[add] first

This commit is contained in:
2023-02-22 09:50:51 +08:00
commit 6260e95bc8
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import { _decorator, Component, Node, Animation, CCFloat, CCString } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('DelayPlay')
export class DelayPlay extends Component {
@property([Animation])
animations = [];
@property([CCFloat])
delay = [];
@property([CCString])
animation_names = [];
start () {
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "9d854cb9-0f1c-4a91-8582-cc5590fee60e",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node, Animation, input, Input, EventKeyboard, KeyCode } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('DelayPlayAnimation')
export class DelayPlayAnimation extends Component {
@property
delay = 2;
@property
anim_name:string = 'minmax.com';
start() {
input.on(Input.EventType.KEY_UP, (event:EventKeyboard)=>{
if (event.keyCode === KeyCode.SPACE) this.delayPlay();
}, this)
}
delayPlay() {
setTimeout(()=>{
this.node.getComponent(Animation)?.play(this.anim_name);
var anim = this.node.getComponent(Animation);
}, this.delay * 1000);
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "6543d85d-e8a1-4185-8dda-700125bb8130",
"files": [],
"subMetas": {},
"userData": {}
}

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{
"ver": "1.1.0",
"importer": "directory",
"imported": true,
"uuid": "50d508e1-bae9-4f42-811f-0003ea4a7154",
"files": [],
"subMetas": {},
"userData": {
"compressionType": {},
"isRemoteBundle": {}
}
}

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{
"ver": "1.0.0",
"importer": "json",
"imported": true,
"uuid": "1ad6f9d1-fd08-4e76-b3bb-cd0134d9bb45",
"files": [
".json"
],
"subMetas": {},
"userData": {}
}

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{
"ver": "1.1.43",
"importer": "scene",
"imported": true,
"uuid": "efd44484-6795-482a-8172-052399bfeade",
"files": [
".json"
],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node } from 'cc';
import { ActorBrain } from '../../logic/actor/actor-brain';
const { ccclass, property } = _decorator;
@ccclass('test_move_target')
export class test_move_target extends Component {
@property( { type:ActorBrain } )
brain:ActorBrain | undefined;
start() {
}
lateUpdate(deltaTime: number) {
this.node.setWorldPosition(this.brain!.targetPosition);
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "48d704f3-91a1-4fbc-b52b-2ac74d1c9cc7",
"files": [],
"subMetas": {},
"userData": {}
}

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/*
Copyright (c) 2020-2023 Xiamen Yaji Software Co., Ltd.
https://www.cocos.com/
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
import { _decorator, Component, JsonAsset, Node } from 'cc';
import { NavSystem } from '../../logic/navigation/navigation-system';
import { ResCache } from '../../core/res/res-cache';
import * as dataCore from "../../logic/data/data-core";
import { Level } from '../../logic/level/level';
import { Actor } from '../../logic/actor/actor';
import { Sound } from '../../core/audio/sound';
import { Save } from '../../logic/data/save';
const { ccclass, property } = _decorator;
@ccclass('TestSteeringInit')
export class TestSteeringInit extends Component {
@property(JsonAsset)
jsonAsset:JsonAsset | undefined;
@property(Node)
enemiesNode:Node | undefined;
//@property( { type:[Actor] } )
//actors:Actor[] = [];
@property( {type : Actor } )
player:Actor | undefined;
start() {
NavSystem.Init(this.jsonAsset?.json);
ResCache.Instance.load(()=>{
const playerNode = this.node.getChildByName('player-tps');
this.player = playerNode?.getComponent(Actor)!;
dataCore.Init();
Save.Instance.init();
// Init player
this.player?.init('data-player');
// Set level player.
Level.Instance._player = this.player;
// Init sound.
