JisolGame/JNFrame2/Logs/AssetImportWorker0.log

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2024-10-26 02:35:38 +08:00
Using pre-set license
Built from '2022.3/staging' branch; Version is '2022.3.52f1 (1120fcb54228) revision 1122556'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\APP\UnityEdit\2022.3.52f1\Editor\Unity.exe
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-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
D:/Jisol/JisolGame/JNFrame2
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-logFile
Logs/AssetImportWorker0.log
-srvPort
51578
Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2
D:/Jisol/JisolGame/JNFrame2
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [18096] Target information:
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Player connection [18096] * "[IP] 192.168.31.216 [Port] 0 [Flags] 2 [Guid] 965285126 [EditorId] 965285126 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [18096] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [18096] Host joined alternative multi-casting on [225.0.0.222:34997]...
[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
Refreshing native plugins compatible for Editor in 97.20 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.52f1 (1120fcb54228)
[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.52f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets
2024-10-26 02:35:38 +08:00
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
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Vendor: NVIDIA
VRAM: 5996 MB
Driver: 31.0.15.5176
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Initialize mono
Mono path[0] = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/Managed'
Mono path[1] = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56432
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Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/APP/UnityEdit/2022.3.52f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/APP/UnityEdit/2022.3.52f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.010063 seconds.
- Loaded All Assemblies, in 0.459 seconds
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 440 ms
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Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.676 seconds
Domain Reload Profiling: 1133ms
BeginReloadAssembly (195ms)
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ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
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RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (159ms)
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RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (155ms)
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TypeCache.Refresh (153ms)
TypeCache.ScanAssembly (139ms)
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ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (676ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (641ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (512ms)
SetLoadedEditorAssemblies (3ms)
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RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (1ms)
ProcessInitializeOnLoadAttributes (84ms)
ProcessInitializeOnLoadMethodAttributes (41ms)
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AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Caller must complete domain reload
2024-10-26 02:35:38 +08:00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.985 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 13.82 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
2024-10-26 02:35:38 +08:00
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.196 seconds
Domain Reload Profiling: 2179ms
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2024-10-26 02:35:38 +08:00
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initialDomainReloadingComplete (37ms)
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2024-10-26 02:35:38 +08:00
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TypeCache.ScanAssembly (216ms)
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FinalizeReload (1196ms)
2024-10-26 02:35:38 +08:00
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SetupLoadedEditorAssemblies (1061ms)
2024-10-26 02:35:38 +08:00
LogAssemblyErrors (0ms)
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2024-10-26 02:35:38 +08:00
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BeforeProcessingInitializeOnLoad (59ms)
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2024-10-26 19:59:47 +08:00
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EditorAssembliesLoaded (0ms)
2024-10-26 02:35:38 +08:00
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
2024-10-26 02:35:38 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 13.12 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5655 Unused Serialized files (Serialized files now loaded: 0)
Unloading 70 unused Assets / (201.5 KB). Loaded Objects now: 6172.
Memory consumption went from 197.9 MB to 197.7 MB.
Total: 14.505600 ms (FindLiveObjects: 0.362500 ms CreateObjectMapping: 0.203300 ms MarkObjects: 13.784900 ms DeleteObjects: 0.153600 ms)
2024-10-26 02:35:38 +08:00
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
2024-10-26 02:35:38 +08:00
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e ->
2024-10-26 02:35:38 +08:00
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
2024-10-26 02:35:38 +08:00
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Caller must complete domain reload
2024-10-26 02:35:38 +08:00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.701 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 21.61 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 2715ms
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 19:59:47 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 19:59:47 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 19:59:47 +08:00
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2024-10-26 02:35:38 +08:00
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
2024-10-26 02:35:38 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 13.89 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5639 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.3 KB). Loaded Objects now: 6187.
Memory consumption went from 195.3 MB to 195.2 MB.
Total: 16.084000 ms (FindLiveObjects: 0.500900 ms CreateObjectMapping: 0.263900 ms MarkObjects: 15.156200 ms DeleteObjects: 0.161600 ms)
2024-10-26 02:35:38 +08:00
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
2024-10-26 02:35:38 +08:00
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e ->
2024-10-26 02:35:38 +08:00
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
2024-10-26 02:35:38 +08:00
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
2024-10-26 19:59:47 +08:00
Received Import Request.
