mirror of
https://github.com/MartinKral/Slash-The-Hordes
synced 2024-12-26 03:38:58 +00:00
Audio player
This commit is contained in:
parent
8512aa898d
commit
2105682fd9
12
assets/Media/Audio.meta
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12
assets/Media/Audio.meta
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@ -0,0 +1,12 @@
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{
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"ver": "1.1.0",
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"importer": "directory",
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"imported": true,
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"uuid": "ce9925d5-4409-4530-84ab-7e0cec7a7747",
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"files": [],
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"subMetas": {},
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"userData": {
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"compressionType": {},
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"isRemoteBundle": {}
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}
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}
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12
assets/Media/Audio/Sound.meta
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12
assets/Media/Audio/Sound.meta
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@ -0,0 +1,12 @@
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{
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"ver": "1.1.0",
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"importer": "directory",
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"imported": true,
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"uuid": "c6c86a60-ac9b-449a-ba87-c7066c0a9f98",
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"compressionType": {},
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"isRemoteBundle": {}
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}
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@ -17,15 +17,19 @@
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"__type__": "cc.Vec3",
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@ -55,6 +59,243 @@
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},
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},
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"_id": ""
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"_id": ""
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},
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},
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{
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"__type__": "cc.Node",
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"_name": "AudioPlayer",
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"_objFlags": 0,
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"_parent": {
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"__id__": 1
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{
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},
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{
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"__id__": 7
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}
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],
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"_active": true,
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"_components": [
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{
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"__id__": 11
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}
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],
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"_prefab": {
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"__id__": 13
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},
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"_lpos": {
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"z": 0
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 1,
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"y": 1,
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"z": 1
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},
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"_layer": 1073741824,
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"_euler": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0
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},
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"_id": ""
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},
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{
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"__type__": "cc.Node",
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"_name": "SoundSource",
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"_objFlags": 0,
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"_parent": {
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"__id__": 2
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},
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"_children": [],
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"_active": true,
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"_components": [
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{
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"__id__": 4
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}
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],
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"_prefab": {
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"__id__": 6
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},
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"_lpos": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0
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},
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"_lrot": {
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"__type__": "cc.Quat",
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"x": 0,
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"y": 0,
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"z": 0,
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"w": 1
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 1,