Sound.init();
// Init enemy actors.
const enemies = this.enemiesNode?.getComponentsInChildren(Actor)!;
for(let i = 0; i < enemies.length; i++) {
enemies[i].init('data-enemy_0');
enemies[i].isReady = true;
}
Level.Instance.stop = false;
});
}
update(deltaTime: number) {
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "28f03b84-667b-4ce3-a6c3-4ccea2eeaafc",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node, input, Input, EventKeyboard, KeyCode, game, director, Scene } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('TapPlay')
export class TapPlay extends Component {
start() {
game.pause();
input.on(Input.EventType.KEY_UP, (event:EventKeyboard)=>{
if (event.keyCode === KeyCode.SPACE) {
game.resume();
}
if (event.keyCode === KeyCode.KEY_R) {
}
}, this)
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "28ec1247-56b5-407e-83d3-ad6389af43b3",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, clamp, Component, EventKeyboard, EventMouse, Input, input, KeyCode, Node, v3, Vec3 } from 'cc';
import { ActorMove } from '../logic/actor/actor-move';
const { ccclass, property } = _decorator;
@ccclass('TestActorMove')
export class TestActorMove extends Component {
@property( {type:ActorMove, tooltip:' Reference Actor Move Slope.'} )
actorMove:ActorMove | undefined;
_dir:Vec3 = v3(0, 0, 0);
direction_up = 0;
direction_down = 0;
direction_left = 0;
direction_right = 0;
start() {
input.on(Input.EventType.KEY_DOWN, this.onKeyDown, this);
input.on(Input.EventType.KEY_UP, this.onKeyUp, this);
input.on(Input.EventType.MOUSE_DOWN, this.onMouseDown, this);
input.on(Input.EventType.MOUSE_MOVE, this.onMouseMove, this);
}
onKeyDown(event: EventKeyboard) {
if (event.keyCode === KeyCode.KEY_W || event.keyCode === KeyCode.ARROW_UP) this.direction_up = -1;
if (event.keyCode === KeyCode.KEY_S || event.keyCode === KeyCode.ARROW_DOWN) this.direction_down = 1;
if (event.keyCode === KeyCode.KEY_A || event.keyCode === KeyCode.ARROW_LEFT) this.direction_left = -1;
if (event.keyCode === KeyCode.KEY_D || event.keyCode === KeyCode.ARROW_RIGHT) this.direction_right = 1;
if (event.keyCode == KeyCode.SPACE) this.actorMove?.jump();
this.onMove();
}
onKeyUp(event: EventKeyboard) {
if (event.keyCode === KeyCode.KEY_W || event.keyCode === KeyCode.ARROW_UP) this.direction_up = 0;
if (event.keyCode === KeyCode.KEY_S || event.keyCode === KeyCode.ARROW_DOWN) this.direction_down = 0;
if (event.keyCode === KeyCode.KEY_A || event.keyCode === KeyCode.ARROW_LEFT) this.direction_left = 0;
if (event.keyCode === KeyCode.KEY_D || event.keyCode === KeyCode.ARROW_RIGHT) this.direction_right = 0;
this.onMove();
}
onMouseDown(event: EventMouse) {
}
onMouseMove(event: EventMouse) {
this.actorMove?.onRotation(event.movementX / 5, event.movementY / 10);
}
onMove() {
this._dir.x = this.direction_left + this.direction_right;
this._dir.z = this.direction_up + this.direction_down;
this._dir.y = 0;
//console.log('dir:', this._dir);
this.actorMove?.moveDirection(this._dir.normalize());
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "f1cc2610-a5db-423e-8294-c09a3ea4e1b9",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, EventKeyboard, EventMouse, Input, input, KeyCode, math, Node, RigidBody, v3, Vec3 } from 'cc';
import { ActorAnimationGraph } from '../logic/actor/actor-animation-graph';
import { Msg } from '../core/msg/msg';
const { ccclass, property } = _decorator;
