new upgrades, restrucutre

This commit is contained in:
Martin
2022-11-28 11:49:16 +01:00
parent 4ca44647d6
commit 2a3ce76c4b
28 changed files with 1072 additions and 272 deletions

View File

@@ -31,7 +31,7 @@ export class LevelUpModalWindow extends ModalWindow<UpgradeType[], UpgradeType>
}
}
private chooseSkill(skill: LevelUpSkill): void {
this.dismiss(UpgradeType.WeaponDamage);
private chooseSkill(upgradeType: UpgradeType): void {
this.dismiss(upgradeType);
}
}

View File

@@ -7,17 +7,20 @@ const { ccclass, property } = _decorator;
@ccclass("LevelUpSkill")
export class LevelUpSkill extends Component {
@property(Label) private skillTitle: Label;
private chooseSkillEvent: Signal<LevelUpSkill> = new Signal<LevelUpSkill>();
private chooseSkillEvent: Signal<UpgradeType> = new Signal<UpgradeType>();
private skillType: UpgradeType;
public init(skillType: UpgradeType): void {
this.skillType = skillType;
this.skillTitle.string = `Skill ${skillType}`;
this.node.on(NodeEventType.MOUSE_DOWN, this.chooseSkill, this);
}
public get ChooseSkillEvent(): ISignal<LevelUpSkill> {
public get ChooseSkillEvent(): ISignal<UpgradeType> {
return this.chooseSkillEvent;
}
private chooseSkill(): void {
this.chooseSkillEvent.trigger(this);
this.chooseSkillEvent.trigger(this.skillType);
}
}