Time since last request: 3132.189485 seconds.
path: Assets/HotScripts/JNGame/Editor/BehaviorTreeSlayer/BTreeManager.cs
artifactKey: Guid(870d8f6edd0155a4784441a1a87366eb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Editor/BehaviorTreeSlayer/BTreeManager.cs using Guid(870d8f6edd0155a4784441a1a87366eb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: 'd6a3cbcf39ff7f001bb0d30be7cbbd38') in 0.004779 seconds
2024-10-26 19:59:47 +08:00
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 3.392908 seconds.
path: Assets/HotScripts/JNGame/Editor/BehaviorTreeSlayer/BehaviorTreeWindow.cs
artifactKey: Guid(e5b8e668d7f252c418457873b4425f79) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Editor/BehaviorTreeSlayer/BehaviorTreeWindow.cs using Guid(e5b8e668d7f252c418457873b4425f79) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: '12e6830d0d3750970f2882c34a2a5b38') in 0.000574 seconds
2024-10-26 19:59:47 +08:00
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 1.024857 seconds.
path: Assets/HotScripts/JNGame/Editor/BehaviorTreeSlayer/BehaviorTreeUtils.cs
artifactKey: Guid(24e1641a0d30f674f81601b09d469b81) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Editor/BehaviorTreeSlayer/BehaviorTreeUtils.cs using Guid(24e1641a0d30f674f81601b09d469b81) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: 'ecf20f318d74b050b64d87058f5236c7') in 0.000395 seconds
2024-10-26 19:59:47 +08:00
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.586588 seconds.
path: Assets/HotScripts/JNGame/Editor/BehaviorTreeSlayer/BehaviorTreeEditor.cs
artifactKey: Guid(0b41c7821495d9a41bcb84184c4855a2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Editor/BehaviorTreeSlayer/BehaviorTreeEditor.cs using Guid(0b41c7821495d9a41bcb84184c4855a2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: '705b3eed15aaa2e2752eb273a8c3e483') in 0.000568 seconds
2024-10-26 19:59:47 +08:00
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 14.141041 seconds.
path: Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/IBehaviorTree.cs
artifactKey: Guid(99f0f308232b4e5ba3f7b497af3098c1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/IBehaviorTree.cs using Guid(99f0f308232b4e5ba3f7b497af3098c1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: '701a467b2c4366a4806b37235426a7ba') in 0.000395 seconds
2024-10-26 19:59:47 +08:00
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
2024-10-26 02:35:38 +08:00
Received Prepare
Caller must complete domain reload
2024-10-26 02:35:38 +08:00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.701 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 20.27 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.911 seconds
Domain Reload Profiling: 2609ms
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 19:59:47 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 12.60 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5638 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.3 KB). Loaded Objects now: 6202.
Memory consumption went from 195.1 MB to 194.9 MB.
Total: 14.749000 ms (FindLiveObjects: 0.329300 ms CreateObjectMapping: 0.229700 ms MarkObjects: 14.023100 ms DeleteObjects: 0.165900 ms)
2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
2024-10-26 02:35:38 +08:00
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:scripting/monoscript/fileName/BehaviorTree.cs: 5fb746c8d810be5bee960d4f3e67f6e1 -> 541122c79c9d317b8bd976a35a7ce299
2024-10-26 19:59:47 +08:00
========================================================================
2024-10-26 02:35:38 +08:00
Received Prepare
Caller must complete domain reload
2024-10-26 02:35:38 +08:00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.740 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 16.96 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 19:59:47 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5639 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.3 KB). Loaded Objects now: 6217.
Memory consumption went from 195.4 MB to 195.2 MB.
