mirror of
https://gitee.com/ruanwujing/green-pack-cocos
synced 2024-12-24 10:48:38 +00:00
2渲3台球
This commit is contained in:
parent
d3d3738614
commit
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9
assets/resources/effects.meta
Normal file
9
assets/resources/effects.meta
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "b58a5597-a8f4-4b9e-b863-a25ae3b0e452",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
127
assets/resources/effects/billiards.effect
Normal file
127
assets/resources/effects/billiards.effect
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@ -0,0 +1,127 @@
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||||
// Copyright (c) 2017-2020 Xiamen Yaji Software Co., Ltd.
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||||
CCEffect %{
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||||
techniques:
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||||
- passes:
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||||
- vert: sprite-vs:vert
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||||
frag: sprite-fs:frag
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||||
depthStencilState:
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||||
depthTest: false
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||||
depthWrite: false
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||||
blendState:
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||||
targets:
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||||
- blend: true
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||||
blendSrc: src_alpha
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||||
blendDst: one_minus_src_alpha
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||||
blendDstAlpha: one_minus_src_alpha
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||||
rasterizerState:
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||||
cullMode: none
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||||
properties:
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||||
b_matrix: { value:[
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||||
1, 0, 0, 0,
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0, 1, 0, 0,
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0, 0, 1, 0,
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0, 0, 0, 0]}
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light_pos: {value: [0.5, -0.5, 1, 1]}
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}%
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CCProgram sprite-vs %{
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precision highp float;
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#include <builtin/uniforms/cc-global>
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#if USE_LOCAL
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#include <builtin/uniforms/cc-local>
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#endif
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#if SAMPLE_FROM_RT
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#include <common/common-define>
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#endif
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in vec3 a_position;
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in vec2 a_texCoord;
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in vec4 a_color;
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out vec4 color;
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out vec2 uv0;
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||||
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||||
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vec4 vert () {
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||||
vec4 pos = vec4(a_position, 1);
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||||
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#if USE_LOCAL
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pos = cc_matWorld * pos;
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||||
#endif
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||||
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#if USE_PIXEL_ALIGNMENT
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pos = cc_matView * pos;
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pos.xyz = floor(pos.xyz);
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pos = cc_matProj * pos;
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#else
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pos = cc_matViewProj * pos;
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#endif
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uv0 = a_texCoord;
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#if SAMPLE_FROM_RT
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CC_HANDLE_RT_SAMPLE_FLIP(uv0);
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#endif
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color = a_color;
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return pos;
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}
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}%
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CCProgram sprite-fs %{
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precision highp float;
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#include <builtin/internal/embedded-alpha>
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in vec4 color;
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in vec2 uv0;
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uniform Constant {
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mat4x4 b_matrix;
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vec4 light_pos;
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};
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#pragma builtin(local)
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layout(set = 2, binding = 12) uniform sampler2D cc_spriteTexture;
