mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 11:24:46 +00:00
189 lines
9.7 KiB
Plaintext
189 lines
9.7 KiB
Plaintext
Using pre-set license
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Built from '2022.3/staging' branch; Version is '2022.3.1f1 (f18e0c1b5784) revision 15830540'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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D:\Unity\2022.3.1f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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D:/myproject/JisolGame/JNFrame2
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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51379
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Successfully changed project path to: D:/myproject/JisolGame/JNFrame2
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D:/myproject/JisolGame/JNFrame2
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [355868] Host "[IP] 192.168.15.124 [Port] 0 [Flags] 2 [Guid] 2562815426 [EditorId] 2562815426 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [355868] Host "[IP] 192.168.15.124 [Port] 0 [Flags] 2 [Guid] 2562815426 [EditorId] 2562815426 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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Refreshing native plugins compatible for Editor in 46.89 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2022.3.1f1 (f18e0c1b5784)
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[Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame2/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
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Vendor: NVIDIA
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VRAM: 5980 MB
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Driver: 31.0.15.3623
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Initialize mono
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Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed'
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Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56480
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.008939 seconds.
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- Loaded All Assemblies, in 0.533 seconds
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.300 seconds
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Domain Reload Profiling: 830ms
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BeginReloadAssembly (119ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (70ms)
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RebuildNativeTypeToScriptingClass (15ms)
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initialDomainReloadingComplete (75ms)
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LoadAllAssembliesAndSetupDomain (251ms)
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LoadAssemblies (115ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (240ms)
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TypeCache.Refresh (238ms)
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TypeCache.ScanAssembly (218ms)
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ScanForSourceGeneratedMonoScriptInfo (1ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (300ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (232ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (11ms)
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SetLoadedEditorAssemblies (9ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (3ms)
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ProcessInitializeOnLoadAttributes (153ms)
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ProcessInitializeOnLoadMethodAttributes (56ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 1.614 seconds
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Refreshing native plugins compatible for Editor in 25.99 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.989 seconds
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Domain Reload Profiling: 2598ms
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BeginReloadAssembly (188ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (6ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (48ms)
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RebuildCommonClasses (41ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (67ms)
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LoadAllAssembliesAndSetupDomain (1302ms)
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LoadAssemblies (931ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (448ms)
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TypeCache.Refresh (405ms)
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TypeCache.ScanAssembly (387ms)
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ScanForSourceGeneratedMonoScriptInfo (34ms)
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ResolveRequiredComponents (8ms)
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FinalizeReload (990ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (735ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (6ms)
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SetLoadedEditorAssemblies (6ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (148ms)
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ProcessInitializeOnLoadAttributes (534ms)
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ProcessInitializeOnLoadMethodAttributes (30ms)
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AfterProcessingInitializeOnLoad (9ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (9ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.17 seconds
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Refreshing native plugins compatible for Editor in 26.95 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 7037 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 137 unused Assets / (164.9 KB). Loaded Objects now: 7459.
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Memory consumption went from 217.7 MB to 217.5 MB.
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Total: 5.443400 ms (FindLiveObjects: 0.557700 ms CreateObjectMapping: 0.522400 ms MarkObjects: 4.074400 ms DeleteObjects: 0.287500 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: 945815ba23aebc718f35fffdc5027e25 -> bef7912753b2bc58bba0d70946e69a22
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custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 65e102978325dcde816315825ed0fee4 -> 4d18a73bcdf3c1dd8d7046481e79d093
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: cff8dec07e61cf430e75aa09834ed65c -> c0108c2656ca6f9f00b8de673fb8aace
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========================================================================
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Received Import Request.
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Time since last request: 124393.606482 seconds.
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path: Assets/TextMesh Pro/Shaders/TMPro_Mobile.cginc
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artifactKey: Guid(c334973cef89a9840b0b0c507e0377ab) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/TextMesh Pro/Shaders/TMPro_Mobile.cginc using Guid(c334973cef89a9840b0b0c507e0377ab) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ed4948e3d3b156c358d774882348c13a') in 0.016291 seconds
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Number of updated asset objects reloaded before import = 0
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Number of asset objects unloaded after import = 1
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