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: 945815ba23aebc718f35fffdc5027e25 -> bef7912753b2bc58bba0d70946e69a22
custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 65e102978325dcde816315825ed0fee4 -> 4d18a73bcdf3c1dd8d7046481e79d093
2024-10-26 02:35:38 +08:00
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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2024-10-26 02:35:38 +08:00
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:scripting/monoscript/fileName/BehaviorTree.cs: 5fb746c8d810be5bee960d4f3e67f6e1 -> 541122c79c9d317b8bd976a35a7ce299
custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: cff8dec07e61cf430e75aa09834ed65c -> c0108c2656ca6f9f00b8de673fb8aace
2024-10-26 19:59:47 +08:00
========================================================================
2024-10-26 02:35:38 +08:00
Received Prepare
Caller must complete domain reload
2024-10-26 02:35:38 +08:00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.609 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 11.72 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1671ms
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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ProcessInitializeOnLoadAttributes (477ms)
ProcessInitializeOnLoadMethodAttributes (116ms)
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2024-10-26 02:35:38 +08:00
ExecutionOrderSort2 (0ms)
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2024-10-26 02:35:38 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 11.90 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5639 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.4 KB). Loaded Objects now: 6232.
Memory consumption went from 195.4 MB to 195.2 MB.
Total: 12.992400 ms (FindLiveObjects: 0.288400 ms CreateObjectMapping: 0.174700 ms MarkObjects: 12.404400 ms DeleteObjects: 0.123800 ms)
2024-10-26 02:35:38 +08:00
Prepare: number of updated asset objects reloaded= 0
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
========================================================================
Received Prepare
Caller must complete domain reload
2024-10-26 02:35:38 +08:00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.598 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 13.28 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1727ms
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 19:59:47 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 19:59:47 +08:00
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2024-10-26 19:59:47 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 12.52 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5639 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.3 KB). Loaded Objects now: 6247.
Memory consumption went from 195.3 MB to 195.1 MB.
Total: 14.105300 ms (FindLiveObjects: 0.316500 ms CreateObjectMapping: 0.167600 ms MarkObjects: 13.497000 ms DeleteObjects: 0.123000 ms)
2024-10-26 02:35:38 +08:00
Prepare: number of updated asset objects reloaded= 0
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
========================================================================
Received Prepare
Caller must complete domain reload
2024-10-26 02:35:38 +08:00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.638 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 14.54 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.192 seconds
Domain Reload Profiling: 1828ms
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5639 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.3 KB). Loaded Objects now: 6262.
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Total: 14.312700 ms (FindLiveObjects: 0.290600 ms CreateObjectMapping: 0.207200 ms MarkObjects: 13.658500 ms DeleteObjects: 0.155300 ms)
2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
========================================================================
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.639 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 12.67 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5639 Unused Serialized files (Serialized files now loaded: 0)
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2024-10-26 02:35:38 +08:00
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========================================================================
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path: Assets/Scripts/BehaviorTreeSlayer/Examples/1 basics/config02.txt
artifactKey: Guid(9e443e249cc3325409805e9469aa4b53) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0
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========================================================================
Received Import Request.
Time since last request: 0.545114 seconds.
path: Assets/Scripts/BehaviorTreeSlayer/Examples/1 basics/config01.txt
artifactKey: Guid(2ae8dd65757eda9499fd4559acc7d26f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of asset objects unloaded after import = 1
2024-10-26 02:35:38 +08:00
========================================================================
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Caller must complete domain reload
2024-10-26 02:35:38 +08:00
Begin MonoManager ReloadAssembly
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2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 11.40 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5638 Unused Serialized files (Serialized files now loaded: 0)
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2024-10-26 02:35:38 +08:00
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========================================================================
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Caller must complete domain reload
2024-10-26 02:35:38 +08:00
Begin MonoManager ReloadAssembly
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2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 12.34 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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EditorAssembliesLoaded (0ms)
2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 11.11 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5639 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.3 KB). Loaded Objects now: 6308.
Memory consumption went from 195.4 MB to 195.3 MB.
