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Using pre-set license
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Built from '2022.3/staging' branch; Version is '2022.3.52f1 (1120fcb54228) revision 1122556'; Using compiler version '192829333'; Build Type 'Release'
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Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2
D:/Jisol/JisolGame/JNFrame2
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========================================================================
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path: Assets/Scripts/GASSamples/Scripts/Main.cs
artifactKey: Guid(0c3aa2f58b904ebe9fc64cc367c63d68) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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2024-11-15 19:21:14 +08:00
Time since last request: 643.490208 seconds.
path: Assets/Scripts/GASSamples/Scripts/Main.cs
artifactKey: Guid(0c3aa2f58b904ebe9fc64cc367c63d68) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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2024-10-26 19:59:47 +08:00
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Received Import Request.
2024-11-15 19:21:14 +08:00
Time since last request: 4.838867 seconds.
path: Assets/Scripts/GASSamples/Scripts/GAS
artifactKey: Guid(93d542b5cd7d40219abcee66ef046f93) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
Received Import Request.
2024-11-15 19:21:14 +08:00
Time since last request: 2.097227 seconds.
path: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs
artifactKey: Guid(07bc2f76183f4a82b1855c7426a7db31) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs using Guid(07bc2f76183f4a82b1855c7426a7db31) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
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Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
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Received Prepare
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.597 seconds
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 14.84 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.152 seconds
Domain Reload Profiling: 1746ms
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-15 19:21:14 +08:00
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Preloading 0 native plugins for Editor in 0.00 ms.
2024-11-15 19:21:14 +08:00
Unloading 5639 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.7 KB). Loaded Objects now: 6203.
Memory consumption went from 195.2 MB to 195.1 MB.
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2024-10-26 02:35:38 +08:00
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========================================================================
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Received Prepare
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.575 seconds
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
2024-11-15 19:21:14 +08:00
Refreshing native plugins compatible for Editor in 12.35 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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2024-10-26 02:35:38 +08:00
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2024-11-15 19:21:14 +08:00
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2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-11-15 19:21:14 +08:00
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
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Memory consumption went from 195.5 MB to 195.3 MB.
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========================================================================
2024-10-26 02:35:38 +08:00
Received Prepare
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.652 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-15 19:21:14 +08:00
Refreshing native plugins compatible for Editor in 18.25 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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2024-11-15 19:21:14 +08:00
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Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
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========================================================================
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Caller must complete domain reload
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- Loaded All Assemblies, in 0.707 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-15 19:21:14 +08:00
Refreshing native plugins compatible for Editor in 12.11 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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2024-11-15 19:21:14 +08:00
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
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2024-10-26 02:35:38 +08:00
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========================================================================
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.693 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-15 19:21:14 +08:00
Refreshing native plugins compatible for Editor in 12.76 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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2024-11-15 19:21:14 +08:00
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2024-10-26 02:35:38 +08:00
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-15 19:21:14 +08:00
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2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-11-15 19:21:14 +08:00
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.8 KB). Loaded Objects now: 6263.
Memory consumption went from 195.5 MB to 195.4 MB.
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2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
========================================================================
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
2024-11-15 19:21:14 +08:00
- Loaded All Assemblies, in 0.578 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-15 19:21:14 +08:00
Refreshing native plugins compatible for Editor in 19.89 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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2024-10-26 02:35:38 +08:00
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2024-11-13 19:47:48 +08:00
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2024-11-15 19:21:14 +08:00
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2024-10-26 02:35:38 +08:00
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-15 19:21:14 +08:00
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2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-11-13 19:47:48 +08:00
Unloading 5639 Unused Serialized files (Serialized files now loaded: 0)
2024-11-15 19:21:14 +08:00
Unloading 53 unused Assets / (173.8 KB). Loaded Objects now: 6277.
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2024-10-26 02:35:38 +08:00
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========================================================================
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
2024-11-15 19:21:14 +08:00
- Loaded All Assemblies, in 0.587 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-15 19:21:14 +08:00
Refreshing native plugins compatible for Editor in 17.20 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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2024-11-15 19:21:14 +08:00
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.6 KB). Loaded Objects now: 6293.
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========================================================================
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Caller must complete domain reload
Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 13.50 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
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Refreshing native plugins compatible for Editor in 12.16 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 12.63 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.8 KB). Loaded Objects now: 6323.