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"y": 1,
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"z": 1
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},
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"_layer": 1073741824,
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"_euler": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0
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},
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"_id": ""
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},
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{
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"__type__": "cc.AudioSource",
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 3
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 5
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},
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"_clip": null,
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"_loop": false,
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"_playOnAwake": false,
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"_volume": 1,
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "77UXuJEIdANaHvlgcFuOrx"
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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"asset": {
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},
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"fileId": "1aDYMPapRFMLNmIBbTyeB7"
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},
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{
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"__type__": "cc.Node",
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"_name": "MusicSource",
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"_objFlags": 0,
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"_parent": {
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"__id__": 2
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},
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"_children": [],
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"_active": true,
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"_components": [
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{
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"__id__": 8
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}
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],
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"_prefab": {
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"__id__": 10
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},
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"_lpos": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0
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},
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"_lrot": {
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"__type__": "cc.Quat",
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"x": 0,
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"y": 0,
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"z": 0,
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"w": 1
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 1,
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"y": 1,
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"z": 1
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},
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"_layer": 1073741824,
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"_euler": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0
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},
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"_id": ""
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},
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{
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"__type__": "cc.AudioSource",
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 7
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 9
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},
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"_clip": null,
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"_loop": true,
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"_playOnAwake": false,
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"_volume": 1,
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "833YOi7/5NN4grS+PV/a6t"
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"__type__": "cc.PrefabInfo",
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"root": {
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"fileId": "cafhYAziVHcLDM7ubrqoeN"
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{
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 12
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},
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"soundSource": {
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"__id__": 4
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},
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"musicSource": {
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"__id__": 8
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},
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"_id": ""
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},
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{
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"fileId": "16TD0T+m1B6qqSPgiaqN/U"
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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"__id__": 1
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},
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"asset": {
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"__id__": 0
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},
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"fileId": "5eL70HILtD6oNB7UetCf7j"
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},
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{
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{
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"__type__": "4943dSvt9FBvLizJ1HhFOzg",
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"__type__": "4943dSvt9FBvLizJ1HhFOzg",