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
========================================================================
Received Prepare
Caller must complete domain reload
2024-10-26 02:35:38 +08:00
Begin MonoManager ReloadAssembly
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2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 16.00 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
========================================================================
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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Refreshing native plugins compatible for Editor in 16.08 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5639 Unused Serialized files (Serialized files now loaded: 0)
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
========================================================================
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Caller must complete domain reload
2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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Refreshing native plugins compatible for Editor in 82.57 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
========================================================================
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Caller must complete domain reload
2024-10-26 02:35:38 +08:00
Begin MonoManager ReloadAssembly
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2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 19.68 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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2024-10-26 02:35:38 +08:00
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========================================================================
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2024-10-26 02:35:38 +08:00
Begin MonoManager ReloadAssembly
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2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 14.06 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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2024-10-26 02:35:38 +08:00
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========================================================================
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2024-10-26 02:35:38 +08:00
========================================================================
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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========================================================================
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path: Assets/Scripts/BehaviorTreeSlayer/Examples/1 basics/config01.txt
artifactKey: Guid(2ae8dd65757eda9499fd4559acc7d26f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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2024-10-26 02:35:38 +08:00
========================================================================
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2024-10-26 02:35:38 +08:00
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BeginReloadAssembly (188ms)
2024-10-26 02:35:38 +08:00
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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RebuildCommonClasses (31ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (41ms)
LoadAllAssembliesAndSetupDomain (412ms)
LoadAssemblies (484ms)
2024-10-26 02:35:38 +08:00
RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (20ms)
TypeCache.ScanAssembly (0ms)
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FinalizeReload (1708ms)
2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (19ms)
SetLoadedEditorAssemblies (3ms)
2024-10-26 02:35:38 +08:00
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (64ms)
ProcessInitializeOnLoadAttributes (742ms)
ProcessInitializeOnLoadMethodAttributes (181ms)
AfterProcessingInitializeOnLoad (11ms)
2024-10-26 19:59:47 +08:00
EditorAssembliesLoaded (0ms)
2024-10-26 02:35:38 +08:00
ExecutionOrderSort2 (0ms)
2024-10-26 19:59:47 +08:00
AwakeInstancesAfterBackupRestoration (9ms)
2024-10-26 02:35:38 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 16.80 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5638 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.5 KB). Loaded Objects now: 6518.
Memory consumption went from 195.4 MB to 195.3 MB.
Total: 15.307900 ms (FindLiveObjects: 0.352400 ms CreateObjectMapping: 0.196700 ms MarkObjects: 14.584000 ms DeleteObjects: 0.173600 ms)
2024-10-26 02:35:38 +08:00
Prepare: number of updated asset objects reloaded= 0
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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2024-10-26 02:35:38 +08:00
========================================================================
Received Prepare
Caller must complete domain reload
2024-10-26 02:35:38 +08:00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.791 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 11.76 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.007 seconds
Domain Reload Profiling: 3799ms
BeginReloadAssembly (419ms)
2024-10-26 02:35:38 +08:00
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
2024-10-26 02:35:38 +08:00
BackupInstance (0ms)
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2024-10-26 19:59:47 +08:00
RebuildCommonClasses (28ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (1293ms)
LoadAssemblies (1310ms)
2024-10-26 02:35:38 +08:00
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (92ms)
TypeCache.Refresh (49ms)
TypeCache.ScanAssembly (14ms)
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ResolveRequiredComponents (14ms)
FinalizeReload (2008ms)
2024-10-26 02:35:38 +08:00
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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2024-10-26 02:35:38 +08:00
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InitializePlatformSupportModulesInManaged (16ms)
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2024-10-26 02:35:38 +08:00
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ProcessInitializeOnLoadAttributes (491ms)
ProcessInitializeOnLoadMethodAttributes (136ms)
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2024-10-26 19:59:47 +08:00
EditorAssembliesLoaded (0ms)
2024-10-26 02:35:38 +08:00
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
2024-10-26 02:35:38 +08:00
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 12.55 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5639 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.5 KB). Loaded Objects now: 6533.
Memory consumption went from 195.7 MB to 195.5 MB.
Total: 14.935200 ms (FindLiveObjects: 0.337700 ms CreateObjectMapping: 0.246700 ms MarkObjects: 13.771500 ms DeleteObjects: 0.578100 ms)
2024-10-26 19:59:47 +08:00
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2024-10-26 19:59:47 +08:00
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