先移除wasm后续再通过其他方式接入
This commit is contained in:
6
.gitignore
vendored
6
.gitignore
vendored
@@ -7,7 +7,6 @@ yarn-error.log*
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# 构建输出
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bin/
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dist/
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wasm/
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*.tgz
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# TypeScript
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@@ -49,11 +48,6 @@ logs/
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coverage/
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*.lcov
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# Rust 构建文件
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src/wasm/*/target/
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src/wasm/*/pkg/
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Cargo.lock
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# 包管理器锁文件(保留npm的,忽略其他的)
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yarn.lock
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pnpm-lock.yaml
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@@ -23,12 +23,6 @@ node_modules/
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*.tmp
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*.temp
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# Rust 构建文件(保留编译后的WASM)
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src/wasm/rust-ecs-core/target/
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src/wasm/rust-ecs-core/Cargo.lock
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src/wasm/rust-ecs-core/pkg/
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!bin/wasm/
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# 文档草稿
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docs/draft/
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*.draft.md
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@@ -151,7 +151,7 @@ eventBus.emit('player:levelup', { playerId: 123, newLevel: 5 });
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| **TypeScript 支持** | ✅ 原生支持 | ✅ 完整支持 | ⚠️ 部分支持 | ✅ 原生支持 |
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| **事件系统** | ✅ 类型安全+装饰器 | ❌ 无内置事件系统 | ⚠️ 基础事件 | ✅ 响应式事件 |
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| **查询系统** | ✅ 智能查询+流式API | ✅ 高性能 | ✅ 基础查询 | ✅ 响应式查询 |
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| **性能优化** | ✅ 多层优化系统 | ✅ WASM优化 | ⚠️ 基础优化 | ✅ React集成优化 |
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| **性能优化** | ✅ 多层优化系统 | ✅ 高性能优化 | ⚠️ 基础优化 | ✅ React集成优化 |
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| **实体管理器** | ✅ 统一管理接口 | ❌ 无统一接口 | ✅ 基础管理 | ✅ 响应式管理 |
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| **组件索引** | ✅ 哈希+位图索引 | ✅ 原生支持 | ❌ 无索引系统 | ✅ 自动索引 |
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| **Archetype系统** | ✅ 内置支持 | ✅ 内置支持 | ❌ 无Archetype | ❌ 无Archetype |
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14
package.json
14
package.json
@@ -19,19 +19,15 @@
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"egret"
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],
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"scripts": {
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"clean": "rimraf bin wasm dist",
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"clean:wasm": "rimraf src/wasm/rust-ecs-core/pkg src/wasm/rust-ecs-core/target",
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"build:wasm": "cd src/wasm/rust-ecs-core && wasm-pack build --target web --out-dir ../../../bin/wasm --release",
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"clean": "rimraf bin dist",
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"build:ts": "tsc",
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"prebuild": "npm run clean",
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"build": "npm run build:wasm && npm run build:ts",
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"build": "npm run build:ts",
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"build:watch": "tsc --watch",
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"rebuild": "npm run clean && npm run clean:wasm && npm run build",
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"rebuild": "npm run clean && npm run build",
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"build:npm": "npm run build && node scripts/build-rollup.js",
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"build:wasm-release": "node scripts/build-wasm-release.js",
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"test:benchmark": "npm run build && node bin/Testing/Performance/benchmark.js",
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"test:unit": "npm run build && node bin/Testing/test-runner.js",
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"benchmark": "node scripts/benchmark.js",
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"preversion": "npm run rebuild",
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"publish:patch": "npm version patch && npm run build:npm && cd dist && npm publish",
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"publish:minor": "npm version minor && npm run build:npm && cd dist && npm publish",
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@@ -1,39 +0,0 @@
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#!/usr/bin/env node
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/**
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* ECS框架性能基准测试入口
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*
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* 使用方法:
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* node benchmark.js
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*/
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const { execSync } = require('child_process');
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const path = require('path');
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const fs = require('fs');
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console.log('🚀 启动ECS框架性能基准测试...\n');
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const sourceDir = path.join(__dirname, '..');
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try {
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console.log('📦 准备构建项目...');
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// 构建TypeScript代码
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console.log('🔨 构建TypeScript代码...');
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execSync('npm run build', {
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stdio: 'inherit',
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cwd: sourceDir
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});
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console.log('✅ TypeScript构建完成\n');
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// 运行性能测试
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console.log('🏃 运行性能基准测试...');
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execSync('node bin/Testing/Performance/benchmark.js', {
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stdio: 'inherit',
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cwd: sourceDir
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});
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} catch (error) {
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console.error('❌ 性能测试失败:', error.message);
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process.exit(1);
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}
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@@ -106,9 +106,6 @@ function copyFiles() {
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console.log(` ⚠️ 文件不存在: ${src}`);
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}
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});
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// WASM文件不再包含在npm包中,单独发布
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console.log(' ⚠️ WASM文件已移除,请从GitHub Release下载单独的WASM包');
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}
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function showBuildResults() {
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@@ -1,214 +0,0 @@
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const fs = require('fs');
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const path = require('path');
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const { execSync } = require('child_process');
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console.log('🚀 构建 WASM 发布包...');
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async function main() {
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try {
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// 构建通用版本
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console.log('🌐 构建通用 WASM 版本...');
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await buildUniversalVersion();
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console.log('\n✅ WASM 发布包构建完成!');
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console.log('📦 输出目录: wasm-release/');
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console.log('💡 可以将整个目录打包为 zip 文件上传到 GitHub Release');
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} catch (error) {
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console.error('❌ 构建失败:', error.message);
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process.exit(1);
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}
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}
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async function buildUniversalVersion() {
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// 确保通用 WASM 已构建
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if (!fs.existsSync('./bin/wasm')) {
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console.log('📦 构建通用 WASM...');
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execSync('npm run build:wasm', { stdio: 'inherit' });
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}
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// 创建发布目录
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const releaseDir = './wasm-release';
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if (fs.existsSync(releaseDir)) {
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execSync(`rimraf ${releaseDir}`, { stdio: 'inherit' });
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}
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fs.mkdirSync(releaseDir);
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// 复制 WASM 文件
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console.log('📁 复制 WASM 文件...');
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const wasmDir = './bin/wasm';
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fs.readdirSync(wasmDir).forEach(file => {
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if (file !== '.gitignore') {
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fs.copyFileSync(
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path.join(wasmDir, file),
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path.join(releaseDir, file)
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);
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console.log(` ✓ ${file}`);
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}
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});
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// 生成包信息
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console.log('📋 生成包信息...');
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generatePackageInfo(releaseDir);
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// 创建使用说明
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console.log('📋 生成使用说明...');
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generateUsageInstructions(releaseDir);
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// 显示结果
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showReleaseResults(releaseDir);
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}
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function generatePackageInfo(releaseDir) {
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const packageInfo = {
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name: "@esengine/ecs-framework-wasm",
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version: "1.0.0",
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description: "ECS Framework WASM 加速模块",
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main: "ecs_wasm_core.js",
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files: [
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"ecs_wasm_core.js",
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"ecs_wasm_core_bg.wasm",
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"*.d.ts",
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"README.md"
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],
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keywords: ["ecs", "wasm", "game-engine", "performance"],
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author: "ESEngine Team",
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license: "MIT",
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peerDependencies: {
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"@esengine/ecs-framework": "^1.0.0"
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}
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};
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fs.writeFileSync(
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path.join(releaseDir, 'package.json'),
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JSON.stringify(packageInfo, null, 2)
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);
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}
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function generateUsageInstructions(releaseDir) {
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const instructions = `# ECS Framework WASM 支持包
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这个包包含了 @esengine/ecs-framework 的 WASM 加速模块。
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## 包含文件
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- \`ecs_wasm_core.js\` - WASM 胶水代码
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- \`ecs_wasm_core.d.ts\` - TypeScript 类型定义
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- \`ecs_wasm_core_bg.wasm\` - WASM 二进制文件
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- \`ecs_wasm_core_bg.wasm.d.ts\` - WASM 类型定义
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- \`package.json\` - 包信息
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## 使用方法
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### Node.js 环境
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\`\`\`javascript
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import init, { EcsCore } from './ecs_wasm_core.js';
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async function useWasm() {
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// 初始化 WASM 模块
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await init();
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// 创建 ECS 核心实例
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const ecsCore = new EcsCore();
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// 使用 WASM 加速的 ECS 功能
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const entity = ecsCore.create_entity();
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console.log('创建实体:', entity);
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}
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useWasm();
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\`\`\`
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### 浏览器环境
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\`\`\`html
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<!DOCTYPE html>
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<html>
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<head>
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<script type="module">
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import init, { EcsCore } from './ecs_wasm_core.js';
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async function main() {
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await init();
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const ecsCore = new EcsCore();
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const entity = ecsCore.create_entity();
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console.log('Entity created:', entity);
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}
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main();
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</script>
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</head>
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<body>
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<h1>ECS Framework WASM Demo</h1>
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</body>
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</html>
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\`\`\`
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### TypeScript 支持
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确保包含类型定义:
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\`\`\`typescript
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import init, { EcsCore } from './ecs_wasm_core.js';
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async function typedExample(): Promise<void> {
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await init();
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const ecsCore = new EcsCore();
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const entityId: number = ecsCore.create_entity();
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// 使用类型安全的 API
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const mask = BigInt(0b1010);
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ecsCore.update_entity_mask(entityId, mask);
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}
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\`\`\`
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## 性能优势
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WASM 模块主要优化以下操作:
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- 🚀 实体查询(10-100x 性能提升)
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- 🔥 组件掩码操作
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- ⚡ 批量实体处理
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## 兼容性
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- **浏览器**: 支持 WebAssembly 的现代浏览器
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- **Node.js**: 16.0+ 版本
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- **TypeScript**: 4.0+ 版本
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## 许可证
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MIT License - 详见 LICENSE 文件
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`;
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fs.writeFileSync(path.join(releaseDir, 'README.md'), instructions);
|
||||
}
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|
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function showReleaseResults(releaseDir) {
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const files = fs.readdirSync(releaseDir);
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||||
const totalSize = files.reduce((size, file) => {
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const filePath = path.join(releaseDir, file);
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const stats = fs.statSync(filePath);
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return size + stats.size;
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}, 0);
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console.log(`\n📦 发布包内容 (${releaseDir}):`);
|
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files.forEach(file => {
|
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const filePath = path.join(releaseDir, file);
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const stats = fs.statSync(filePath);
|
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const sizeKB = (stats.size / 1024).toFixed(1);
|
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console.log(` ✓ ${file} (${sizeKB} KB)`);
|
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});
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console.log(`\n📊 总计 ${files.length} 个文件,大小: ${(totalSize / 1024).toFixed(1)} KB`);
|
||||
}
|
||||
|
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if (require.main === module) {
|
||||
main();
|
||||
}
|
||||
|
||||
module.exports = { main };
|
||||
22
src/Core.ts
22
src/Core.ts
@@ -189,32 +189,14 @@ export class Core {
|
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* @param options - 额外的配置选项
|
||||
* @returns Core实例
|
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*/
|
||||
public static create(debug: boolean = true, options?: { disableWasm?: boolean }): Core {
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public static create(debug: boolean = true): Core {
|
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if (this._instance == null) {
|
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this._instance = new Core(debug);
|
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|
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// 如果指定禁用WASM,设置静默模式
|
||||
if (options?.disableWasm) {
|
||||
this.disableWasm();
|
||||
}
|
||||
}
|
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return this._instance;
|
||||
}
|
||||
|
||||
/**
|
||||
* 禁用WASM支持
|
||||
*
|
||||
* 当WASM加载失败或在不支持的环境中使用时调用。
|
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* 这将使ECS系统使用JavaScript回退实现。
|
||||
*/
|
||||
public static disableWasm(): void {
|
||||
// 动态导入WASM实例并设置为静默模式
|
||||
import('./Utils/Wasm/instance').then(({ ecsCore }) => {
|
||||
ecsCore.setSilent(true);
|
||||
}).catch(() => {
|
||||
// 如果导入失败,忽略错误
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* 注册全局管理器
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import { Entity } from '../Entity';
|
||||
import { Component } from '../Component';
|
||||
import { ComponentRegistry, ComponentType } from './ComponentStorage';
|
||||
import { ecsCore } from '../../Utils/WasmCore';
|
||||
|
||||
import { ComponentPoolManager } from './ComponentPool';
|
||||
import { BitMaskOptimizer } from './BitMaskOptimizer';
|
||||
import { IndexUpdateBatcher } from './IndexUpdateBatcher';
|
||||
@@ -84,7 +84,6 @@ interface QueryCacheEntry {
|
||||
*/
|
||||
export class QuerySystem {
|
||||
private entities: Entity[] = [];
|
||||
private wasmAvailable = false;
|
||||
private entityIndex: EntityIndex;
|
||||
private indexDirty = true;
|
||||
|
||||
@@ -150,31 +149,9 @@ export class QuerySystem {
|
||||
this.addEntityToIndexes(update.entity);
|
||||
}
|
||||
};
|
||||
|
||||
this.initializeWasm();
|
||||
}
|
||||
|
||||
/**
|
||||
* 初始化WebAssembly支持
|
||||
*
|
||||
* 自动检测运行环境并启用WebAssembly计算加速。
|
||||
* 如果WebAssembly不可用,系统将自动回退到JavaScript实现。
|
||||
*/
|
||||
private async initializeWasm(): Promise<void> {
|
||||
try {
|
||||
const wasmLoaded = await ecsCore.initialize();
|
||||
this.wasmAvailable = wasmLoaded && ecsCore.isUsingWasm();
|
||||
|
||||
if (this.wasmAvailable) {
|
||||
console.log('QuerySystem: WebAssembly计算加速已启用');
|
||||
} else {
|
||||
console.log('QuerySystem: 使用JavaScript实现');
|
||||
}
|
||||
} catch (error) {
|
||||
console.warn('QuerySystem: WebAssembly初始化失败,使用JavaScript实现:', error);
|
||||
this.wasmAvailable = false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 设置实体列表并重建索引
|
||||
@@ -859,7 +836,6 @@ export class QuerySystem {
|
||||
* 批量更新实体组件
|
||||
*
|
||||
* 对大量实体进行批量组件更新操作。
|
||||
* 当更新数量超过阈值时,系统会自动使用WebAssembly加速。
|
||||
*
|
||||
* @param updates 更新操作列表,包含实体ID和新的组件掩码
|
||||
*
|
||||
@@ -874,80 +850,33 @@ export class QuerySystem {
|
||||
* ```
|
||||
*/
|
||||
public batchUpdateComponents(updates: Array<{ entityId: number, componentMask: bigint }>): void {
|
||||
if (this.wasmAvailable && updates.length > 100) {
|
||||
try {
|
||||
const entityIds = updates.map(u => u.entityId);
|
||||
const masks = updates.map(u => u.componentMask);
|
||||
ecsCore.batchUpdateMasks(entityIds, masks);
|
||||
console.log(`WebAssembly加速批量更新 ${updates.length} 个实体`);
|
||||
} catch (error) {
|
||||
console.warn('WebAssembly批量更新失败,回退到JavaScript实现:', error);
|
||||
this.batchUpdateComponentsJS(updates);
|
||||
// 批量处理更新,先从索引中移除,再重新添加
|
||||
const entitiesToUpdate: Entity[] = [];
|
||||
|
||||
for (const update of updates) {
|
||||
const entity = this.entities.find(e => e.id === update.entityId);
|
||||
if (entity) {
|
||||
// 先从所有索引中移除
|
||||
this.removeEntityFromIndexes(entity);
|
||||
entitiesToUpdate.push(entity);
|
||||
}
|
||||
} else {
|
||||
this.batchUpdateComponentsJS(updates);
|
||||
}
|
||||
|
||||
|
||||
// 重新添加到索引中(此时实体的组件掩码已经更新)
|
||||
for (const entity of entitiesToUpdate) {
|
||||
this.addEntityToIndexes(entity);
|
||||
}
|
||||
|
||||
// 标记脏实体进行处理
|
||||
for (const entity of entitiesToUpdate) {
|
||||
this.dirtyTrackingSystem.markDirty(entity, DirtyFlag.COMPONENT_MODIFIED, []);
|
||||
}
|
||||
|
||||
// 批量更新后清除缓存
|
||||
this.clearQueryCache();
|
||||
}
|
||||
|
||||
/**
|
||||
* JavaScript实现的批量更新
|
||||
*/
|
||||
private batchUpdateComponentsJS(updates: Array<{ entityId: number, componentMask: bigint }>): void {
|
||||
for (const update of updates) {
|
||||
const entity = this.entities.find(e => e.id === update.entityId);
|
||||
if (entity) {
|
||||
// 注意:componentMask是只读属性,实际应用中需要通过添加/移除组件来更新
|
||||
console.log(`更新实体 ${update.entityId} 的组件掩码: ${update.componentMask}`);
|
||||
}
|
||||
}
|
||||
this.rebuildIndexes();
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取加速状态信息
|
||||
*
|
||||
* 返回当前查询系统的加速状态和性能信息。
|
||||
* 包括WebAssembly可用性、缓存统计等详细信息。
|
||||
*
|
||||
* @returns 加速状态信息对象
|
||||
*/
|
||||
public getAccelerationStatus(): {
|
||||
wasmEnabled: boolean;
|
||||
currentProvider: string;
|
||||
availableProviders: string[];
|
||||
performanceInfo?: any;
|
||||
} {
|
||||
return {
|
||||
wasmEnabled: this.wasmAvailable,
|
||||
currentProvider: this.wasmAvailable ? 'hybrid' : 'javascript',
|
||||
availableProviders: ['javascript', 'hybrid'],
|
||||
performanceInfo: {
|
||||
entityCount: this.entities.length,
|
||||
wasmEnabled: this.wasmAvailable,
|
||||
cacheStats: {
|
||||
size: this.queryCache.size,
|
||||
hitRate: this.queryStats.totalQueries > 0 ?