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"_name": "",
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"_name": "",
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@ -64,7 +305,10 @@
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},
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},
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"_enabled": true,
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"_enabled": true,
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"__prefab": {
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"__prefab": {
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"__id__": 3
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"__id__": 15
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},
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"audio": {
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"__id__": 11
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},
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},
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"settingsAsset": {
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"settingsAsset": {
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"__uuid__": "4a156ee8-535e-4443-8bf5-8b979a08d232",
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"__uuid__": "4a156ee8-535e-4443-8bf5-8b979a08d232",
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File diff suppressed because it is too large
Load Diff
@ -1,13 +1,13 @@
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import { _decorator, Component, Node, director, AudioSource, JsonAsset } from "cc";
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import { Component, director, JsonAsset, _decorator } from "cc";
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import { GameSettings } from "../Game/Data/GameSettings";
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import { GameSettings } from "../Game/Data/GameSettings";
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import { TranslationData } from "../Game/Data/TranslationData";
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import { TranslationData } from "../Game/Data/TranslationData";
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import { AudioPlayer } from "../Services/AudioPlayer/AudioPlayer";
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import { SaveSystem } from "./SaveSystem";
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import { SaveSystem } from "./SaveSystem";
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const { ccclass, property } = _decorator;
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const { ccclass, property } = _decorator;
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@ccclass("AppRoot")
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@ccclass("AppRoot")
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export class AppRoot extends Component {
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export class AppRoot extends Component {
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@property(AudioSource) private soundSource: AudioSource;
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@property(AudioPlayer) private audio: AudioPlayer;
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@property(AudioSource) private musicSource: AudioSource;
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@property(JsonAsset) private settingsAsset: JsonAsset;
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@property(JsonAsset) private settingsAsset: JsonAsset;
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@property(JsonAsset) private engTranslationAsset: JsonAsset;
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@property(JsonAsset) private engTranslationAsset: JsonAsset;
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return this.instance;
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return this.instance;
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}
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}
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public get AudioPlayer(): AudioPlayer {
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return this.audio;
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}
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public get SaveSystem(): SaveSystem {
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public get SaveSystem(): SaveSystem {
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return this.saveSystem;
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return this.saveSystem;
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}
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}
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private init(): void {
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private init(): void {
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this.saveSystem = new SaveSystem();
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this.saveSystem = new SaveSystem();
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this.audio.init(1, 1);
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}
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}
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}
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}
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12
assets/Scripts/Game/Audio.meta
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12
assets/Scripts/Game/Audio.meta
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{
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"ver": "1.1.0",
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"importer": "directory",
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"imported": true,
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"uuid": "263ab535-5757-4b2b-adc1-04823e77e433",
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"files": [],
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"subMetas": {},
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"userData": {
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"compressionType": {},
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"isRemoteBundle": {}
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}
