Using pre-set license Built from '2022.3/staging' branch; Version is '2022.3.52f1 (1120fcb54228) revision 1122556'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\APP\UnityEdit\2022.3.52f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath D:/Jisol/JisolGame/JNFrame2 -logFile Logs/AssetImportWorker0.log -srvPort 60422 Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2 D:/Jisol/JisolGame/JNFrame2 [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [22116] Target information: Player connection [22116] * "[IP] 192.168.31.216 [Port] 0 [Flags] 2 [Guid] 3930582073 [EditorId] 3930582073 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [22116] Host joined multi-casting on [225.0.0.222:54997]... Player connection [22116] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. Refreshing native plugins compatible for Editor in 25.66 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.52f1 (1120fcb54228) [Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.52f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520) Vendor: NVIDIA VRAM: 5996 MB Driver: 31.0.15.5176 Initialize mono Mono path[0] = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/Managed' Mono path[1] = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/APP/UnityEdit/2022.3.52f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56608 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/APP/UnityEdit/2022.3.52f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/APP/UnityEdit/2022.3.52f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.008981 seconds. - Loaded All Assemblies, in 0.407 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 387 ms Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.615 seconds Domain Reload Profiling: 1021ms BeginReloadAssembly (157ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (32ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (54ms) LoadAllAssembliesAndSetupDomain (154ms) LoadAssemblies (156ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (150ms) TypeCache.Refresh (149ms) TypeCache.ScanAssembly (135ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) FinalizeReload (615ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (583ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (447ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (95ms) ProcessInitializeOnLoadMethodAttributes (36ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Caller must complete domain reload Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.974 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 13.14 ms, found 3 plugins. Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.086 seconds Domain Reload Profiling: 2058ms BeginReloadAssembly (149ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (17ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (38ms) LoadAllAssembliesAndSetupDomain (750ms) LoadAssemblies (507ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (343ms) TypeCache.Refresh (310ms) TypeCache.ScanAssembly (281ms) ScanForSourceGeneratedMonoScriptInfo (23ms) ResolveRequiredComponents (8ms) FinalizeReload (1086ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (953ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (15ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (54ms) ProcessInitializeOnLoadAttributes (627ms) ProcessInitializeOnLoadMethodAttributes (246ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 11.85 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5655 Unused Serialized files (Serialized files now loaded: 0) Unloading 70 unused Assets / (201.8 KB). Loaded Objects now: 6172. Memory consumption went from 197.9 MB to 197.7 MB. Total: 15.304400 ms (FindLiveObjects: 0.349000 ms CreateObjectMapping: 0.224300 ms MarkObjects: 14.480600 ms DeleteObjects: 0.249200 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 5419.112542 seconds. path: Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/BehaviorTree.cs artifactKey: Guid(81bd213a0dba8f645b8ddd263e34a884) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/BehaviorTree.cs using Guid(81bd213a0dba8f645b8ddd263e34a884) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. -> (artifact id: 'd4946a27fd574abf60fd3f5f66151c80') in 0.001784 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000024 seconds. path: Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/JNBehaviorTree.cs artifactKey: Guid(2a6d4e191dd04e18be61de59dbc9a36c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/HotScripts/JNGame/Runtime/BehaviorTreeSlayer/JNBehaviorTree.cs using Guid(2a6d4e191dd04e18be61de59dbc9a36c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. -> (artifact id: 'ccc26e3def5444966a44892eb3abf2a0') in 0.000308 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000027 seconds. path: Assets/HotScripts/JNGame/Runtime/GAS/General artifactKey: Guid(bb1c30c31ad34ddbb692b946a977c4be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/HotScripts/JNGame/Runtime/GAS/General using Guid(bb1c30c31ad34ddbb692b946a977c4be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. -> (artifact id: '6b6440ff77c33097785217c04ab8cee3') in 0.000460 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 71.518626 seconds. path: Assets/HotScripts/JNGame/Editor/BehaviorTreeSlayer/Views/ViewField.cs artifactKey: Guid(6a3b5f05d3759ff4bb8a7ce1a57477ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/HotScripts/JNGame/Editor/BehaviorTreeSlayer/Views/ViewField.cs using Guid(6a3b5f05d3759ff4bb8a7ce1a57477ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. -> (artifact id: 'f9cae6fbe11f2c5401cd9c1be4992a20') in 0.000636 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 16.718437 seconds. path: Assets/Scripts/BehaviorTreeSlayer/Examples/1 basics/MoveTo.cs artifactKey: Guid(384bccdfc018cf740a3b66881072cce4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/BehaviorTreeSlayer/Examples/1 basics/MoveTo.cs using Guid(384bccdfc018cf740a3b66881072cce4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 20 workers. -> (artifact id: 'd7e22cb7e81d49c1fae0403d466c50da') in 0.000368 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Caller must complete domain reload Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.527 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 17.03 ms, found 3 plugins. [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.220 seconds Domain Reload Profiling: 1745ms BeginReloadAssembly (159ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (46ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (34ms) LoadAllAssembliesAndSetupDomain (295ms) LoadAssemblies (364ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (15ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (8ms) FinalizeReload (1220ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (819ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (18ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (60ms) ProcessInitializeOnLoadAttributes (576ms) ProcessInitializeOnLoadMethodAttributes (150ms) AfterProcessingInitializeOnLoad (11ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 14.01 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5638 Unused Serialized files (Serialized files now loaded: 0) Unloading 53 unused Assets / (173.8 KB). Loaded Objects now: 6187. Memory consumption went from 195.1 MB to 194.9 MB. Total: 15.431100 ms (FindLiveObjects: 0.302200 ms CreateObjectMapping: 0.255400 ms MarkObjects: 14.699100 ms DeleteObjects: 0.173400 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->