genxium
|
fb42533f55
|
Temp update to remove use of MakeFullWrapper for reducing redundant CPU time in profiling.
|
2023-02-16 10:14:37 +08:00 |
|
genxium
|
5b7f35b874
|
Applied ringbuff to resolv_tailored for reducing memory usage.
|
2023-02-15 15:38:20 +08:00 |
|
genxium
|
38149279bd
|
Drafted hp handling.
|
2023-02-08 18:32:59 +08:00 |
|
genxium
|
a762c563d9
|
Updated skill sets and animations.
|
2023-02-07 11:31:59 +08:00 |
|
genxium
|
851678e2f3
|
Minor fix.
|
2023-02-01 13:09:17 +08:00 |
|
genxium
|
677e76179c
|
Minor fix.
|
2023-01-29 22:38:12 +08:00 |
|
genxium
|
4097a8da75
|
Fixed libuv multithreading.
|
2023-01-27 22:51:34 +08:00 |
|
genxium
|
8536521136
|
Integrated basic holepunching for multiplayer codebase.
|
2023-01-25 18:26:13 +08:00 |
|
genxium
|
5df545e168
|
Fixes for frontend hole punching compatibility.
|
2023-01-25 11:57:59 +08:00 |
|
genxium
|
6bc3feab58
|
Fixed part of Cpp to Js callback scopes.
|
2023-01-24 21:30:58 +08:00 |
|
genxium
|
e21e1b840f
|
Drafted udp holepunching upsync pathway.
|
2023-01-24 12:00:49 +08:00 |
|
genxium
|
0168e2182e
|
Further updates on win32 build templates.
|
2023-01-23 23:18:21 +08:00 |
|
genxium
|
59767c1ed5
|
Added network doctor stats.
|
2023-01-22 11:39:27 +08:00 |
|
genxium
|
34e0893eb8
|
Added network doctor for frontend.
|
2023-01-21 22:53:41 +08:00 |
|
genxium
|
ff24bea055
|
Fixed fireball trigger.
|
2023-01-21 10:40:13 +08:00 |
|
genxium
|
2f097dfec5
|
Added turn-around and dashing actual triggers.
|
2023-01-20 23:22:02 +08:00 |
|
genxium
|
9a8c32197e
|
Added TurnAroundFramesToRecover.
|
2023-01-19 09:20:52 +08:00 |
|
genxium
|
342efc623c
|
Made frontend landscape.
|
2023-01-17 23:35:23 +08:00 |
|
genxium
|
b8e757064d
|
Further enhanced frontend input processing and fixed frame data logging.
|
2023-01-17 17:38:18 +08:00 |
|
genxium
|
b27b567c77
|
Fixed frontend action triggers.
|
2023-01-17 12:48:51 +08:00 |
|
genxium
|
84af0d1572
|
Drafted bullet explosion data structure.
|
2023-01-15 17:21:34 +08:00 |
|
genxium
|
dd9c03404e
|
Fixed fireball rollback mechanism.
|
2023-01-13 12:10:06 +08:00 |
|
genxium
|
29e402ea71
|
Integrated onwall movements to multiplayer battle.
|
2023-01-12 18:09:02 +08:00 |
|
genxium
|
b1e3d6525c
|
Fixes for wall jumping.
|
2023-01-12 16:09:20 +08:00 |
|
genxium
|
845282db50
|
Minor fix.
|
2023-01-12 12:55:57 +08:00 |
|
genxium
|
823624d95d
|
Implemented basic fireball collision.
|
2023-01-10 12:37:38 +08:00 |
|
genxium
|
ab122a7bc8
|
Drafted new character as NPC.
|
2023-01-08 20:34:29 +08:00 |
|
genxium
|
e2191f9d13
|
Misc fixes.
|
2023-01-05 10:20:01 +08:00 |
|
genxium
|
2d04363d69
|
Fixed frontend debug drawer.
|
2023-01-04 23:49:19 +08:00 |
|
genxium
|
69581009ee
|
Further simplified proto communication.
|
2023-01-02 20:42:23 +08:00 |
|
genxium
|
bd870e4059
|
Misc fixes.
|
2023-01-02 16:38:13 +08:00 |
|
genxium
|
915bbcae3d
|
Fixes for KnifeGirl anim.
|
2023-01-02 12:23:15 +08:00 |
|
genxium
|
4c64c1984c
|
Enhanced multihit config.
|
2023-01-02 00:08:54 +08:00 |
|
genxium
|
325dbfb79c
|
A temp broken commit except for OfflineMap - drafted basic cancellable skills.
|
2023-01-01 20:18:35 +08:00 |
|
genxium
|
8b80117d3d
|
A temp broken commit except for OfflineMap - refactoring character/skill/bullet config hierarchy.
|
2023-01-01 15:43:25 +08:00 |
|
genxium
|
c7fc377a2b
|
A temp broken commit except for OfflineMap - refactoring jumping.
|
2022-12-31 23:28:09 +08:00 |
|
genxium
|
f4868197b6
|
Temp broken commit during refactoration of jsexport inputbuffer handling.
|
2022-12-28 18:28:42 +08:00 |
|
genxium
|
0b0de0beb3
|
Fixes for backend integration.
|
2022-12-26 15:11:35 +08:00 |
|
genxium
|
cb571f56e8
|
Attempts to make OfflineMap2 work.
|
2022-12-24 19:06:31 +08:00 |
|
genxium
|
4e7c3060fe
|
Fixed frontend packaging.
|
2022-12-18 16:59:38 +08:00 |
|
genxium
|
4e42c0770c
|
Updated anim of the second character.
|
2022-12-17 18:15:29 +08:00 |
|
genxium
|
a41c68fb13
|
Applied snapping on all-sides to avoid random zero-overlap detection uncertainty.
|
2022-12-16 15:57:49 +08:00 |
|
genxium
|
b41b86bbd3
|
Fixes for bullet and anim offset.
|
2022-12-15 12:43:34 +08:00 |
|
genxium
|
db2bc0e3cd
|
Updated barrier boundaries and player collider paddings to feature almost-all-integer coordinates.
|
2022-12-15 11:22:17 +08:00 |
|
genxium
|
c171ebc211
|
Draft version for jumping with backend sync.
|
2022-12-13 23:56:56 +08:00 |
|
genxium
|
5a463239bb
|
Temp broken commit, but it's working for OfflineMap.
|
2022-12-13 16:42:31 +08:00 |
|
genxium
|
5c06cfdbac
|
More preparations on backend to sync jumping.
|
2022-12-12 19:11:59 +08:00 |
|
genxium
|
7985a242fd
|
Updated OfflineMap position loading.
|
2022-12-12 16:42:11 +08:00 |
|
genxium
|
bef1df48aa
|
Prepared backend for jumping sync.
|
2022-12-11 20:09:06 +08:00 |
|
genxium
|
8d989d543a
|
Improved offline map for code abstraction and testing.
|
2022-12-11 17:26:55 +08:00 |
|