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https://github.com/MartinKral/Slash-The-Hordes
synced 2025-10-09 08:36:14 +00:00
new upgrades, restrucutre
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@@ -1,6 +1,6 @@
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import { Collider2D, Contact2DType } from "cc";
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import { GroupType } from "../GroupType";
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import { Player } from "../Player/Player";
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import { Player } from "../Unit/Player/Player";
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import { GameTimer } from "../../Services/GameTimer";
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import { Enemy } from "../Enemy/Enemy";
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import { XP } from "../XP/XP";
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@@ -1,15 +1,15 @@
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import { Collider2D, Contact2DType } from "cc";
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import { Collider2D } from "cc";
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import { Enemy } from "../Enemy/Enemy";
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import { Weapon } from "../Weapon";
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import { Weapon } from "../Unit/Player/Weapon/Weapon";
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export class WeaponCollisionSystem {
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private weapon: Weapon;
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public constructor(weapon: Weapon) {
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this.weapon = weapon;
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weapon.Collider.on(Contact2DType.BEGIN_CONTACT, this.onWeaponContactBegin, this);
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weapon.Collider.ContactBeginEvent.on(this.onWeaponContactBegin, this);
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}
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private onWeaponContactBegin(_selfCollider: Collider2D, otherCollider: Collider2D): void {
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private onWeaponContactBegin(otherCollider: Collider2D): void {
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otherCollider.getComponent(Enemy).dealDamage(this.weapon.Damage);
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}
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}
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