@ccclass('TestAmoyAnimation')
export class TestAmoyAnimation extends Component {
_animationGraph:ActorAnimationGraph | undefined;
bool_crouch = false;
bool_iron_sights = false;
direction_up = 0;
direction_down = 0;
direction_left = 0;
direction_right = 0;
cameraTargetIndex = 0;
@property
moveSpeedRate = 0.7;
@property
angleSpeedRate = 0.3;
angleVelocity = v3(0, 0, 0);
linearVelocity = v3(0, 0, 0);
moveSpeed = 1;
@property(Node)
view:Node | undefined;
@property(RigidBody)
targetRigid:RigidBody | undefined;
start() {
this._animationGraph = this.view?.getComponent(ActorAnimationGraph)!;
input.on(Input.EventType.KEY_DOWN, this.keyDown, this);
input.on(Input.EventType.KEY_UP, this.keyUp, this);
input.on(Input.EventType.MOUSE_DOWN, this.onMouseDown, this);
}
lateUpdate(deltaTime: number) {
this.updateMove();
}
keyDown(event: EventKeyboard) {
if (event.keyCode === KeyCode.KEY_W || event.keyCode === KeyCode.ARROW_UP) this.direction_up = -1;
if (event.keyCode === KeyCode.KEY_S || event.keyCode === KeyCode.ARROW_DOWN) this.direction_down = 1;
if (event.keyCode === KeyCode.KEY_A || event.keyCode === KeyCode.ARROW_LEFT) this.direction_left = -1;
if (event.keyCode === KeyCode.KEY_D || event.keyCode === KeyCode.ARROW_RIGHT) this.direction_right = 1;
if(event.keyCode == KeyCode.KEY_I) {
this.bool_iron_sights = this.bool_iron_sights ? false : true;
console.log(this.bool_iron_sights);
this._animationGraph?.play('bool_iron_sights', this.bool_iron_sights);
this.cameraTargetIndex = this.bool_iron_sights? 1 : 0;
Msg.emit('msg_change_tps_camera_target', this.cameraTargetIndex);
}
if(event.keyCode == KeyCode.KEY_C) {
this.bool_crouch = this.bool_crouch ? false : true;
this._animationGraph?.play('bool_crouch', this.bool_crouch);
Msg.emit('msg_change_tps_camera_height', this.bool_crouch ? 1 : 1.377);
}
if(event.keyCode == KeyCode.SPACE) {
this._animationGraph?.play('trigger_jump', true);
this._animationGraph?.setValue('num_jump_speed', 0.8);
}
if(event.keyCode === KeyCode.KEY_D) {
this._animationGraph?.play('trigger_draw', true);
}
if (event.keyCode === KeyCode.KEY_R) {
this._animationGraph?.play('trigger_reload', true);
}
if (event.keyCode === KeyCode.KEY_E) {
this._animationGraph?.play('trigger_reload_empty', true);
}
if (event.keyCode === KeyCode.KEY_H) {
this._animationGraph?.play('trigger_hit', true);
}
if (event.keyCode == KeyCode.KEY_Z) {
if(this.cameraTargetIndex === 1) return;
this.cameraTargetIndex = this.cameraTargetIndex === 0 ? 2 : 0;
Msg.emit('msg_change_tps_camera_target', this.cameraTargetIndex);
}
//this.updateMove();
}
onMouseDown(event: EventMouse) {
this._animationGraph?.play('trigger_fire', true);
}
keyUp(event: EventKeyboard) {
if (event.keyCode === KeyCode.KEY_W || event.keyCode === KeyCode.ARROW_UP) this.direction_up = 0;
if (event.keyCode === KeyCode.KEY_S || event.keyCode === KeyCode.ARROW_DOWN) this.direction_down = 0;
if (event.keyCode === KeyCode.KEY_A || event.keyCode === KeyCode.ARROW_LEFT) this.direction_left = 0;
if (event.keyCode === KeyCode.KEY_D || event.keyCode === KeyCode.ARROW_RIGHT) this.direction_right = 0;
//this.updateMove();
}
updateMove() {
this.targetRigid!.getLinearVelocity(this.linearVelocity);
this.targetRigid!.getAngularVelocity(this.angleVelocity);
this.linearVelocity.y = 0;
const linearVelocityLength = this.linearVelocity.length();
const eulerAnglesY = this.targetRigid!.node.eulerAngles.y;
//rotate y.
