163 lines
4.0 KiB
C
163 lines
4.0 KiB
C
// DO NOT PUT #pragma once or include guard check here
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// This header is designed to be able to be included multiple times
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// This header is used to redefine platforms after they were temporary undefined by UndefinePlatforms.h
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// Please make sure to always use this paired with the UndefinePlatforms.h header.
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//
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// ex.
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//
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// #include "UndefinePlatforms.h"
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// #include "Some3rdParty.h"
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// #include "RedefinePlatforms.h"
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#ifndef DETAIL__PLATFORMS_HAD_BEEN_UNDEFINED_BY_UNDEFINEPLATFORMS_H
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#error "RedefinePlatforms.h can only be used after UndefinePlatforms.h got included before."
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#endif
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#undef DETAIL__PLATFORMS_HAD_BEEN_UNDEFINED_BY_UNDEFINEPLATFORMS_H
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// define all other platforms to 0
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#undef PLATFORM_WIN
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#if defined(DETAIL__TEMP_PLATFORM_WIN_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_WIN_WAS_1
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#define PLATFORM_WIN 1
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#else
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#define PLATFORM_WIN 0
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#endif
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#undef PLATFORM_OSX
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#if defined(DETAIL__TEMP_PLATFORM_OSX_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_OSX_WAS_1
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#define PLATFORM_OSX 1
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#else
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#define PLATFORM_OSX 0
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#endif
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#undef PLATFORM_LINUX
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#if defined(DETAIL__TEMP_PLATFORM_LINUX_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_LINUX_WAS_1
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#define PLATFORM_LINUX 1
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#else
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#define PLATFORM_LINUX 0
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#endif
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#undef PLATFORM_WINRT
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#if defined(DETAIL__TEMP_PLATFORM_WINRT_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_WINRT_WAS_1
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#define PLATFORM_WINRT 1
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#else
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#define PLATFORM_WINRT 0
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#endif
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#undef PLATFORM_FAMILY_WINDOWSGAMES
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#if defined(DETAIL__TEMP_PLATFORM_FAMILY_WINDOWSGAMES_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_FAMILY_WINDOWSGAMES_WAS_1
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#define PLATFORM_FAMILY_WINDOWSGAMES 1
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#else
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#define PLATFORM_FAMILY_WINDOWSGAMES 0
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#endif
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#undef PLATFORM_WEBGL
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#if defined(DETAIL__TEMP_PLATFORM_WEBGL_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_WEBGL_WAS_1
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#define PLATFORM_WEBGL 1
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#else
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#define PLATFORM_WEBGL 0
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#endif
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#undef PLATFORM_WASI
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#if defined(DETAIL__TEMP_PLATFORM_WASI_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_WASI_WAS_1
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#define PLATFORM_WASI 1
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#else
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#define PLATFORM_WASI 0
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#endif
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#undef PLATFORM_ANDROID
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#if defined(DETAIL__TEMP_PLATFORM_ANDROID_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_ANDROID_WAS_1
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#define PLATFORM_ANDROID 1
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#else
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#define PLATFORM_ANDROID 0
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#endif
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#undef PLATFORM_PS4
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#if defined(DETAIL__TEMP_PLATFORM_PS4_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_PS4_WAS_1
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#define PLATFORM_PS4 1
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#else
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#define PLATFORM_PS4 0
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#endif
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#undef PLATFORM_PS5
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#if defined(DETAIL__TEMP_PLATFORM_PS5_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_PS5_WAS_1
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#define PLATFORM_PS5 1
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#else
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#define PLATFORM_PS5 0
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#endif
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#undef PLATFORM_IPHONE
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#if defined(DETAIL__TEMP_PLATFORM_IPHONE_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_IPHONE_WAS_1
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#define PLATFORM_IPHONE 1
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#else
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#define PLATFORM_IPHONE 0
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#endif
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#undef PLATFORM_IOS
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#if defined(DETAIL__TEMP_PLATFORM_IOS_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_IOS_WAS_1
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#define PLATFORM_IOS 1
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#else
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#define PLATFORM_IOS 0
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#endif
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#undef PLATFORM_TVOS
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#if defined(DETAIL__TEMP_PLATFORM_TVOS_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_TVOS_WAS_1
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#define PLATFORM_TVOS 1
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#else
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#define PLATFORM_TVOS 0
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#endif
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#undef PLATFORM_XBOXONE
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#if defined(DETAIL__TEMP_PLATFORM_XBOXONE_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_XBOXONE_WAS_1
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#define PLATFORM_XBOXONE 1
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#else
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#define PLATFORM_XBOXONE 0
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#endif
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#undef PLATFORM_SWITCH
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#if defined(DETAIL__TEMP_PLATFORM_SWITCH_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_SWITCH_WAS_1
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#define PLATFORM_SWITCH 1
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#else
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#define PLATFORM_SWITCH 0
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#endif
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#undef PLATFORM_LUMIN
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#if defined(DETAIL__TEMP_PLATFORM_LUMIN_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_LUMIN_WAS_1
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#define PLATFORM_LUMIN 1
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#else
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#define PLATFORM_LUMIN 0
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#endif
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#undef PLATFORM_STADIA
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#if defined(DETAIL__TEMP_PLATFORM_STADIA_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_STADIA_WAS_1
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#define PLATFORM_STADIA 1
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#else
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#define PLATFORM_STADIA 0
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#endif
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#undef PLATFORM_NETBSD
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#if defined(DETAIL__TEMP_PLATFORM_NETBSD_WAS_1)
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#undef DETAIL__TEMP_PLATFORM_NETBSD_WAS_1
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#define PLATFORM_NETBSD 1
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#else
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#define PLATFORM_NETBSD 0
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#endif
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