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Total: 12.334000 ms (FindLiveObjects: 0.300800 ms CreateObjectMapping: 0.172400 ms MarkObjects: 11.704300 ms DeleteObjects: 0.155700 ms)
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 13.24 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 12.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.8 KB). Loaded Objects now: 6338.
Memory consumption went from 195.6 MB to 195.4 MB.
Total: 12.940700 ms (FindLiveObjects: 0.353000 ms CreateObjectMapping: 0.177500 ms MarkObjects: 12.233300 ms DeleteObjects: 0.176000 ms)
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 14.53 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (174.0 KB). Loaded Objects now: 6353.
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custom:scripting/precompiled-assembly-types:GASSamples: 3a5480985d2f336c22944170901a4859 -> d73c8752a483668df486793fa60e13b3
========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.623 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 13.98 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Domain Reload Profiling: 1744ms
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 13.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.9 KB). Loaded Objects now: 6368.
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custom:scripting/precompiled-assembly-types:GASSamples: 3a5480985d2f336c22944170901a4859 -> d73c8752a483668df486793fa60e13b3
========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.687 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 13.37 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1897ms
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
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========================================================================
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Unloading 5639 Unused Serialized files (Serialized files now loaded: 0)
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Caller must complete domain reload
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Refreshing native plugins compatible for Editor in 21.43 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 18.95 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 13.02 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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AwakeInstancesAfterBackupRestoration (9ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 12.73 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.8 KB). Loaded Objects now: 6499.
Memory consumption went from 200.1 MB to 200.0 MB.
Total: 13.232300 ms (FindLiveObjects: 0.357100 ms CreateObjectMapping: 0.184900 ms MarkObjects: 12.545100 ms DeleteObjects: 0.144300 ms)
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========================================================================
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Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 23.83 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 2034ms
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ProcessInitializeOnLoadAttributes (643ms)
ProcessInitializeOnLoadMethodAttributes (175ms)
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AwakeInstancesAfterBackupRestoration (10ms)
Script is not up to date after domain reload: guid(2a6d4e191dd04e18be61de59dbc9a36c) path("Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/JNBehaviorTree.cs") state(2)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5639 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.9 KB). Loaded Objects now: 6513.
Memory consumption went from 200.1 MB to 199.9 MB.
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.572 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 12.90 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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ProcessInitializeOnLoadMethodAttributes (116ms)
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EditorAssembliesLoaded (0ms)
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AwakeInstancesAfterBackupRestoration (8ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 12.52 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (174.0 KB). Loaded Objects now: 6529.
Memory consumption went from 200.2 MB to 200.0 MB.
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.632 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 12.12 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1732ms
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initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (377ms)
LoadAssemblies (439ms)
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TypeCache.Refresh (23ms)
TypeCache.ScanAssembly (11ms)
ScanForSourceGeneratedMonoScriptInfo (7ms)
ResolveRequiredComponents (9ms)
FinalizeReload (1102ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (50ms)
ProcessInitializeOnLoadAttributes (459ms)
ProcessInitializeOnLoadMethodAttributes (126ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.9 KB). Loaded Objects now: 6544.
Memory consumption went from 200.2 MB to 200.0 MB.
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custom:scripting/precompiled-assembly-types:GASSamples: 414c349925ee02a8a6d7fb5f902759e7 -> d73c8752a483668df486793fa60e13b3
========================================================================
Received Import Request.
Time since last request: 2365.291649 seconds.
path: Assets/Scripts/GASSamples/Scripts/Game/Logic/AI
artifactKey: Guid(e95c0d34f640b2d468717505731caa9a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/Scripts/Game/Logic/AI using Guid(e95c0d34f640b2d468717505731caa9a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: 'b2b32c1c7cbe1961c45e921a39e9f28d') in 0.003274 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 16.766009 seconds.
path: Assets/Scripts/GASSamples/Scripts/Game/Logic/GAS
artifactKey: Guid(09af0fe6bc634405a389bf3e8640507c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/Scripts/Game/Logic/GAS using Guid(09af0fe6bc634405a389bf3e8640507c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: '923cb130be054aaeb183192f07866141') in 0.000685 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 1.328528 seconds.
path: Assets/Scripts/GASSamples/Scripts/Game/Logic/GAS/GAbilitySystemComponent.cs
artifactKey: Guid(f91a65c731e64bceb375e9f6eb571dd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/Scripts/Game/Logic/GAS/GAbilitySystemComponent.cs using Guid(f91a65c731e64bceb375e9f6eb571dd1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: '0fe593583d357365dbf5539e036515ab') in 0.000426 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 104.721317 seconds.
