Loaded Objects now: 6387.
Memory consumption went from 195.9 MB to 195.7 MB.
Total: 14.997700 ms (FindLiveObjects: 0.612700 ms CreateObjectMapping: 0.229700 ms MarkObjects: 13.968100 ms DeleteObjects: 0.186000 ms)
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Prepare: number of updated asset objects reloaded= 0
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2024-11-15 19:21:14 +08:00
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custom:scripting/monoscript/fileName/DBossSystem.cs: c311bbcf95305faa0d26a3a0406a37d5 ->
custom:scripting/monoscript/fileName/JNGStateServerSystem.cs: aac999ffa893e72af1c0bf7e43ea3e27 ->
2024-11-15 19:21:14 +08:00
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2024-11-24 19:33:12 +08:00
custom:scripting/monoscript/fileName/EDBossLookup.cs: 971fa3c547b589652505637b1a7bec02 ->
2024-11-15 19:21:14 +08:00
custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093
2024-11-24 19:33:12 +08:00
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2024-11-15 19:21:14 +08:00
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custom:scripting/monoscript/fileName/TextMain.cs: 86143bcd4db5fc868245a9b4bfbabcc1 ->
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custom:scripting/monoscript/fileName/EDEntityComponent.cs: 3dd66f2187bbfde6776d92e2f7fa1468 ->
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2024-11-24 19:33:12 +08:00
custom:scripting/monoscript/fileName/DDataSystem.cs: 8e0daa205fd7caea7d7772fc95d55593 -> 67bbe3d731b876c6ced8e5f1d316a965
custom:scripting/monoscript/fileName/EDNodeDataSystem.cs: 543a82a24359408cc0445bd2acd81bf3 ->
custom:scripting/monoscript/fileName/JNGClientGroup.cs: 0e09a12fe493ed941092c19120f692a3 ->
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2024-11-15 19:21:14 +08:00
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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2024-11-24 19:33:12 +08:00
custom:scripting/monoscript/fileName/JNGResService.cs: 3d17041eb5698bc00f3c11584c65a2d8 -> 9e7106a993eb68b8dc8732256bb23028
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2024-11-15 19:21:14 +08:00
========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.509 seconds
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 16.35 ms, found 3 plugins.
2024-11-15 19:21:14 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.223 seconds
Domain Reload Profiling: 1729ms
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RebuildCommonClasses (23ms)
RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (34ms)
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LoadAllAssembliesAndSetupDomain (291ms)
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2024-11-15 19:21:14 +08:00
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AwakeInstancesAfterBackupRestoration (7ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 13.50 ms, found 3 plugins.
2024-11-15 19:21:14 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
2024-11-24 19:33:12 +08:00
Unloading 53 unused Assets / (173.7 KB). Loaded Objects now: 6402.
Memory consumption went from 195.8 MB to 195.7 MB.
Total: 15.162100 ms (FindLiveObjects: 0.732800 ms CreateObjectMapping: 0.273200 ms MarkObjects: 14.010500 ms DeleteObjects: 0.144000 ms)
2024-11-15 19:21:14 +08:00
Prepare: number of updated asset objects reloaded= 0
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2024-11-24 19:33:12 +08:00
custom:scripting/monoscript/fileName/JNGGame.cs: dfda2fcf487bccc6272c685bbeaed17a ->
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custom:scripting/monoscript/fileName/JNGTileClientSystem.cs: e4cd31977aed7a4df32033ec9366661e ->
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custom:scripting/monoscript/fileName/JNGServer.cs: 8abc47882888af1c84f32bf69b72750e ->
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custom:scripting/monoscript/fileName/JNGTileServerSystem.cs: 50dab08d9598ddd0f431be8d37ab82c6 ->
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custom:scripting/monoscript/fileName/JNGTileClient.cs: dc4466c0ef7059f763001a312488c61f ->
custom:scripting/monoscript/fileName/DMainUI.cs: 409f20ee34d7d426ad12446e8e7b7502 ->
custom:scripting/monoscript/fileName/EDMoveComponent.cs: 0bb389dfafde0b36fd2a1e73c9b5e2e7 ->
custom:scripting/monoscript/fileName/DBossSystem.cs: c311bbcf95305faa0d26a3a0406a37d5 ->
