genxium
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c7fc377a2b
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A temp broken commit except for OfflineMap - refactoring jumping.
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2022-12-31 23:28:09 +08:00 |
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genxium
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b466f1196d
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Minor fix.
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2022-12-29 15:06:06 +08:00 |
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genxium
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ec8760c24b
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Fixed PlayerDownsync end-to-end communication.
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2022-12-29 15:03:40 +08:00 |
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genxium
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d773b57299
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Minor fix.
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2022-12-29 14:09:56 +08:00 |
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genxium
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69f0ddc171
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Initial recovery of MeleeBullet in online battle.
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2022-12-29 12:21:01 +08:00 |
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genxium
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c017aaa7ed
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Formalized use of frame data logging.
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2022-12-27 10:23:30 +08:00 |
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genxium
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335e11e925
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Finally fixed inconsistent pushbacks between frontend and backend.
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2022-12-26 22:50:13 +08:00 |
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genxium
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bb6055f48c
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Fixed collider visualizer.
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2022-12-26 20:37:40 +08:00 |
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genxium
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ac5217611d
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Added basic frontend-backend dynamics comparison logging.
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2022-12-26 18:25:20 +08:00 |
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genxium
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0b0de0beb3
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Fixes for backend integration.
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2022-12-26 15:11:35 +08:00 |
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genxium
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bc8eab8115
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Fixes for frontend rollback field access.
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2022-12-26 12:27:05 +08:00 |
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genxium
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a85c6f9ad8
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Refactored backend to use jsexport dynamics.
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2022-12-26 00:01:12 +08:00 |
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genxium
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8139a00939
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Optimized jsexport by tailored resolv lib.
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2022-12-25 18:44:29 +08:00 |
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genxium
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9ffcc6fbd8
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Temp broken commit, refactoring battle_srv to use jsexport.
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2022-12-25 15:39:30 +08:00 |
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genxium
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8a9d449d83
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Added necessary js type exposure to jsexport.
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2022-12-24 13:57:32 +08:00 |
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genxium
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df5c9fda30
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Drafted use of dynamics in jsexport.
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2022-12-23 22:31:55 +08:00 |
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genxium
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69e6baf8e7
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Initial trial and error draft of using gopherjs.
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2022-12-23 17:31:04 +08:00 |
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genxium
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faee73ae50
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Enhanced frontend logging.
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2022-12-22 21:27:14 +08:00 |
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genxium
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14bb6fa1ea
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Fixes for frontend chaser.
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2022-12-22 11:35:18 +08:00 |
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genxium
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3c15e21652
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Added prediction fault detection in frontend.
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2022-12-20 23:51:53 +08:00 |
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genxium
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727e66787f
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Added inactive watchdog hint in frontend.
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2022-12-20 16:01:44 +08:00 |
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genxium
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9eb6ad26ef
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Fixed non-integer barrier boundaries.
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2022-12-20 07:41:20 +08:00 |
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genxium
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847607f3e6
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Further enhanced comments.
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2022-12-19 20:49:34 +08:00 |
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genxium
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1694287083
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Fixed script file modes.
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2022-12-19 14:19:43 +08:00 |
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genxium
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e63ce2c484
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Fixed backend session watchdog.
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2022-12-19 14:16:53 +08:00 |
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genxium
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a28c9a31f9
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Updated dungeon map.
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2022-12-18 22:53:55 +08:00 |
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genxium
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3b186c7f75
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Minor fix.
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2022-12-18 20:28:53 +08:00 |
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genxium
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34c4a24b64
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Further enhanced backend dynamics force confirmation trigger.
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2022-12-18 19:41:13 +08:00 |
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genxium
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4e7c3060fe
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Fixed frontend packaging.
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2022-12-18 16:59:38 +08:00 |
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genxium
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2928cbbe3c
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Updated comments.
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2022-12-18 14:03:22 +08:00 |
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genxium
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850eee20a8
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Enhanced forceConfirmation trigger for backend dynamics.
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2022-12-18 12:20:44 +08:00 |
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genxium
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5eec7fcfe7
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Minor fix.
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2022-12-17 18:22:52 +08:00 |
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genxium
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4e42c0770c
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Updated anim of the second character.
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2022-12-17 18:15:29 +08:00 |
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genxium
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8647c1a859
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Enhanced force-resync mechanism to guarantee consistency across all players in a same room upon anyone reconnected.