path: Assets/Scripts/GASSamples/GAS/Config/GameplayCueLib/GCue_PlayerDemo.asset
artifactKey: Guid(041f193225d7b1e49a75af0003a4111b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/GAS/Config/GameplayCueLib/GCue_PlayerDemo.asset using Guid(041f193225d7b1e49a75af0003a4111b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: 'd13ad4840bc94d885be89624fce22ce7') in 0.014110 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.000016 seconds.
path: Assets/Scripts/GASSamples/GAS/Config/GameplayCueLib/GCueDurational_PlayerDemo.asset
artifactKey: Guid(0a77e9c8e20008944a99814e0b5a4aed) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/GAS/Config/GameplayCueLib/GCueDurational_PlayerDemo.asset using Guid(0a77e9c8e20008944a99814e0b5a4aed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: '194fff7126e7630ebc5ae954ac1cef54') in 0.001448 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 1
========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.581 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 14.41 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.232 seconds
Domain Reload Profiling: 1810ms
BeginReloadAssembly (165ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (39ms)
RebuildCommonClasses (28ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (40ms)
LoadAllAssembliesAndSetupDomain (337ms)
LoadAssemblies (400ms)
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AnalyzeDomain (34ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (3ms)
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Refreshing native plugins compatible for Editor in 11.43 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
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Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
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========================================================================
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Caller must complete domain reload
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Refreshing native plugins compatible for Editor in 17.17 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
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Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
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========================================================================
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Caller must complete domain reload
Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 14.80 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
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========================================================================
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Caller must complete domain reload
Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 15.74 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
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Script is not up to date after domain reload: guid(321af3379125465380073b2a04a1b1e2) path("Assets/Scripts/GASSamples/Scripts/GAS/GameplayCue/GameplayCueDurational_PlayerDemo01.cs") state(2)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Unloading 5639 Unused Serialized files (Serialized files now loaded: 0)
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========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.514 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 16.48 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
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========================================================================
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========================================================================
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Time since last request: 83.146385 seconds.
path: Assets/Scripts/GASSamples/GAS/Config/GameplayCueLib/GCueDurational_PlayerDemo.asset
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========================================================================
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path: Assets/Scripts/GASSamples/AI
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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Caller must complete domain reload
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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Native extension for WindowsStandalone target not found
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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========================================================================
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========================================================================
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Caller must complete domain reload
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Refreshing native plugins compatible for Editor in 15.60 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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========================================================================
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2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-15 19:21:14 +08:00
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========================================================================
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========================================================================
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Caller must complete domain reload
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2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-15 19:21:14 +08:00
Refreshing native plugins compatible for Editor in 17.12 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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2024-11-15 19:21:14 +08:00
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-15 19:21:14 +08:00
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2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-11-15 19:21:14 +08:00
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.9 KB). Loaded Objects now: 7539.
Memory consumption went from 201.1 MB to 201.0 MB.
Total: 13.707800 ms (FindLiveObjects: 0.578400 ms CreateObjectMapping: 0.185200 ms MarkObjects: 12.810100 ms DeleteObjects: 0.131400 ms)
2024-10-26 02:35:38 +08:00
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2024-10-26 02:35:38 +08:00
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2024-11-13 19:47:48 +08:00
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2024-10-26 02:35:38 +08:00
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2024-11-13 19:47:48 +08:00
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2024-11-13 19:47:48 +08:00
custom:scripting/precompiled-assembly-types:JNGame.Root: 115f0396fc986470a538a9348b107a46 -> e9fc44e6501bdada16b14265d6c1b3f1
2024-10-26 02:35:38 +08:00
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2024-11-15 19:21:14 +08:00
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2024-10-26 02:35:38 +08:00
========================================================================
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2024-11-13 19:47:48 +08:00
Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.574 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-15 19:21:14 +08:00
Refreshing native plugins compatible for Editor in 13.55 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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2024-11-15 19:21:14 +08:00
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2024-10-26 02:35:38 +08:00
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2024-11-15 19:21:14 +08:00
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2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-11-15 19:21:14 +08:00
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (174.0 KB). Loaded Objects now: 7554.
