new structure, spawner, rebind

This commit is contained in:
Martin
2022-11-08 19:45:57 +01:00
parent 5b098af31d
commit 279218b4c3
45 changed files with 1157 additions and 302 deletions

View File

@@ -1,4 +1,4 @@
export interface ISignal<T> {
on(handler: (data: T) => void): void;
on(handler: (data: T) => void, thisArg: any): void;
off(handler: (data: T) => void): void;
}

View File

@@ -2,15 +2,23 @@ import { ISignal } from "./ISignal";
export class Signal<T> implements ISignal<T> {
private handlers: ((data: T) => void)[] = [];
private thisArgs: any[] = [];
public on(handler: (data: T) => void): void {
public on(handler: (data: T) => void, thisArg: any): void {
this.handlers.push(handler);
this.thisArgs.push(thisArg);
}
public off(handler: (data: T) => void): void {
console.log("[OFF] " + this.handlers.length);
this.handlers = this.handlers.filter((h) => h !== handler);
console.log("[OFF] >> " + this.handlers.length);
}
public trigger(data: T): void {
[...this.handlers].forEach((handler) => handler(data));
//[...this.handlers].forEach((handler) => handler(data));
for (let i = 0; i < this.handlers.length; i++) {
this.handlers[i].call(this.thisArgs[i], data);
}
}
}