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2022-12-16 18:59:58 +08:00 |
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genxium
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a41c68fb13
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Applied snapping on all-sides to avoid random zero-overlap detection uncertainty.
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2022-12-16 15:57:49 +08:00 |
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genxium
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3e54670a1b
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Updated ConcerningEdgeCases.md
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2022-12-15 15:03:41 +08:00 |
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genxium
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b41b86bbd3
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Fixes for bullet and anim offset.
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2022-12-15 12:43:34 +08:00 |
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genxium
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db2bc0e3cd
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Updated barrier boundaries and player collider paddings to feature almost-all-integer coordinates.
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2022-12-15 11:22:17 +08:00 |
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genxium
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eedcf5c4dc
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Temp broken commit.
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2022-12-14 23:17:06 +08:00 |
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genxium
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c171ebc211
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Draft version for jumping with backend sync.
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2022-12-13 23:56:56 +08:00 |
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genxium
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5a463239bb
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Temp broken commit, but it's working for OfflineMap.
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2022-12-13 16:42:31 +08:00 |
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genxium
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5c06cfdbac
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More preparations on backend to sync jumping.
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2022-12-12 19:11:59 +08:00 |
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genxium
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bef1df48aa
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Prepared backend for jumping sync.
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2022-12-11 20:09:06 +08:00 |
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genxium
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9917a62526
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Drafted basic jumping.
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2022-12-10 00:07:03 +08:00 |
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genxium
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62e50f8b6c
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Drafted use of gravity.
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2022-12-09 17:22:04 +08:00 |
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genxium
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dc66be1599
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Improved use of backend ConvertToLastUsedRenderFrameId.
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2022-12-06 20:56:09 +08:00 |
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genxium
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858eba5243
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Updated comments.
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2022-12-06 13:53:27 +08:00 |
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genxium
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6af9a14be5
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Fixes for downsync order preservation.
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2022-12-06 11:49:00 +08:00 |
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genxium
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e3fe773634
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Fixed (refRenderFrameId, snapshotStFrameId) pairing in "markConfirmationIfApplicable".
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2022-12-05 21:17:18 +08:00 |
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genxium
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17cac19c62
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Fix on backend "createInputsBufferSnapshot".
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2022-12-05 17:27:44 +08:00 |
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genxium
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6bf70463fa
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Improved backend implementation.
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2022-12-05 15:23:56 +08:00 |
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genxium
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e3d844abad
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Improving backend use of room.InputsBufferLock.
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2022-12-04 23:37:01 +08:00 |
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genxium
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0373665382
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Minor updates on ringbuffer and formatting.
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2022-12-02 10:20:58 +08:00 |
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genxium
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c4489e0912
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Fixed backend downsyncToAll battleState filtering.
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2022-12-01 15:23:43 +08:00 |
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genxium
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348c889e14
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Fixes on resync.
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2022-12-01 11:53:37 +08:00 |
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yflu
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c6473db561
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In progress for fixing recovery upon reconnection.
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2022-12-01 00:30:35 +08:00 |
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genxium
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e165d49cb1
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Further simplified signaling.
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2022-11-30 21:51:06 +08:00 |
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genxium
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26370dce61
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Added necessary locking for backend InputsBuffer.
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2022-11-30 16:53:48 +08:00 |
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yflu
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f3a12b2aa9
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A temp broken commit.
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2022-11-30 00:04:52 +08:00 |
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genxium
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1f5802ee14
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Fixed multiple error handling spots.
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2022-11-29 21:32:18 +08:00 |
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yflu
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080a384ade
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Working on reduction of resync received in frontend.
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2022-11-29 12:49:49 +08:00 |
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genxium
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9469b27348
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Updated use of GOPROXY param in Makefile.
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2022-11-28 23:49:52 +08:00 |
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genxium
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b1f0cf2c57
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Added frame anim compatibility for AttackingCharacter.
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2022-11-27 21:33:34 +08:00 |
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genxium
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1b43e6d760
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Reduced dragonbones exported resource size.
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2022-11-27 19:38:26 +08:00 |
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genxium
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e0fb21f3fb
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Fixes for simultaneous reconnection w.r.t. same room, and updates for documentation.
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2022-11-27 00:00:39 +08:00 |
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genxium
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0324b584a5
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Fixed frontend countdown display.
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2022-11-25 17:57:10 +08:00 |
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genxium
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c58e690a47
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Updated frontend animation trigger mechanism.