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2024-10-26 02:35:38 +08:00
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2024-11-13 19:47:48 +08:00
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2024-10-26 02:35:38 +08:00
========================================================================
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2024-11-13 19:47:48 +08:00
Caller must complete domain reload
2024-10-26 02:35:38 +08:00
Begin MonoManager ReloadAssembly
2024-11-15 19:21:14 +08:00
- Loaded All Assemblies, in 0.681 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-15 19:21:14 +08:00
Refreshing native plugins compatible for Editor in 14.94 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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2024-11-15 19:21:14 +08:00
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Domain Reload Profiling: 2541ms
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2024-10-26 02:35:38 +08:00
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2024-11-15 19:21:14 +08:00
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========================================================================
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Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
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Refreshing native plugins compatible for Editor in 17.51 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
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2024-11-15 19:21:14 +08:00
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2024-10-26 02:35:38 +08:00
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2024-11-15 19:21:14 +08:00
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
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========================================================================
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Caller must complete domain reload
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2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-15 19:21:14 +08:00
Refreshing native plugins compatible for Editor in 20.86 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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2024-11-15 19:21:14 +08:00
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2024-10-26 02:35:38 +08:00
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2024-11-15 19:21:14 +08:00
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2024-10-26 02:35:38 +08:00
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2024-11-15 19:21:14 +08:00
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========================================================================
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========================================================================
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========================================================================
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========================================================================
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Time since last request: 10.392538 seconds.
path: Assets/Scripts/GASSamples/AI/AiDemo1.txt
artifactKey: Guid(efbb9ae85b44479fac84562240d86ac3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-15 19:21:14 +08:00
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========================================================================
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2024-11-15 19:21:14 +08:00
Time since last request: 65.944089 seconds.
path: Assets/Scripts/GASSamples/AI/AiDemo1.txt
artifactKey: Guid(efbb9ae85b44479fac84562240d86ac3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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2024-11-13 19:47:48 +08:00
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========================================================================
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2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
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========================================================================
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2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
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========================================================================
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Time since last request: 52.175273 seconds.
path: Assets/Scripts/GASSamples/AI/AiDemo1.txt
artifactKey: Guid(efbb9ae85b44479fac84562240d86ac3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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path: Assets/Scripts/BehaviorTreeSlayer/Examples/1 basics/config01.txt
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========================================================================
Received Import Request.
Time since last request: 46.531005 seconds.
path: Assets/Scripts/GASSamples/AI/AiDemo1.txt
artifactKey: Guid(efbb9ae85b44479fac84562240d86ac3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-15 19:21:14 +08:00
Refreshing native plugins compatible for Editor in 16.60 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Cannot connect to Unity Package Manager local server
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2024-11-15 19:21:14 +08:00
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2024-11-15 19:21:14 +08:00
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2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-11-15 19:21:14 +08:00
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
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2024-10-26 02:35:38 +08:00
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========================================================================
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2024-11-15 19:21:14 +08:00
Time since last request: 79.231716 seconds.
path: Assets/Scripts/GASSamples/AI/AiDemo1.txt
artifactKey: Guid(efbb9ae85b44479fac84562240d86ac3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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2024-11-13 19:47:48 +08:00
Number of updated asset objects reloaded before import = 0
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========================================================================
Received Import Request.
2024-11-15 19:21:14 +08:00
Time since last request: 2.993142 seconds.
path: Assets/Scripts/GASSamples/AI/AiDemo1.txt
artifactKey: Guid(efbb9ae85b44479fac84562240d86ac3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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2024-11-13 19:47:48 +08:00
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========================================================================
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2024-11-13 19:47:48 +08:00
Caller must complete domain reload
2024-10-26 02:35:38 +08:00
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2024-11-15 19:21:14 +08:00
- Loaded All Assemblies, in 0.529 seconds
2024-10-26 02:35:38 +08:00
Native extension for WindowsStandalone target not found
2024-11-13 19:47:48 +08:00
Native extension for Android target not found
2024-11-15 19:21:14 +08:00
Refreshing native plugins compatible for Editor in 16.79 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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2024-11-15 19:21:14 +08:00
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2024-11-15 19:21:14 +08:00
Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
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Memory consumption went from 201.0 MB to 200.8 MB.
