JisolGame/JNFrame2/Logs/AssetImportWorker0-prev.log
2024-11-13 19:47:48 +08:00

328 lines
18 KiB
Plaintext

Using pre-set license
Built from '2022.3/staging' branch; Version is '2022.3.52f1 (1120fcb54228) revision 1122556'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\APP\UnityEdit\2022.3.52f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
D:/Jisol/JisolGame/JNFrame2
-logFile
Logs/AssetImportWorker0.log
-srvPort
60422
Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2
D:/Jisol/JisolGame/JNFrame2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [22116] Target information:
Player connection [22116] * "[IP] 192.168.31.216 [Port] 0 [Flags] 2 [Guid] 3930582073 [EditorId] 3930582073 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [22116] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [22116] Host joined alternative multi-casting on [225.0.0.222:34997]...
[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
Refreshing native plugins compatible for Editor in 25.66 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.52f1 (1120fcb54228)
[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.52f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
Vendor: NVIDIA
VRAM: 5996 MB
Driver: 31.0.15.5176
Initialize mono
Mono path[0] = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/Managed'
Mono path[1] = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56608
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/APP/UnityEdit/2022.3.52f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/APP/UnityEdit/2022.3.52f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.008981 seconds.
- Loaded All Assemblies, in 0.407 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 387 ms
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.615 seconds
Domain Reload Profiling: 1021ms
BeginReloadAssembly (157ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (32ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (54ms)
LoadAllAssembliesAndSetupDomain (154ms)
LoadAssemblies (156ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (150ms)
TypeCache.Refresh (149ms)
TypeCache.ScanAssembly (135ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (615ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (583ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (447ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (2ms)
ProcessInitializeOnLoadAttributes (95ms)
ProcessInitializeOnLoadMethodAttributes (36ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Caller must complete domain reload
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.974 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 13.14 ms, found 3 plugins.
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.086 seconds
Domain Reload Profiling: 2058ms
BeginReloadAssembly (149ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (17ms)
RebuildCommonClasses (27ms)
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initialDomainReloadingComplete (38ms)
LoadAllAssembliesAndSetupDomain (750ms)
LoadAssemblies (507ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (343ms)
TypeCache.Refresh (310ms)
TypeCache.ScanAssembly (281ms)
ScanForSourceGeneratedMonoScriptInfo (23ms)
ResolveRequiredComponents (8ms)
FinalizeReload (1086ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (953ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (15ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (54ms)
ProcessInitializeOnLoadAttributes (627ms)
ProcessInitializeOnLoadMethodAttributes (246ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 11.85 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5655 Unused Serialized files (Serialized files now loaded: 0)
Unloading 70 unused Assets / (201.8 KB). Loaded Objects now: 6172.
Memory consumption went from 197.9 MB to 197.7 MB.
Total: 15.304400 ms (FindLiveObjects: 0.349000 ms CreateObjectMapping: 0.224300 ms MarkObjects: 14.480600 ms DeleteObjects: 0.249200 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
Time since last request: 5419.112542 seconds.
path: Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/BehaviorTree.cs
artifactKey: Guid(81bd213a0dba8f645b8ddd263e34a884) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/BehaviorTree.cs using Guid(81bd213a0dba8f645b8ddd263e34a884) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: 'd4946a27fd574abf60fd3f5f66151c80') in 0.001784 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000024 seconds.
path: Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/JNBehaviorTree.cs
artifactKey: Guid(2a6d4e191dd04e18be61de59dbc9a36c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/JNBehaviorTree.cs using Guid(2a6d4e191dd04e18be61de59dbc9a36c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: 'ccc26e3def5444966a44892eb3abf2a0') in 0.000308 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000027 seconds.
path: Assets/HotScripts/JNGame/Runtime/GAS/General
artifactKey: Guid(bb1c30c31ad34ddbb692b946a977c4be) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Runtime/GAS/General using Guid(bb1c30c31ad34ddbb692b946a977c4be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: '6b6440ff77c33097785217c04ab8cee3') in 0.000460 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 71.518626 seconds.
path: Assets/HotScripts/JNGame/Editor/BehaviorTreeSlayer/Views/ViewField.cs
artifactKey: Guid(6a3b5f05d3759ff4bb8a7ce1a57477ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/HotScripts/JNGame/Editor/BehaviorTreeSlayer/Views/ViewField.cs using Guid(6a3b5f05d3759ff4bb8a7ce1a57477ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: 'f9cae6fbe11f2c5401cd9c1be4992a20') in 0.000636 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 16.718437 seconds.
path: Assets/Scripts/BehaviorTreeSlayer/Examples/1 basics/MoveTo.cs
artifactKey: Guid(384bccdfc018cf740a3b66881072cce4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/BehaviorTreeSlayer/Examples/1 basics/MoveTo.cs using Guid(384bccdfc018cf740a3b66881072cce4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
-> (artifact id: 'd7e22cb7e81d49c1fae0403d466c50da') in 0.000368 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Caller must complete domain reload
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.527 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 17.03 ms, found 3 plugins.
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.220 seconds
Domain Reload Profiling: 1745ms
BeginReloadAssembly (159ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (46ms)
RebuildCommonClasses (29ms)
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initialDomainReloadingComplete (34ms)
LoadAllAssembliesAndSetupDomain (295ms)
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TypeCache.ScanAssembly (0ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (8ms)
FinalizeReload (1220ms)
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RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (18ms)
SetLoadedEditorAssemblies (3ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (60ms)
ProcessInitializeOnLoadAttributes (576ms)
ProcessInitializeOnLoadMethodAttributes (150ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (8ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 14.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5638 Unused Serialized files (Serialized files now loaded: 0)
Unloading 53 unused Assets / (173.8 KB). Loaded Objects now: 6187.
Memory consumption went from 195.1 MB to 194.9 MB.
Total: 15.431100 ms (FindLiveObjects: 0.302200 ms CreateObjectMapping: 0.255400 ms MarkObjects: 14.699100 ms DeleteObjects: 0.173400 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->