20 lines
661 B
C
20 lines
661 B
C
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#pragma once
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// small helper for getting texture from CMSampleBuffer
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typedef struct
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CMVideoSampling
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{
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void* cvTextureCache;
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void* cvTextureCacheTexture;
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void* cvImageBuffer;
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}
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CMVideoSampling;
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void CMVideoSampling_Initialize(CMVideoSampling* sampling);
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void CMVideoSampling_Uninitialize(CMVideoSampling* sampling);
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intptr_t CMVideoSampling_ImageBuffer(CMVideoSampling* sampling, CVImageBufferRef buffer, size_t* w, size_t* h);
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intptr_t CMVideoSampling_SampleBuffer(CMVideoSampling* sampling, void* buffer, size_t* w, size_t* h); // buffer is CMSampleBufferRef
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intptr_t CMVideoSampling_LastSampledTexture(CMVideoSampling* sampling);
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