|
||||
(this.queryStats.cacheHits / this.queryStats.totalQueries * 100).toFixed(2) + '%' : '0%'
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* 切换加速提供者
|
||||
*
|
||||
* 兼容性接口,保持向后兼容。
|
||||
* 系统会自动选择最佳的实现方式。
|
||||
*
|
||||
* @param providerName 提供者名称
|
||||
* @returns 是否切换成功
|
||||
*/
|
||||
public async switchAccelerationProvider(providerName: string): Promise<boolean> {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* 创建组件掩码
|
||||
@@ -986,7 +915,6 @@ export class QuerySystem {
|
||||
tagIndexSize: number;
|
||||
nameIndexSize: number;
|
||||
};
|
||||
accelerationStatus: ReturnType<QuerySystem['getAccelerationStatus']>;
|
||||
queryStats: {
|
||||
totalQueries: number;
|
||||
cacheHits: number;
|
||||
@@ -1001,6 +929,10 @@ export class QuerySystem {
|
||||
archetypeSystem: any;
|
||||
dirtyTracking: any;
|
||||
};
|
||||
cacheStats: {
|
||||
size: number;
|
||||
hitRate: string;
|
||||
};
|
||||
} {
|
||||
return {
|
||||
entityCount: this.entities.length,
|
||||
@@ -1010,7 +942,6 @@ export class QuerySystem {
|
||||
tagIndexSize: this.entityIndex.byTag.size,
|
||||
nameIndexSize: this.entityIndex.byName.size
|
||||
},
|
||||
accelerationStatus: this.getAccelerationStatus(),
|
||||
queryStats: {
|
||||
...this.queryStats,
|
||||
cacheHitRate: this.queryStats.totalQueries > 0 ?
|
||||
@@ -1024,6 +955,11 @@ export class QuerySystem {
|
||||
entityCount: a.entities.length
|
||||
})),
|
||||
dirtyTracking: this.dirtyTrackingSystem.getStats()
|
||||
},
|
||||
cacheStats: {
|
||||
size: this.queryCache.size,
|
||||
hitRate: this.queryStats.totalQueries > 0 ?
|
||||
(this.queryStats.cacheHits / this.queryStats.totalQueries * 100).toFixed(2) + '%' : '0%'
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -91,9 +91,8 @@ export class Scene {
|
||||
|
||||
/**
|
||||
* 创建场景实例
|
||||
* @param enableWasmAcceleration 是否启用WebAssembly加速,默认为true
|
||||
*/
|
||||
constructor(enableWasmAcceleration: boolean = true) {
|
||||
constructor() {
|
||||
this.entities = new EntityList(this);
|
||||
this.entityProcessors = new EntityProcessorList();
|
||||
this.identifierPool = new IdentifierPool();
|
||||
|
||||
@@ -1,768 +0,0 @@
|
||||
/**
|
||||
* ECS框架性能基准测试
|
||||
* 测试框架在不同场景下的性能表现
|
||||
*/
|
||||
|
||||
import { Scene } from '../../ECS/Scene';
|
||||
import { Entity } from '../../ECS/Entity';
|
||||
import { Component } from '../../ECS/Component';
|
||||
|
||||
console.log('🚀 ECS框架性能基准测试');
|
||||
console.log('============================================================');
|
||||
console.log('测试目标: 评估ECS框架在不同场景下的性能表现');
|
||||
console.log('============================================================');
|
||||
|
||||
/**
|
||||
* 位置组件
|
||||
*/
|
||||
class PositionComponent extends Component {
|
||||
public x: number = 0;
|
||||
public y: number = 0;
|
||||
|
||||
constructor(x: number = 0, y: number = 0) {
|
||||
super();
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 速度组件
|
||||
*/
|
||||
class VelocityComponent extends Component {
|
||||
public vx: number = 0;
|
||||
public vy: number = 0;
|
||||
|
||||
constructor(vx: number = 0, vy: number = 0) {
|
||||
super();
|
||||
this.vx = vx;
|
||||
this.vy = vy;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 生命值组件
|
||||
*/
|
||||
class HealthComponent extends Component {
|
||||
public health: number = 100;
|
||||
public maxHealth: number = 100;
|
||||
|
||||
constructor(health: number = 100) {
|
||||
super();
|
||||
this.health = health;
|
||||
this.maxHealth = health;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 渲染组件
|
||||
*/
|
||||
class RenderComponent extends Component {
|
||||
public sprite: string = '';
|
||||
public visible: boolean = true;
|
||||
|
||||
constructor(sprite: string = '') {
|
||||
super();
|
||||
this.sprite = sprite;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* AI组件
|
||||
*/
|
||||
class AIComponent extends Component {
|
||||
public state: string = 'idle';
|
||||
public target: Entity | null = null;
|
||||
|
||||
constructor(state: string = 'idle') {
|
||||
super();
|
||||
this.state = state;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 测试配置接口
|
||||
*/
|
||||
interface TestConfig {
|
||||
entityCounts: number[];
|
||||
queryIterations: number;
|
||||
updateIterations: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* 测试配置
|
||||
*/
|
||||
const TEST_CONFIG: TestConfig = {
|
||||
entityCounts: [1000, 5000, 10000, 25000, 50000, 100000, 200000, 500000],
|
||||
queryIterations: 1000,
|
||||
updateIterations: 100
|
||||
};
|
||||
|
||||
/**
|
||||
* 性能测试结果
|
||||
*/
|
||||
interface PerformanceResult {
|
||||
entityCount: number;
|
||||
singleQuery: number;
|
||||
multiQuery: number;
|
||||
complexQuery: number;
|
||||
tagQuery: number;
|
||||
singleTagQuery: number;
|
||||
entityUpdate: number;
|
||||
memoryUsage: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* 测试创建实体的性能
|
||||
*/
|
||||
function testEntityCreation(scene: Scene, count: number): {
|
||||
totalTime: number;
|
||||
averageTime: number;
|
||||
entitiesPerSecond: number;
|
||||
breakdown: {
|
||||
entityCreation: number;
|
||||
componentAddition: number;
|
||||
tagAssignment: number;
|
||||
};
|
||||
} {
|
||||
const startTime = performance.now();
|
||||
let entityCreationTime = 0;
|
||||
let componentAdditionTime = 0;
|
||||
let tagAssignmentTime = 0;
|
||||
|
||||
// 批量创建实体(不添加组件)
|
||||
const entityStart = performance.now();
|
||||
const entities = scene.createEntities(count, "Entity");
|
||||
entityCreationTime = performance.now() - entityStart;
|
||||
|
||||
// 批量添加组件
|
||||
const componentStart = performance.now();
|
||||
for (let i = 0; i < entities.length; i++) {
|
||||
const entity = entities[i];
|
||||
|
||||
// 所有实体都有位置组件
|
||||
entity.addComponent(new PositionComponent(
|
||||
Math.random() * 1000,
|
||||
Math.random() * 1000
|
||||
));
|
||||
|
||||
// 70%的实体有速度组件
|
||||
if (Math.random() < 0.7) {
|
||||
entity.addComponent(new VelocityComponent(
|
||||
(Math.random() - 0.5) * 10,
|
||||
(Math.random() - 0.5) * 10
|
||||
));
|
||||
}
|
||||
|
||||
// 50%的实体有生命值组件
|
||||
if (Math.random() < 0.5) {
|
||||
entity.addComponent(new HealthComponent(
|
||||
Math.floor(Math.random() * 100) + 50
|
||||
));
|
||||
}
|
||||
|
||||
// 30%的实体有渲染组件
|
||||
if (Math.random() < 0.3) {
|
||||
entity.addComponent(new RenderComponent(`sprite_${i % 10}`));
|
||||
}
|
||||
|
||||
// 20%的实体有AI组件
|
||||
if (Math.random() < 0.2) {
|
||||
entity.addComponent(new AIComponent(['idle', 'patrol', 'chase'][Math.floor(Math.random() * 3)]));
|
||||
}
|
||||
}
|
||||
componentAdditionTime = performance.now() - componentStart;
|
||||
|
||||
// 批量设置标签
|
||||
const tagStart = performance.now();
|
||||
for (const entity of entities) {
|
||||
entity.tag = Math.floor(Math.random() * 10);
|
||||
}
|
||||
tagAssignmentTime = performance.now() - tagStart;
|
||||
|
||||
const totalTime = performance.now() - startTime;
|
||||
|
||||
return {
|
||||
totalTime,
|
||||
averageTime: totalTime / count,
|
||||
entitiesPerSecond: count / (totalTime / 1000),
|
||||
breakdown: {
|
||||
entityCreation: entityCreationTime,
|
||||
componentAddition: componentAdditionTime,
|
||||
tagAssignment: tagAssignmentTime
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* 创建测试实体
|
||||
*/
|
||||
function createTestEntities(scene: Scene, count: number): Entity[] {
|
||||
const entities: Entity[] = [];
|
||||
|
||||
for (let i = 0; i < count; i++) {
|
||||
const entity = scene.createEntity(`Entity_${i}`);
|
||||
|
||||
// 所有实体都有位置组件
|
||||
entity.addComponent(new PositionComponent(
|
||||
Math.random() * 1000,
|
||||
Math.random() * 1000
|
||||
));
|
||||
|
||||
// 70%的实体有速度组件
|
||||
if (Math.random() < 0.7) {
|
||||
entity.addComponent(new VelocityComponent(
|
||||
(Math.random() - 0.5) * 10,
|
||||
(Math.random() - 0.5) * 10
|
||||
));
|
||||
}
|
||||
|
||||
// 50%的实体有生命值组件
|
||||
if (Math.random() < 0.5) {
|
||||
entity.addComponent(new HealthComponent(
|
||||
Math.floor(Math.random() * 100) + 50
|
||||
));
|
||||
}
|
||||
|
||||
// 30%的实体有渲染组件
|
||||
if (Math.random() < 0.3) {
|
||||
entity.addComponent(new RenderComponent(`sprite_${i % 10}`));
|
||||
}
|
||||
|
||||
// 20%的实体有AI组件
|
||||
if (Math.random() < 0.2) {
|
||||
entity.addComponent(new AIComponent(['idle', 'patrol', 'chase'][Math.floor(Math.random() * 3)]));
|
||||
}
|
||||
|
||||
// 设置随机标签
|
||||
entity.tag = Math.floor(Math.random() * 10);
|
||||
|
||||
entities.push(entity);
|
||||
}
|
||||
|
||||
return entities;
|
||||
}
|
||||
|
||||
/**
|
||||
* 测试单组件查询性能
|
||||
*/
|
||||
function testSingleComponentQuery(scene: Scene, iterations: number): number {
|
||||
const startTime = performance.now();
|
||||
|
||||
for (let i = 0; i < iterations; i++) {
|
||||
scene.querySystem.queryAll(PositionComponent);
|
||||
}
|
||||
|
||||
return performance.now() - startTime;
|
||||
}
|
||||
|
||||
/**
|
||||
* 测试多组件查询性能
|
||||
*/
|
||||
function testMultiComponentQuery(scene: Scene, iterations: number): number {
|
||||
const startTime = performance.now();
|
||||
|
||||
for (let i = 0; i < iterations; i++) {
|
||||
scene.querySystem.queryAll(PositionComponent, VelocityComponent);
|
||||
}
|
||||
|
||||
return performance.now() - startTime;
|
||||
}
|
||||
|
||||
/**
|
||||
* 测试复杂查询性能
|
||||
*/
|
||||
function testComplexQuery(scene: Scene, iterations: number): number {
|
||||
const startTime = performance.now();
|
||||
|
||||
for (let i = 0; i < iterations; i++) {
|
||||
scene.querySystem.queryAll(PositionComponent, VelocityComponent, HealthComponent);
|
||||
}
|
||||
|
||||
return performance.now() - startTime;
|
||||
}
|
||||
|
||||
/**
|
||||
* 测试标签查询性能
|
||||
*/
|
||||
function testTagQuery(scene: Scene, iterations: number): number {
|
||||
const startTime = performance.now();
|
||||
|
||||
// 优化:预先获取所有标签查询结果,然后重复使用
|
||||
// 这更符合实际游戏中的使用模式
|
||||
const tags = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
|
||||
|
||||
for (let i = 0; i < iterations; i++) {
|
||||
// 批量查询所有标签
|
||||
for (const tag of tags) {
|
||||
scene.querySystem.queryByTag(tag);
|
||||
}
|
||||
}
|
||||
|
||||
return performance.now() - startTime;
|
||||
}
|
||||
|
||||
/**
|
||||
* 测试单个标签查询性能
|
||||
*/
|
||||
function testSingleTagQuery(scene: Scene, iterations: number): number {
|
||||
const startTime = performance.now();
|
||||
|
||||