custom:scripting/monoscript/fileName/JNGStateServerSystem.cs: aac999ffa893e72af1c0bf7e43ea3e27 ->
2024-11-15 19:21:14 +08:00
custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22
2024-11-24 19:33:12 +08:00
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custom:scripting/monoscript/fileName/TextMain.cs: 86143bcd4db5fc868245a9b4bfbabcc1 ->
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custom:scripting/monoscript/fileName/VDPlayers.cs: 90323eefcae2ca762b1e53ebaedbb246 ->
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custom:scripting/monoscript/fileName/DDataSystem.cs: 8e0daa205fd7caea7d7772fc95d55593 -> 67bbe3d731b876c6ced8e5f1d316a965
custom:scripting/monoscript/fileName/EDNodeDataSystem.cs: 543a82a24359408cc0445bd2acd81bf3 ->
custom:scripting/monoscript/fileName/JNGClientGroup.cs: 0e09a12fe493ed941092c19120f692a3 ->
custom:scripting/monoscript/fileName/GActionMessage.cs: 8b9081235a2e8402a8a7f7000dac6369 ->
custom:scripting/monoscript/fileName/EDNodeContext.cs: 81ca0500057b4fe14e4a507e5d19ca41 ->
custom:scripting/monoscript/fileName/VDBoss.cs: 6c2cb9700c23f57b2aaadcaa3c144aa6 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace
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custom:scripting/monoscript/fileName/JNGResService.cs: 3d17041eb5698bc00f3c11584c65a2d8 -> 9e7106a993eb68b8dc8732256bb23028
custom:scripting/monoscript/fileName/VDNodes.cs: 63861e5e948d6934643a93c00e6d7788 ->
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.484 seconds
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 15.67 ms, found 3 plugins.
2024-11-15 19:21:14 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Domain Reload Profiling: 1766ms
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 12.98 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 53 unused Assets / (173.6 KB). Loaded Objects now: 6417.
Memory consumption went from 195.9 MB to 195.7 MB.
Total: 15.719900 ms (FindLiveObjects: 0.343200 ms CreateObjectMapping: 0.230700 ms MarkObjects: 14.968100 ms DeleteObjects: 0.176700 ms)
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custom:scripting/monoscript/fileName/JNGGame.cs: dfda2fcf487bccc6272c685bbeaed17a ->
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custom:scripting/monoscript/fileName/DWorldSystem.cs: 4c97b615f9fcbb5c2cbbeb82bffbd50a -> 707695998ee0eec21f3ced8d44aa897e
custom:scripting/monoscript/fileName/EDNode.cs: 817d1f694368052369921a040bba860a ->
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custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
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custom:scripting/monoscript/fileName/GDataBaseSystem.cs: 17b01992c018302ec8629f65e85eb824 ->
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:scripting/monoscript/fileName/JNGTileClientSystem.cs: e4cd31977aed7a4df32033ec9366661e ->
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custom:scripting/monoscript/fileName/JNGServer.cs: 8abc47882888af1c84f32bf69b72750e ->
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custom:scripting/monoscript/fileName/JNGStateServerSystem.cs: aac999ffa893e72af1c0bf7e43ea3e27 ->
2024-11-15 19:21:14 +08:00
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custom:scripting/monoscript/fileName/EDBossLookup.cs: 971fa3c547b589652505637b1a7bec02 ->
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custom:scripting/monoscript/fileName/EDNodeDataSystem.cs: 543a82a24359408cc0445bd2acd81bf3 ->
custom:scripting/monoscript/fileName/JNGClientGroup.cs: 0e09a12fe493ed941092c19120f692a3 ->
custom:scripting/monoscript/fileName/GActionMessage.cs: 8b9081235a2e8402a8a7f7000dac6369 ->
custom:scripting/monoscript/fileName/EDNodeContext.cs: 81ca0500057b4fe14e4a507e5d19ca41 ->
custom:scripting/monoscript/fileName/VDBoss.cs: 6c2cb9700c23f57b2aaadcaa3c144aa6 ->
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custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace
2024-11-24 19:33:12 +08:00
custom:scripting/monoscript/fileName/JNGResService.cs: 3d17041eb5698bc00f3c11584c65a2d8 -> 9e7106a993eb68b8dc8732256bb23028
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========================================================================
Received Prepare
Caller must complete domain reload
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- Loaded All Assemblies, in 0.591 seconds
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 12.83 ms, found 3 plugins.
