mirror of
https://github.com/MartinKral/Slash-The-Hordes
synced 2025-10-09 08:36:14 +00:00
Folder structure
This commit is contained in:
@@ -2,8 +2,8 @@ import { Collider2D, Contact2DType } from "cc";
|
||||
import { GroupType } from "../GroupType";
|
||||
import { Player } from "../Unit/Player/Player";
|
||||
import { GameTimer } from "../../Services/GameTimer";
|
||||
import { Enemy } from "../Enemy/Enemy";
|
||||
import { XP } from "../XP/XP";
|
||||
import { Enemy } from "../Unit/Enemy/Enemy";
|
||||
|
||||
export class PlayerCollisionSystem {
|
||||
private playerContacts: Collider2D[] = [];
|
||||
|
@@ -1,5 +1,5 @@
|
||||
import { Collider2D } from "cc";
|
||||
import { Enemy } from "../Enemy/Enemy";
|
||||
import { Enemy } from "../Unit/Enemy/Enemy";
|
||||
import { Weapon } from "../Unit/Player/Weapon/Weapon";
|
||||
|
||||
export class WeaponCollisionSystem {
|
||||
|
Reference in New Issue
Block a user