// 只查询标签0,测试单个标签的查询性能和缓存效果
|
||||
for (let i = 0; i < iterations; i++) {
|
||||
scene.querySystem.queryByTag(0);
|
||||
}
|
||||
|
||||
return performance.now() - startTime;
|
||||
}
|
||||
|
||||
/**
|
||||
* 测试实体更新性能
|
||||
*/
|
||||
function testEntityUpdate(scene: Scene, iterations: number): number {
|
||||
const entities = scene.querySystem.queryAll(PositionComponent, VelocityComponent).entities;
|
||||
const startTime = performance.now();
|
||||
|
||||
for (let i = 0; i < iterations; i++) {
|
||||
for (const entity of entities) {
|
||||
const pos = entity.getComponent(PositionComponent);
|
||||
const vel = entity.getComponent(VelocityComponent);
|
||||
if (pos && vel) {
|
||||
pos.x += vel.vx;
|
||||
pos.y += vel.vy;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return performance.now() - startTime;
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取内存使用情况
|
||||
*/
|
||||
function getMemoryUsage(): number {
|
||||
if (typeof process !== 'undefined' && process.memoryUsage) {
|
||||
return process.memoryUsage().heapUsed / 1024 / 1024; // MB
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* 运行性能测试
|
||||
*/
|
||||
function runPerformanceTest(scene: Scene, entityCount: number, config: TestConfig): PerformanceResult {
|
||||
console.log(`\n📊 测试 ${entityCount.toLocaleString()} 个实体...`);
|
||||
|
||||
// 测试实体创建性能
|
||||
const startMemory = getMemoryUsage();
|
||||
console.log(` 🔧 测试实体创建性能...`);
|
||||
const creationStats = testEntityCreation(scene, entityCount);
|
||||
const endMemory = getMemoryUsage();
|
||||
|
||||
console.log(` 📈 实体创建性能分析:`);
|
||||
console.log(` 总时间: ${creationStats.totalTime.toFixed(2)}ms`);
|
||||
console.log(` 平均时间: ${creationStats.averageTime.toFixed(4)}ms/实体`);
|
||||
console.log(` 创建速度: ${creationStats.entitiesPerSecond.toFixed(0)} 实体/秒`);
|
||||
console.log(` 时间分解:`);
|
||||
console.log(` - 实体创建: ${creationStats.breakdown.entityCreation.toFixed(2)}ms (${(creationStats.breakdown.entityCreation / creationStats.totalTime * 100).toFixed(1)}%)`);
|
||||
console.log(` - 组件添加: ${creationStats.breakdown.componentAddition.toFixed(2)}ms (${(creationStats.breakdown.componentAddition / creationStats.totalTime * 100).toFixed(1)}%)`);
|
||||
console.log(` - 标签分配: ${creationStats.breakdown.tagAssignment.toFixed(2)}ms (${(creationStats.breakdown.tagAssignment / creationStats.totalTime * 100).toFixed(1)}%)`);
|
||||
console.log(` 内存使用: ${(endMemory - startMemory).toFixed(1)}MB`);
|
||||
|
||||
// 运行测试
|
||||
console.log(` 🔍 执行查询测试...`);
|
||||
const singleQuery = testSingleComponentQuery(scene, config.queryIterations);
|
||||
const multiQuery = testMultiComponentQuery(scene, config.queryIterations);
|
||||
const complexQuery = testComplexQuery(scene, config.queryIterations);
|
||||
const tagQuery = testTagQuery(scene, config.queryIterations);
|
||||
const singleTagQuery = testSingleTagQuery(scene, config.queryIterations);
|
||||
|
||||
console.log(` ⚡ 执行更新测试...`);
|
||||
const entityUpdate = testEntityUpdate(scene, config.updateIterations);
|
||||
|
||||
console.log(` ✅ 测试完成`);
|
||||
|
||||
return {
|
||||
entityCount,
|
||||
singleQuery,
|
||||
multiQuery,
|
||||
complexQuery,
|
||||
tagQuery,
|
||||
singleTagQuery,
|
||||
entityUpdate,
|
||||
memoryUsage: endMemory - startMemory
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* 显示系统信息
|
||||
*/
|
||||
function displaySystemInfo(scene: Scene): void {
|
||||
const status = scene.querySystem.getAccelerationStatus();
|
||||
const stats = scene.querySystem.getStats();
|
||||
|
||||
console.log('\n🔍 系统信息:');
|
||||
console.log(` 当前提供者: ${status.currentProvider}`);
|
||||
console.log(` WebAssembly: ${status.wasmEnabled ? '已启用' : '未启用'}`);
|
||||
console.log(` 可用提供者: ${status.availableProviders.join(', ')}`);
|
||||
console.log(` 索引统计:`);
|
||||
console.log(` 组件掩码索引: ${stats.indexStats.maskIndexSize}`);
|
||||
console.log(` 组件类型索引: ${stats.indexStats.componentIndexSize}`);
|
||||
console.log(` 标签索引: ${stats.indexStats.tagIndexSize}`);
|
||||
console.log(` 名称索引: ${stats.indexStats.nameIndexSize}`);
|
||||
|
||||
if (status.performanceInfo?.cacheStats) {
|
||||
console.log(` 查询缓存:`);
|
||||
console.log(` 缓存大小: ${status.performanceInfo.cacheStats.size}`);
|
||||
console.log(` 命中率: ${status.performanceInfo.cacheStats.hitRate}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 显示性能结果
|
||||
*/
|
||||
function displayResults(results: PerformanceResult[], scene: Scene): void {
|
||||
console.log('\n📈 ECS框架性能测试结果');
|
||||
console.log('='.repeat(130));
|
||||
console.log('| 实体数量 | 单组件查询 | 双组件查询 | 三组件查询 | 多标签查询 | 单标签查询 | 实体更新 | 内存使用 |');
|
||||
console.log('|' + '-'.repeat(128) + '|');
|
||||
|
||||
for (const result of results) {
|
||||
const entityCount = result.entityCount.toLocaleString().padStart(9);
|
||||
const singleQuery = `${result.singleQuery.toFixed(2)}ms`.padStart(10);
|
||||
const multiQuery = `${result.multiQuery.toFixed(2)}ms`.padStart(10);
|
||||
const complexQuery = `${result.complexQuery.toFixed(2)}ms`.padStart(10);
|
||||
const tagQuery = `${result.tagQuery.toFixed(2)}ms`.padStart(10);
|
||||
const singleTagQuery = `${result.singleTagQuery.toFixed(2)}ms`.padStart(10);
|
||||
const entityUpdate = `${result.entityUpdate.toFixed(2)}ms`.padStart(9);
|
||||
const memoryUsage = `${result.memoryUsage.toFixed(1)}MB`.padStart(9);
|
||||
|
||||
console.log(`| ${entityCount} | ${singleQuery} | ${multiQuery} | ${complexQuery} | ${tagQuery} | ${singleTagQuery} | ${entityUpdate} | ${memoryUsage} |`);
|
||||
}
|
||||
|
||||
console.log('|' + '-'.repeat(128) + '|');
|
||||
|
||||
// 计算性能指标
|
||||
const maxEntities = Math.max(...results.map(r => r.entityCount));
|
||||
const maxResult = results.find(r => r.entityCount === maxEntities)!;
|
||||
|
||||
console.log(`\n🎯 性能峰值 (${maxEntities.toLocaleString()} 个实体):`);
|
||||
console.log(` 单组件查询: ${(TEST_CONFIG.queryIterations / maxResult.singleQuery * 1000).toFixed(0)} 次/秒`);
|
||||
console.log(` 双组件查询: ${(TEST_CONFIG.queryIterations / maxResult.multiQuery * 1000).toFixed(0)} 次/秒`);
|
||||
console.log(` 三组件查询: ${(TEST_CONFIG.queryIterations / maxResult.complexQuery * 1000).toFixed(0)} 次/秒`);
|
||||
console.log(` 多标签查询: ${(TEST_CONFIG.queryIterations * 10 / maxResult.tagQuery * 1000).toFixed(0)} 次/秒`);
|
||||
console.log(` 单标签查询: ${(TEST_CONFIG.queryIterations / maxResult.singleTagQuery * 1000).toFixed(0)} 次/秒`);
|
||||
console.log(` 实体更新: ${(maxResult.entityCount * TEST_CONFIG.updateIterations / maxResult.entityUpdate * 1000).toFixed(0)} 个/秒`);
|
||||
console.log(` 内存效率: ${(maxResult.entityCount / (maxResult.memoryUsage || 1)).toFixed(0)} 实体/MB`);
|
||||
|
||||
// 性能评级
|
||||
const avgQueryTime = (maxResult.singleQuery + maxResult.multiQuery + maxResult.complexQuery + maxResult.singleTagQuery) / 4;
|
||||
let rating = '';
|
||||
if (avgQueryTime < 50) rating = '🚀 优秀';
|
||||
else if (avgQueryTime < 100) rating = '✅ 良好';
|
||||
else if (avgQueryTime < 200) rating = '⚠️ 一般';
|
||||
else rating = '❌ 需要优化';
|
||||
|
||||
console.log(`\n📊 性能评级: ${rating}`);
|
||||
console.log(` 平均查询时间: ${avgQueryTime.toFixed(2)}ms`);
|
||||
|
||||
// 显示查询统计信息
|
||||
const queryStats = scene.querySystem.getStats().queryStats;
|
||||
console.log(`\n🔍 查询统计:`);
|
||||
console.log(` 总查询次数: ${queryStats.totalQueries.toLocaleString()}`);
|
||||
console.log(` 缓存命中: ${queryStats.cacheHits.toLocaleString()}`);
|
||||
console.log(` 索引命中: ${queryStats.indexHits.toLocaleString()}`);
|
||||
console.log(` 线性扫描: ${queryStats.linearScans.toLocaleString()}`);
|
||||
console.log(` 缓存命中率: ${queryStats.cacheHitRate}`);
|
||||
|
||||
// 标签查询性能分析
|
||||
console.log(`\n🏷️ 标签查询分析:`);
|
||||
const tagQueryRatio = maxResult.tagQuery / maxResult.singleTagQuery;
|
||||
console.log(` 多标签查询 vs 单标签查询: ${tagQueryRatio.toFixed(2)}x (预期约10x)`);
|
||||
if (tagQueryRatio > 15) {
|
||||
console.log(` ⚠️ 多标签查询性能异常,可能存在缓存问题`);
|
||||
} else if (tagQueryRatio < 5) {
|
||||
console.log(` ✅ 标签查询缓存效果良好`);
|
||||
} else {
|
||||
console.log(` 📊 标签查询性能正常`);
|
||||
}
|
||||
|
||||
// 性能改进分析
|
||||
const improvement = calculatePerformanceImprovement(results);
|
||||
if (improvement) {
|
||||
console.log(`\n📈 性能改进分析:`);
|
||||
console.log(` 双组件查询改进: ${improvement.multiQuery}x`);
|
||||
console.log(` 三组件查询改进: ${improvement.complexQuery}x`);
|
||||
console.log(` 整体查询改进: ${improvement.overall}x`);
|
||||
}
|
||||
|
||||
// 扩展性分析
|
||||
console.log(`\n📊 扩展性分析:`);
|
||||
analyzeScalability(results);
|
||||
}
|
||||
|
||||
/**
|
||||
* 计算性能改进(与优化前对比)
|
||||
*/
|
||||
function calculatePerformanceImprovement(results: PerformanceResult[]): {
|
||||
multiQuery: string;
|
||||
complexQuery: string;
|
||||
overall: string;
|
||||
} | null {
|
||||
// 基于50,000实体的结果进行分析
|
||||
const maxResult = results.find(r => r.entityCount === 50000);
|
||||
if (!maxResult) return null;
|
||||
|
||||
// 优化前的基准时间(基于之前的测试结果)
|
||||
const baselineMultiQuery = 1270.54; // ms
|
||||
const baselineComplexQuery = 981.76; // ms
|
||||
|
||||
const multiImprovement = (baselineMultiQuery / maxResult.multiQuery).toFixed(2);
|
||||
const complexImprovement = (baselineComplexQuery / maxResult.complexQuery).toFixed(2);
|
||||
const overallImprovement = ((baselineMultiQuery + baselineComplexQuery) /
|
||||
(maxResult.multiQuery + maxResult.complexQuery)).toFixed(2);
|
||||
|
||||
return {
|
||||
multiQuery: multiImprovement,
|
||||
complexQuery: complexImprovement,
|
||||
overall: overallImprovement
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* 分析系统扩展性
|
||||
*/
|
||||
function analyzeScalability(results: PerformanceResult[]): void {
|
||||
if (results.length < 2) return;
|
||||
|
||||
// 分析查询时间随实体数量的变化趋势
|
||||
const first = results[0];
|
||||
const last = results[results.length - 1];
|
||||
|
||||
const entityRatio = last.entityCount / first.entityCount;
|
||||
const singleQueryRatio = last.singleQuery / first.singleQuery;
|
||||
const multiQueryRatio = last.multiQuery / first.multiQuery;
|
||||
const complexQueryRatio = last.complexQuery / first.complexQuery;
|
||||
|
||||
console.log(` 实体数量增长: ${entityRatio.toFixed(1)}x (${first.entityCount.toLocaleString()} → ${last.entityCount.toLocaleString()})`);
|
||||
console.log(` 单组件查询时间增长: ${singleQueryRatio.toFixed(2)}x`);
|
||||
console.log(` 双组件查询时间增长: ${multiQueryRatio.toFixed(2)}x`);
|
||||
console.log(` 三组件查询时间增长: ${complexQueryRatio.toFixed(2)}x`);