2024-11-15 19:21:14 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Domain Reload Profiling: 2736ms
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 12.89 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 53 unused Assets / (173.8 KB). Loaded Objects now: 6432.
Memory consumption went from 195.9 MB to 195.7 MB.
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custom:scripting/monoscript/fileName/JNGGame.cs: dfda2fcf487bccc6272c685bbeaed17a ->
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custom:scripting/monoscript/fileName/EDPlayerContext.cs: 57c05866f79aad8672e00fe9376297ad ->
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custom:scripting/monoscript/fileName/MapVisualize.cs: 862f27afd9d6f75d3d892c02220f48b1 ->
custom:scripting/monoscript/fileName/IDPlayer2.cs: a7a3e54ed5ee96bef0b2143eb2ac25d8 ->
custom:scripting/monoscript/fileName/GEvent.cs: c1133fb9ba88d96b8350f0713a579c43 ->
custom:scripting/monoscript/fileName/GDataBaseSystem.cs: 17b01992c018302ec8629f65e85eb824 ->
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custom:scripting/monoscript/fileName/JNGTileClientSystem.cs: e4cd31977aed7a4df32033ec9366661e ->
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custom:scripting/monoscript/fileName/JNGServer.Game.cs: 8abc47882888af1c84f32bf69b72750e ->
custom:scripting/monoscript/fileName/DApplicationDemo.cs: 15b8651406b3d5179e8871374a4de6d0 ->
custom:scripting/monoscript/fileName/JNGServer.cs: 8abc47882888af1c84f32bf69b72750e ->
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custom:scripting/monoscript/fileName/DPlayerSystem.cs: 55404603972c50af3ab2375588f657e7 ->
custom:scripting/monoscript/fileName/VDEntityBasis.cs: 90647cc400823b41df847a6cbfc29026 ->
custom:scripting/monoscript/fileName/JNGTileServerSystem.cs: 50dab08d9598ddd0f431be8d37ab82c6 ->
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custom:scripting/monoscript/fileName/JNGTileClient.cs: dc4466c0ef7059f763001a312488c61f ->
custom:scripting/monoscript/fileName/DMainUI.cs: 409f20ee34d7d426ad12446e8e7b7502 ->
custom:scripting/monoscript/fileName/EDMoveComponent.cs: 0bb389dfafde0b36fd2a1e73c9b5e2e7 ->
custom:scripting/monoscript/fileName/DBossSystem.cs: c311bbcf95305faa0d26a3a0406a37d5 ->
custom:scripting/monoscript/fileName/JNGStateServerSystem.cs: aac999ffa893e72af1c0bf7e43ea3e27 ->
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custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22
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custom:scripting/monoscript/fileName/EDBossLookup.cs: 971fa3c547b589652505637b1a7bec02 ->
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custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093
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custom:scripting/monoscript/fileName/EDPlayer.cs: a3da6c8649eb0f04aa1c5c771e53cf99 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:scripting/monoscript/fileName/JNGFrameSystem.cs: 4688299d3c42d30885707e33069b8e74 ->
custom:scripting/monoscript/fileName/EDBossController.cs: bc1467fdc3ceded3d7bb5a0055005f62 ->
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custom:scripting/monoscript/fileName/DApplication.cs: 26bab243cd03f733e71f3f9183027cdd ->
custom:scripting/monoscript/fileName/TextMain.cs: 86143bcd4db5fc868245a9b4bfbabcc1 ->
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custom:scripting/monoscript/fileName/EDEntityBasis.cs: f65bc1d093228a16be696b9767d1399c ->
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custom:scripting/monoscript/fileName/JNGSocket.cs: 32edf72e1a66f483c516057eae4321b3 ->
custom:scripting/monoscript/fileName/EDBoss.cs: 27fcf873cfb2a3370f78af3e29077761 ->
custom:scripting/monoscript/fileName/VDPlayers.cs: 90323eefcae2ca762b1e53ebaedbb246 ->
custom:scripting/monoscript/fileName/EDContexts.cs: 9f53db9eb9993afb30e7ab030ceacc4f -> cb84538f548c1c35d14d44bf0b6ac025
custom:scripting/monoscript/fileName/EDEntityComponent.cs: 3dd66f2187bbfde6776d92e2f7fa1468 ->
