Commit Graph

68 Commits

Author SHA1 Message Date
genxium
c7fc377a2b A temp broken commit except for OfflineMap - refactoring jumping. 2022-12-31 23:28:09 +08:00
genxium
ec8760c24b Fixed PlayerDownsync end-to-end communication. 2022-12-29 15:03:40 +08:00
genxium
d773b57299 Minor fix. 2022-12-29 14:09:56 +08:00
genxium
69f0ddc171 Initial recovery of MeleeBullet in online battle. 2022-12-29 12:21:01 +08:00
genxium
11d001465d Putting back MeleeBullets into game mechanics. 2022-12-28 23:12:02 +08:00
genxium
f4868197b6 Temp broken commit during refactoration of jsexport inputbuffer handling. 2022-12-28 18:28:42 +08:00
genxium
c017aaa7ed Formalized use of frame data logging. 2022-12-27 10:23:30 +08:00
genxium
335e11e925 Finally fixed inconsistent pushbacks between frontend and backend. 2022-12-26 22:50:13 +08:00
genxium
ac5217611d Added basic frontend-backend dynamics comparison logging. 2022-12-26 18:25:20 +08:00
genxium
a85c6f9ad8 Refactored backend to use jsexport dynamics. 2022-12-26 00:01:12 +08:00
genxium
8139a00939 Optimized jsexport by tailored resolv lib. 2022-12-25 18:44:29 +08:00
genxium
9ffcc6fbd8 Temp broken commit, refactoring battle_srv to use jsexport. 2022-12-25 15:39:30 +08:00
genxium
013c1ea312 Fixed character offset in OfflineMap2. 2022-12-25 14:18:48 +08:00
genxium
72782735d3 First successful run in OfflineMap using gopkgs dynamics. 2022-12-24 22:27:31 +08:00
genxium
cb571f56e8 Attempts to make OfflineMap2 work. 2022-12-24 19:06:31 +08:00
genxium
8a9d449d83 Added necessary js type exposure to jsexport. 2022-12-24 13:57:32 +08:00
genxium
df5c9fda30 Drafted use of dynamics in jsexport. 2022-12-23 22:31:55 +08:00
genxium
69e6baf8e7 Initial trial and error draft of using gopherjs. 2022-12-23 17:31:04 +08:00