|
||||
|
||||
// 计算复杂度
|
||||
const avgComplexity = (singleQueryRatio + multiQueryRatio + complexQueryRatio) / 3;
|
||||
let complexityRating = '';
|
||||
if (avgComplexity < entityRatio * 0.1) complexityRating = '🚀 近似O(1) - 优秀';
|
||||
else if (avgComplexity < entityRatio * 0.5) complexityRating = '✅ 亚线性 - 良好';
|
||||
else if (avgComplexity < entityRatio) complexityRating = '⚠️ 接近线性 - 一般';
|
||||
else complexityRating = '❌ 超线性 - 需要优化';
|
||||
|
||||
console.log(` 时间复杂度评估: ${complexityRating}`);
|
||||
|
||||
// 内存效率分析
|
||||
const memoryEfficiencyFirst = first.entityCount / first.memoryUsage;
|
||||
const memoryEfficiencyLast = last.entityCount / last.memoryUsage;
|
||||
const memoryEfficiencyRatio = memoryEfficiencyLast / memoryEfficiencyFirst;
|
||||
|
||||
console.log(` 内存效率变化: ${memoryEfficiencyRatio.toFixed(2)}x (${memoryEfficiencyFirst.toFixed(0)} → ${memoryEfficiencyLast.toFixed(0)} 实体/MB)`);
|
||||
}
|
||||
|
||||
/**
|
||||
* 专门测试实体创建性能
|
||||
*/
|
||||
async function runEntityCreationBenchmark(): Promise<void> {
|
||||
console.log('\n🚀 实体创建性能基准测试');
|
||||
console.log('='.repeat(60));
|
||||
|
||||
const testCounts = [1000, 5000, 10000, 50000, 100000];
|
||||
|
||||
for (const count of testCounts) {
|
||||
console.log(`\n📊 测试创建 ${count.toLocaleString()} 个实体:`);
|
||||
|
||||
// 创建新场景
|
||||
const scene = new Scene();
|
||||
|
||||
// 测试创建性能
|
||||
const stats = testEntityCreation(scene, count);
|
||||
|
||||
console.log(` 总时间: ${stats.totalTime.toFixed(2)}ms`);
|
||||
console.log(` 平均时间: ${stats.averageTime.toFixed(4)}ms/实体`);
|
||||
console.log(` 创建速度: ${stats.entitiesPerSecond.toFixed(0)} 实体/秒`);
|
||||
console.log(` 时间分解:`);
|
||||
console.log(` - 实体创建: ${stats.breakdown.entityCreation.toFixed(2)}ms (${(stats.breakdown.entityCreation / stats.totalTime * 100).toFixed(1)}%)`);
|
||||
console.log(` - 组件添加: ${stats.breakdown.componentAddition.toFixed(2)}ms (${(stats.breakdown.componentAddition / stats.totalTime * 100).toFixed(1)}%)`);
|
||||
console.log(` - 标签分配: ${stats.breakdown.tagAssignment.toFixed(2)}ms (${(stats.breakdown.tagAssignment / stats.totalTime * 100).toFixed(1)}%)`);
|
||||
|
||||
// 分析性能瓶颈
|
||||
const { entityCreation, componentAddition, tagAssignment } = stats.breakdown;
|
||||
const total = stats.totalTime;
|
||||
|
||||
console.log(` 性能瓶颈分析:`);
|
||||
if (componentAddition / total > 0.5) {
|
||||
console.log(` ⚠️ 组件添加是主要瓶颈 (${(componentAddition / total * 100).toFixed(1)}%)`);
|
||||
}
|
||||
if (entityCreation / total > 0.3) {
|
||||
console.log(` ⚠️ 实体创建开销较高 (${(entityCreation / total * 100).toFixed(1)}%)`);
|
||||
}
|
||||
if (tagAssignment / total > 0.1) {
|
||||
console.log(` ⚠️ 标签分配开销异常 (${(tagAssignment / total * 100).toFixed(1)}%)`);
|
||||
}
|
||||
|
||||
// 分析组件添加性能(仅对较小的测试集)
|
||||
if (count <= 10000) {
|
||||
analyzeComponentAdditionPerformance(new Scene(), Math.min(count, 5000));
|
||||
}
|
||||
|
||||
// 清理场景
|
||||
scene.end();
|
||||
}
|
||||
|
||||
console.log('\n📈 实体创建性能总结:');
|
||||
console.log(' 主要性能瓶颈通常在组件添加阶段');
|
||||
console.log(' 建议优化方向:');
|
||||
console.log(' 1. 减少组件注册开销');
|
||||
console.log(' 2. 优化位掩码计算');
|
||||
console.log(' 3. 减少内存分配次数');
|
||||
console.log(' 4. 使用对象池复用组件实例');
|
||||
}
|
||||
|
||||
/**
|
||||
* 测试组件添加性能的详细分析
|
||||
*/
|
||||
function analyzeComponentAdditionPerformance(scene: Scene, count: number): void {
|
||||
console.log(`\n🔬 组件添加性能详细分析 (${count.toLocaleString()} 个实体):`);
|
||||
|
||||
// 创建实体但不添加组件
|
||||
const entities = scene.createEntities(count, "TestEntity");
|
||||
|
||||
// 分别测试每种组件的添加性能
|
||||
const componentTests = [
|
||||
{
|
||||
name: "PositionComponent",
|
||||
create: () => new PositionComponent(Math.random() * 1000, Math.random() * 1000),
|
||||
probability: 1.0
|
||||
},
|
||||
{
|
||||
name: "VelocityComponent",
|
||||
create: () => new VelocityComponent((Math.random() - 0.5) * 10, (Math.random() - 0.5) * 10),
|
||||
probability: 0.7
|
||||
},
|
||||
{
|
||||
name: "HealthComponent",
|
||||
create: () => new HealthComponent(Math.floor(Math.random() * 100) + 50),
|
||||
probability: 0.5
|
||||
},
|
||||
{
|
||||
name: "RenderComponent",
|
||||
create: () => new RenderComponent(`sprite_${Math.floor(Math.random() * 10)}`),
|
||||
probability: 0.3
|
||||
},
|
||||
{
|
||||
name: "AIComponent",
|
||||
create: () => new AIComponent(['idle', 'patrol', 'chase'][Math.floor(Math.random() * 3)]),
|
||||
probability: 0.2
|
||||
}
|
||||
];
|
||||
|
||||
for (const test of componentTests) {
|
||||
const startTime = performance.now();
|
||||
let addedCount = 0;
|
||||
|
||||
for (const entity of entities) {
|
||||
if (Math.random() < test.probability) {
|
||||
entity.addComponent(test.create());
|
||||
addedCount++;
|
||||
}
|
||||
}
|
||||
|
||||
const endTime = performance.now();
|
||||
const totalTime = endTime - startTime;
|
||||
|
||||
console.log(` ${test.name}:`);
|
||||
console.log(` 添加数量: ${addedCount.toLocaleString()}`);
|
||||
console.log(` 总时间: ${totalTime.toFixed(2)}ms`);
|
||||
console.log(` 平均时间: ${(totalTime / addedCount).toFixed(4)}ms/组件`);
|
||||
console.log(` 添加速度: ${(addedCount / (totalTime / 1000)).toFixed(0)} 组件/秒`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 主测试函数
|
||||
*/
|
||||
async function runBenchmarks(): Promise<void> {
|
||||
console.log('🎯 ECS框架性能基准测试');
|
||||
console.log('='.repeat(60));
|
||||
|
||||
// 先运行实体创建性能测试
|
||||
await runEntityCreationBenchmark();
|
||||
|
||||
// 然后运行完整的框架测试
|
||||
console.log('\n🚀 完整框架性能测试');
|
||||
console.log('='.repeat(60));
|
||||
|
||||
console.log(`\n⚙️ 测试配置:`);
|
||||
console.log(` 实体数量: ${TEST_CONFIG.entityCounts.map(n => n.toLocaleString()).join(', ')}`);
|
||||
console.log(` 查询迭代: ${TEST_CONFIG.queryIterations.toLocaleString()}`);
|
||||
console.log(` 更新迭代: ${TEST_CONFIG.updateIterations.toLocaleString()}`);
|
||||
console.log(` 预计测试时间: ${(TEST_CONFIG.entityCounts.length * 2).toFixed(0)}-${(TEST_CONFIG.entityCounts.length * 5).toFixed(0)} 分钟`);
|
||||
|
||||
console.log('\n🔧 初始化ECS框架...');
|
||||
|
||||
// 初始化WebAssembly模块
|
||||
try {
|
||||
const { ecsCore } = await import('../../Utils/WasmCore');
|
||||
await ecsCore.initialize();
|
||||
console.log(`✅ WebAssembly模块: ${ecsCore.isUsingWasm() ? '已加载' : '未加载'}`);
|
||||
} catch (error) {
|
||||
console.log('⚠️ WebAssembly模块加载失败,使用JavaScript实现');
|
||||
}
|
||||
|
||||
const scene = new Scene();
|
||||
|
||||
// 等待初始化完成
|
||||
await new Promise(resolve => setTimeout(resolve, 1000));
|
||||
|
||||
displaySystemInfo(scene);
|
||||
|
||||
const results: PerformanceResult[] = [];
|
||||
const totalTests = TEST_CONFIG.entityCounts.length;
|
||||
|
||||
// 运行不同规模的测试
|
||||
for (let i = 0; i < TEST_CONFIG.entityCounts.length; i++) {
|
||||
const entityCount = TEST_CONFIG.entityCounts[i];
|
||||
console.log(`\n🔄 进度: ${i + 1}/${totalTests} (${((i + 1) / totalTests * 100).toFixed(1)}%)`);
|
||||
|
||||
const result = runPerformanceTest(scene, entityCount, TEST_CONFIG);
|
||||
results.push(result);
|
||||
|
||||
// 清理场景,准备下一轮测试
|
||||
console.log(` 🧹 清理内存...`);
|
||||
scene.end();
|
||||
scene.begin();
|
||||
|
||||
// 强制垃圾回收
|
||||
if (typeof global !== 'undefined' && global.gc) {
|
||||
global.gc();
|
||||
}
|
||||
|
||||
// 大规模测试间隔稍作休息
|
||||
if (entityCount >= 100000) {
|
||||
console.log(` ⏱️ 等待系统稳定...`);
|
||||
await new Promise(resolve => setTimeout(resolve, 2000));
|
||||
}
|
||||
}
|
||||
|
||||
displayResults(results, scene);
|
||||
|
||||
scene.end();
|
||||
console.log('\n✅ 性能测试完成!');
|
||||
console.log(`📊 总测试时间: ${((Date.now() - startTime) / 1000 / 60).toFixed(1)} 分钟`);
|
||||
}
|
||||
|
||||
// 记录开始时间
|
||||
const startTime = Date.now();
|
||||
|
||||
// 运行测试
|
||||
runBenchmarks().catch(error => {
|
||||
console.error('❌ 测试失败:', error);
|
||||
});
|
||||
@@ -1,53 +0,0 @@
|
||||
const { Scene } = require('./bin/ECS/Scene.js');
|
||||
|
||||
const { Component } = require('./bin/ECS/Component.js');
|
||||
|
||||
// 简单的组件类
|
||||
class TestComponent extends Component {
|
||||
constructor(value) {
|
||||
super();
|
||||
this.value = value;
|
||||
}
|
||||
}
|
||||
|
||||
console.log('🔬 组件添加性能分析');
|
||||
|
||||
// 创建场景和实体
|
||||
const scene = new Scene();
|
||||
console.log('✅ 创建场景完成');
|
||||
|
||||
const startCreate = performance.now();
|
||||
const entities = scene.createEntities(5000, 'TestEntity');
|
||||
const endCreate = performance.now();
|
||||
|
||||
console.log(`✅ 创建了 ${entities.length} 个实体,耗时: ${(endCreate - startCreate).toFixed(2)}ms`);
|
||||
|
||||
// 测试单个组件添加性能
|
||||
console.log('\n📊 测试组件添加性能:');
|
||||
|
||||
const startAdd = performance.now();
|
||||
for (let i = 0; i < entities.length; i++) {
|
||||
const entity = entities[i];
|
||||
entity.addComponent(new TestComponent(i));
|
||||
}
|
||||
const endAdd = performance.now();
|
||||
|
||||
const addTime = endAdd - startAdd;
|
||||
console.log(`添加 ${entities.length} 个组件耗时: ${addTime.toFixed(2)}ms`);
|
||||
console.log(`平均每个组件: ${(addTime / entities.length).toFixed(4)}ms`);
|
||||
console.log(`添加速度: ${(entities.length / (addTime / 1000)).toFixed(0)} 组件/秒`);
|
||||
|
||||
// 测试组件获取性能
|
||||
console.log('\n📊 测试组件获取性能:');
|
||||
|
||||
const startGet = performance.now();
|
||||
for (let i = 0; i < entities.length; i++) {
|
||||
const entity = entities[i];
|
||||
const component = entity.getComponent(TestComponent);
|
||||
}
|
||||
const endGet = performance.now();
|
||||
|
||||
const getTime = endGet - startGet;
|
||||
console.log(`获取 ${entities.length} 个组件耗时: ${getTime.toFixed(2)}ms`);
|
||||
console.log(`平均每个组件: ${(getTime / entities.length).toFixed(4)}ms`);
|
||||
console.log(`获取速度: ${(entities.length / (getTime / 1000)).toFixed(0)} 组件/秒`);
|
||||
@@ -1,199 +0,0 @@
|
||||
import { BitMaskOptimizer } from '../../ECS/Core/BitMaskOptimizer';
|
||||
|
||||
/**
|
||||
* 位掩码优化器测试
|
||||
*/
|
||||
function testBitMaskOptimizer(): void {
|
||||
console.log('🧪 测试位掩码优化器');
|
||||
|
||||
const optimizer = BitMaskOptimizer.getInstance();
|
||||
optimizer.reset();
|
||||
|
||||
// 测试组件类型注册
|
||||
console.log(' 📝 测试组件类型注册...');
|
||||
const positionId = optimizer.registerComponentType('Position');
|
||||
const velocityId = optimizer.registerComponentType('Velocity');
|
||||
const healthId = optimizer.registerComponentType('Health');
|
||||
|
||||
console.log(` Position ID: ${positionId}`);
|
||||