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vec4 frag () {
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vec2 uv = fract(uv0 * 4.0);
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vec2 id = floor(uv0 * 4.0);
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vec2 xy = uv * 2.0 - 1.0;
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float z = sqrt(1.0 - length(xy));
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vec3 _p3d = vec3(xy, z);
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vec4 p = b_matrix * vec4(_p3d, 1.0);
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vec3 p3d = p.xyz;
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vec4 background = vec4(0.0, 0.0, 0.0, 0.0);
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vec4 ballColor = color;
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#if USE_BELT
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// 上下两个白圈的中心店
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vec3 white1 = vec3(0.0, 1.0, 0.0);
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vec3 white2 = vec3(0.0, -1.0, 0.0);
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float whiteLen = 0.7;
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vec3 dw1 = white1 - p3d;
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vec3 dw2 = white2 - p3d;
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float dw = min(dot(dw1, dw1), dot(dw2, dw2));
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ballColor = mix(ballColor, vec4(1.0, 1.0, 1.0, 1.0), smoothstep(0.0, -0.1, dw - whiteLen));
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#endif
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vec2 _xy = p3d.xy * 0.8 + 0.5;
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vec2 _uv = _xy * 0.25 + id * 0.25;
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vec4 numColor = CCSampleWithAlphaSeparated(cc_spriteTexture, _uv);
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vec4 o = mix(ballColor, numColor, smoothstep(0., -0.1, length(_xy - 0.5) - 0.48) * step(0.0, p3d.z));
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o = mix(background, o, smoothstep(0.0, -0.1, length(xy) - 1.0));
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#if USE_LIGHT
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vec3 lightDir = normalize(light_pos.xyz - _p3d.xyz);
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float d = dot(normalize(_p3d.xyz), lightDir);
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d = clamp(d, 0.0, 1.0);
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d = sqrt(d);
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float nol = 0.5 + 0.5 * d;
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o *= vec4(nol, nol, nol, 1.0);
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#endif
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return o;
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}
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}%
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11
assets/resources/effects/billiards.effect.meta
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11
assets/resources/effects/billiards.effect.meta
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@ -0,0 +1,11 @@
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{
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"ver": "1.7.1",
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"importer": "effect",
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"imported": true,
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"uuid": "852de7ce-1d24-4b8b-bfb1-b3e424877097",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {}
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}
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@ -98,8 +98,13 @@ CCProgram sprite-fs %{
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vec2 uv_center = (id + 0.5) / vec2(columns, rows);
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float exp = sizeExpand + 1.0;
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vec2 uv = (uv0 - uv_center) * vec2(columns, rows) * exp;
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o *= CCSampleWithAlphaSeparated(cc_spriteTexture, (uv0 - uv_center) * exp + uv_center);
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vec2 uv = (uv0 - uv_center) * vec2(columns, rows) * exp;
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float dy = sin(uv0.y * 95.0) * 0.05;
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uv.x += dy;
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// float dx = sin(uv0.x * 95.0) * 0.05;
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// uv.y += dx;
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float d = sdBox(uv, vec2(0.5, 0.5));
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float rad = radius;
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31
assets/resources/materials/billiards.mtl
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31
assets/resources/materials/billiards.mtl
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@ -0,0 +1,31 @@
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{
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"__type__": "cc.Material",
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"_name": "",
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"_objFlags": 0,
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"__editorExtras__": {},
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"_native": "",
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"_effectAsset": {
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"__uuid__": "852de7ce-1d24-4b8b-bfb1-b3e424877097",
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"__expectedType__": "cc.EffectAsset"
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},
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"_techIdx": 0,
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"_defines": [
