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import { Component, ProgressBar, _decorator } from "cc";
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import { Player } from "../Unit/Player/Player";
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import { UnitLevel } from "../Unit/UnitLevel";
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const { ccclass, property } = _decorator;
@ccclass("GameUI")
export class GameUI extends Component {
@property(ProgressBar) private xpBar: ProgressBar;
private playerLevel: UnitLevel;
public init(player: Player): void {
this.playerLevel = player.Level;
this.playerLevel.XpAddedEvent.on(this.updateProgressBar, this);
this.playerLevel.LevelUpEvent.on(this.updateProgressBar, this);
this.xpBar.progress = 0;
}
private updateProgressBar(): void {
this.xpBar.progress = this.playerLevel.XP / this.playerLevel.RequiredXP;
}
}