custom:scripting/monoscript/fileName/EDPlayerController.cs: 0b21388ba4836a76e2f855f6c23b7dbd ->
custom:scripting/monoscript/fileName/DGBasisSystem.cs: 20ad7f736f98819932a46492e37ba8c1 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:scripting/monoscript/fileName/DDataSystem.cs: 8e0daa205fd7caea7d7772fc95d55593 -> 67bbe3d731b876c6ced8e5f1d316a965
custom:scripting/monoscript/fileName/EDNodeDataSystem.cs: 543a82a24359408cc0445bd2acd81bf3 ->
custom:scripting/monoscript/fileName/JNGClientGroup.cs: 0e09a12fe493ed941092c19120f692a3 ->
custom:scripting/monoscript/fileName/GActionMessage.cs: 8b9081235a2e8402a8a7f7000dac6369 ->
custom:scripting/monoscript/fileName/EDNodeContext.cs: 81ca0500057b4fe14e4a507e5d19ca41 ->
custom:scripting/monoscript/fileName/VDBoss.cs: 6c2cb9700c23f57b2aaadcaa3c144aa6 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace
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custom:scripting/monoscript/fileName/JNGResService.cs: 3d17041eb5698bc00f3c11584c65a2d8 -> 9e7106a993eb68b8dc8732256bb23028
custom:scripting/monoscript/fileName/VDNodes.cs: 63861e5e948d6934643a93c00e6d7788 ->
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.535 seconds
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 15.81 ms, found 3 plugins.
2024-11-15 19:21:14 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.344 seconds
Domain Reload Profiling: 1876ms
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RebuildNativeTypeToScriptingClass (8ms)
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initialDomainReloadingComplete (37ms)
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AwakeInstancesAfterBackupRestoration (7ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 18.41 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 53 unused Assets / (173.7 KB). Loaded Objects now: 6447.
Memory consumption went from 196.0 MB to 195.8 MB.
Total: 14.989300 ms (FindLiveObjects: 0.738200 ms CreateObjectMapping: 0.270600 ms MarkObjects: 13.795400 ms DeleteObjects: 0.183100 ms)
2024-11-15 19:21:14 +08:00
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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custom:scripting/monoscript/fileName/JNGGame.cs: dfda2fcf487bccc6272c685bbeaed17a ->
custom:scripting/monoscript/fileName/DMapSystem.cs: 7aa3facd63a280be44949333bdb685e7 ->
custom:scripting/precompiled-assembly-types:Samples: ff0781553bbbfe91417d45e3f4753aa7 ->
custom:scripting/monoscript/fileName/JNGClient.cs: f0077a0d910bf2d74f6a39359b122332 ->
custom:scripting/monoscript/fileName/Main.cs: d551b0e32c62c8f95d4ec36c22be3e50 -> 049d37b087d5f59e7aa3c98daca373b3
custom:scripting/monoscript/fileName/EDPlayerLookup.cs: 5a90d2c8376136a38060e445dfc668cd ->
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2024-11-15 19:21:14 +08:00
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:scripting/monoscript/fileName/IDWorld.cs: 76506e8528233f0f606cbd4f43754528 ->
custom:scripting/monoscript/fileName/IDPlayer.cs: fc06c49087481b766af5746270633c00 ->
custom:scripting/monoscript/fileName/DWorldSystem.cs: 4c97b615f9fcbb5c2cbbeb82bffbd50a -> 707695998ee0eec21f3ced8d44aa897e
custom:scripting/monoscript/fileName/EDNode.cs: 817d1f694368052369921a040bba860a ->
custom:scripting/monoscript/fileName/EDPlayerContext.cs: 57c05866f79aad8672e00fe9376297ad ->
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custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
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custom:scripting/monoscript/fileName/MapVisualize.cs: 862f27afd9d6f75d3d892c02220f48b1 ->
custom:scripting/monoscript/fileName/IDPlayer2.cs: a7a3e54ed5ee96bef0b2143eb2ac25d8 ->
custom:scripting/monoscript/fileName/GEvent.cs: c1133fb9ba88d96b8350f0713a579c43 ->
custom:scripting/monoscript/fileName/GDataBaseSystem.cs: 17b01992c018302ec8629f65e85eb824 ->
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:scripting/monoscript/fileName/DInputSystem.cs: 49195b0e29efd7bdf46daeba7d44ca9f -> 31f257deae8bd337cdd002df18d74722