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{
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"USE_LIGHT": true
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}
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],
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"_states": [
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{
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"rasterizerState": {},
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"depthStencilState": {},
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"blendState": {
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"targets": [
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{}
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]
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}
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}
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],
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"_props": [
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{}
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]
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}
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11
assets/resources/materials/billiards.mtl.meta
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11
assets/resources/materials/billiards.mtl.meta
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@ -0,0 +1,11 @@
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{
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||||
"ver": "1.0.21",
|
||||
"importer": "material",
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||||
"imported": true,
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||||
"uuid": "a47bb98e-bb21-4eef-806b-ad5bb85c6303",
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||||
"files": [
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".json"
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||||
],
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"subMetas": {},
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||||
"userData": {}
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||||
}
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32
assets/resources/materials/billiards2.mtl
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32
assets/resources/materials/billiards2.mtl
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@ -0,0 +1,32 @@
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{
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"__type__": "cc.Material",
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"_name": "",
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"_objFlags": 0,
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||||
"__editorExtras__": {},
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||||
"_native": "",
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||||
"_effectAsset": {
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||||
"__uuid__": "852de7ce-1d24-4b8b-bfb1-b3e424877097",
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"__expectedType__": "cc.EffectAsset"
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},
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"_techIdx": 0,
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"_defines": [
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{
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"USE_BELT": true,
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"USE_LIGHT": true
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}
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||||
],
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"_states": [
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{
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"rasterizerState": {},
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"depthStencilState": {},
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||||
"blendState": {
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||||
"targets": [
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{}
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]
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}
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}
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],
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"_props": [
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{}
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]
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}
|
1
assets/resources/materials/billiards2.mtl.meta
Normal file
1
assets/resources/materials/billiards2.mtl.meta
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@ -0,0 +1 @@
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||||
{"ver":"1.0.21","importer":"material","imported":true,"uuid":"86aa73f6-caab-43af-9193-770d0798dfda","files":[".json"],"subMetas":{},"userData":{}}
|
2964
assets/resources/scenes/billiards.scene
Normal file
2964
assets/resources/scenes/billiards.scene
Normal file
File diff suppressed because it is too large
Load Diff
11
assets/resources/scenes/billiards.scene.meta
Normal file
11
assets/resources/scenes/billiards.scene.meta
Normal file
@ -0,0 +1,11 @@
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||||
{
|
||||
"ver": "1.1.50",
|
||||
"importer": "scene",
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||||
"imported": true,
|
||||
"uuid": "0a03a549-a583-4d37-b489-ab254ae5bf4c",
|
||||
"files": [
|
||||
".json"
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||||
],
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||||
"subMetas": {},
|
||||
"userData": {}
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||||
}
|
230
assets/resources/ui/atlas/tiles.plist
Normal file
230
assets/resources/ui/atlas/tiles.plist
Normal file
@ -0,0 +1,230 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
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||||
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>frames</key>