console.log(` Velocity ID: ${velocityId}`);
|
||||
console.log(` Health ID: ${healthId}`);
|
||||
|
||||
// 测试单个组件掩码
|
||||
console.log(' 🎯 测试单个组件掩码...');
|
||||
const positionMask = optimizer.createSingleComponentMask('Position');
|
||||
const velocityMask = optimizer.createSingleComponentMask('Velocity');
|
||||
|
||||
console.log(` Position掩码: ${positionMask.toString(2)}`);
|
||||
console.log(` Velocity掩码: ${velocityMask.toString(2)}`);
|
||||
|
||||
// 测试组合掩码
|
||||
console.log(' 🔗 测试组合掩码...');
|
||||
const combinedMask = optimizer.createCombinedMask(['Position', 'Velocity']);
|
||||
console.log(` Position+Velocity掩码: ${combinedMask.toString(2)}`);
|
||||
|
||||
// 测试掩码包含检查
|
||||
console.log(' ✅ 测试掩码包含检查...');
|
||||
const hasPosition = optimizer.maskContainsComponent(combinedMask, 'Position');
|
||||
const hasVelocity = optimizer.maskContainsComponent(combinedMask, 'Velocity');
|
||||
const hasHealth = optimizer.maskContainsComponent(combinedMask, 'Health');
|
||||
|
||||
console.log(` 包含Position: ${hasPosition}`);
|
||||
console.log(` 包含Velocity: ${hasVelocity}`);
|
||||
console.log(` 包含Health: ${hasHealth}`);
|
||||
|
||||
// 测试掩码操作
|
||||
console.log(' 🔧 测试掩码操作...');
|
||||
let entityMask = 0n;
|
||||
entityMask = optimizer.addComponentToMask(entityMask, 'Position');
|
||||
entityMask = optimizer.addComponentToMask(entityMask, 'Health');
|
||||
|
||||
console.log(` 添加Position和Health后: ${entityMask.toString(2)}`);
|
||||
|
||||
const hasAll = optimizer.maskContainsAllComponents(entityMask, ['Position', 'Health']);
|
||||
const hasAny = optimizer.maskContainsAnyComponent(entityMask, ['Position', 'Velocity']);
|
||||
|
||||
console.log(` 包含Position和Health: ${hasAll}`);
|
||||
console.log(` 包含Position或Velocity: ${hasAny}`);
|
||||
|
||||
// 测试掩码分析
|
||||
console.log(' 📊 测试掩码分析...');
|
||||
const componentNames = optimizer.maskToComponentNames(entityMask);
|
||||
const componentCount = optimizer.getComponentCount(entityMask);
|
||||
|
||||
console.log(` 掩码包含的组件: ${componentNames.join(', ')}`);
|
||||
console.log(` 组件数量: ${componentCount}`);
|
||||
|
||||
// 测试缓存统计
|
||||
console.log(' 📈 测试缓存统计...');
|
||||
const stats = optimizer.getCacheStats();
|
||||
console.log(` 缓存大小: ${stats.size}`);
|
||||
console.log(` 组件类型数量: ${stats.componentTypes}`);
|
||||
|
||||
// 测试预计算常用掩码
|
||||
console.log(' ⚡ 测试预计算常用掩码...');
|
||||
const commonCombinations = [
|
||||
['Position', 'Velocity'],
|
||||
['Position', 'Health'],
|
||||
['Position', 'Velocity', 'Health']
|
||||
];
|
||||
|
||||
optimizer.precomputeCommonMasks(commonCombinations);
|
||||
const statsAfterPrecompute = optimizer.getCacheStats();
|
||||
console.log(` 预计算后缓存大小: ${statsAfterPrecompute.size}`);
|
||||
|
||||
console.log('✅ 位掩码优化器测试完成');
|
||||
}
|
||||
|
||||
/**
|
||||
* 性能测试
|
||||
*/
|
||||
function testBitMaskPerformance(): void {
|
||||
console.log('\n🚀 位掩码优化器性能测试');
|
||||
|
||||
const optimizer = BitMaskOptimizer.getInstance();
|
||||
optimizer.reset();
|
||||
|
||||
// 注册组件类型
|
||||
const componentTypes = ['Position', 'Velocity', 'Health', 'Render', 'AI', 'Physics', 'Audio', 'Network'];
|
||||
for (const type of componentTypes) {
|
||||
optimizer.registerComponentType(type);
|
||||
}
|
||||
|
||||
const iterations = 100000;
|
||||
|
||||
// 测试单个掩码创建性能
|
||||
console.log(' 🔥 测试单个掩码创建性能...');
|
||||
let start = performance.now();
|
||||
for (let i = 0; i < iterations; i++) {
|
||||
optimizer.createSingleComponentMask('Position');
|
||||
}
|
||||
let end = performance.now();
|
||||
console.log(` ${iterations}次单个掩码创建: ${(end - start).toFixed(2)}ms`);
|
||||
|
||||
// 测试组合掩码创建性能
|
||||
console.log(' 🔥 测试组合掩码创建性能...');
|
||||
start = performance.now();
|
||||
for (let i = 0; i < iterations; i++) {
|
||||
optimizer.createCombinedMask(['Position', 'Velocity', 'Health']);
|
||||
}
|
||||
end = performance.now();
|
||||
console.log(` ${iterations}次组合掩码创建: ${(end - start).toFixed(2)}ms`);
|
||||
|
||||
// 测试掩码检查性能
|
||||
console.log(' 🔥 测试掩码检查性能...');
|
||||
const testMask = optimizer.createCombinedMask(['Position', 'Velocity', 'Health']);
|
||||
|
||||
start = performance.now();
|
||||
for (let i = 0; i < iterations; i++) {
|
||||
optimizer.maskContainsComponent(testMask, 'Position');
|
||||
optimizer.maskContainsComponent(testMask, 'AI');
|
||||
}
|
||||
end = performance.now();
|
||||
console.log(` ${iterations * 2}次掩码检查: ${(end - start).toFixed(2)}ms`);
|
||||
|
||||
// 对比原生位操作性能
|
||||
console.log(' ⚖️ 对比原生位操作性能...');
|
||||
const positionBit = 1n << 0n;
|
||||
const velocityBit = 1n << 1n;
|
||||
const healthBit = 1n << 2n;
|
||||
const nativeMask = positionBit | velocityBit | healthBit;
|
||||
|
||||
start = performance.now();
|
||||
for (let i = 0; i < iterations; i++) {
|
||||
(nativeMask & positionBit) !== 0n;
|
||||
(nativeMask & (1n << 7n)) !== 0n; // AI位
|
||||
}
|
||||
end = performance.now();
|
||||
console.log(` ${iterations * 2}次原生位操作: ${(end - start).toFixed(2)}ms`);
|
||||
|
||||
console.log('✅ 性能测试完成');
|
||||
}
|
||||
|
||||
/**
|
||||
* 内存使用测试
|
||||
*/
|
||||
function testBitMaskMemoryUsage(): void {
|
||||
console.log('\n💾 位掩码优化器内存使用测试');
|
||||
|
||||
const optimizer = BitMaskOptimizer.getInstance();
|
||||
optimizer.reset();
|
||||
|
||||
// 注册大量组件类型
|
||||
console.log(' 📝 注册组件类型...');
|
||||
for (let i = 0; i < 100; i++) {
|
||||
optimizer.registerComponentType(`Component${i}`);
|
||||
}
|
||||
|
||||
// 创建大量掩码组合
|
||||
console.log(' 🔗 创建掩码组合...');
|
||||
const maskCount = 1000;
|
||||
for (let i = 0; i < maskCount; i++) {
|
||||
const componentCount = Math.floor(Math.random() * 5) + 1;
|
||||
const components: string[] = [];
|
||||
for (let j = 0; j < componentCount; j++) {
|
||||
components.push(`Component${Math.floor(Math.random() * 100)}`);
|
||||
}
|
||||
optimizer.createCombinedMask(components);
|
||||
}
|
||||
|
||||
const stats = optimizer.getCacheStats();
|
||||
console.log(` 📊 最终统计:`);
|
||||
console.log(` 组件类型数量: ${stats.componentTypes}`);
|
||||
console.log(` 缓存掩码数量: ${stats.size}`);
|
||||
console.log(` 平均每个掩码占用: ~${(stats.size * 64 / 1024).toFixed(2)} KB`);
|
||||
|
||||
console.log('✅ 内存使用测试完成');
|
||||
}
|
||||
|
||||
// 运行所有测试
|
||||
export function runBitMaskOptimizerTests(): void {
|
||||
console.log('🧪 位掩码优化器测试套件');
|
||||
console.log('='.repeat(50));
|
||||
|
||||
testBitMaskOptimizer();
|
||||
testBitMaskPerformance();
|
||||
testBitMaskMemoryUsage();
|
||||
|
||||
console.log('\n✅ 所有测试完成');
|
||||
}
|
||||
@@ -1,189 +0,0 @@
|
||||
import { ComponentPool, ComponentPoolManager } from '../../ECS/Core/ComponentPool';
|
||||
import { Component } from '../../ECS/Component';
|
||||
|
||||
/**
|
||||
* 测试用组件
|
||||
*/
|
||||
class TestComponent extends Component {
|
||||
public value: number = 0;
|
||||
|
||||
constructor(value: number = 0) {
|
||||
super();
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
reset(): void {
|
||||
this.value = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 运行组件对象池测试
|
||||
*/
|
||||
export function runComponentPoolTests(): void {
|
||||
console.log('🧪 组件对象池测试');
|
||||
console.log('='.repeat(50));
|
||||
|
||||
testBasicFunctionality();
|
||||
testPoolManager();
|
||||
testPerformance();
|
||||
|
||||
console.log('✅ 组件对象池测试完成');
|
||||
}
|
||||
|
||||
/**
|
||||
* 基础功能测试
|
||||
*/
|
||||
function testBasicFunctionality(): void {
|
||||
console.log('\n📝 基础功能测试...');
|
||||
|
||||
const pool = new ComponentPool(
|
||||
() => new TestComponent(),
|
||||
(component) => component.reset(),
|
||||
10
|
||||
);
|
||||
|
||||
// 测试获取新组件实例
|
||||
console.log(' 测试获取新组件实例...');
|
||||
const component = pool.acquire();
|
||||
console.assert(component instanceof TestComponent, '应该返回TestComponent实例');
|
||||
console.assert(component.value === 0, '新组件的值应该为0');
|
||||
|
||||
// 测试释放和复用
|
||||
console.log(' 测试组件释放和复用...');
|
||||
component.value = 42;
|
||||
pool.release(component);
|
||||
console.assert(pool.getAvailableCount() === 1, '池中应该有1个可用组件');
|
||||
|
||||
const reusedComponent = pool.acquire();
|
||||
console.assert(reusedComponent === component, '应该复用同一个组件实例');
|
||||
console.assert(reusedComponent.value === 0, '复用的组件应该被重置');
|
||||
|
||||
// 测试预填充
|
||||
console.log(' 测试对象池预填充...');
|
||||
pool.prewarm(5);
|
||||
console.assert(pool.getAvailableCount() === 5, '预填充后应该有5个可用组件');
|
||||
|
||||
const components: TestComponent[] = [];
|
||||
for (let i = 0; i < 5; i++) {
|
||||
components.push(pool.acquire());
|
||||
}
|
||||
console.assert(pool.getAvailableCount() === 0, '获取5个组件后池应该为空');
|
||||
|
||||
// 测试最大容量限制
|
||||
console.log(' 测试最大容量限制...');
|
||||
pool.prewarm(10);
|
||||
const extraComponent = new TestComponent();
|
||||
pool.release(extraComponent);
|
||||
console.assert(pool.getAvailableCount() === 10, '不应该超过最大容量');
|
||||
|
||||
// 测试清空池
|
||||
console.log(' 测试清空对象池...');
|
||||
pool.clear();
|
||||
console.assert(pool.getAvailableCount() === 0, '清空后池应该为空');
|
||||
|
||||
console.log(' ✅ 基础功能测试通过');
|
||||
}
|
||||
|
||||
/**
|
||||
* 池管理器测试
|
||||
*/
|
||||
function testPoolManager(): void {
|
||||
console.log('\n📝 池管理器测试...');
|
||||
|
||||
const manager = ComponentPoolManager.getInstance();
|
||||
manager.clearAll();
|
||||
|
||||
// 测试单例模式
|
||||
console.log(' 测试单例模式...');
|
||||
const manager1 = ComponentPoolManager.getInstance();
|
||||
const manager2 = ComponentPoolManager.getInstance();
|
||||
console.assert(manager1 === manager2, '应该返回同一个实例');
|
||||
|
||||
// 测试注册组件池
|
||||
console.log(' 测试注册组件池...');
|
||||
manager.registerPool(
|
||||
'TestComponent',
|
||||
() => new TestComponent(),
|
||||
(component) => component.reset(),
|
||||
5
|
||||
);
|
||||
|
||||
const stats = manager.getPoolStats();
|
||||
console.assert(stats.has('TestComponent'), '应该包含已注册的组件类型');
|
||||
console.assert(stats.get('TestComponent')?.maxSize === 5, '最大容量应该为5');
|
||||
|
||||
// 测试获取和释放组件
|
||||
console.log(' 测试获取和释放组件...');
|
||||
const component = manager.acquireComponent<TestComponent>('TestComponent');
|
||||
console.assert(component instanceof TestComponent, '应该返回TestComponent实例');
|
||||
|
||||
if (component) {
|
||||
component.value = 42;
|
||||
manager.releaseComponent('TestComponent', component);
|
||||
|
||||
const reusedComponent = manager.acquireComponent<TestComponent>('TestComponent');
|
||||
console.assert(reusedComponent === component, '应该复用同一个组件');
|
||||
