new upgrades, restrucutre

This commit is contained in:
Martin
2022-11-28 11:49:16 +01:00
parent 4ca44647d6
commit 2a3ce76c4b
28 changed files with 1072 additions and 272 deletions

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@@ -1,6 +1,6 @@
import { Collider2D, Contact2DType } from "cc";
import { GroupType } from "../GroupType";
import { Player } from "../Player/Player";
import { Player } from "../Unit/Player/Player";
import { GameTimer } from "../../Services/GameTimer";
import { Enemy } from "../Enemy/Enemy";
import { XP } from "../XP/XP";

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@@ -1,15 +1,15 @@
import { Collider2D, Contact2DType } from "cc";
import { Collider2D } from "cc";
import { Enemy } from "../Enemy/Enemy";
import { Weapon } from "../Weapon";
import { Weapon } from "../Unit/Player/Weapon/Weapon";
export class WeaponCollisionSystem {
private weapon: Weapon;
public constructor(weapon: Weapon) {
this.weapon = weapon;
weapon.Collider.on(Contact2DType.BEGIN_CONTACT, this.onWeaponContactBegin, this);
weapon.Collider.ContactBeginEvent.on(this.onWeaponContactBegin, this);
}
private onWeaponContactBegin(_selfCollider: Collider2D, otherCollider: Collider2D): void {
private onWeaponContactBegin(otherCollider: Collider2D): void {
otherCollider.getComponent(Enemy).dealDamage(this.weapon.Damage);
}
}