Vec3.rotateY(this.linearVelocity, this.linearVelocity, Vec3.ZERO, math.toRadian(-eulerAnglesY));
let num_velocity_x = this.linearVelocity.x;
let num_velocity_y = this.linearVelocity.z;
this.moveSpeed = linearVelocityLength * this.moveSpeedRate;
// Check rotation.
if((this.direction_up + this.direction_left + this.direction_right + this.direction_down) == 0 && Math.abs(this.angleVelocity.y) > 1) {
this.moveSpeed = this.angleVelocity.y * this.angleSpeedRate;
num_velocity_x = this.angleVelocity.y / 10;
}
this._animationGraph?.setValue('num_velocity_x', num_velocity_x);
this._animationGraph?.setValue('num_velocity_y', -num_velocity_y);
this._animationGraph?.setValue('num_move_speed', this.moveSpeed);
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "a7be8d35-2990-4083-bd4d-fb0f3de04818",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node, input, Input, EventKeyboard, KeyCode } from 'cc';
import { ActorAnimationGraphGroup } from '../logic/actor/actor-animation-graph-group';
const { ccclass, property } = _decorator;
@ccclass('TestAnimationGraph')
export class TestAnimationGraph extends Component {
_animationGraph:ActorAnimationGraphGroup | undefined;
start() {
const view = this.node.getChildByName('view');
this._animationGraph = view.addComponent(ActorAnimationGraphGroup);
input.on(Input.EventType.KEY_DOWN, this.keyDown, this);
}
keyDown(event: EventKeyboard) {
if(event.keyCode === KeyCode.KEY_D) {
this._animationGraph?.play('trigger_draw', true);
}
if (event.keyCode === KeyCode.KEY_F) {
this._animationGraph?.play('trigger_fire', true);
}
if (event.keyCode === KeyCode.KEY_R) {
this._animationGraph?.play('trigger_reload', true);
}
if (event.keyCode === KeyCode.KEY_E) {
this._animationGraph?.play('trigger_reload_empty', true);
}
if (event.keyCode === KeyCode.KEY_H) {
this._animationGraph?.play('trigger_holster', true);
}
}
update(deltaTime: number) {
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "454cb20c-4860-4c37-9053-e675b917d8e2",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('test_camera_debug')
export class test_camera_debug extends Component {
start() {
}
update(deltaTime: number) {
console.log(this.node.worldPosition);
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "4175b2da-cf24-4bc6-8e62-6b55066fff58",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, MeshRenderer } from 'cc';
import { DataGameInst } from '../logic/data/data-core';
const { ccclass, property } = _decorator;
@ccclass('TestColliderMeshSwitch')
export class TestColliderMeshSwitch extends Component {
@property
meshRenderState:boolean = false;
start() {
this.meshRenderState = DataGameInst._data.show_collider;
console.log("meshRenderState:", this.meshRenderState);
const meshRenders = this.getComponentsInChildren(MeshRenderer);
for (let i = 0; i < meshRenders.length; i++) {
meshRenders[i].enabled = this.meshRenderState;
}
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "cd636576-4877-4980-8d18-bbb9aa4f4413",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, geometry, Node, v3 } from 'cc';
import { Gizmo, UtilVec3 } from '../core/util/util';
import { EDITOR } from 'cc/env';
const { ccclass, property, executeInEditMode } = _decorator;
@ccclass('test_forward')
@executeInEditMode
export class test_forward extends Component {
onEnable() {
}
update(deltaTime: number) {
if(EDITOR) {
let endPosition = v3(0, 0, 0);
UtilVec3.copy(endPosition, this.node.worldPosition);
endPosition.add(this.node.forward);
Gizmo.drawLine(this.node.worldPosition, endPosition);
}
