447 lines
17 KiB
C++
447 lines
17 KiB
C++
#include "pch-cpp.hpp"
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#ifndef _MSC_VER
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# include <alloca.h>
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#else
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# include <malloc.h>
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#endif
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#include <limits>
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// System.Collections.Generic.List`1<System.Object>
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struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
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// System.Collections.Generic.List`1<UnityEngine.Rigidbody2D>
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struct List_1_tCD5F926D25FC8BFAF39E4BE6F879C1FA11501C76;
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// UnityEngine.Rigidbody2D[]
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struct Rigidbody2DU5BU5D_tC196E4DEEA396B4A08BFAE8A94A45FD14403C9CF;
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// UnityEngine.Collider2D
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struct Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52;
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// UnityEngine.Object
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struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
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// System.Void
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struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
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IL2CPP_EXTERN_C RuntimeClass* Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C RuntimeClass* List_1_tCD5F926D25FC8BFAF39E4BE6F879C1FA11501C76_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C RuntimeClass* Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m18046D64FD3FA546A46227B43826992EE5D5F434_RuntimeMethod_var;
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IL2CPP_EXTERN_C_BEGIN
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IL2CPP_EXTERN_C_END
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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// <Module>
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struct U3CModuleU3E_t0643977EA9107777E6F2E30DC5F5326A467F5F6B
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{
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};
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// System.Collections.Generic.List`1<UnityEngine.Rigidbody2D>
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struct List_1_tCD5F926D25FC8BFAF39E4BE6F879C1FA11501C76 : public RuntimeObject
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{
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// T[] System.Collections.Generic.List`1::_items
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Rigidbody2DU5BU5D_tC196E4DEEA396B4A08BFAE8A94A45FD14403C9CF* ____items_1;
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// System.Int32 System.Collections.Generic.List`1::_size
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int32_t ____size_2;
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// System.Int32 System.Collections.Generic.List`1::_version
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int32_t ____version_3;
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// System.Object System.Collections.Generic.List`1::_syncRoot
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RuntimeObject* ____syncRoot_4;
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};
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// UnityEngine.Physics2D
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struct Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D : public RuntimeObject
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{
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};
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// System.ValueType
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struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
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{
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};
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// Native definition for P/Invoke marshalling of System.ValueType
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struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
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{
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};
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// Native definition for COM marshalling of System.ValueType
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struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
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{
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};
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// System.Int32
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struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
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{
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// System.Int32 System.Int32::m_value
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int32_t ___m_value_0;
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};
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// System.IntPtr
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struct IntPtr_t
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{
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// System.Void* System.IntPtr::m_value
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void* ___m_value_0;
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};
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// System.Single
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struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
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{
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// System.Single System.Single::m_value
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float ___m_value_0;
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};
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// UnityEngine.Vector2
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struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
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{
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// System.Single UnityEngine.Vector2::x
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float ___x_0;
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// System.Single UnityEngine.Vector2::y
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float ___y_1;
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};
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// System.Void
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struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
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{
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union
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{
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struct
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{
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};
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uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
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};
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};
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// UnityEngine.Object
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struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
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{
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// System.IntPtr UnityEngine.Object::m_CachedPtr
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intptr_t ___m_CachedPtr_0;
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};
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// Native definition for P/Invoke marshalling of UnityEngine.Object
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struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
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{
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intptr_t ___m_CachedPtr_0;
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};
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// Native definition for COM marshalling of UnityEngine.Object
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struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