|
||||
<dict>
|
||||
<key>00.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{32,32}</string>
|
||||
</dict>
|
||||
<key>01.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{32,0},{32,32}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{32,32}</string>
|
||||
</dict>
|
||||
<key>02.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{64,0},{32,32}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{32,32}</string>
|
||||
</dict>
|
||||
<key>03.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{96,0},{32,32}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{32,32}</string>
|
||||
</dict>
|
||||
<key>04.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{0,32},{32,32}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{32,32}</string>
|
||||
</dict>
|
||||
<key>05.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{32,32},{32,32}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{32,32}</string>
|
||||
</dict>
|
||||
<key>06.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{64,32},{32,32}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{32,32}</string>
|
||||
</dict>
|
||||
<key>07.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{96,32},{32,32}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{32,32}</string>
|
||||
</dict>
|
||||
<key>08.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{0,64},{32,32}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{32,32}</string>
|
||||
</dict>
|
||||
<key>09.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{32,64},{32,32}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{32,32}</string>
|
||||
</dict>
|
||||
<key>10.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{64,64},{32,32}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{32,32}</string>
|
||||
</dict>
|
||||
<key>11.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{96,64},{32,32}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{32,32}</string>
|
||||
</dict>
|
||||
<key>12.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{0,96},{32,32}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{32,32}</string>
|
||||
</dict>
|
||||
<key>13.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{32,96},{32,32}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{32,32}</string>
|
||||
</dict>
|
||||
<key>14.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{64,96},{32,32}}</string>
|
||||
<key>offset</key>
|
||||
<string>{0,0}</string>
|
||||
<key>rotated</key>
|
||||
<false/>
|
||||
<key>sourceColorRect</key>
|
||||
<string>{{0,0},{32,32}}</string>
|
||||
<key>sourceSize</key>
|
||||
<string>{32,32}</string>
|
||||
</dict>
|
||||
<key>15.png</key>
|
||||
<dict>
|
||||
<key>frame</key>
|
||||
<string>{{96,96},{32,32}}</string>
|
||||
<key>offset</key>
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<string>{0,0}</string>
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<key>rotated</key>
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<false/>
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<key>sourceColorRect</key>
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<string>{{0,0},{32,32}}</string>
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<key>sourceSize</key>
|
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<string>{32,32}</string>
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</dict>
|
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</dict>
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<key>metadata</key>
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<dict>
|
||||
<key>format</key>
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||||
<integer>2</integer>
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||||
<key>realTextureFileName</key>
|
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<string>tiles.png</string>
|
||||
<key>size</key>
|
||||
<string>{128,128}</string>
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<key>smartupdate</key>
|
||||
<string>$TexturePacker:SmartUpdate:b691f5749b8d03f36e7b74ed51f8f4f2:c54e714565c7ccc13e4871cd09591cae:e7ba09821896df177254bf002289be44$</string>
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<key>textureFileName</key>
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<string>tiles.png</string>
|
||||
</dict>
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||||
</dict>
|
||||
</plist>
|
753
assets/resources/ui/atlas/tiles.plist.meta
Normal file
753
assets/resources/ui/atlas/tiles.plist.meta
Normal file
@ -0,0 +1,753 @@
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||||
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|
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||||
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|
||||
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|
||||
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|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
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||||
"subMetas": {}
|
||||
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"ecffe": {
|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
"isUuid": true,
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
"isUuid": true,
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||||
"imageUuidOrDatabaseUri": "63eaf9a3-153a-4e2d-9abd-91cbbb7d63a4@6c48a",
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||||
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||||
"imported": true,
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||||
"files": [
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||||
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||||
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||||
"subMetas": {}
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"7d214": {
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||||
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||||
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assets/resources/ui/atlas/tiles.png
Normal file
BIN