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "eb929e62-d0f8-4638-b112-a8221d0d24a7",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node } from 'cc';
import { ActorEquipBase } from '../logic/actor/actor-equip-base';
import { TestAnimationGraph } from './test-anig';
const { ccclass, property } = _decorator;
@ccclass('test_gun_fire')
export class test_gun_fire extends Component {
start() {
for(let i = 0 ;i < this.node.children.length; i++) {
const child = this.node.children[i];
//child.getComponent(ActorEquipBase)!.enabled = false;
child.addComponent(TestAnimationGraph);
}
}
update(deltaTime: number) {
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "887bcceb-c6b3-4996-96d0-c64fccd730f2",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, EventKeyboard, input, Input, KeyCode, randomRange, v3, Vec3 } from 'cc';
import { Msg } from '../core/msg/msg';
const { ccclass, property } = _decorator;
@ccclass('TestGunTracer')
export class TestGunTracer extends Component {
start() {
input.on(Input.EventType.KEY_DOWN, this.keyDown, this);
}
keyDown(event: EventKeyboard) {
if (event.keyCode === KeyCode.KEY_R) {
const start = Vec3.ZERO;
const end = v3(randomRange(0, 30), 1, randomRange(0, 30));
Msg.emit('msg_set_tracer', {start, end});
}
}
update(deltaTime: number) {
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "9ae65da2-d847-46dc-bbae-8471bd0fa1aa",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, EventKeyboard, Input, input, KeyCode, Node } from 'cc';
import { ActorAnimationGraphGroup } from '../logic/actor/actor-animation-graph-group';
import { ActorAnimationGraph } from '../logic/actor/actor-animation-graph';
import AimControl from '../core/ik/aim-control';
const { ccclass, property } = _decorator;
@ccclass('TestIk')
export class TestIk extends Component {
@property(Node)
anim:Node | undefined;
@property(Node)
targetRoot:Node | undefined;
@property(Node)
ikNode:Node | undefined;
@property(Node)
target:Node | undefined;
aimControl:AimControl | undefined;
animationGraph:ActorAnimationGraph | undefined | null;
targetIndex = 0;
bool_iron_sights = false;
start() {
this.aimControl = this.ikNode?.getComponent(AimControl)!;
this.animationGraph = this.anim?.getComponent(ActorAnimationGraph);
input.on(Input.EventType.KEY_DOWN, this.keyDown, this);
}
keyDown(event: EventKeyboard) {
if(event.keyCode === KeyCode.KEY_I) {
this.bool_iron_sights = this.bool_iron_sights ? false : true;
this.animationGraph?.play('bool_iron_sights', this.bool_iron_sights);
console.log('bool_iron_sights:', this.bool_iron_sights);
}
if (event.keyCode === KeyCode.KEY_F) {
this.animationGraph?.play('trigger_fire', true);
}
if (event.keyCode === KeyCode.KEY_N) {
this.nextTarget();
}
if (event.keyCode === KeyCode.KEY_R) {
this.animationGraph!.play('trigger_reload', true);
}
if (event.keyCode === KeyCode.KEY_E) {
this.animationGraph!.play('trigger_reload_empty', true);
}
if (event.keyCode === KeyCode.KEY_H) {
this.animationGraph!.play('trigger_holster', true);
}
if (event.keyCode === KeyCode.SPACE) {
this.animationGraph!.play('trigger_jump', true);
}
}
nextTarget() {
const worldPosition = this.targetRoot!.children[this.targetIndex].getWorldPosition();
this.aimControl!.target?.setWorldPosition(worldPosition);
this.target?.setWorldPosition(worldPosition);
console.log('current target index:', this.targetIndex);
this.targetIndex++;
if(this.targetIndex >= this.targetRoot!.children.length) this.targetIndex = 0;
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "df315aca-0bbb-44e5-a969-90e90fa9338f",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, geometry, PhysicsSystem, Node, v3, Color, Vec3, color } from 'cc';