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}
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32
assets/Scripts/Game/Audio/GameAudioAdapter.ts
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32
assets/Scripts/Game/Audio/GameAudioAdapter.ts
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import { _decorator, Component, Node, AudioClip } from "cc";
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import { AppRoot } from "../../AppRoot/AppRoot";
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import { AudioPlayer } from "../../Services/AudioPlayer/AudioPlayer";
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import { Enemy } from "../Unit/Enemy/Enemy";
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import { EnemyManager } from "../Unit/Enemy/EnemyManager";
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const { ccclass, property } = _decorator;
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@ccclass("GameAudioAdapter")
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export class GameAudioAdapter extends Component {
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@property(AudioClip) private enemyHit: AudioClip;
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private audioPlayer: AudioPlayer;
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public init(enemyManager: EnemyManager): void {
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this.audioPlayer = AppRoot.Instance.AudioPlayer;
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enemyManager.EnemyAddedEvent.on(this.addEnemyListeners, this);
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enemyManager.EnemyRemovedEvent.on(this.removeEnemyListeners, this);
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}
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private addEnemyListeners(enemy: Enemy): void {
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enemy.Health.HealthPointsChangeEvent.on(this.playEnemyHitSound, this);
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}
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private removeEnemyListeners(enemy: Enemy): void {
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enemy.Health.HealthPointsChangeEvent.off(this.playEnemyHitSound);
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}
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private playEnemyHitSound(): void {
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this.audioPlayer.playSound(this.enemyHit);
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}
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}
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9
assets/Scripts/Game/Audio/GameAudioAdapter.ts.meta
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9
assets/Scripts/Game/Audio/GameAudioAdapter.ts.meta
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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"uuid": "eb84241d-4cc1-4e50-911d-c0c880ec024d",
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||||||
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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import { runInThisContext } from "vm";
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import { runInThisContext } from "vm";
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import { ModalWindowManager } from "../Services/ModalWindowSystem/ModalWindowManager";
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import { ModalWindowManager } from "../Services/ModalWindowSystem/ModalWindowManager";
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import { delay } from "../Services/Utils/AsyncUtils";
|
import { delay } from "../Services/Utils/AsyncUtils";
|
||||||
|
import { GameAudioAdapter } from "./Audio/GameAudioAdapter";
|
||||||
import { Background } from "./Background/Background";
|
import { Background } from "./Background/Background";
|
||||||
import { PlayerCollisionSystem } from "./Collision/PlayerCollisionSystem";
|
import { PlayerCollisionSystem } from "./Collision/PlayerCollisionSystem";
|
||||||
import { PlayerProjectileCollisionSystem } from "./Collision/PlayerProjectileCollisionSystem";
|
import { PlayerProjectileCollisionSystem } from "./Collision/PlayerProjectileCollisionSystem";
|
||||||
@ -39,6 +40,7 @@ export class Game extends Component {
|
|||||||
@property(GameUI) private gameUI: GameUI;
|
@property(GameUI) private gameUI: GameUI;
|
||||||
@property(Background) private background: Background;
|
@property(Background) private background: Background;
|
||||||
@property(ModalWindowManager) private modalWindowManager: ModalWindowManager;
|
@property(ModalWindowManager) private modalWindowManager: ModalWindowManager;
|
||||||
|
@property(GameAudioAdapter) private gameAudioAdapter: GameAudioAdapter;
|
||||||
|
|
||||||
private playerCollisionSystem: PlayerCollisionSystem;
|
private playerCollisionSystem: PlayerCollisionSystem;
|
||||||
private haloProjectileLauncher: HaloProjectileLauncher;
|
private haloProjectileLauncher: HaloProjectileLauncher;
|
||||||
@ -127,6 +129,7 @@ export class Game extends Component {
|
|||||||
this.player.Level.addXp(testValues.startXP);
|
this.player.Level.addXp(testValues.startXP);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
this.gameAudioAdapter.init(this.enemyManager);
|
||||||
this.gamePauser.resume();
|
this.gamePauser.resume();
|
||||||
|
|
||||||
while (this.player.Health.IsAlive) await delay(100);
|
while (this.player.Health.IsAlive) await delay(100);
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { Component, Node, random, randomRange, Vec3, _decorator } from "cc";
|
import { Component, Node, random, randomRange, Vec3, _decorator } from "cc";
|
||||||
|
import { ISignal } from "../../../Services/EventSystem/ISignal";
|
||||||
import { EnemyManagerSettings } from "../../Data/GameSettings";
|
import { EnemyManagerSettings } from "../../Data/GameSettings";
|
||||||
import { GoldSpawner } from "../../Gold/GoldSpawner";
|
import { GoldSpawner } from "../../Gold/GoldSpawner";
|
||||||
import { XPSpawner } from "../../XP/XPSpawner";
|
import { XPSpawner } from "../../XP/XPSpawner";
|
||||||
@ -30,7 +30,7 @@ export class EnemyManager extends Component {
|
|||||||