assets/resources/ui/atlas/tiles.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.9 KiB |
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assets/resources/ui/atlas/tiles.png.meta
Normal file
134
assets/resources/ui/atlas/tiles.png.meta
Normal file
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|
9
assets/scripts/billiards.meta
Normal file
9
assets/scripts/billiards.meta
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
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"imported": true,
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"uuid": "41f5d44f-0e70-49de-b16b-cdcb1e3b4d7a",
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|
9
assets/scripts/puzzle.meta
Normal file
9
assets/scripts/puzzle.meta
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
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"importer": "directory",
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|
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|
66
assets/scripts/testComponents/TestBilliards.ts
Normal file
66
assets/scripts/testComponents/TestBilliards.ts
Normal file
@ -0,0 +1,66 @@
|
||||
import { _decorator, Component, Mat4, Sprite, v3 } from 'cc';
|
||||
const { ccclass, property } = _decorator;
|
||||
// dynamicAtlasManager.enabled = false;
|
||||
@ccclass('TestBilliards')
|
||||
export class TestBilliards extends Component {
|
||||
@property
|
||||
public scrollAxis = v3(1, 0, 0)
|
||||
|
||||
private matrix = new Mat4();
|
||||
private mat = [
|
||||
1, 0, 0,
|
||||
0, 1, 0,
|
||||
0, 0, 1]
|
||||
|
||||
@property
|
||||
public scrollSpeed = 0;
|
||||
|
||||
start() {
|
||||
|
||||
}
|
||||
scroll(rad, x, y, z) {
|
||||
|
||||
// 矩阵旋转
|
||||
// 传入的是逆矩阵,所以计算反向旋转
|
||||
// 因为只需要计算3d旋转,所以用3x3矩阵表示
|
||||
const s = Math.sin(-rad);
|
||||
const c = Math.cos(-rad);
|
||||
const t = 1 - c;
|
||||
|
||||
|
||||
let a = this.mat;
|
||||
const a00 = a[0]; const a01 = a[1]; const a02 = a[2];
|
||||
const a10 = a[3]; const a11 = a[4]; const a12 = a[5];
|
||||
const a20 = a[6]; const a21 = a[7]; const a22 = a[8];
|
||||
|
||||
const b00 = x * x * t + c; const b01 = y * x * t + z * s; const b02 = z * x * t - y * s;
|
||||
const b10 = x * y * t - z * s; const b11 = y * y * t + c; const b12 = z * y * t + x * s;
|
||||
const b20 = x * z * t + y * s; const b21 = y * z * t - x * s; const b22 = z * z * t + c;
|
||||
|
||||
a[0] = a00 * b00 + a10 * b01 + a20 * b02;
|
||||
a[1] = a01 * b00 + a11 * b01 + a21 * b02;
|
||||
a[2] = a02 * b00 + a12 * b01 + a22 * b02;
|
||||
|
||||
a[3] = a00 * b10 + a10 * b11 + a20 * b12;
|
||||
a[4] = a01 * b10 + a11 * b11 + a21 * b12;
|
||||
a[5] = a02 * b10 + a12 * b11 + a22 * b12;
|
||||
|
||||
a[6] = a00 * b20 + a10 * b21 + a20 * b22;
|
||||
a[7] = a01 * b20 + a11 * b21 + a21 * b22;
|
||||
a[8] = a02 * b20 + a12 * b21 + a22 * b22;
|
||||
|
||||
}
|
||||
update(dt) {
|
||||
let rad = dt * this.scrollSpeed;
|
||||
this.scroll(rad, this.scrollAxis.x, this.scrollAxis.y, this.scrollAxis.z);
|
||||
let a = this.mat
|
||||
this.matrix.set(
|
||||
a[0], a[1], a[2], 0,
|
||||
a[3], a[4], a[5], 0,
|
||||
a[6], a[7], a[8], 0,
|
||||
0, 0, 0, 0,)
|
||||
this.getComponent(Sprite).material.setProperty("b_matrix", this.matrix)
|
||||
}
|
||||
}
|
||||
|
||||
|
9
assets/scripts/testComponents/TestBilliards.ts.meta
Normal file
9
assets/scripts/testComponents/TestBilliards.ts.meta
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "ca0bf6b0-a6ae-4cba-99fa-d512d0df98e0",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
28
assets/scripts/testComponents/TestBilliardsParent.ts
Normal file
28
assets/scripts/testComponents/TestBilliardsParent.ts
Normal file
@ -0,0 +1,28 @@
|
||||
import { _decorator, Component, Node, v3 } from 'cc';
|
||||
import { TestBilliards } from './TestBilliards';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass('TestBilliardsParent')
|
||||
export class TestBilliardsParent extends Component {
|
||||
start() {
|
||||
for (let i = 0; i < this.node.children.length; i++) {
|
||||
let ball:TestBilliards = this.node.children[i].getComponent(TestBilliards);
|
||||
|
||||
ball.scrollSpeed = (i + 1);
|
||||
|
||||
let ax = i % 4;
|
||||
let ay = Math.floor(i / 4);
|
||||
|
||||
let az = Math.sqrt(18 - ax * ax - ay * ay);
|
||||
let len = Math.sqrt(18);
|
||||
|
||||
ball.scrollAxis = v3(ax / len, ay / len, az / len);
|
||||
}
|
||||
}
|
||||
|
||||
update(deltaTime: number) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "f6003bdc-c4b1-4cd7-b2bf-27cac20ce0a0",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
33
assets/scripts/testComponents/TestPuzzle.ts
Normal file
33
assets/scripts/testComponents/TestPuzzle.ts
Normal file
@ -0,0 +1,33 @@
|
||||
import { _decorator, Component, instantiate, Node } from 'cc';
|
||||
import { PuzzleSprite } from '../puzzle/PuzzleSprite';
|
||||
const { ccclass, property, executeInEditMode} = _decorator;
|
||||
|
||||
@ccclass('TestPuzzle')
|
||||
@executeInEditMode(true)
|
||||
export class TestPuzzle extends Component {
|
||||
@property({type:Node})
|
||||
public piece:Node;
|
||||
start(): void {
|
||||
if (!this.piece)
|
||||
return
|
||||
|
||||
this.node.removeAllChildren();
|
||||
for (let c = 0; c < 10; c++) {
|
||||
for (let r = 0; r < 6; r++) {
|
||||
let idx = c + r * 10;
|
||||
if (idx < this.node.children.length)
|
||||
continue;
|
||||
let node = instantiate(this.piece);
|
||||
this.node.addChild(node)
|
||||
// let node = this.node.children[idx]
|
||||
node.setPosition(c * 80, (6 - r) * 80, 0)
|
||||
node.getComponent(PuzzleSprite).columnMax = 10
|
||||
node.getComponent(PuzzleSprite).rowMax = 6
|
||||
node.getComponent(PuzzleSprite).column = c + 1
|
||||
node.getComponent(PuzzleSprite).row = r + 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
9
assets/scripts/testComponents/TestPuzzle.ts.meta
Normal file
9
assets/scripts/testComponents/TestPuzzle.ts.meta
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "001cf388-4bdf-4143-8ecf-bd9a2b618966",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
Loading…
Reference in New Issue
Block a user