import { EDITOR } from 'cc/env';
import { Gizmo, UtilVec3 } from '../core/util/util';
const { ccclass, property, executeInEditMode } = _decorator;
@ccclass('TestNormal')
@executeInEditMode
export class TestNormal extends Component {
direction = v3(0, 0, 0);
normal = v3(0, 0, 0);
startPos = v3(0, 0, 0);
@property
moveDirection = v3(0, 0, 0);
ray = new geometry.Ray();
p0 = v3(0, 0, 0);
start() {
}
update(deltaTime: number) {
if(EDITOR) {
this.calculateSlopDirection();
}
}
calculateSlopeDirection() {
const ray = this.ray;
const mask = 0;
const distance = 0.4
const p0 = v3(0, 0, 0);
const p1 = v3(0, 0, 0);
let dir = v3(0, -1, 0);
const position = this.node.position.clone();
position.add(dir);
UtilVec3.copy(ray.o, this.node.position);
ray.d = v3(0, -1, 0);
Gizmo.drawLine(ray.o, position);
if (PhysicsSystem.instance.raycastClosest(ray, undefined, distance)) {
const hit1 = PhysicsSystem.instance.raycastClosestResult;
const pos = hit1.hitPoint.clone();
const p0 = hit1.hitPoint.clone();
console.log(hit1.hitNormal);
Gizmo.drawLine(hit1.hitPoint, pos.add(hit1.hitNormal).multiplyScalar(2), Color.RED);
Gizmo.drawLine(this.node.worldPosition, p0, Color.GREEN);
ray.o.z = 0.03;
ray.o.x = 0.03
const o1 = ray.o.clone();
Gizmo.drawLine(ray.o, o1.add(dir));
if(PhysicsSystem.instance.raycastClosest(ray, undefined, distance)) {
const hit2 = PhysicsSystem.instance.raycastClosestResult;
const pos2 = hit2.hitPoint.clone();
const p1 = hit2.hitPoint.clone();
Gizmo.drawLine(this.node.worldPosition, p1, Color.YELLOW);
UtilVec3.copy(this.direction, p1);
this.direction.subtract(p0).normalize();
Vec3.cross(this.normal, p0.subtract(this.node.worldPosition), p1.subtract(this.node.worldPosition))
const n = v3(0, 0, 0);
UtilVec3.copy(n, this.node.worldPosition);
n.add(this.normal);
Gizmo.drawLine(this.node.worldPosition, n, Color.CYAN);
}
}
}
calculateSlopNormal() {
const ray = this.ray
const mask = 0;
const distance = 0.4
const p0 = v3(0, 0, 0);
const p1 = v3(0, 0, 0);
const p2 = v3(0, 0, 0);
let dir = v3(0, -1, 0);
const position = this.node.position.clone();
position.add(dir);
UtilVec3.copy(ray.o, this.node.position);
ray.d = v3(0, -1, 0);
Gizmo.drawLine(ray.o, position);
if (PhysicsSystem.instance.raycastClosest(ray, undefined, distance)) {
const hit1 = PhysicsSystem.instance.raycastClosestResult;
const p0 = hit1.hitPoint.clone();
Gizmo.drawLine(this.node.worldPosition, p0, Color.GREEN);
ray.o.z = 0.03;
ray.o.x = 0.03
const o1 = ray.o.clone();
if(PhysicsSystem.instance.raycastClosest(ray, undefined, distance)) {
const hit2 = PhysicsSystem.instance.raycastClosestResult;
Gizmo.drawLine(ray.o, hit2.hitPoint);
UtilVec3.copy(p1, hit2.hitPoint);
Gizmo.drawLine(this.node.worldPosition, ray.o, Color.YELLOW);
//UtilVec3.copy(this.direction, p1);
//this.direction.subtract(p0).normalize();
}
ray.o.z = -0.03;
ray.o.x = -0.03
if(PhysicsSystem.instance.raycastClosest(ray, undefined, distance)) {
const hit3 = PhysicsSystem.instance.raycastClosestResult;
UtilVec3.copy(p2, hit3.hitPoint);
Gizmo.drawLine(ray.o, hit3.hitPoint);
Gizmo.drawLine(this.node.worldPosition, ray.o, Color.YELLOW);
Gizmo.drawLine(p0, p1, Color.RED);
Gizmo.drawLine(p0, p2, Color.RED);
Vec3.cross(this.normal, p1.subtract(p0), p2.subtract(p0));
const n = v3(0, 0, 0);
UtilVec3.copy(n, p0);
n.add(this.normal);
Gizmo.drawLine(p0, n, Color.RED);
UtilVec3.copy(this.startPos, p0);
}
}
}
calculateSlopDirection() {
const moveLength = this.moveDirection.length();
console.log(moveLength);
if(this.ray === undefined) this.ray = new geometry.Ray();