console.assert(reusedComponent?.value === 0, '复用的组件应该被重置');
|
||||
}
|
||||
|
||||
// 测试预热所有池
|
||||
console.log(' 测试预热所有池...');
|
||||
manager.registerPool('TestComponent1', () => new TestComponent());
|
||||
manager.registerPool('TestComponent2', () => new TestComponent());
|
||||
|
||||
manager.prewarmAll(3);
|
||||
|
||||
const finalStats = manager.getPoolStats();
|
||||
console.assert(finalStats.get('TestComponent1')?.available === 3, 'TestComponent1应该有3个可用组件');
|
||||
console.assert(finalStats.get('TestComponent2')?.available === 3, 'TestComponent2应该有3个可用组件');
|
||||
|
||||
// 测试未注册的组件类型
|
||||
console.log(' 测试未注册的组件类型...');
|
||||
const nullComponent = manager.acquireComponent('NonExistentComponent');
|
||||
console.assert(nullComponent === null, '未注册的组件类型应该返回null');
|
||||
|
||||
manager.clearAll();
|
||||
console.log(' ✅ 池管理器测试通过');
|
||||
}
|
||||
|
||||
/**
|
||||
* 性能测试
|
||||
*/
|
||||
function testPerformance(): void {
|
||||
console.log('\n📝 性能测试...');
|
||||
|
||||
const pool = new ComponentPool(() => new TestComponent());
|
||||
const iterations = 10000;
|
||||
|
||||
// 预热池
|
||||
pool.prewarm(100);
|
||||
|
||||
// 测试对象池性能
|
||||
const poolStart = performance.now();
|
||||
for (let i = 0; i < iterations; i++) {
|
||||
const component = pool.acquire();
|
||||
pool.release(component);
|
||||
}
|
||||
const poolEnd = performance.now();
|
||||
const poolTime = poolEnd - poolStart;
|
||||
|
||||
// 测试直接创建性能
|
||||
const directStart = performance.now();
|
||||
for (let i = 0; i < iterations; i++) {
|
||||
new TestComponent();
|
||||
}
|
||||
const directEnd = performance.now();
|
||||
const directTime = directEnd - directStart;
|
||||
|
||||
console.log(` 对象池时间: ${poolTime.toFixed(2)}ms`);
|
||||
console.log(` 直接创建时间: ${directTime.toFixed(2)}ms`);
|
||||
const improvement = ((directTime - poolTime) / directTime * 100);
|
||||
console.log(` 性能提升: ${improvement.toFixed(1)}%`);
|
||||
|
||||
if (poolTime < directTime) {
|
||||
console.log(' ✅ 对象池性能测试通过 - 比直接创建更快');
|
||||
} else {
|
||||
console.log(' ⚠️ 对象池在小规模测试中可能不如直接创建快');
|
||||
}
|
||||
}
|
||||
@@ -1,182 +0,0 @@
|
||||
import { runBitMaskOptimizerTests } from './Unit/bitmask-optimizer.test';
|
||||
import { runComponentPoolTests } from './Unit/component-pool.test';
|
||||
|
||||
/**
|
||||
* 测试运行器 - 统一运行所有测试
|
||||
*/
|
||||
export class TestRunner {
|
||||
private results: Map<string, { passed: number; failed: number; duration: number }> = new Map();
|
||||
|
||||
/**
|
||||
* 运行所有单元测试
|
||||
*/
|
||||
async runUnitTests(): Promise<void> {
|
||||
console.log('🧪 运行单元测试');
|
||||
console.log('='.repeat(50));
|
||||
|
||||
await this.runTest('组件对象池', runComponentPoolTests);
|
||||
await this.runTest('位掩码优化器', runBitMaskOptimizerTests);
|
||||
|
||||
console.log('\n📊 单元测试总结:');
|
||||
this.printSummary();
|
||||
}
|
||||
|
||||
/**
|
||||
* 运行性能测试
|
||||
*/
|
||||
async runPerformanceTests(): Promise<void> {
|
||||
console.log('\n🚀 运行性能测试');
|
||||
console.log('='.repeat(50));
|
||||
|
||||
// 性能测试需要从benchmark.ts文件中导入
|
||||
console.log('⚠️ 性能测试需要单独运行 - 请使用: node benchmark.ts');
|
||||
|
||||
console.log('\n📊 性能测试总结:');
|
||||
this.printSummary();
|
||||
}
|
||||
|
||||
/**
|
||||
* 运行集成测试
|
||||
*/
|
||||
async runIntegrationTests(): Promise<void> {
|
||||
console.log('\n🔗 运行集成测试');
|
||||
console.log('='.repeat(50));
|
||||
|
||||
// 集成测试待实现
|
||||
console.log('⚠️ 集成测试尚未实现');
|
||||
}
|
||||
|
||||
/**
|
||||
* 运行所有测试
|
||||
*/
|
||||
async runAllTests(): Promise<void> {
|
||||
console.log('🎯 ECS框架完整测试套件');
|
||||
console.log('='.repeat(60));
|
||||
|
||||
const startTime = performance.now();
|
||||
|
||||
await this.runUnitTests();
|
||||
await this.runPerformanceTests();
|
||||
await this.runIntegrationTests();
|
||||
|
||||
const endTime = performance.now();
|
||||
const totalDuration = endTime - startTime;
|
||||
|
||||
console.log('\n✅ 所有测试完成');
|
||||
console.log(`🕐 总测试时间: ${(totalDuration / 1000).toFixed(2)}秒`);
|
||||
|
||||
this.printFinalSummary();
|
||||
}
|
||||
|
||||
/**
|
||||
* 运行单个测试
|
||||
*/
|
||||
private async runTest(testName: string, testFunction: () => void | Promise<void>): Promise<void> {
|
||||
console.log(`\n▶️ 开始测试: ${testName}`);
|
||||
|
||||
const startTime = performance.now();
|
||||
let passed = 0;
|
||||
let failed = 0;
|
||||
|
||||
try {
|
||||
await testFunction();
|
||||
passed = 1;
|
||||
console.log(`✅ ${testName} 测试通过`);
|
||||
} catch (error) {
|
||||
failed = 1;
|
||||
console.error(`❌ ${testName} 测试失败:`, error);
|
||||
}
|
||||
|
||||
const endTime = performance.now();
|
||||
const duration = endTime - startTime;
|
||||
|
||||
this.results.set(testName, { passed, failed, duration });
|
||||
|
||||
console.log(`⏱️ 耗时: ${duration.toFixed(2)}ms`);
|
||||
}
|
||||
|
||||
/**
|
||||
* 打印测试摘要
|
||||
*/
|
||||
private printSummary(): void {
|
||||
let totalPassed = 0;
|
||||
let totalFailed = 0;
|
||||
let totalDuration = 0;
|
||||
|
||||
for (const [name, result] of this.results) {
|
||||
totalPassed += result.passed;
|
||||
totalFailed += result.failed;
|
||||
totalDuration += result.duration;
|
||||
|
||||
const status = result.failed > 0 ? '❌' : '✅';
|
||||
console.log(` ${status} ${name}: ${result.duration.toFixed(2)}ms`);
|
||||
}
|
||||
|
||||
console.log(`\n📈 测试统计:`);
|
||||
console.log(` 通过: ${totalPassed}`);
|
||||
console.log(` 失败: ${totalFailed}`);
|
||||
console.log(` 总时间: ${totalDuration.toFixed(2)}ms`);
|
||||
console.log(` 成功率: ${totalPassed + totalFailed > 0 ? (totalPassed / (totalPassed + totalFailed) * 100).toFixed(1) : 0}%`);
|
||||
}
|
||||
|
||||
/**
|
||||
* 打印最终测试摘要
|
||||
*/
|
||||
private printFinalSummary(): void {
|
||||
console.log('\n📋 最终测试报告');
|
||||
console.log('='.repeat(60));
|
||||
|
||||
let totalPassed = 0;
|
||||
let totalFailed = 0;
|
||||
|
||||
for (const [, result] of this.results) {
|
||||
totalPassed += result.passed;
|
||||
totalFailed += result.failed;
|
||||
}
|
||||
|
||||
if (totalFailed === 0) {
|
||||
console.log('🎉 所有测试都通过了!');
|
||||
} else {
|
||||
console.log(`⚠️ 有 ${totalFailed} 个测试失败`);
|
||||
}
|
||||
|
||||
console.log(`📊 测试覆盖率: ${this.results.size} 个测试模块`);
|
||||
console.log(`✅ 通过率: ${totalPassed + totalFailed > 0 ? (totalPassed / (totalPassed + totalFailed) * 100).toFixed(1) : 0}%`);
|
||||
}
|
||||
|
||||
/**
|
||||
* 清除测试结果
|
||||
*/
|
||||
clearResults(): void {
|
||||
this.results.clear();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 便捷函数:运行所有测试
|
||||
*/
|
||||
export async function runAllTests(): Promise<void> {
|
||||
const runner = new TestRunner();
|
||||
await runner.runAllTests();
|
||||
}
|
||||
|
||||
/**
|
||||
* 便捷函数:仅运行单元测试
|
||||
*/
|
||||
export async function runUnitTests(): Promise<void> {
|
||||
const runner = new TestRunner();
|
||||
await runner.runUnitTests();
|
||||
}
|
||||
|
||||
/**
|
||||
* 便捷函数:仅运行性能测试
|
||||
*/
|
||||
export async function runPerformanceTests(): Promise<void> {
|
||||
const runner = new TestRunner();
|
||||
await runner.runPerformanceTests();
|
||||
}
|
||||
|
||||
// 如果直接运行此文件,执行所有测试
|
||||
if (require.main === module) {
|
||||
runAllTests().catch(console.error);
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
/**
|
||||
* WASM ECS核心模块
|
||||
*
|
||||
* 提供高性能的ECS操作,支持WASM和JavaScript双重实现
|
||||
*/
|
||||
|
||||
export * from './Wasm';
|
||||
export type Query = import('./Wasm').QueryResult;
|
||||
@@ -3,15 +3,4 @@ export * from './Pool';
|
||||
export * from './Emitter';
|
||||
export * from './GlobalManager';
|
||||
export * from './PerformanceMonitor';
|
||||
export { Time } from './Time';
|
||||
export {
|
||||
WasmEcsCore,
|
||||
ecsCore,
|
||||
initializeEcs,
|
||||
EntityId,
|
||||
ComponentMask,
|
||||
QueryResult,
|
||||
PerformanceStats as WasmPerformanceStats,
|
||||
WasmLoader,
|
||||
JavaScriptFallback
|
||||
} from './Wasm';
|
||||
export { Time } from './Time';
|
||||
@@ -38,7 +38,6 @@
|
||||
"exclude": [
|
||||
"node_modules",
|
||||
"bin",
|
||||
"src/wasm/**/*",
|
||||
"**/*.test.ts",
|
||||
"**/*.spec.ts"
|
||||
]
|
||||
|
||||
@@ -1,95 +0,0 @@
|
||||
# ECS Framework WASM 支持包
|
||||
|
||||
这个包包含了 @esengine/ecs-framework 的 WASM 加速模块。
|
||||
|
||||
## 包含文件
|
||||
|
||||
- `ecs_wasm_core.js` - WASM 胶水代码
|
||||
- `ecs_wasm_core.d.ts` - TypeScript 类型定义
|
||||
- `ecs_wasm_core_bg.wasm` - WASM 二进制文件
|
||||
- `ecs_wasm_core_bg.wasm.d.ts` - WASM 类型定义
|
||||
- `package.json` - 包信息
|
||||
|
||||
## 使用方法
|
||||
|
||||
### Node.js 环境
|
||||
|
||||
```javascript
|
||||
import init, { EcsCore } from './ecs_wasm_core.js';
|
||||
|
||||
async function useWasm() {
|
||||
// 初始化 WASM 模块
|
||||
await init();
|
||||
|
||||
// 创建 ECS 核心实例
|
||||
const ecsCore = new EcsCore();
|
||||
|
||||
// 使用 WASM 加速的 ECS 功能
|
||||
const entity = ecsCore.create_entity();
|
||||
console.log('创建实体:', entity);
|
||||
}
|
||||
|
||||
useWasm();
|
||||
```
|
||||
|
||||
### 浏览器环境
|
||||
|
||||
```html
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<script type="module">
|
||||
import init, { EcsCore } from './ecs_wasm_core.js';
|
||||
|
||||
async function main() {
|
||||
await init();
|
||||
const ecsCore = new EcsCore();
|
||||
const entity = ecsCore.create_entity();
|
||||
console.log('Entity created:', entity);
|
||||
}
|
||||
|
||||
main();
|
||||
</script>
|
||||
</head>
|
||||
<body>
|
||||
<h1>ECS Framework WASM Demo</h1>
|
||||
</body>
|
||||
</html>
|
||||
```
|
||||
|
||||
### TypeScript 支持
|
||||
|
||||
确保包含类型定义:
|
||||
|
||||
```typescript
|
||||
import init, { EcsCore } from './ecs_wasm_core.js';
|
||||
|
||||
async function typedExample(): Promise<void> {
|
||||
await init();
|
||||
|
||||
const ecsCore = new EcsCore();
|
||||
const entityId: number = ecsCore.create_entity();
|
||||
|
||||
// 使用类型安全的 API
|
||||
const mask = BigInt(0b1010);
|
||||
ecsCore.update_entity_mask(entityId, mask);
|
||||
}
|
||||
```
|
||||
|
||||
## 性能优势
|
||||
|
||||
WASM 模块主要优化以下操作:
|
||||
|
||||
- 🚀 实体查询(10-100x 性能提升)
|
||||
- 🔥 组件掩码操作
|
||||
- ⚡ 批量实体处理
|
||||
|
||||
## 兼容性
|
||||
|
||||
- **浏览器**: 支持 WebAssembly 的现代浏览器
|
||||
- **Node.js**: 16.0+ 版本
|
||||
- **TypeScript**: 4.0+ 版本
|
||||
|
||||
## 许可证
|
||||
|
||||
MIT License - 详见 LICENSE 文件
|
||||
141
wasm-release/ecs_wasm_core.d.ts
vendored
141
wasm-release/ecs_wasm_core.d.ts
vendored
@@ -1,141 +0,0 @@
|
||||
/* tslint:disable */
|
||||
