Files
esengine/packages/tilemap/src/editor/tools/EraserTool.ts
YHH 107439d70c Feature/runtime cdn and plugin loader (#240)
* feat(ui): 完善 UI 布局系统和编辑器可视化工具

* refactor: 移除 ModuleRegistry,统一使用 PluginManager 插件系统

* fix: 修复 CodeQL 警告并提升测试覆盖率

* refactor: 分离运行时入口点,解决 runtime bundle 包含 React 的问题

* fix(ci): 添加 editor-core 和 editor-runtime 到 CI 依赖构建步骤

* docs: 完善 ServiceContainer 文档,新增 Symbol.for 模式和 @InjectProperty 说明

* fix(ci): 修复 type-check 失败问题

* fix(ci): 修复类型检查失败问题

* fix(ci): 修复类型检查失败问题

* fix(ci): behavior-tree 构建添加 @tauri-apps 外部依赖

* fix(ci): behavior-tree 添加 @tauri-apps/plugin-fs 类型依赖

* fix(ci): platform-web 添加缺失的 behavior-tree 依赖

* fix(lint): 移除正则表达式中不必要的转义字符
2025-11-27 20:42:46 +08:00

99 lines
3.0 KiB
TypeScript

/**
* Eraser Tool - Remove tiles from the tilemap
*/
import type { ITilemapTool, ToolContext } from './ITilemapTool';
export class EraserTool implements ITilemapTool {
readonly id = 'eraser';
readonly name = 'Eraser';
readonly icon = 'Eraser';
readonly cursor = 'crosshair';
private _isErasing = false;
private _lastTileX = -1;
private _lastTileY = -1;
onMouseDown(tileX: number, tileY: number, ctx: ToolContext): void {
if (ctx.layerLocked && !ctx.editingCollision) return;
this._isErasing = true;
this._lastTileX = tileX;
this._lastTileY = tileY;
this.erase(tileX, tileY, ctx);
}
onMouseMove(tileX: number, tileY: number, ctx: ToolContext): void {
if (!this._isErasing || (ctx.layerLocked && !ctx.editingCollision)) return;
if (tileX === this._lastTileX && tileY === this._lastTileY) return;
this.drawLine(this._lastTileX, this._lastTileY, tileX, tileY, ctx);
this._lastTileX = tileX;
this._lastTileY = tileY;
}
onMouseUp(_tileX: number, _tileY: number, _ctx: ToolContext): void {
this._isErasing = false;
this._lastTileX = -1;
this._lastTileY = -1;
}
getPreviewTiles(tileX: number, tileY: number, ctx: ToolContext): { x: number; y: number }[] {
const tiles: { x: number; y: number }[] = [];
const halfSize = Math.floor(ctx.brushSize / 2);
for (let dy = -halfSize; dy <= halfSize; dy++) {
for (let dx = -halfSize; dx <= halfSize; dx++) {
tiles.push({ x: tileX + dx, y: tileY + dy });
}
}
return tiles;
}
private erase(tileX: number, tileY: number, ctx: ToolContext): void {
const { tilemap, brushSize, editingCollision, currentLayer } = ctx;
const halfSize = Math.floor(brushSize / 2);
for (let dy = -halfSize; dy <= halfSize; dy++) {
for (let dx = -halfSize; dx <= halfSize; dx++) {
const x = tileX + dx;
const y = tileY + dy;
if (x >= 0 && x < tilemap.width && y >= 0 && y < tilemap.height) {
if (editingCollision) {
tilemap.setCollision(x, y, 0);
} else {
tilemap.setTile(currentLayer, x, y, 0);
}
}
}
}
}
private drawLine(x0: number, y0: number, x1: number, y1: number, ctx: ToolContext): void {
const dx = Math.abs(x1 - x0);
const dy = Math.abs(y1 - y0);
const sx = x0 < x1 ? 1 : -1;
const sy = y0 < y1 ? 1 : -1;
let err = dx - dy;
let x = x0;
let y = y0;
while (true) {
this.erase(x, y, ctx);
if (x === x1 && y === y1) break;
const e2 = 2 * err;
if (e2 > -dy) {
err -= dy;
x += sx;
}
if (e2 < dx) {
err += dx;
y += sy;
}
}
}
}