26 lines
528 B
TypeScript
26 lines
528 B
TypeScript
|
import { _decorator, Component, Node, input, Input, EventKeyboard, KeyCode, game, director, Scene } from 'cc';
|
||
|
const { ccclass, property } = _decorator;
|
||
|
|
||
|
@ccclass('TapPlay')
|
||
|
export class TapPlay extends Component {
|
||
|
|
||
|
start() {
|
||
|
|
||
|
game.pause();
|
||
|
|
||
|
input.on(Input.EventType.KEY_UP, (event:EventKeyboard)=>{
|
||
|
|
||
|
if (event.keyCode === KeyCode.SPACE) {
|
||
|
game.resume();
|
||
|
}
|
||
|
|
||
|
if (event.keyCode === KeyCode.KEY_R) {
|
||
|
|
||
|
}
|
||
|
|
||
|
}, this)
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|