mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 11:24:46 +00:00
103 lines
4.7 KiB
Go
103 lines
4.7 KiB
Go
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg;
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import "errors"
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type TestTestMap struct {
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Id int32
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X1 map[int32]int32
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X2 map[int64]int32
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X3 map[string]int32
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X4 map[int32]int32
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}
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const TypeId_TestTestMap = -543227410
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func (*TestTestMap) GetTypeId() int32 {
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return -543227410
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}
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func NewTestTestMap(_buf map[string]interface{}) (_v *TestTestMap, err error) {
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_v = &TestTestMap{}
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["x1"].([]interface{}); !_ok_ { err = errors.New("x1 error"); return }
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_v.X1 = make(map[int32]int32)
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for _, _e_ := range _arr_ {
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var _kv_ []interface{}
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if _kv_, _ok_ = _e_.([]interface{}); !_ok_ || len(_kv_) != 2 { err = errors.New("x1 error"); return }
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var _key_ int32
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{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _kv_[0].(float64); !_ok_ { err = errors.New("_key_ error"); return }; _key_ = int32(_x_) }
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var _value_ int32
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{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _kv_[1].(float64); !_ok_ { err = errors.New("_value_ error"); return }; _value_ = int32(_x_) }
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_v.X1[_key_] = _value_
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}
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}
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["x2"].([]interface{}); !_ok_ { err = errors.New("x2 error"); return }
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_v.X2 = make(map[int64]int32)
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for _, _e_ := range _arr_ {
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var _kv_ []interface{}
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if _kv_, _ok_ = _e_.([]interface{}); !_ok_ || len(_kv_) != 2 { err = errors.New("x2 error"); return }
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var _key_ int64
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{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _kv_[0].(float64); !_ok_ { err = errors.New("_key_ error"); return }; _key_ = int64(_x_) }
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var _value_ int32
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{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _kv_[1].(float64); !_ok_ { err = errors.New("_value_ error"); return }; _value_ = int32(_x_) }
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_v.X2[_key_] = _value_
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}
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}
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["x3"].([]interface{}); !_ok_ { err = errors.New("x3 error"); return }
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_v.X3 = make(map[string]int32)
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for _, _e_ := range _arr_ {
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var _kv_ []interface{}
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if _kv_, _ok_ = _e_.([]interface{}); !_ok_ || len(_kv_) != 2 { err = errors.New("x3 error"); return }
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var _key_ string
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{ if _key_, _ok_ = _kv_[0].(string); !_ok_ { err = errors.New("_key_ error"); return } }
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var _value_ int32
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{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _kv_[1].(float64); !_ok_ { err = errors.New("_value_ error"); return }; _value_ = int32(_x_) }
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_v.X3[_key_] = _value_
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}
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}
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["x4"].([]interface{}); !_ok_ { err = errors.New("x4 error"); return }
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_v.X4 = make(map[int32]int32)
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for _, _e_ := range _arr_ {
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var _kv_ []interface{}
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if _kv_, _ok_ = _e_.([]interface{}); !_ok_ || len(_kv_) != 2 { err = errors.New("x4 error"); return }
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var _key_ int32
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{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _kv_[0].(float64); !_ok_ { err = errors.New("_key_ error"); return }; _key_ = int32(_x_) }
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var _value_ int32
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{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _kv_[1].(float64); !_ok_ { err = errors.New("_value_ error"); return }; _value_ = int32(_x_) }
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_v.X4[_key_] = _value_
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}
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}
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return
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}
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