genxium
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b5530b352b
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Updated pb files.
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2023-01-29 13:10:19 +08:00 |
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genxium
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8536521136
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Integrated basic holepunching for multiplayer codebase.
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2023-01-25 18:26:13 +08:00 |
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genxium
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e21e1b840f
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Drafted udp holepunching upsync pathway.
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2023-01-24 12:00:49 +08:00 |
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genxium
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59c8427c70
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Enhanced turn-around performance.
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2023-01-20 11:29:27 +08:00 |
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genxium
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b81c470135
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Drafted peer inputFrameUpsync broadcasting mechanism.
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2023-01-18 17:53:58 +08:00 |
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genxium
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84af0d1572
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Drafted bullet explosion data structure.
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2023-01-15 17:21:34 +08:00 |
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genxium
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29e402ea71
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Integrated onwall movements to multiplayer battle.
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2023-01-12 18:09:02 +08:00 |
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genxium
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934a495d47
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Updates for fireball bullet.
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2023-01-11 18:42:57 +08:00 |
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genxium
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823624d95d
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Implemented basic fireball collision.
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2023-01-10 12:37:38 +08:00 |
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genxium
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ab122a7bc8
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Drafted new character as NPC.
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2023-01-08 20:34:29 +08:00 |
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genxium
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e2191f9d13
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Misc fixes.
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2023-01-05 10:20:01 +08:00 |
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genxium
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2d04363d69
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Fixed frontend debug drawer.
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2023-01-04 23:49:19 +08:00 |
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genxium
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80c6e05731
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Initial attempt integrating online battle.
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2023-01-02 23:35:56 +08:00 |
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genxium
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69581009ee
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Further simplified proto communication.
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2023-01-02 20:42:23 +08:00 |
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genxium
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c7fc377a2b
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A temp broken commit except for OfflineMap - refactoring jumping.
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2022-12-31 23:28:09 +08:00 |
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genxium
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69f0ddc171
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Initial recovery of MeleeBullet in online battle.
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2022-12-29 12:21:01 +08:00 |
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genxium
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c017aaa7ed
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Formalized use of frame data logging.
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2022-12-27 10:23:30 +08:00 |
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genxium
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a85c6f9ad8
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Refactored backend to use jsexport dynamics.
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2022-12-26 00:01:12 +08:00 |
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genxium
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9ffcc6fbd8
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Temp broken commit, refactoring battle_srv to use jsexport.
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2022-12-25 15:39:30 +08:00 |
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genxium
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69e6baf8e7
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Initial trial and error draft of using gopherjs.
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2022-12-23 17:31:04 +08:00 |
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genxium
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8647c1a859
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Enhanced force-resync mechanism to guarantee consistency across all players in a same room upon anyone reconnected.
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2022-12-16 18:59:58 +08:00 |
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genxium
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bef1df48aa
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Prepared backend for jumping sync.
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2022-12-11 20:09:06 +08:00 |
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genxium
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9917a62526
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Drafted basic jumping.
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2022-12-10 00:07:03 +08:00 |
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genxium
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62e50f8b6c
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Drafted use of gravity.
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2022-12-09 17:22:04 +08:00 |
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genxium
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6af9a14be5
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Fixes for downsync order preservation.
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2022-12-06 11:49:00 +08:00 |
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genxium
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1f5802ee14
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Fixed multiple error handling spots.
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2022-11-29 21:32:18 +08:00 |
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genxium
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04de4666d5
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Fixes for melee attack sync.
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2022-11-24 20:46:44 +08:00 |
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genxium
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24d5ad9dc8
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Drafted backend handling of melee attack.
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2022-11-24 17:48:07 +08:00 |
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genxium
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fdc296531a
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A broken commit during backend bullet adaptation.
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2022-11-24 12:48:03 +08:00 |
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yflu
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58c18ab7ae
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Drafted rollback compatible bullet lifecycle events.
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2022-11-23 12:30:30 +08:00 |
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genxium
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024d527f3d
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Drafted attack trigger logic in OfflineMap.
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2022-11-22 22:31:06 +08:00 |
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genxium
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360f2fc22b
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Simplified backend config loading.
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2022-11-21 17:27:32 +08:00 |
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yflu
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2dbc529978
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Fixes for jiggling character animation on resynced.
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2022-11-21 00:23:01 +08:00 |
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genxium
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52480ab29f
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Updated TouchEventsManager to support input from Keyboard as well as an additional atk btn.
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2022-11-20 20:13:08 +08:00 |
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yflu
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e432026fec
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Fixed proto_gen_shortcut script for OSX.
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2022-11-17 23:13:53 +08:00 |
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genxium
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aa795fcee5
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Fixed frontend compilation.
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2022-11-09 18:13:53 +08:00 |
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genxium
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cb3c19a339
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Fixed Golang part compilation.
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2022-11-09 14:20:26 +08:00 |
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yflu
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d3d3629618
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A broken commit.
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2022-11-09 12:19:29 +08:00 |
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