UtilVec3.copy(this.ray.o, this.node.worldPosition);
UtilVec3.copy(this.direction, this.moveDirection);
this.ray.d = v3(0, -1, 0);
if (PhysicsSystem.instance.raycastClosest(this.ray, undefined, 1)) {
const hit1 = PhysicsSystem.instance.raycastClosestResult;
UtilVec3.copy(this.p0, hit1.hitPoint);
Gizmo.drawLine(this.ray.o, this.p0, Color.YELLOW);
this.ray.o.add(this.moveDirection);
Gizmo.drawLine(this.p0, this.p0.clone().add(this.moveDirection), Color.YELLOW);
if (PhysicsSystem.instance.raycastClosest(this.ray, undefined, 1)) {
const hit2 = PhysicsSystem.instance.raycastClosestResult;
Gizmo.drawLine(this.ray.o, hit2.hitPoint, Color.GREEN);
UtilVec3.copy(this.direction, hit2.hitPoint);
this.direction.subtract(this.p0).normalize().multiplyScalar(moveLength);
Gizmo.drawLine(this.p0, this.p0.clone().add(this.direction), Color.GREEN);
}
}
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "53f33708-7aae-43fc-bc5c-817b1913f0f1",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node, RigidBody, v3, Vec3 } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('TestRigidBodyVector')
export class TestRigidBodyVector extends Component {
@property(RigidBody)
rigid:RigidBody | undefined;
@property(Vec3)
velocity:Vec3 = v3(0, 0, 0);
start() {
}
lateUpdate(deltaTime: number) {
this.node.setWorldPosition(this.rigid!.node.worldPosition);
this.rigid!.getLinearVelocity(this.velocity);
if(this.velocity.length() > 0.5) {
this.velocity.add(this.node.worldPosition);
this.node.lookAt(this.velocity);
}
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "1ed651f1-9bfe-4f33-aa4a-9999ce25ed40",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Color, Component, Node, Quat, v3, Vec3 } from 'cc';
import { EDITOR } from 'cc/env';
import { Gizmo, UtilVec3 } from '../core/util/util';
import { TestNormal } from './test-normal';
import { TestSlopeVector } from './test-slope-vector';
const { ccclass, property, executeInEditMode } = _decorator;
@ccclass('TestSlopeDirection')
@executeInEditMode
export class TestSlopeDirection extends Component {
@property(TestNormal)
playerNode:TestNormal | undefined | null;
@property(Vec3)
moveDirection:Vec3 = v3(0, 0, 0);
@property(TestSlopeVector)
slopeDirection:TestSlopeVector | undefined | null;
endPosition = v3(0, 0, 0);
update(deltaTime: number) {
if(EDITOR) {
UtilVec3.copy(this.endPosition, this.node.worldPosition);
this.endPosition.add(this.moveDirection);
Gizmo.drawLine(this.node.worldPosition, this.endPosition, Color.MAGENTA);
UtilVec3.copy(this.slopeDirection!.direction, this.moveDirection);
//const direction = this.playerNode!.direction;
//const planeNormal = this.playerNode!.normal;
//let project = v3(0, 0, 0);
//Vec3.projectOnPlane(project, project, planeNormal);
UtilVec3.copy(this.endPosition, this.node.worldPosition);
this.endPosition.add(this.slopeDirection!.vectorSlop);
Gizmo.drawLine(this.node.worldPosition, this.endPosition, Color.YELLOW);
}
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "e5fb364a-1a51-4d50-bf2e-70739f03f6e4",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('TestSlopeMove')
export class TestSlopeMove extends Component {
start() {
}
update(deltaTime: number) {
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "ddfff1f3-5f36-4467-ab29-71773144892d",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Color, Component, geometry, Node, PhysicsSystem, v3, Vec3, CCFloat } from 'cc';
import { Gizmo, UtilVec3 } from '../core/util/util';
import { EDITOR } from 'cc/env';
const { ccclass, property, executeInEditMode } = _decorator;
