//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg; import "errors" type TestTestMap struct { Id int32 X1 map[int32]int32 X2 map[int64]int32 X3 map[string]int32 X4 map[int32]int32 } const TypeId_TestTestMap = -543227410 func (*TestTestMap) GetTypeId() int32 { return -543227410 } func NewTestTestMap(_buf map[string]interface{}) (_v *TestTestMap, err error) { _v = &TestTestMap{} { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["x1"].([]interface{}); !_ok_ { err = errors.New("x1 error"); return } _v.X1 = make(map[int32]int32) for _, _e_ := range _arr_ { var _kv_ []interface{} if _kv_, _ok_ = _e_.([]interface{}); !_ok_ || len(_kv_) != 2 { err = errors.New("x1 error"); return } var _key_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _kv_[0].(float64); !_ok_ { err = errors.New("_key_ error"); return }; _key_ = int32(_x_) } var _value_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _kv_[1].(float64); !_ok_ { err = errors.New("_value_ error"); return }; _value_ = int32(_x_) } _v.X1[_key_] = _value_ } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["x2"].([]interface{}); !_ok_ { err = errors.New("x2 error"); return } _v.X2 = make(map[int64]int32) for _, _e_ := range _arr_ { var _kv_ []interface{} if _kv_, _ok_ = _e_.([]interface{}); !_ok_ || len(_kv_) != 2 { err = errors.New("x2 error"); return } var _key_ int64 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _kv_[0].(float64); !_ok_ { err = errors.New("_key_ error"); return }; _key_ = int64(_x_) } var _value_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _kv_[1].(float64); !_ok_ { err = errors.New("_value_ error"); return }; _value_ = int32(_x_) } _v.X2[_key_] = _value_ } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["x3"].([]interface{}); !_ok_ { err = errors.New("x3 error"); return } _v.X3 = make(map[string]int32) for _, _e_ := range _arr_ { var _kv_ []interface{} if _kv_, _ok_ = _e_.([]interface{}); !_ok_ || len(_kv_) != 2 { err = errors.New("x3 error"); return } var _key_ string { if _key_, _ok_ = _kv_[0].(string); !_ok_ { err = errors.New("_key_ error"); return } } var _value_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _kv_[1].(float64); !_ok_ { err = errors.New("_value_ error"); return }; _value_ = int32(_x_) } _v.X3[_key_] = _value_ } } { var _arr_ []interface{} var _ok_ bool if _arr_, _ok_ = _buf["x4"].([]interface{}); !_ok_ { err = errors.New("x4 error"); return } _v.X4 = make(map[int32]int32) for _, _e_ := range _arr_ { var _kv_ []interface{} if _kv_, _ok_ = _e_.([]interface{}); !_ok_ || len(_kv_) != 2 { err = errors.New("x4 error"); return } var _key_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _kv_[0].(float64); !_ok_ { err = errors.New("_key_ error"); return }; _key_ = int32(_x_) } var _value_ int32 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _kv_[1].(float64); !_ok_ { err = errors.New("_value_ error"); return }; _value_ = int32(_x_) } _v.X4[_key_] = _value_ } } return }