cocos-enhance-kit/extension/main.js

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'use strict';
const fs = require('fs');
const path = require('path');
/**
* 环境信息
*/
let engineEditorPath = path.dirname(path.dirname(Editor.frameworkPath));
let engineVersion = null;
const engineMinigameAdapterPath = path.join(engineEditorPath, "builtin", "adapters");
const engineWechatMinigameWorkerMainMacroPath = path.join(engineEditorPath, "builtin", "adapters", "platforms/wechat/worker/macro.js");
const engineWechatMinigameWorkerSubMacroPath = path.join(engineEditorPath, "builtin", "adapters", "platforms/wechat/res/workers/macro.js");
const WECHAT_MINIGAME_WORKER_SUB_PATH = "platforms/wechat/res/workers";
const WECHAT_MINIGAME_CONFIG_PATH = "platforms/wechat/res/game.json";
const WECHAT_MINIGAME_WORKER_CUSTOM_PATH = "platforms/wechat/res/workers/custom";
function t(str) {
return Editor.T('enhance-kit.' + str);
}
function getMinigameAdapterVersion() {
try {
return fs.readFileSync(path.join(engineMinigameAdapterPath, "VERSION.md"), { encoding: "utf-8" }).trim();
} catch (error) {
// Editor.error(error);
return "";
}
}
function getProjectWorkerDtsPath() {
return path.join(getProjectCustomWorkerPath(), "creator-worker.d.ts");
}
function getProjectCustomWorkerPath() {
return path.join(path.dirname(Editor.url("db://assets/")), "worker");
}
function getProjectCustomWorkerSrcPath() {
return path.join(getProjectCustomWorkerPath(), "src");
}
function getTemplatePath(version, name) {
return path.join(Editor.url("packages://enhance-kit"), "templates", String(engineVersion), version, name);
}
function copyFolder(src, dest) {
function createDir(path) {
fs.mkdirSync(path)
}
if (fs.existsSync(src)) {
createDir(dest)
/**
* @des 方式一利用子进程操作命令行方式
*/
// child_process.spawn('cp', ['-r', copiedPath, resultPath])
/**
* @des 方式二
*/
const files = fs.readdirSync(src, { withFileTypes: true });
for (let i = 0; i < files.length; i++) {
const cf = files[i]
const ccp = path.join(src, cf.name)
const crp = path.join(dest, cf.name)
if (cf.isFile()) {
fs.copyFileSync(ccp, crp)
} else if (cf.isDirectory()) {
try {
/**
* @des 判断读(R_OK | W_OK)写权限
*/
fs.accessSync(path.join(crp, '..'), fs.constants.W_OK)
copyFolder(ccp, crp, true);
} catch (error) {
Editor.error('folder write error:', error);
}
} else if (cf.isSymbolicLink()) {
fs.symlinkSync(fs.readlinkSync(ccp), crp)
} else if (cf.isBlockDevice() || cf.isCharacterDevice()) {
fs.copyFileSync(ccp, crp)
} else {
Editor.error('not file or directory: ', ccp);
}
}
} else {
Editor.error('do not exist path: ', src);
}
}
function getSettings() {
const minigameVersion = getMinigameAdapterVersion();
const isUninstalled = minigameVersion === "";
const isSupported = !isUninstalled && Number(minigameVersion.split(".")[0]) >= 2;
if (isUninstalled) {
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return { code: -1, errMsg: t('not_install') };
} else if (!isSupported) {
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return { code: -2, errMsg: t('version_not_2_0') };
} else {
const content = fs.readFileSync(engineWechatMinigameWorkerMainMacroPath, { encoding: "utf-8" });
return {
code: 0,
CC_WORKER_DEBUG: getMacroBooleanValue(content, "CC_WORKER_DEBUG"),
CC_WORKER_ASSET_PIPELINE: getMacroBooleanValue(content, "CC_WORKER_ASSET_PIPELINE"),
CC_WORKER_AUDIO_SYSTEM: getMacroBooleanValue(content, "CC_WORKER_AUDIO_SYSTEM"),
CC_WORKER_SCHEDULER: getMacroBooleanValue(content, "CC_WORKER_SCHEDULER"),
CC_WORKER_AUDIO_SYSTEM_SYNC_INTERVAL: getMacroIntegerValue(content, "CC_WORKER_AUDIO_SYSTEM_SYNC_INTERVAL"),
CC_CUSTOM_WORKER: getMacroBooleanValue(content, "CC_CUSTOM_WORKER"),
CC_WORKER_HTTP_REQUEST: getMacroBooleanValue(content, "CC_WORKER_HTTP_REQUEST"),
CC_WORKER_WEBSOCKET: getMacroBooleanValue(content, "CC_WORKER_WEBSOCKET"),
CC_WORKER_SUB_PACKAGE: getMacroBooleanValue(content, "CC_WORKER_SUB_PACKAGE"),
};
}
}
function syncSettingsToSubWorker() {
const result = getSettings();
if (result.code === 0) {
let content = fs.readFileSync(engineWechatMinigameWorkerSubMacroPath, { encoding: "utf-8" });
for (const key in result) {
if (key !== "code") {
content = setMacroValue(content, key, result[key]);
}
}
fs.writeFileSync(engineWechatMinigameWorkerSubMacroPath, content);
}
}
function setSettings(macro, value) {
{
const content = fs.readFileSync(engineWechatMinigameWorkerMainMacroPath, { encoding: "utf-8" });
