Gold gathering

This commit is contained in:
Martin
2022-12-19 15:50:24 +01:00
parent c2bf40b471
commit 5650165d3c
14 changed files with 363 additions and 164 deletions

View File

@@ -1,6 +1,7 @@
import { Component, Node, randomRange, Vec3, _decorator } from "cc";
import { Component, Node, random, randomRange, Vec3, _decorator } from "cc";
import { EnemyManagerSettings } from "../../Data/GameSettings";
import { GoldSpawner } from "../../Gold/GoldSpawner";
import { XPSpawner } from "../../XP/XPSpawner";
import { Enemy } from "./Enemy";
import { EnemyMovementType } from "./EnemyMovementType";
@@ -20,6 +21,7 @@ const { ccclass, property } = _decorator;
export class EnemyManager extends Component {
@property(EnemySpawner) private enemySpawner: EnemySpawner;
@property(XPSpawner) private xpSpawner: XPSpawner;
@property(GoldSpawner) private goldSpawner: GoldSpawner;
private movementTypeToMover: Map<EnemyMovementType, EnemyMover> = new Map<EnemyMovementType, EnemyMover>();
@@ -50,6 +52,7 @@ export class EnemyManager extends Component {
this.movementTypeToMover.set(EnemyMovementType.PeriodicFollow, new PeriodicFollowTargetEnemyMover(targetNode, 5, 5));
this.xpSpawner.init();
this.goldSpawner.init();
}
public gameTick(deltaTime: number): void {
@@ -72,6 +75,21 @@ export class EnemyManager extends Component {
position.y += randomRange(-10, 10);
this.xpSpawner.spawnXp(position, 1);
}
if (0 < enemy.GoldReward) {
if (enemy.GoldReward < 1) {
if (random() < enemy.GoldReward) {
this.goldSpawner.spawn(enemy.node.worldPosition);
}
} else {
for (let i = 0; i < enemy.GoldReward; i++) {
const position: Vec3 = enemy.node.worldPosition;
position.x += randomRange(-10, 10);
position.y += randomRange(-10, 10);
this.goldSpawner.spawn(position);
}
}
}
}
private onEnemyLifetimeEnded(enemy: Enemy): void {