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24 lines
520 B
C#
24 lines
520 B
C#
using Game.Plugins.App.Sync;
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namespace Script.battle
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{
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public abstract class GBaseMode<T> : JNGSyncFrame<T>
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{
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public override void OnSyncLoad()
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{
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base.OnSyncLoad();
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GBattleModeManager.Instance.root = this;
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}
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public override void OnSyncUpdate(int dt, JNFrameInfo frame, T input)
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{
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}
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public override void OnLateSyncUpdate(int dt, JNFrameInfo frame, T input)
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{
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}
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}
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} |