fs.writeFileSync(engineWechatMinigameWorkerMainMacroPath, setMacroValue(content, macro, value));
}
checkAndModifyWorkerFiles();
refreshCustomThreadCode();
syncSettingsToSubWorker();
}
function getMacroBooleanValue(text, macro) {
const regex = new RegExp(`globalThis\\.${macro}\\s*=\\s*(true|false);`);
const match = text.match(regex);
return match ? match[1] === 'true' : null;
}
function getMacroIntegerValue(text, macro) {
const regex = new RegExp(`globalThis\\.${macro}\\s*=\\s*(\\d+);`);
const match = text.match(regex);
return match ? parseInt(match[1]) : null;
}
function setMacroValue(text, macro, value) {
if (typeof value === "number") {
const regex = new RegExp(`globalThis\\.${macro}\\s*=\\s*(\\d+);`);
const replacement = `globalThis.${macro} = ${value};`;
return text.replace(regex, replacement);
} else if (typeof value === "boolean") {
const regex = new RegExp(`globalThis\\.${macro}\\s*=\\s*(true|false);`);
const replacement = `globalThis.${macro} = ${value};`;
return text.replace(regex, replacement);
} else {
Editor.error(`setMacroValue: unknown value: ${value}`);
}
}
function checkAndModifyWorkerFiles() {
const result = getSettings();
if (result.code === 0) {
const workerDir = path.join(engineMinigameAdapterPath, WECHAT_MINIGAME_WORKER_SUB_PATH);
const gameJsonPath = path.join(engineMinigameAdapterPath, WECHAT_MINIGAME_CONFIG_PATH);
const gameJson = JSON.parse(fs.readFileSync(gameJsonPath, { encoding: "utf-8" }));
// 是否启用 Worker
if (result.CC_WORKER_ASSET_PIPELINE || result.CC_WORKER_AUDIO_SYSTEM || result.CC_CUSTOM_WORKER || result.CC_WORKER_HTTP_REQUEST || result.CC_WORKER_WEBSOCKET) {
// 没有 Worker 目录与配置的话提醒用户重新安装
if (!(gameJson.workers && fs.existsSync(workerDir))) {
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Editor.error(t('thread_not_right_workers_dir'));
}
} else {
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Editor.warn(t('thread_need_delete_files'));
}
// 是否使用子包
if (gameJson.workers) {
gameJson.workers.isSubpackage = result.CC_WORKER_SUB_PACKAGE;
fs.writeFileSync(gameJsonPath, JSON.stringify(gameJson, null, 2));
}
}
}
function refreshCustomThreadCode() {
const result = getSettings();
if (result.code === 0) {
const customDir = path.join(engineMinigameAdapterPath, WECHAT_MINIGAME_WORKER_CUSTOM_PATH);
const src = getProjectCustomWorkerSrcPath();
// 是否启用 Worker
if (result.CC_CUSTOM_WORKER) {
if (fs.existsSync(src)) {
fs.rmSync(customDir, { force: true, recursive: true });
copyFolder(src, customDir);
fs.writeFileSync(path.join(customDir, "ipc-worker.js"), "module.exports = require('../ipc-worker.js');");
Editor.success(t('refresh_thread_custom_success'));
} else {
fs.rmSync(customDir, { force: true, recursive: true });
Editor.error(t('thread_custom_not_exists_1') + Editor.T('i18n:MAIN_MENU.package.title') + "-" + t('COCOS_CREATE_EXTENSION') + "-" + t('thread_create_custom_thread_menu') + t('thread_custom_not_exists_2'));
}
} else {
fs.rmSync(customDir, { force: true, recursive: true });
}
}
}
function createThreadTemplate() {
const version = getMinigameAdapterVersion();
const src = getTemplatePath(version, "worker");
const dest = getProjectCustomWorkerPath();
if (fs.existsSync(dest)) {
// 写入 creator-worker.d.ts
const workerDtsPath = path.join(getTemplatePath(version, "worker"), "creator-worker.d.ts");
const projectWorkerDtsPath = getProjectWorkerDtsPath();
if (exist(workerDtsPath) && exist(projectWorkerDtsPath)) {
fs.writeFileSync(projectWorkerDtsPath, fs.readFileSync(workerDtsPath));
}
Editor.success(t('create_thread_custom_already_exists'));
} else {
copyFolder(src, dest);
Editor.success(t('create_thread_custom_success'));
}
}
module.exports = {
async load() {
// 这里场景未准备就绪,无法获取 engineVersion
},
messages: {
openSettings() {
Editor.Panel.open('enhance-kit');
},
getSettings(event) {
const result = getSettings();
event.reply(null, result);
},
setSettings(event, macro, value) {
setSettings(macro, value);
event.reply(null);
},
createThreadTemplate() {
createThreadTemplate();
refreshCustomThreadCode();
},
refreshCustomThreadCode() {
refreshCustomThreadCode();
},
"scene:ready"(event) {
Editor.Scene.callSceneScript('enhance-kit', 'scene-get-engine-version', function (err, version) {
if (version) {
engineVersion = version;
checkAndModifyWorkerFiles();
refreshCustomThreadCode();
}
});
},
},
};