public init(targetNode: Node, settings: EnemyManagerSettings): void {
|
public init(targetNode: Node, settings: EnemyManagerSettings): void {
|
||||||
this.enemySpawner.init(targetNode, settings.enemies);
|
this.enemySpawner.init(targetNode, settings.enemies);
|
||||||
this.enemySpawner.EnemyAddedEvent.on(this.onEnemyAdded, this);
|
this.enemySpawner.EnemyAddedEvent.on(this.onEnemyAdded, this);
|
||||||
this.enemySpawner.enemyRemovedEvent.on(this.onRemoveEnemy, this);
|
this.enemySpawner.EnemyRemovedEvent.on(this.onEnemyRemoved, this);
|
||||||
|
|
||||||
for (const individualSpawnerSettings of settings.individualEnemySpawners) {
|
for (const individualSpawnerSettings of settings.individualEnemySpawners) {
|
||||||
const individualSpawner = new IndividualEnemySpawner(this.enemySpawner, individualSpawnerSettings);
|
const individualSpawner = new IndividualEnemySpawner(this.enemySpawner, individualSpawnerSettings);
|
||||||
@ -65,10 +65,25 @@ export class EnemyManager extends Component {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private onEnemyDied(enemy: Enemy): void {
|
public get EnemyAddedEvent(): ISignal<Enemy> {
|
||||||
enemy.DeathEvent.off(this.onEnemyDied);
|
return this.enemySpawner.EnemyAddedEvent;
|
||||||
enemy.LifetimeEndedEvent.off(this.onEnemyLifetimeEnded);
|
}
|
||||||
|
|
||||||
|
public get EnemyRemovedEvent(): ISignal<Enemy> {
|
||||||
|
return this.enemySpawner.EnemyRemovedEvent;
|
||||||
|
}
|
||||||
|
|
||||||
|
private onEnemyAdded(enemy: Enemy): void {
|
||||||
|
enemy.DeathEvent.on(this.onEnemyDied, this);
|
||||||
|
this.getEnemyMover(enemy).addEnemy(enemy);
|
||||||
|
}
|
||||||
|
|
||||||
|
private onEnemyRemoved(enemy: Enemy): void {
|
||||||
|
enemy.DeathEvent.off(this.onEnemyDied);
|
||||||
|
this.getEnemyMover(enemy).removeEnemy(enemy);
|
||||||
|
}
|
||||||
|
|
||||||
|
private onEnemyDied(enemy: Enemy): void {
|
||||||
for (let index = 0; index < enemy.XPReward; index++) {
|
for (let index = 0; index < enemy.XPReward; index++) {
|
||||||
const position: Vec3 = enemy.node.worldPosition;
|
const position: Vec3 = enemy.node.worldPosition;
|
||||||
position.x += randomRange(-10, 10);
|
position.x += randomRange(-10, 10);
|
||||||
@ -92,22 +107,6 @@ export class EnemyManager extends Component {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private onEnemyLifetimeEnded(enemy: Enemy): void {
|
|
||||||
enemy.DeathEvent.off(this.onEnemyDied);
|
|
||||||
enemy.LifetimeEndedEvent.off(this.onEnemyLifetimeEnded);
|
|
||||||
}
|
|
||||||
|
|
||||||
private onEnemyAdded(enemy: Enemy): void {
|
|
||||||
enemy.DeathEvent.on(this.onEnemyDied, this);
|
|
||||||
enemy.LifetimeEndedEvent.on(this.onEnemyLifetimeEnded, this);
|
|
||||||
|
|
||||||
this.getEnemyMover(enemy).addEnemy(enemy);
|
|
||||||
}
|
|
||||||
|
|
||||||
private onRemoveEnemy(enemy: Enemy): void {
|
|
||||||
this.getEnemyMover(enemy).removeEnemy(enemy);
|
|
||||||
}
|
|
||||||
|
|
||||||
private getEnemyMover(enemy: Enemy): EnemyMover {
|
private getEnemyMover(enemy: Enemy): EnemyMover {
|
||||||
if (this.movementTypeToMover.has(enemy.MovementType)) {
|
if (this.movementTypeToMover.has(enemy.MovementType)) {
|
||||||
return this.movementTypeToMover.get(enemy.MovementType);
|
return this.movementTypeToMover.get(enemy.MovementType);
|
||||||
|
@ -12,8 +12,8 @@ const { ccclass, property } = _decorator;
|
|||||||
export class EnemySpawner extends Component {
|
export class EnemySpawner extends Component {
|
||||||
@property(Prefab) private enemies: Prefab[] = [];
|
@property(Prefab) private enemies: Prefab[] = [];
|
||||||
|
|
||||||
public enemyAddedEvent: Signal<Enemy> = new Signal<Enemy>();
|
private enemyAddedEvent: Signal<Enemy> = new Signal<Enemy>();
|
||||||
public enemyRemovedEvent: Signal<Enemy> = new Signal<Enemy>();
|
private enemyRemovedEvent: Signal<Enemy> = new Signal<Enemy>();
|
||||||
|
|
||||||
private enemyGraphicsTypeToPool = new Map<EnemyGraphicsType, ObjectPool<Enemy>>();
|
private enemyGraphicsTypeToPool = new Map<EnemyGraphicsType, ObjectPool<Enemy>>();
|
||||||
private targetNode: Node;
|
private targetNode: Node;
|
||||||
|
12
assets/Scripts/Services/AudioPlayer.meta
Normal file
12
assets/Scripts/Services/AudioPlayer.meta
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
{
|
||||||
|
"ver": "1.1.0",
|
||||||
|
"importer": "directory",
|
||||||
|
"imported": true,
|
||||||
|
"uuid": "d887156b-67db-40b0-ab80-680c7400ba2a",
|
||||||
|
"files": [],
|
||||||
|
"subMetas": {},
|
||||||
|
"userData": {
|
||||||
|
"compressionType": {},
|
||||||
|
"isRemoteBundle": {}
|
||||||
|
}
|
||||||
|
}
|
30
assets/Scripts/Services/AudioPlayer/AudioPlayer.ts
Normal file
30
assets/Scripts/Services/AudioPlayer/AudioPlayer.ts
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
import { AudioClip, AudioSource, Component, _decorator } from "cc";
|
||||||
|
const { ccclass, property } = _decorator;
|
||||||
|
|
||||||
|
@ccclass("AudioPlayer")
|
||||||
|
export class AudioPlayer extends Component {
|
||||||
|
@property(AudioSource) private soundSource: AudioSource;
|
||||||
|
@property(AudioSource) private musicSource: AudioSource;
|
||||||
|
|
||||||
|
public init(soundVolume: number, musicVolume: number): void {
|
||||||
|
this.setSoundVolume(soundVolume);
|
||||||
|
this.setMusicVolume(musicVolume);
|
||||||
|
}
|
||||||
|
|
||||||
|
public setSoundVolume(volume: number): void {
|
||||||
|
this.soundSource.volume = volume;
|
||||||
|
}
|
||||||
|
|
||||||
|
public setMusicVolume(volume: number): void {
|
||||||
|
this.musicSource.volume = volume;
|
||||||
|
}
|
||||||
|
|
||||||
|
public playSound(clip: AudioClip): void {
|
||||||
|
this.soundSource.playOneShot(clip);
|
||||||
|
}
|
||||||
|
|
||||||
|
public playMusic(clip: AudioClip): void {
|
||||||
|
this.musicSource.clip = clip;
|
||||||
|
this.musicSource.play();
|
||||||
|
}
|
||||||
|
}
|
9
assets/Scripts/Services/AudioPlayer/AudioPlayer.ts.meta
Normal file
9
assets/Scripts/Services/AudioPlayer/AudioPlayer.ts.meta
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
{
|
||||||
|
"ver": "4.0.23",
|
||||||
|
"importer": "typescript",
|
||||||
|
"imported": true,
|
||||||
|
"uuid": "958e2e3e-8d16-4c76-be6e-7b61cd46e44c",
|
||||||
|
"files": [],
|
||||||
|
"subMetas": {},
|
||||||
|
"userData": {}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user