/* eslint-disable */
|
||||
/**
|
||||
* 创建组件掩码的辅助函数
|
||||
*/
|
||||
export function create_component_mask(component_ids: Uint32Array): bigint;
|
||||
/**
|
||||
* 检查掩码是否包含指定组件
|
||||
*/
|
||||
export function mask_contains_component(mask: bigint, component_id: number): boolean;
|
||||
/**
|
||||
* 初始化函数
|
||||
*/
|
||||
export function main(): void;
|
||||
/**
|
||||
* 高性能ECS核心,专注于实体查询和掩码管理
|
||||
*/
|
||||
export class EcsCore {
|
||||
free(): void;
|
||||
/**
|
||||
* 创建新的ECS核心
|
||||
*/
|
||||
constructor();
|
||||
/**
|
||||
* 创建新实体
|
||||
*/
|
||||
create_entity(): number;
|
||||
/**
|
||||
* 删除实体
|
||||
*/
|
||||
destroy_entity(entity_id: number): boolean;
|
||||
/**
|
||||
* 更新实体的组件掩码
|
||||
*/
|
||||
update_entity_mask(entity_id: number, mask: bigint): void;
|
||||
/**
|
||||
* 批量更新实体掩码
|
||||
*/
|
||||
batch_update_masks(entity_ids: Uint32Array, masks: BigUint64Array): void;
|
||||
/**
|
||||
* 查询实体
|
||||
*/
|
||||
query_entities(mask: bigint, max_results: number): number;
|
||||
/**
|
||||
* 获取查询结果数量
|
||||
*/
|
||||
get_query_result_count(): number;
|
||||
/**
|
||||
* 缓存查询实体
|
||||
*/
|
||||
query_cached(mask: bigint): number;
|
||||
/**
|
||||
* 获取缓存查询结果数量
|
||||
*/
|
||||
get_cached_query_count(mask: bigint): number;
|
||||
/**
|
||||
* 多组件查询
|
||||
*/
|
||||
query_multiple_components(masks: BigUint64Array, max_results: number): number;
|
||||
/**
|
||||
* 排除查询
|
||||
*/
|
||||
query_with_exclusion(include_mask: bigint, exclude_mask: bigint, max_results: number): number;
|
||||
/**
|
||||
* 获取实体的组件掩码
|
||||
*/
|
||||
get_entity_mask(entity_id: number): bigint;
|
||||
/**
|
||||
* 检查实体是否存在
|
||||
*/
|
||||
entity_exists(entity_id: number): boolean;
|
||||
/**
|
||||
* 获取实体数量
|
||||
*/
|
||||
get_entity_count(): number;
|
||||
/**
|
||||
* 获取性能统计信息
|
||||
*/
|
||||
get_performance_stats(): Array<any>;
|
||||
/**
|
||||
* 清理所有数据
|
||||
*/
|
||||
clear(): void;
|
||||
/**
|
||||
* 重建查询缓存
|
||||
*/
|
||||
rebuild_query_cache(): void;
|
||||
}
|
||||
|
||||
export type InitInput = RequestInfo | URL | Response | BufferSource | WebAssembly.Module;
|
||||
|
||||
export interface InitOutput {
|
||||
readonly memory: WebAssembly.Memory;
|
||||
readonly __wbg_ecscore_free: (a: number, b: number) => void;
|
||||
readonly ecscore_new: () => number;
|
||||
readonly ecscore_create_entity: (a: number) => number;
|
||||
readonly ecscore_destroy_entity: (a: number, b: number) => number;
|
||||
readonly ecscore_update_entity_mask: (a: number, b: number, c: bigint) => void;
|
||||
readonly ecscore_batch_update_masks: (a: number, b: number, c: number, d: number, e: number) => void;
|
||||
readonly ecscore_query_entities: (a: number, b: bigint, c: number) => number;
|
||||
readonly ecscore_get_query_result_count: (a: number) => number;
|
||||
readonly ecscore_query_cached: (a: number, b: bigint) => number;
|
||||
readonly ecscore_get_cached_query_count: (a: number, b: bigint) => number;
|
||||
readonly ecscore_query_multiple_components: (a: number, b: number, c: number, d: number) => number;
|
||||
readonly ecscore_query_with_exclusion: (a: number, b: bigint, c: bigint, d: number) => number;
|
||||
readonly ecscore_get_entity_mask: (a: number, b: number) => bigint;
|
||||
readonly ecscore_entity_exists: (a: number, b: number) => number;
|
||||
readonly ecscore_get_entity_count: (a: number) => number;
|
||||
readonly ecscore_get_performance_stats: (a: number) => any;
|
||||
readonly ecscore_clear: (a: number) => void;
|
||||
readonly ecscore_rebuild_query_cache: (a: number) => void;
|
||||
readonly create_component_mask: (a: number, b: number) => bigint;
|
||||
readonly mask_contains_component: (a: bigint, b: number) => number;
|
||||
readonly main: () => void;
|
||||
readonly __wbindgen_exn_store: (a: number) => void;
|
||||
readonly __externref_table_alloc: () => number;
|
||||
readonly __wbindgen_export_2: WebAssembly.Table;
|
||||
readonly __wbindgen_malloc: (a: number, b: number) => number;
|
||||
readonly __wbindgen_start: () => void;
|
||||
}
|
||||
|
||||
export type SyncInitInput = BufferSource | WebAssembly.Module;
|
||||
/**
|
||||
* Instantiates the given `module`, which can either be bytes or
|
||||
* a precompiled `WebAssembly.Module`.
|
||||
*
|
||||
* @param {{ module: SyncInitInput }} module - Passing `SyncInitInput` directly is deprecated.
|
||||
*
|
||||
* @returns {InitOutput}
|
||||
*/
|
||||
export function initSync(module: { module: SyncInitInput } | SyncInitInput): InitOutput;
|
||||
|
||||
/**
|
||||
* If `module_or_path` is {RequestInfo} or {URL}, makes a request and
|
||||
* for everything else, calls `WebAssembly.instantiate` directly.
|
||||
*
|
||||
* @param {{ module_or_path: InitInput | Promise<InitInput> }} module_or_path - Passing `InitInput` directly is deprecated.
|
||||
*
|
||||
* @returns {Promise<InitOutput>}
|
||||
*/
|
||||
export default function __wbg_init (module_or_path?: { module_or_path: InitInput | Promise<InitInput> } | InitInput | Promise<InitInput>): Promise<InitOutput>;
|
||||
@@ -1,415 +0,0 @@
|
||||
let wasm;
|
||||
|
||||
let cachedUint8ArrayMemory0 = null;
|
||||
|
||||
function getUint8ArrayMemory0() {
|
||||
if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
|
||||
cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
|
||||
}
|
||||
return cachedUint8ArrayMemory0;
|
||||
}
|
||||
|
||||
function getArrayU8FromWasm0(ptr, len) {
|
||||
ptr = ptr >>> 0;
|
||||
return getUint8ArrayMemory0().subarray(ptr / 1, ptr / 1 + len);
|
||||
}
|
||||
|
||||
function addToExternrefTable0(obj) {
|
||||
const idx = wasm.__externref_table_alloc();
|
||||
wasm.__wbindgen_export_2.set(idx, obj);
|
||||
return idx;
|
||||
}
|
||||
|
||||
function handleError(f, args) {
|
||||
try {
|
||||
return f.apply(this, args);
|
||||
} catch (e) {
|
||||
const idx = addToExternrefTable0(e);
|
||||
wasm.__wbindgen_exn_store(idx);
|
||||
}
|
||||
}
|
||||
|
||||
const cachedTextDecoder = (typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-8', { ignoreBOM: true, fatal: true }) : { decode: () => { throw Error('TextDecoder not available') } } );
|
||||
|
||||
if (typeof TextDecoder !== 'undefined') { cachedTextDecoder.decode(); };
|
||||
|
||||
function getStringFromWasm0(ptr, len) {
|
||||
ptr = ptr >>> 0;
|
||||
return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
|
||||
}
|
||||
|
||||
let cachedUint32ArrayMemory0 = null;
|
||||
|
||||
function getUint32ArrayMemory0() {
|
||||
if (cachedUint32ArrayMemory0 === null || cachedUint32ArrayMemory0.byteLength === 0) {
|
||||
cachedUint32ArrayMemory0 = new Uint32Array(wasm.memory.buffer);
|
||||
}
|
||||
return cachedUint32ArrayMemory0;
|
||||
}
|
||||
|
||||
let WASM_VECTOR_LEN = 0;
|
||||
|
||||
function passArray32ToWasm0(arg, malloc) {
|
||||
const ptr = malloc(arg.length * 4, 4) >>> 0;
|
||||
getUint32ArrayMemory0().set(arg, ptr / 4);
|
||||
WASM_VECTOR_LEN = arg.length;
|
||||
return ptr;
|
||||
}
|
||||
|
||||
let cachedBigUint64ArrayMemory0 = null;
|
||||
|
||||
function getBigUint64ArrayMemory0() {
|
||||
if (cachedBigUint64ArrayMemory0 === null || cachedBigUint64ArrayMemory0.byteLength === 0) {
|
||||
cachedBigUint64ArrayMemory0 = new BigUint64Array(wasm.memory.buffer);
|
||||
}
|
||||
return cachedBigUint64ArrayMemory0;
|
||||
}
|
||||
|
||||
function passArray64ToWasm0(arg, malloc) {
|
||||
const ptr = malloc(arg.length * 8, 8) >>> 0;
|
||||
getBigUint64ArrayMemory0().set(arg, ptr / 8);
|
||||
WASM_VECTOR_LEN = arg.length;
|
||||
return ptr;
|
||||
}
|
||||
/**
|
||||
* 创建组件掩码的辅助函数
|
||||
* @param {Uint32Array} component_ids
|
||||
* @returns {bigint}
|
||||
*/
|
||||
export function create_component_mask(component_ids) {
|
||||
const ptr0 = passArray32ToWasm0(component_ids, wasm.__wbindgen_malloc);
|
||||
const len0 = WASM_VECTOR_LEN;
|
||||
const ret = wasm.create_component_mask(ptr0, len0);
|
||||
return BigInt.asUintN(64, ret);
|
||||
}
|
||||
|
||||
/**
|
||||
* 检查掩码是否包含指定组件
|
||||
* @param {bigint} mask
|
||||
* @param {number} component_id
|
||||
* @returns {boolean}
|
||||
*/
|
||||
export function mask_contains_component(mask, component_id) {
|
||||
const ret = wasm.mask_contains_component(mask, component_id);
|
||||
return ret !== 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* 初始化函数
|
||||
*/
|
||||
export function main() {
|
||||
wasm.main();
|
||||
}
|
||||
|
||||
const EcsCoreFinalization = (typeof FinalizationRegistry === 'undefined')
|
||||
? { register: () => {}, unregister: () => {} }
|
||||
: new FinalizationRegistry(ptr => wasm.__wbg_ecscore_free(ptr >>> 0, 1));
|
||||
/**
|
||||
* 高性能ECS核心,专注于实体查询和掩码管理
|
||||
*/
|
||||
export class EcsCore {
|
||||
|
||||
__destroy_into_raw() {
|
||||
const ptr = this.__wbg_ptr;
|
||||
this.__wbg_ptr = 0;
|
||||
EcsCoreFinalization.unregister(this);
|
||||
return ptr;
|
||||
}
|
||||
|
||||
free() {
|
||||
const ptr = this.__destroy_into_raw();
|
||||
wasm.__wbg_ecscore_free(ptr, 0);
|
||||
}
|
||||
/**
|
||||
* 创建新的ECS核心
|
||||
*/
|
||||
constructor() {
|
||||
const ret = wasm.ecscore_new();
|
||||
this.__wbg_ptr = ret >>> 0;
|
||||
EcsCoreFinalization.register(this, this.__wbg_ptr, this);
|
||||
return this;
|
||||
}
|
||||
/**
|
||||
* 创建新实体
|
||||
* @returns {number}
|
||||
*/
|
||||
create_entity() {
|
||||
const ret = wasm.ecscore_create_entity(this.__wbg_ptr);
|
||||
return ret >>> 0;
|
||||
}
|
||||
/**
|
||||
* 删除实体
|
||||
* @param {number} entity_id
|
||||
* @returns {boolean}
|
||||
*/
|
||||
destroy_entity(entity_id) {
|
||||
const ret = wasm.ecscore_destroy_entity(this.__wbg_ptr, entity_id);
|
||||
return ret !== 0;
|
||||
}
|
||||
/**
|
||||
* 更新实体的组件掩码
|
||||
* @param {number} entity_id
|
||||
* @param {bigint} mask
|
||||
*/
|
||||
update_entity_mask(entity_id, mask) {
|
||||
wasm.ecscore_update_entity_mask(this.__wbg_ptr, entity_id, mask);
|
||||
}
|
||||
/**
|
||||
* 批量更新实体掩码
|
||||
* @param {Uint32Array} entity_ids
|
||||
* @param {BigUint64Array} masks
|
||||
*/
|
||||
batch_update_masks(entity_ids, masks) {
|
||||
const ptr0 = passArray32ToWasm0(entity_ids, wasm.__wbindgen_malloc);
|
||||
const len0 = WASM_VECTOR_LEN;
|
||||
const ptr1 = passArray64ToWasm0(masks, wasm.__wbindgen_malloc);
|
||||
const len1 = WASM_VECTOR_LEN;
|
||||
wasm.ecscore_batch_update_masks(this.__wbg_ptr, ptr0, len0, ptr1, len1);
|
||||
}
|
||||
/**
|
||||
* 查询实体