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{
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intptr_t ___m_CachedPtr_0;
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};
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// UnityEngine.RaycastHit2D
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struct RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA
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{
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// UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Centroid_0;
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// UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Point_1;
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// UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Normal_2;
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// System.Single UnityEngine.RaycastHit2D::m_Distance
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float ___m_Distance_3;
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// System.Single UnityEngine.RaycastHit2D::m_Fraction
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float ___m_Fraction_4;
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// System.Int32 UnityEngine.RaycastHit2D::m_Collider
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int32_t ___m_Collider_5;
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};
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// UnityEngine.Component
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struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
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{
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};
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// UnityEngine.Behaviour
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struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
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{
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};
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// UnityEngine.Rigidbody2D
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struct Rigidbody2D_tBEBE9523CF4448544085AF46BF7E10AA499F320F : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
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{
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};
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// UnityEngine.Collider2D
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struct Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
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{
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};
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// <Module>
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// <Module>
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// System.Collections.Generic.List`1<UnityEngine.Rigidbody2D>
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struct List_1_tCD5F926D25FC8BFAF39E4BE6F879C1FA11501C76_StaticFields
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{
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// T[] System.Collections.Generic.List`1::s_emptyArray
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Rigidbody2DU5BU5D_tC196E4DEEA396B4A08BFAE8A94A45FD14403C9CF* ___s_emptyArray_5;
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};
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// System.Collections.Generic.List`1<UnityEngine.Rigidbody2D>
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// UnityEngine.Physics2D
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struct Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D_StaticFields
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{
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// System.Collections.Generic.List`1<UnityEngine.Rigidbody2D> UnityEngine.Physics2D::m_LastDisabledRigidbody2D
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List_1_tCD5F926D25FC8BFAF39E4BE6F879C1FA11501C76* ___m_LastDisabledRigidbody2D_0;
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};
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// UnityEngine.Physics2D
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// System.Int32
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// System.Int32
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// System.Single
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// System.Single
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// UnityEngine.Vector2
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struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
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{
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// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
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// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
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// UnityEngine.Vector2 UnityEngine.Vector2::upVector
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
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// UnityEngine.Vector2 UnityEngine.Vector2::downVector
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
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// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
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// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
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// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
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// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
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};
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// UnityEngine.Vector2
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// System.Void
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// System.Void
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// UnityEngine.Object
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struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
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{
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// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
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int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
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};
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// UnityEngine.Object
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// UnityEngine.RaycastHit2D
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// UnityEngine.RaycastHit2D
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// UnityEngine.Rigidbody2D
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// UnityEngine.Rigidbody2D
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// UnityEngine.Collider2D
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// UnityEngine.Collider2D
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
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// System.Void System.Collections.Generic.List`1<UnityEngine.Rigidbody2D>::.ctor()
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inline void List_1__ctor_m18046D64FD3FA546A46227B43826992EE5D5F434 (List_1_tCD5F926D25FC8BFAF39E4BE6F879C1FA11501C76* __this, const RuntimeMethod* method)
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{
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(( void (*) (List_1_tCD5F926D25FC8BFAF39E4BE6F879C1FA11501C76*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
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}
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// UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RaycastHit2D_get_point_mB35E988E9E04328EFE926228A18334326721A36B (RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* __this, const RuntimeMethod* method) ;
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// UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_normal()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RaycastHit2D_get_normal_m75F1EBDE347BACEB5A6A6AA72543C740806AB5F2 (RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* __this, const RuntimeMethod* method) ;
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// System.Single UnityEngine.RaycastHit2D::get_distance()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit2D_get_distance_mD0FE1482E2768CF587AFB65488459697EAB64613 (RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* __this, const RuntimeMethod* method) ;
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// UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C (int32_t ___0_instanceID, const RuntimeMethod* method) ;