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:scripting/monoscript/fileName/JNGTileClientSystem.cs: e4cd31977aed7a4df32033ec9366661e ->
custom:scripting/monoscript/fileName/GAPI.cs: 187485041ecfe5b03f348486bc66aa46 ->
custom:scripting/monoscript/fileName/EDBossContext.cs: 6e92648b59c8bd387f0e49d2dc19dacd ->
custom:scripting/monoscript/fileName/JNGTileSlaveServerSystem.cs: 720dc20d2e633d19d68658152302e08b ->
custom:scripting/monoscript/fileName/JNGServer.Game.cs: 8abc47882888af1c84f32bf69b72750e ->
custom:scripting/monoscript/fileName/DApplicationDemo.cs: 15b8651406b3d5179e8871374a4de6d0 ->
custom:scripting/monoscript/fileName/JNGServer.cs: 8abc47882888af1c84f32bf69b72750e ->
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custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e ->
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custom:scripting/monoscript/fileName/DPlayerSystem.cs: 55404603972c50af3ab2375588f657e7 ->
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custom:scripting/monoscript/fileName/JNGTileServerSystem.cs: 50dab08d9598ddd0f431be8d37ab82c6 ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:scripting/monoscript/fileName/JNGTileClient.cs: dc4466c0ef7059f763001a312488c61f ->
custom:scripting/monoscript/fileName/DMainUI.cs: 409f20ee34d7d426ad12446e8e7b7502 ->
custom:scripting/monoscript/fileName/EDMoveComponent.cs: 0bb389dfafde0b36fd2a1e73c9b5e2e7 ->
custom:scripting/monoscript/fileName/DBossSystem.cs: c311bbcf95305faa0d26a3a0406a37d5 ->
custom:scripting/monoscript/fileName/JNGStateServerSystem.cs: aac999ffa893e72af1c0bf7e43ea3e27 ->
2024-11-15 19:21:14 +08:00
custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22
2024-11-24 19:33:12 +08:00
custom:scripting/monoscript/fileName/EDBossLookup.cs: 971fa3c547b589652505637b1a7bec02 ->
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custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093
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custom:scripting/monoscript/fileName/EDPlayer.cs: a3da6c8649eb0f04aa1c5c771e53cf99 ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:scripting/monoscript/fileName/JNGFrameSystem.cs: 4688299d3c42d30885707e33069b8e74 ->
custom:scripting/monoscript/fileName/EDBossController.cs: bc1467fdc3ceded3d7bb5a0055005f62 ->
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custom:scripting/monoscript/fileName/DApplication.cs: 26bab243cd03f733e71f3f9183027cdd ->
custom:scripting/monoscript/fileName/TextMain.cs: 86143bcd4db5fc868245a9b4bfbabcc1 ->
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custom:scripting/monoscript/fileName/VDPlayers.cs: 90323eefcae2ca762b1e53ebaedbb246 ->
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custom:scripting/monoscript/fileName/EDEntityComponent.cs: 3dd66f2187bbfde6776d92e2f7fa1468 ->
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custom:scripting/monoscript/fileName/EDNodeDataSystem.cs: 543a82a24359408cc0445bd2acd81bf3 ->
custom:scripting/monoscript/fileName/JNGClientGroup.cs: 0e09a12fe493ed941092c19120f692a3 ->
custom:scripting/monoscript/fileName/GActionMessage.cs: 8b9081235a2e8402a8a7f7000dac6369 ->
custom:scripting/monoscript/fileName/EDNodeContext.cs: 81ca0500057b4fe14e4a507e5d19ca41 ->
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2024-11-24 19:33:12 +08:00
custom:scripting/monoscript/fileName/JNGResService.cs: 3d17041eb5698bc00f3c11584c65a2d8 -> 9e7106a993eb68b8dc8732256bb23028
custom:scripting/monoscript/fileName/VDNodes.cs: 63861e5e948d6934643a93c00e6d7788 ->
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.735 seconds
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 15.10 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 2543ms
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Refreshing native plugins compatible for Editor in 11.77 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 53 unused Assets / (173.9 KB). Loaded Objects now: 6462.