|
||||
* @param {bigint} mask
|
||||
* @param {number} max_results
|
||||
* @returns {number}
|
||||
*/
|
||||
query_entities(mask, max_results) {
|
||||
const ret = wasm.ecscore_query_entities(this.__wbg_ptr, mask, max_results);
|
||||
return ret >>> 0;
|
||||
}
|
||||
/**
|
||||
* 获取查询结果数量
|
||||
* @returns {number}
|
||||
*/
|
||||
get_query_result_count() {
|
||||
const ret = wasm.ecscore_get_query_result_count(this.__wbg_ptr);
|
||||
return ret >>> 0;
|
||||
}
|
||||
/**
|
||||
* 缓存查询实体
|
||||
* @param {bigint} mask
|
||||
* @returns {number}
|
||||
*/
|
||||
query_cached(mask) {
|
||||
const ret = wasm.ecscore_query_cached(this.__wbg_ptr, mask);
|
||||
return ret >>> 0;
|
||||
}
|
||||
/**
|
||||
* 获取缓存查询结果数量
|
||||
* @param {bigint} mask
|
||||
* @returns {number}
|
||||
*/
|
||||
get_cached_query_count(mask) {
|
||||
const ret = wasm.ecscore_get_cached_query_count(this.__wbg_ptr, mask);
|
||||
return ret >>> 0;
|
||||
}
|
||||
/**
|
||||
* 多组件查询
|
||||
* @param {BigUint64Array} masks
|
||||
* @param {number} max_results
|
||||
* @returns {number}
|
||||
*/
|
||||
query_multiple_components(masks, max_results) {
|
||||
const ptr0 = passArray64ToWasm0(masks, wasm.__wbindgen_malloc);
|
||||
const len0 = WASM_VECTOR_LEN;
|
||||
const ret = wasm.ecscore_query_multiple_components(this.__wbg_ptr, ptr0, len0, max_results);
|
||||
return ret >>> 0;
|
||||
}
|
||||
/**
|
||||
* 排除查询
|
||||
* @param {bigint} include_mask
|
||||
* @param {bigint} exclude_mask
|
||||
* @param {number} max_results
|
||||
* @returns {number}
|
||||
*/
|
||||
query_with_exclusion(include_mask, exclude_mask, max_results) {
|
||||
const ret = wasm.ecscore_query_with_exclusion(this.__wbg_ptr, include_mask, exclude_mask, max_results);
|
||||
return ret >>> 0;
|
||||
}
|
||||
/**
|
||||
* 获取实体的组件掩码
|
||||
* @param {number} entity_id
|
||||
* @returns {bigint}
|
||||
*/
|
||||
get_entity_mask(entity_id) {
|
||||
const ret = wasm.ecscore_get_entity_mask(this.__wbg_ptr, entity_id);
|
||||
return BigInt.asUintN(64, ret);
|
||||
}
|
||||
/**
|
||||
* 检查实体是否存在
|
||||
* @param {number} entity_id
|
||||
* @returns {boolean}
|
||||
*/
|
||||
entity_exists(entity_id) {
|
||||
const ret = wasm.ecscore_entity_exists(this.__wbg_ptr, entity_id);
|
||||
return ret !== 0;
|
||||
}
|
||||
/**
|
||||
* 获取实体数量
|
||||
* @returns {number}
|
||||
*/
|
||||
get_entity_count() {
|
||||
const ret = wasm.ecscore_get_entity_count(this.__wbg_ptr);
|
||||
return ret >>> 0;
|
||||
}
|
||||
/**
|
||||
* 获取性能统计信息
|
||||
* @returns {Array<any>}
|
||||
*/
|
||||
get_performance_stats() {
|
||||
const ret = wasm.ecscore_get_performance_stats(this.__wbg_ptr);
|
||||
return ret;
|
||||
}
|
||||
/**
|
||||
* 清理所有数据
|
||||
*/
|
||||
clear() {
|
||||
wasm.ecscore_clear(this.__wbg_ptr);
|
||||
}
|
||||
/**
|
||||
* 重建查询缓存
|
||||
*/
|
||||
rebuild_query_cache() {
|
||||
wasm.ecscore_rebuild_query_cache(this.__wbg_ptr);
|
||||
}
|
||||
}
|
||||
|
||||
async function __wbg_load(module, imports) {
|
||||
if (typeof Response === 'function' && module instanceof Response) {
|
||||
if (typeof WebAssembly.instantiateStreaming === 'function') {
|
||||
try {
|
||||
return await WebAssembly.instantiateStreaming(module, imports);
|
||||
|
||||
} catch (e) {
|
||||
if (module.headers.get('Content-Type') != 'application/wasm') {
|
||||
console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve Wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
|
||||
|
||||
} else {
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const bytes = await module.arrayBuffer();
|
||||
return await WebAssembly.instantiate(bytes, imports);
|
||||
|
||||
} else {
|
||||
const instance = await WebAssembly.instantiate(module, imports);
|
||||
|
||||
if (instance instanceof WebAssembly.Instance) {
|
||||
return { instance, module };
|
||||
|
||||
} else {
|
||||
return instance;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function __wbg_get_imports() {
|
||||
const imports = {};
|
||||
imports.wbg = {};
|
||||
imports.wbg.__wbg_getRandomValues_3c9c0d586e575a16 = function() { return handleError(function (arg0, arg1) {
|
||||
globalThis.crypto.getRandomValues(getArrayU8FromWasm0(arg0, arg1));
|
||||
}, arguments) };
|
||||
imports.wbg.__wbg_log_bb5387ff27ac9b37 = function(arg0, arg1) {
|
||||
console.log(getStringFromWasm0(arg0, arg1));
|
||||
};
|
||||
imports.wbg.__wbg_new_78feb108b6472713 = function() {
|
||||
const ret = new Array();
|
||||
return ret;
|
||||
};
|
||||
imports.wbg.__wbg_push_737cfc8c1432c2c6 = function(arg0, arg1) {
|
||||
const ret = arg0.push(arg1);
|
||||
return ret;
|
||||
};
|
||||
imports.wbg.__wbindgen_init_externref_table = function() {
|
||||
const table = wasm.__wbindgen_export_2;
|
||||
const offset = table.grow(4);
|
||||
table.set(0, undefined);
|
||||
table.set(offset + 0, undefined);
|
||||
table.set(offset + 1, null);
|
||||
table.set(offset + 2, true);
|
||||
table.set(offset + 3, false);
|
||||
;
|
||||
};
|
||||
imports.wbg.__wbindgen_number_new = function(arg0) {
|
||||
const ret = arg0;
|
||||
return ret;
|
||||
};
|
||||
imports.wbg.__wbindgen_throw = function(arg0, arg1) {
|
||||
throw new Error(getStringFromWasm0(arg0, arg1));
|
||||
};
|
||||
|
||||
return imports;
|
||||
}
|
||||
|
||||
function __wbg_init_memory(imports, memory) {
|
||||
|
||||
}
|
||||
|
||||
function __wbg_finalize_init(instance, module) {
|
||||
wasm = instance.exports;
|
||||
__wbg_init.__wbindgen_wasm_module = module;
|
||||
cachedBigUint64ArrayMemory0 = null;
|
||||
cachedUint32ArrayMemory0 = null;
|
||||
cachedUint8ArrayMemory0 = null;
|
||||
|
||||
|
||||
wasm.__wbindgen_start();
|
||||
return wasm;
|
||||
}
|
||||
|
||||
function initSync(module) {
|
||||
if (wasm !== undefined) return wasm;
|
||||
|
||||
|
||||
if (typeof module !== 'undefined') {
|
||||
if (Object.getPrototypeOf(module) === Object.prototype) {
|
||||
({module} = module)
|
||||
} else {
|
||||
console.warn('using deprecated parameters for `initSync()`; pass a single object instead')
|
||||
}
|
||||
}
|
||||
|
||||
const imports = __wbg_get_imports();
|
||||
|
||||
__wbg_init_memory(imports);
|
||||
|
||||
if (!(module instanceof WebAssembly.Module)) {
|
||||
module = new WebAssembly.Module(module);
|
||||
}
|
||||
|
||||
const instance = new WebAssembly.Instance(module, imports);
|
||||
|
||||
return __wbg_finalize_init(instance, module);
|
||||
}
|
||||
|
||||
async function __wbg_init(module_or_path) {
|
||||
if (wasm !== undefined) return wasm;
|
||||
|
||||
|
||||
if (typeof module_or_path !== 'undefined') {
|
||||
if (Object.getPrototypeOf(module_or_path) === Object.prototype) {
|
||||
({module_or_path} = module_or_path)
|
||||
} else {
|
||||
console.warn('using deprecated parameters for the initialization function; pass a single object instead')
|
||||
}
|
||||
}
|
||||
|
||||
if (typeof module_or_path === 'undefined') {
|
||||
module_or_path = new URL('ecs_wasm_core_bg.wasm', import.meta.url);
|
||||
}
|
||||
const imports = __wbg_get_imports();
|
||||
|
||||
if (typeof module_or_path === 'string' || (typeof Request === 'function' && module_or_path instanceof Request) || (typeof URL === 'function' && module_or_path instanceof URL)) {
|
||||
module_or_path = fetch(module_or_path);
|
||||
}
|
||||
|
||||
__wbg_init_memory(imports);
|
||||
|
||||
const { instance, module } = await __wbg_load(await module_or_path, imports);
|
||||
|
||||
return __wbg_finalize_init(instance, module);
|
||||
}
|
||||
|
||||
export { initSync };
|
||||
export default __wbg_init;
|
||||
Binary file not shown.
29
wasm-release/ecs_wasm_core_bg.wasm.d.ts
vendored
29
wasm-release/ecs_wasm_core_bg.wasm.d.ts
vendored
@@ -1,29 +0,0 @@
|
||||
/* tslint:disable */
|
||||
/* eslint-disable */
|
||||
export const memory: WebAssembly.Memory;
|
||||
export const __wbg_ecscore_free: (a: number, b: number) => void;
|
||||
export const ecscore_new: () => number;
|
||||
export const ecscore_create_entity: (a: number) => number;
|
||||
export const ecscore_destroy_entity: (a: number, b: number) => number;
|
||||
export const ecscore_update_entity_mask: (a: number, b: number, c: bigint) => void;
|
||||
export const ecscore_batch_update_masks: (a: number, b: number, c: number, d: number, e: number) => void;
|
||||
export const ecscore_query_entities: (a: number, b: bigint, c: number) => number;
|
||||
export const ecscore_get_query_result_count: (a: number) => number;
|
||||
export const ecscore_query_cached: (a: number, b: bigint) => number;
|
||||
export const ecscore_get_cached_query_count: (a: number, b: bigint) => number;
|
||||
export const ecscore_query_multiple_components: (a: number, b: number, c: number, d: number) => number;
|
||||
export const ecscore_query_with_exclusion: (a: number, b: bigint, c: bigint, d: number) => number;
|
||||
export const ecscore_get_entity_mask: (a: number, b: number) => bigint;
|
||||
export const ecscore_entity_exists: (a: number, b: number) => number;
|
||||
export const ecscore_get_entity_count: (a: number) => number;
|
||||
export const ecscore_get_performance_stats: (a: number) => any;
|
||||
export const ecscore_clear: (a: number) => void;
|
||||
export const ecscore_rebuild_query_cache: (a: number) => void;
|
||||
export const create_component_mask: (a: number, b: number) => bigint;
|
||||
export const mask_contains_component: (a: bigint, b: number) => number;
|
||||
export const main: () => void;
|
||||
export const __wbindgen_exn_store: (a: number) => void;
|
||||
export const __externref_table_alloc: () => number;
|
||||
export const __wbindgen_export_2: WebAssembly.Table;
|
||||
export const __wbindgen_malloc: (a: number, b: number) => number;
|
||||
export const __wbindgen_start: () => void;
|
||||
@@ -1,23 +0,0 @@
|
||||
{
|
||||
"name": "@esengine/ecs-framework-wasm",
|
||||
"version": "1.0.0",
|
||||
"description": "ECS Framework WASM 加速模块",
|
||||
"main": "ecs_wasm_core.js",
|
||||
"files": [
|
||||
"ecs_wasm_core.js",
|
||||
"ecs_wasm_core_bg.wasm",
|
||||
"*.d.ts",
|
||||
"README.md"
|
||||
],
|
||||
"keywords": [
|
||||
"ecs",
|
||||
"wasm",
|
||||
"game-engine",
|
||||
"performance"
|
||||
],
|
||||
"author": "ESEngine Team",
|
||||
"license": "MIT",
|
||||
"peerDependencies": {
|
||||
"@esengine/ecs-framework": "^1.0.0"
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user