JisolGame/JNFrame2/Logs/AssetImportWorker0-prev.log
DESKTOP-5RP3AKU\Jisol 6cf78b53bb 提交
2024-10-24 02:21:21 +08:00

742 lines
38 KiB
Plaintext

Using pre-set license
Built from '2022.3/staging' branch; Version is '2022.3.1f1 (f18e0c1b5784) revision 15830540'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
D:\Unity\2022.3.1f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
D:/myproject/JisolGame/JNFrame2
-logFile
Logs/AssetImportWorker0.log
-srvPort
62834
Successfully changed project path to: D:/myproject/JisolGame/JNFrame2
D:/myproject/JisolGame/JNFrame2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [31896] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 1116651084 [EditorId] 1116651084 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [31896] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 1116651084 [EditorId] 1116651084 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Refreshing native plugins compatible for Editor in 71.08 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.1f1 (f18e0c1b5784)
[Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame2/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
Vendor: NVIDIA
VRAM: 5966 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed'
Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56520
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Registering precompiled unity dll's ...
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Native extension for WindowsStandalone target not found
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Domain Reload Profiling: 948ms
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initialDomainReloadingComplete (96ms)
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ProcessInitializeOnLoadAttributes (180ms)
ProcessInitializeOnLoadMethodAttributes (69ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 47.46 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.12 seconds
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ProcessInitializeOnLoadMethodAttributes (785ms)
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AwakeInstancesAfterBackupRestoration (14ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 48.57 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5656 Unused Serialized files (Serialized files now loaded: 0)
Unloading 183 unused Assets / (232.8 KB). Loaded Objects now: 6106.
Memory consumption went from 197.9 MB to 197.6 MB.
Total: 24.388600 ms (FindLiveObjects: 0.425800 ms CreateObjectMapping: 0.465700 ms MarkObjects: 23.026000 ms DeleteObjects: 0.468600 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22
custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace
========================================================================
Received Import Request.
Time since last request: 36307.997873 seconds.
path: Assets/Scripts/GASSamples/Scripts/GAS/MMC/AttrModCalculation.cs
artifactKey: Guid(b964e9ee395740d6b0f8e42978c1ba35) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/Scripts/GAS/MMC/AttrModCalculation.cs using Guid(b964e9ee395740d6b0f8e42978c1ba35) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c5af45e0a85d48f967bcba09ec122c5b') in 0.003139 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000054 seconds.
path: Assets/Scripts/GASSamples/GAS/Config/ModMagnitudeCalculationLib/MMC_AttrModCalculation.asset
artifactKey: Guid(331222964d02d1349b1a9c717605c8e9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/GASSamples/GAS/Config/ModMagnitudeCalculationLib/MMC_AttrModCalculation.asset using Guid(331222964d02d1349b1a9c717605c8e9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2817dcf1637ec1bc59891bfa337aa804') in 0.014639 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 1
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 54.47 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Unloading 5640 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (206.1 KB). Loaded Objects now: 6123.
Memory consumption went from 194.9 MB to 194.7 MB.
Total: 30.181500 ms (FindLiveObjects: 0.720100 ms CreateObjectMapping: 0.454700 ms MarkObjects: 28.204500 ms DeleteObjects: 0.797600 ms)
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 51.88 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (206.2 KB). Loaded Objects now: 6138.
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Total: 34.343800 ms (FindLiveObjects: 0.982100 ms CreateObjectMapping: 1.875200 ms MarkObjects: 30.500100 ms DeleteObjects: 0.982600 ms)
Prepare: number of updated asset objects reloaded= 0
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 39.98 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 4382ms
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ExecutionOrderSort (0ms)
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EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (37ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (206.0 KB). Loaded Objects now: 6153.
Memory consumption went from 195.2 MB to 195.0 MB.
Total: 38.901200 ms (FindLiveObjects: 1.030600 ms CreateObjectMapping: 0.925700 ms MarkObjects: 36.219000 ms DeleteObjects: 0.722800 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 35.96 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
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initialDomainReloadingComplete (101ms)
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Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5641 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (205.2 KB). Loaded Objects now: 6168.
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========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 492.78 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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ExecutionOrderSort (0ms)
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EditorAssembliesLoaded (3ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (58ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5643 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (205.3 KB). Loaded Objects now: 6185.
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========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 93.86 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 4914ms
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ExecutionOrderSort (0ms)
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TypeCache.Refresh (636ms)
TypeCache.ScanAssembly (590ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5643 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (205.0 KB). Loaded Objects now: 6200.
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 36.81 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
AutoRegister
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16)
Mono: successfully reloaded assembly
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Domain Reload Profiling: 4542ms
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ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (174ms)
RebuildCommonClasses (82ms)
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initialDomainReloadingComplete (123ms)
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LoadAssemblies (1141ms)
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AnalyzeDomain (549ms)
TypeCache.Refresh (532ms)
TypeCache.ScanAssembly (495ms)
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ResolveRequiredComponents (12ms)
FinalizeReload (2378ms)
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LogAssemblyErrors (0ms)
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ProcessInitializeOnLoadAttributes (589ms)
ProcessInitializeOnLoadMethodAttributes (441ms)
AfterProcessingInitializeOnLoad (15ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (46ms)
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
Refreshing native plugins compatible for Editor in 59.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5643 Unused Serialized files (Serialized files now loaded: 0)
Unloading 136 unused Assets / (205.1 KB). Loaded Objects now: 6215.
Memory consumption went from 195.3 MB to 195.1 MB.
Total: 26.859900 ms (FindLiveObjects: 1.147400 ms CreateObjectMapping: 1.133900 ms MarkObjects: 24.304700 ms DeleteObjects: 0.272000 ms)
Prepare: number of updated asset objects reloaded= 0
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