@ccclass('TestSlopeVector')
@executeInEditMode
export class TestSlopeVector extends Component {
@property([CCFloat])
masks = [];
@property(CCFloat)
distance = 0.5;
@property(Vec3)
direction = v3(0, 0, 1);
_mask: number = 0;
_ray: geometry.Ray = new geometry.Ray();
hitPoint = v3(0.5, 0, 0.5);
@property(Vec3)
vectorSlop = v3(0, 0, 0);
start () {
for (let i = 0; i < this.masks.length; i++)
this._mask = this._mask | 1 << this.masks[i];
}
update (deltaTime: number) {
if (EDITOR) {
UtilVec3.copy(this._ray.o, this.direction);
this._ray.o.multiplyScalar(0.1);
this._ray.o.add(this.node.worldPosition);
this._ray.o.y += 0.1;
this._ray.d.y = -1;
this._ray.d.x = 0;
this._ray.d.z = 0;
this._mask = 1 << 0;
if (PhysicsSystem.instance.raycastClosest(this._ray, undefined, this.distance)) {
UtilVec3.copy(this.hitPoint, PhysicsSystem.instance.raycastClosestResult.hitPoint);
UtilVec3.copy(this.vectorSlop, this.hitPoint);
this.vectorSlop.subtract(this.node.worldPosition);
} else {
UtilVec3.copy(this.hitPoint, Vec3.ZERO);
UtilVec3.copy(this.vectorSlop, Vec3.ZERO);
console.log('no hit ');
}
Gizmo.drawBox(this._ray.o, v3(0.1, 0.1, 0.1), Color.YELLOW);
Gizmo.drawLine(this._ray.o, this._ray.d.add(this._ray.o), Color.BLUE);
}
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "79d734dd-7a71-402f-b2e5-61ded4e1ef67",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node, v3, Vec3 } from 'cc';
import { EDITOR } from 'cc/env';
import { UtilVec3 } from '../core/util/util';
import { Res } from '../core/res/res';
const { ccclass, property, executeInEditMode } = _decorator;
@ccclass('TestStairs')
@executeInEditMode
export class TestStairs extends Component {
@property
count = 10;
@property
height = 10;
@property
angle = 45;
@property(Vec3)
vector = v3(0, 0, 0);
onEnable() {
if(EDITOR) {
if(this.node.children.length > 1) return;
let position = v3(0, 0, 0);
const board = this.node.children[0];
UtilVec3.copy(position, board.position);
for(let i = 10; i < this.count; i++) {
position.add(this.vector);
const newBoard = Res.instNode(board, this.node, position);
newBoard.setScale(board.scale);
}
}
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "f4cd044c-4ca9-49e6-93cd-fc76e0c79ce9",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, math, Node } from 'cc';
import { EDITOR } from 'cc/env';
import { GMath } from '../core/util/g-math';
const { ccclass, property, executeInEditMode } = _decorator;
@ccclass('TestStretchedBillboard')
@executeInEditMode
export class TestStretchedBillboard extends Component {
@property(Node)
target:Node | undefined;
@property(Node)
current:Node | undefined;
@property
updateTime:number = 3;
start() {
}
update(deltaTime: number) {
if(EDITOR) {
const billboardAngle = GMath.StretchedBillboardAngle(this.current!.up, this.current!.worldPosition, this.target!.worldPosition, this.current!.forward);
if(billboardAngle) {
const angle = this.node.eulerAngles;
this.current!.setRotationFromEuler(angle.x, angle.y, billboardAngle);
}
}
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "78620d10-0d96-4bac-a676-262775bbb653",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, Component, Node } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('test_ui')
export class test_ui extends Component {
start() {
console.log(this.node.name, this.node.position, this.node.worldPosition);
}
update(deltaTime: number) {
}
}

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{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "6af180fa-4dbb-4d1f-a018-84ae66be3b19",
"files": [],
"subMetas": {},
"userData": {}
}