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// UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* RaycastHit2D_get_collider_mB56DFCD16B708852EEBDBB490BC8665DBF7487FD (RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* __this, const RuntimeMethod* method) ;
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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// System.Void UnityEngine.Physics2D::.cctor()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics2D__cctor_m7B7A8EEEE744CE27534A7ADF12F31A4E376544E8 (const RuntimeMethod* method)
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{
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static bool s_Il2CppMethodInitialized;
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if (!s_Il2CppMethodInitialized)
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{
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il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m18046D64FD3FA546A46227B43826992EE5D5F434_RuntimeMethod_var);
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il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tCD5F926D25FC8BFAF39E4BE6F879C1FA11501C76_il2cpp_TypeInfo_var);
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il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D_il2cpp_TypeInfo_var);
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s_Il2CppMethodInitialized = true;
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}
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{
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List_1_tCD5F926D25FC8BFAF39E4BE6F879C1FA11501C76* L_0 = (List_1_tCD5F926D25FC8BFAF39E4BE6F879C1FA11501C76*)il2cpp_codegen_object_new(List_1_tCD5F926D25FC8BFAF39E4BE6F879C1FA11501C76_il2cpp_TypeInfo_var);
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NullCheck(L_0);
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List_1__ctor_m18046D64FD3FA546A46227B43826992EE5D5F434(L_0, List_1__ctor_m18046D64FD3FA546A46227B43826992EE5D5F434_RuntimeMethod_var);
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((Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D_StaticFields*)il2cpp_codegen_static_fields_for(Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D_il2cpp_TypeInfo_var))->___m_LastDisabledRigidbody2D_0 = L_0;
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Il2CppCodeGenWriteBarrier((void**)(&((Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D_StaticFields*)il2cpp_codegen_static_fields_for(Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D_il2cpp_TypeInfo_var))->___m_LastDisabledRigidbody2D_0), (void*)L_0);
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return;
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}
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}
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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// UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RaycastHit2D_get_point_mB35E988E9E04328EFE926228A18334326721A36B (RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* __this, const RuntimeMethod* method)
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{
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
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memset((&V_0), 0, sizeof(V_0));
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{
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Point_1;
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V_0 = L_0;
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goto IL_000a;
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}
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IL_000a:
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{
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
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return L_1;
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}
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}
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IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RaycastHit2D_get_point_mB35E988E9E04328EFE926228A18334326721A36B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
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{
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RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* _thisAdjusted;
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int32_t _offset = 1;
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_thisAdjusted = reinterpret_cast<RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA*>(__this + _offset);
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
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_returnValue = RaycastHit2D_get_point_mB35E988E9E04328EFE926228A18334326721A36B(_thisAdjusted, method);
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return _returnValue;
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}
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// UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_normal()
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RaycastHit2D_get_normal_m75F1EBDE347BACEB5A6A6AA72543C740806AB5F2 (RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* __this, const RuntimeMethod* method)
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{
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Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
|
|
memset((&V_0), 0, sizeof(V_0));
|
|
{
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Normal_2;
|
|
V_0 = L_0;
|
|
goto IL_000a;
|
|
}
|
|
|
|
IL_000a:
|
|
{
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RaycastHit2D_get_normal_m75F1EBDE347BACEB5A6A6AA72543C740806AB5F2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA*>(__this + _offset);
|
|
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
|
|
_returnValue = RaycastHit2D_get_normal_m75F1EBDE347BACEB5A6A6AA72543C740806AB5F2(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// System.Single UnityEngine.RaycastHit2D::get_distance()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit2D_get_distance_mD0FE1482E2768CF587AFB65488459697EAB64613 (RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* __this, const RuntimeMethod* method)
|
|
{
|
|
float V_0 = 0.0f;
|
|
{
|
|
float L_0 = __this->___m_Distance_3;
|
|
V_0 = L_0;
|
|
goto IL_000a;
|
|
}
|
|
|
|
IL_000a:
|
|
{
|
|
float L_1 = V_0;
|
|
return L_1;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C float RaycastHit2D_get_distance_mD0FE1482E2768CF587AFB65488459697EAB64613_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA*>(__this + _offset);
|
|
float _returnValue;
|
|
_returnValue = RaycastHit2D_get_distance_mD0FE1482E2768CF587AFB65488459697EAB64613(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
// UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider()
|
|
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* RaycastHit2D_get_collider_mB56DFCD16B708852EEBDBB490BC8665DBF7487FD (RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* __this, const RuntimeMethod* method)
|
|
{
|
|
static bool s_Il2CppMethodInitialized;
|
|
if (!s_Il2CppMethodInitialized)
|
|
{
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52_il2cpp_TypeInfo_var);
|
|
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
s_Il2CppMethodInitialized = true;
|
|
}
|
|
Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* V_0 = NULL;
|
|
{
|
|
int32_t L_0 = __this->___m_Collider_5;
|
|
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
|
|
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1;
|
|
L_1 = Object_FindObjectFromInstanceID_m977F314530A838CAB5497C8F5D0D8DA134B92E0C(L_0, NULL);
|
|
V_0 = ((Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52*)IsInstClass((RuntimeObject*)L_1, Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52_il2cpp_TypeInfo_var));
|
|
goto IL_0014;
|
|
}
|
|
|
|
IL_0014:
|
|
{
|
|
Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* L_2 = V_0;
|
|
return L_2;
|
|
}
|
|
}
|
|
IL2CPP_EXTERN_C Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* RaycastHit2D_get_collider_mB56DFCD16B708852EEBDBB490BC8665DBF7487FD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
|
|
{
|
|
RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* _thisAdjusted;
|
|
int32_t _offset = 1;
|
|
_thisAdjusted = reinterpret_cast<RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA*>(__this + _offset);
|
|
Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52* _returnValue;
|
|
_returnValue = RaycastHit2D_get_collider_mB56DFCD16B708852EEBDBB490BC8665DBF7487FD(_thisAdjusted, method);
|
|
return _returnValue;
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Winvalid-offsetof"
|
|
#pragma clang diagnostic ignored "-Wunused-variable"
|
|
#endif
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|