Total: 14.390600 ms (FindLiveObjects: 0.403200 ms CreateObjectMapping: 0.184000 ms MarkObjects: 13.664900 ms DeleteObjects: 0.137400 ms)
2024-10-26 02:35:38 +08:00
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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custom:scripting/precompiled-assembly-types:Samples: 91f82ffd5c3b2f0ff275d5a4e4a8757c -> 9f477a5221bd71387338ef23f8a1db6e
2024-10-26 02:35:38 +08:00
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custom:scripting/precompiled-assembly-types:Unity.ScriptableBuildPipeline.Editor: 33751df17db3da9649dadafec059e2ca -> 943f5f51de96a211446784d424755786
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custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
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custom:scripting/precompiled-assembly-types:JNGame.Root: 115f0396fc986470a538a9348b107a46 -> e9fc44e6501bdada16b14265d6c1b3f1
2024-10-26 02:35:38 +08:00
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:scripting/precompiled-assembly-types:GASSamples: 16e1440cab8386049c4e0eafce94b863 -> d73c8752a483668df486793fa60e13b3
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========================================================================
Received Prepare
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Caller must complete domain reload
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.581 seconds
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
2024-11-15 19:21:14 +08:00
Refreshing native plugins compatible for Editor in 17.61 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.287 seconds
Domain Reload Profiling: 1865ms
BeginReloadAssembly (195ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (63ms)
RebuildCommonClasses (30ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (43ms)
LoadAllAssembliesAndSetupDomain (300ms)
LoadAssemblies (381ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (18ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (9ms)
FinalizeReload (1288ms)
2024-10-26 02:35:38 +08:00
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
2024-11-15 19:21:14 +08:00
SetupLoadedEditorAssemblies (845ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (16ms)
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SetLoadedEditorAssemblies (2ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (61ms)
ProcessInitializeOnLoadAttributes (602ms)
ProcessInitializeOnLoadMethodAttributes (153ms)
AfterProcessingInitializeOnLoad (10ms)
2024-10-26 19:59:47 +08:00
EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (11ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
2024-11-15 19:21:14 +08:00
Refreshing native plugins compatible for Editor in 14.89 ms, found 3 plugins.
2024-10-26 02:35:38 +08:00
Preloading 0 native plugins for Editor in 0.00 ms.
2024-11-15 19:21:14 +08:00
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (174.0 KB). Loaded Objects now: 7719.
Memory consumption went from 201.2 MB to 201.1 MB.
Total: 15.001500 ms (FindLiveObjects: 0.488700 ms CreateObjectMapping: 0.191100 ms MarkObjects: 14.144500 ms DeleteObjects: 0.175600 ms)
2024-10-26 19:59:47 +08:00
Prepare: number of updated asset objects reloaded= 0
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custom:scripting/precompiled-assembly-types:Samples: 91f82ffd5c3b2f0ff275d5a4e4a8757c -> 9f477a5221bd71387338ef23f8a1db6e
2024-10-26 19:59:47 +08:00
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:scripting/precompiled-assembly-types:Unity.PlasticSCM.Editor: 03cc332f76e94988bbb1401c76ef88fc -> 2c07df953817ba1bc89646f4f3d1ab84
custom:scripting/precompiled-assembly-types:FairyGUI.Runtime: 0cc992e5de1d2e5e68023b736053d8b9 -> 95cf848bbc4cbf1f47dfd2d5ccb27b8d
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custom:scripting/precompiled-assembly-types:JNGame.Editor: 6b465b084ac31f875a3c1e77294f763d -> 59ee2d3159e01572edfcf2ae986d1132
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2024-10-26 19:59:47 +08:00
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custom:scripting/precompiled-assembly-types:Unity.ScriptableBuildPipeline.Editor: 33751df17db3da9649dadafec059e2ca -> 943f5f51de96a211446784d424755786
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custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
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custom:scripting/monoscript/fileName/AiActionNode.cs: 0023eaadba407f7ff970b187917243f2 ->
2024-11-13 19:47:48 +08:00
custom:scripting/precompiled-assembly-types:Unity.VisualScripting.Core.Editor: de66142bb571da1d7197d0d2b9309e8b -> 713ead3b914d1ea263cf4691533a8587
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custom:scripting/precompiled-assembly-types:JNGame.Root: 115f0396fc986470a538a9348b107a46 -> e9fc44e6501bdada16b14265d6c1b3f1
2024-10-26 19:59:47 +08:00
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:scripting/precompiled-assembly-types:GASSamples: 16e1440cab8386049c4e0eafce94b863 -> d73c8752a483668df486793fa60e13b3
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