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它存储值,直到累计的总数大于1。一旦超过1,该值将在调用update时添加到amount中 一般用法如下:

let deltaMove = this.velocity * es.Time.deltaTime; deltaMove.x = this._x.update(deltaMove.x); deltaMove.y = this._y.update(deltaMove.y);

Hierarchy

  • SubpixelFloat

Index

Properties

Methods

Properties

remainder

remainder: number = 0

Methods

reset

  • reset(): void

update

  • update(amount: number): number
  • 以amount递增余数,将值截断,存储新的余数并将amount设置为当前值

    Parameters

    • amount: number

    Returns number

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