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2022-11-25 12:05:22 +08:00 |
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genxium
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1593965950
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Fixed backend bullet collision handling.
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2022-11-25 09:07:43 +08:00 |
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genxium
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2a1105efa4
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Added collision debug logs in backend.
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2022-11-24 21:56:34 +08:00 |
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genxium
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04de4666d5
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Fixes for melee attack sync.
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2022-11-24 20:46:44 +08:00 |
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genxium
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24d5ad9dc8
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Drafted backend handling of melee attack.
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2022-11-24 17:48:07 +08:00 |
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genxium
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fdc296531a
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A broken commit during backend bullet adaptation.
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2022-11-24 12:48:03 +08:00 |
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genxium
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becc56f672
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Minor fix.
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2022-11-23 16:25:08 +08:00 |
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yflu
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58c18ab7ae
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Drafted rollback compatible bullet lifecycle events.
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2022-11-23 12:30:30 +08:00 |
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genxium
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024d527f3d
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Drafted attack trigger logic in OfflineMap.
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2022-11-22 22:31:06 +08:00 |
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genxium
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360f2fc22b
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Simplified backend config loading.
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2022-11-21 17:27:32 +08:00 |
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yflu
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2dbc529978
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Fixes for jiggling character animation on resynced.
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2022-11-21 00:23:01 +08:00 |
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genxium
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52480ab29f
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Updated TouchEventsManager to support input from Keyboard as well as an additional atk btn.
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2022-11-20 20:13:08 +08:00 |
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yflu
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e432026fec
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Fixed proto_gen_shortcut script for OSX.
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2022-11-17 23:13:53 +08:00 |
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genxium
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22fb72afbc
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Fixed frontend tmx parsing for ortho map.
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2022-11-17 15:01:35 +08:00 |
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genxium
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b031fc1c61
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Minor fix on backend coordinate ratio conversion.
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2022-11-13 13:06:52 +08:00 |
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genxium
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4369729d9c
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Fixed recovery upon reconnection.
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2022-11-13 11:37:30 +08:00 |
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genxium
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2d080ad134
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Fixed backend collision constants.
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2022-11-12 22:53:35 +08:00 |
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genxium
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bd9beec5e5
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Added more helper functions for backend collision debugging.
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2022-11-12 20:34:38 +08:00 |
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genxium
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89a54211e1
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Aligned constants used for backend collision unit-testing.
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2022-11-12 12:18:00 +08:00 |
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genxium
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98daeff408
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Updated frontend logging.
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2022-11-11 23:43:51 +08:00 |
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genxium
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320e98361e
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Fixes for resync.
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2022-11-11 20:10:43 +08:00 |
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genxium
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15a062af10
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Completed frontend refactoring for more convenient unit testing.
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2022-11-11 13:27:48 +08:00 |
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yflu
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3f4e49656a
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Temp broken commit during frontend refactoring.
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2022-11-11 00:04:00 +08:00 |
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genxium
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f97ce22cef
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Refactored backend for convenience of unit-testing.
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2022-11-10 21:28:46 +08:00 |
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genxium
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901b189c5a
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Improvements on using integer positioning.
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2022-11-10 18:18:00 +08:00 |
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genxium
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885443c2b1
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Fixes to frontend coordinate conversion.
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2022-11-09 23:46:11 +08:00 |
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genxium
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aa795fcee5
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Fixed frontend compilation.
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2022-11-09 18:13:53 +08:00 |
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genxium
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cb3c19a339
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Fixed Golang part compilation.
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2022-11-09 14:20:26 +08:00 |
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yflu
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d3d3629618
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A broken commit.
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2022-11-09 12:19:29 +08:00 |
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genxium
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f37f4337de
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Minor update to floating number precision.
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2022-11-08 21:38:23 +08:00 |
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genxium
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1a3b3a0a7a
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Fixed multi-barrier collision handling in backend.
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2022-11-06 13:42:40 +08:00 |
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genxium
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ec2a21dbe7
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Minor fix for "false == Room.BackendDynamicsEnabled".
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2022-10-31 09:02:14 +08:00 |
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yflu
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8038b393e0
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Formatted codes.
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2022-10-25 23:36:55 +08:00 |
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genxium
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486c46f608
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Added backend dynamics toggle.
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2022-10-25 10:42:36 +08:00 |
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