Memory consumption went from 196.1 MB to 195.9 MB.
Total: 14.758100 ms (FindLiveObjects: 0.331200 ms CreateObjectMapping: 0.163500 ms MarkObjects: 13.840700 ms DeleteObjects: 0.421500 ms)
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========================================================================
Received Prepare
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.585 seconds
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 13.06 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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- Finished resetting the current domain, in 1.888 seconds
Domain Reload Profiling: 2470ms
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 103.16 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 53 unused Assets / (173.8 KB). Loaded Objects now: 6477.
Memory consumption went from 196.1 MB to 195.9 MB.
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========================================================================
Received Prepare
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Caller must complete domain reload
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 13.46 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Domain Reload Profiling: 3112ms
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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========================================================================
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.511 seconds
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 14.39 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Domain Reload Profiling: 1681ms
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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========================================================================
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 15.58 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-24 19:33:12 +08:00
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2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-11-15 19:21:14 +08:00
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
2024-11-24 19:33:12 +08:00
Unloading 53 unused Assets / (173.9 KB). Loaded Objects now: 6522.
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========================================================================
Received Prepare
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.524 seconds
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 15.11 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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- Finished resetting the current domain, in 1.191 seconds
Domain Reload Profiling: 1713ms
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 53 unused Assets / (173.8 KB). Loaded Objects now: 6537.
Memory consumption went from 196.1 MB to 196.0 MB.
Total: 13.311300 ms (FindLiveObjects: 0.314800 ms CreateObjectMapping: 0.182000 ms MarkObjects: 12.657000 ms DeleteObjects: 0.156700 ms)
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========================================================================
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Caller must complete domain reload
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- Loaded All Assemblies, in 0.589 seconds
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 23.54 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Cannot connect to Unity Package Manager local server
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(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-24 19:33:12 +08:00
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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Memory consumption went from 196.1 MB to 196.0 MB.
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========================================================================
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 15.23 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-24 19:33:12 +08:00
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 53 unused Assets / (173.9 KB). Loaded Objects now: 6567.
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========================================================================
Received Prepare
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.515 seconds
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 12.95 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.178 seconds
Domain Reload Profiling: 1691ms
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RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (35ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Refreshing native plugins compatible for Editor in 12.95 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 53 unused Assets / (174.0 KB). Loaded Objects now: 6582.
Memory consumption went from 196.2 MB to 196.0 MB.
Total: 14.715400 ms (FindLiveObjects: 0.400800 ms CreateObjectMapping: 0.215000 ms MarkObjects: 13.959800 ms DeleteObjects: 0.138500 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.677 seconds
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 12.25 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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- Finished resetting the current domain, in 1.854 seconds
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 53 unused Assets / (173.9 KB). Loaded Objects now: 6597.
Memory consumption went from 196.1 MB to 195.9 MB.
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========================================================================
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 13.88 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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========================================================================
Received Prepare
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Caller must complete domain reload
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Native extension for WindowsStandalone target not found
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
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(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.8 KB). Loaded Objects now: 6627.
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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========================================================================
Received Prepare
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.486 seconds
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 14.64 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.180 seconds
Domain Reload Profiling: 1665ms
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ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (32ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Refreshing native plugins compatible for Editor in 21.65 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (174.0 KB). Loaded Objects now: 6642.
Memory consumption went from 196.2 MB to 196.0 MB.
Total: 16.099800 ms (FindLiveObjects: 0.336800 ms CreateObjectMapping: 0.190200 ms MarkObjects: 15.410100 ms DeleteObjects: 0.160600 ms)
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Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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custom:scripting/monoscript/fileName/JNGServer.cs: 8abc47882888af1c84f32bf69b72750e ->
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========================================================================
Received Prepare
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Caller must complete domain reload
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- Loaded All Assemblies, in 0.560 seconds
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Refreshing native plugins compatible for Editor in 13.47 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 53 unused Assets / (174.0 KB). Loaded Objects now: 6657.
Memory consumption went from 196.2 MB to 196.1 MB.
