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@esengine/egret-framework
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Globals
"Math/SubpixelVector2"
es
SubpixelVector2
Class SubpixelVector2
Hierarchy
SubpixelVector2
Index
Properties
_x
_y
Methods
reset
update
Properties
_x
_x
:
SubpixelFloat
= new SubpixelFloat()
_y
_y
:
SubpixelFloat
= new SubpixelFloat()
Methods
reset
reset
(
)
:
void
将余数重置为0
Returns
void
update
update
(
amount
:
Vector2
)
:
void
以数量递增s/y余数,将值截断为整数,存储新的余数并将amount设置为当前值
Parameters
amount:
Vector2
Returns
void
Globals
"
Math/
Subpixel
Vector2"
es
Subpixel
Vector2
_x
_y
reset
update
Generated using
TypeDoc
将余数重置为0