Total: 15.718800 ms (FindLiveObjects: 0.373000 ms CreateObjectMapping: 0.208800 ms MarkObjects: 14.919800 ms DeleteObjects: 0.216100 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Import Request.
2024-11-24 19:33:12 +08:00
Time since last request: 1041.565591 seconds.
path: Assets/Resources/map1.json
artifactKey: Guid(e1a8cb75f57d978498aa1da8d6859344) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/map1.json using Guid(e1a8cb75f57d978498aa1da8d6859344) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
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Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 1
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========================================================================
Received Prepare
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.620 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 14.56 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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2024-11-24 19:33:12 +08:00
- Finished resetting the current domain, in 1.829 seconds
Domain Reload Profiling: 2448ms
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2024-11-15 19:21:14 +08:00
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2024-11-24 19:33:12 +08:00
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2024-11-24 19:33:12 +08:00
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2024-10-26 02:35:38 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-24 19:33:12 +08:00
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2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-11-15 19:21:14 +08:00
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
2024-11-24 19:33:12 +08:00
Unloading 53 unused Assets / (173.8 KB). Loaded Objects now: 6672.
Memory consumption went from 195.9 MB to 195.7 MB.
Total: 15.977200 ms (FindLiveObjects: 0.387400 ms CreateObjectMapping: 0.196600 ms MarkObjects: 15.054400 ms DeleteObjects: 0.336700 ms)
2024-10-26 02:35:38 +08:00
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2024-11-24 19:33:12 +08:00
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========================================================================
Received Import Request.
2024-11-24 19:33:12 +08:00
Time since last request: 38.774748 seconds.
path: Assets/Resources/Samples/Battle
artifactKey: Guid(02b2a3322421b4546a838feaf2397e47) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/Samples/Battle using Guid(02b2a3322421b4546a838feaf2397e47) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
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Number of updated asset objects reloaded before import = 0
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Number of asset objects unloaded after import = 0
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========================================================================
Received Import Request.
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Time since last request: 0.000029 seconds.
path: Assets/Resources/Samples/Battle/Map
artifactKey: Guid(eeea1b1c3811e9a4e88d7db178395da0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0
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Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000015 seconds.
path: Assets/Resources/Samples/Battle/Sphere.prefab
artifactKey: Guid(86cd8d5d5dc65a640a89e80b920a7f12) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 8
========================================================================
Received Import Request.
Time since last request: 0.000025 seconds.
path: Assets/Resources/Samples/Battle/Map/NavMesh
artifactKey: Guid(b4a08db43dcdda54aabdb3f842c5480d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
Received Prepare
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Caller must complete domain reload
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 11.28 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
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(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.160 seconds
Domain Reload Profiling: 1762ms
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initialDomainReloadingComplete (41ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-24 19:33:12 +08:00
Refreshing native plugins compatible for Editor in 19.44 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
2024-11-15 19:21:14 +08:00
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
2024-11-24 19:33:12 +08:00
Unloading 53 unused Assets / (173.8 KB). Loaded Objects now: 6695.
Memory consumption went from 200.2 MB to 200.1 MB.
Total: 13.643300 ms (FindLiveObjects: 0.358900 ms CreateObjectMapping: 0.176800 ms MarkObjects: 12.973200 ms DeleteObjects: 0.133400 ms)
2024-10-26 02:35:38 +08:00
Prepare: number of updated asset objects reloaded= 0
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========================================================================
Received Prepare
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 17.45 ms, found 3 plugins.
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
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(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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- Finished resetting the current domain, in 1.251 seconds
Domain Reload Profiling: 1770ms
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 53 unused Assets / (174.0 KB). Loaded Objects now: 6710.
Memory consumption went from 200.5 MB to 200.3 MB.
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custom:scripting/monoscript/fileName/VDBoss.cs: 6c2cb9700c23f57b2aaadcaa3c144aa6 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
2024-11-15 19:21:14 +08:00
custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace
2024-11-24 19:33:12 +08:00
custom:scripting/monoscript/fileName/JNGResService.cs: 3d17041eb5698bc00f3c11584c65a2d8 -> 9e7106a993eb68b8dc8732256bb23028
custom:scripting/monoscript/fileName/VDNodes.cs: 63861e5e948d6934643a93c00e6d7788 ->