Using pre-set license Built from '2022.3/staging' branch; Version is '2022.3.1f1 (f18e0c1b5784) revision 15830540'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: D:\Unity\2022.3.1f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath D:/myproject/JisolGame/JNFrame2 -logFile Logs/AssetImportWorker0.log -srvPort 62834 Successfully changed project path to: D:/myproject/JisolGame/JNFrame2 D:/myproject/JisolGame/JNFrame2 [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [31896] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 1116651084 [EditorId] 1116651084 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [31896] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 1116651084 [EditorId] 1116651084 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... Refreshing native plugins compatible for Editor in 71.08 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.1f1 (f18e0c1b5784) [Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame2/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4) Vendor: NVIDIA VRAM: 5966 MB Driver: 32.0.15.6094 Initialize mono Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed' Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56520 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.008671 seconds. - Loaded All Assemblies, in 0.598 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.354 seconds Domain Reload Profiling: 948ms BeginReloadAssembly (153ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (91ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (96ms) LoadAllAssembliesAndSetupDomain (237ms) LoadAssemblies (147ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (227ms) TypeCache.Refresh (226ms) TypeCache.ScanAssembly (206ms) ScanForSourceGeneratedMonoScriptInfo (1ms) ResolveRequiredComponents (1ms) FinalizeReload (355ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (277ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (14ms) SetLoadedEditorAssemblies (11ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (3ms) ProcessInitializeOnLoadAttributes (180ms) ProcessInitializeOnLoadMethodAttributes (69ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.920 seconds Refreshing native plugins compatible for Editor in 47.46 ms, found 3 plugins. Native extension for WindowsStandalone target not found Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Launched and connected shader compiler UnityShaderCompiler.exe after 0.12 seconds Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.141 seconds Domain Reload Profiling: 4056ms BeginReloadAssembly (173ms) ExecutionOrderSort (0ms) DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (30ms) RebuildCommonClasses (44ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (81ms) LoadAllAssembliesAndSetupDomain (1605ms) LoadAssemblies (1021ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (658ms) TypeCache.Refresh (598ms) TypeCache.ScanAssembly (569ms) ScanForSourceGeneratedMonoScriptInfo (44ms) ResolveRequiredComponents (17ms) FinalizeReload (2141ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1871ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (10ms) SetLoadedEditorAssemblies (7ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (152ms) ProcessInitializeOnLoadAttributes (905ms) ProcessInitializeOnLoadMethodAttributes (785ms) AfterProcessingInitializeOnLoad (11ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (14ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 48.57 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5656 Unused Serialized files (Serialized files now loaded: 0) Unloading 183 unused Assets / (232.8 KB). Loaded Objects now: 6106. Memory consumption went from 197.9 MB to 197.6 MB. Total: 24.388600 ms (FindLiveObjects: 0.425800 ms CreateObjectMapping: 0.465700 ms MarkObjects: 23.026000 ms DeleteObjects: 0.468600 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:scripting/monoscript/fileName/m_generatorPluginAttribute.cs: b059e60ee6785702b3dbf85733765f7f -> bef7912753b2bc58bba0d70946e69a22 custom:scripting/monoscript/fileName/m_generatorAttribute.cs: 9a3832caedb205d9d2bd83dcddfd1f7d -> 4d18a73bcdf3c1dd8d7046481e79d093 custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:scripting/monoscript/fileName/m_generatorPackageAttribute.cs: e10470c8d55ee14386c756ed32808741 -> c0108c2656ca6f9f00b8de673fb8aace ======================================================================== Received Import Request. Time since last request: 36307.997873 seconds. path: Assets/Scripts/GASSamples/Scripts/GAS/MMC/AttrModCalculation.cs artifactKey: Guid(b964e9ee395740d6b0f8e42978c1ba35) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/GASSamples/Scripts/GAS/MMC/AttrModCalculation.cs using Guid(b964e9ee395740d6b0f8e42978c1ba35) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c5af45e0a85d48f967bcba09ec122c5b') in 0.003139 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000054 seconds. path: Assets/Scripts/GASSamples/GAS/Config/ModMagnitudeCalculationLib/MMC_AttrModCalculation.asset artifactKey: Guid(331222964d02d1349b1a9c717605c8e9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/GASSamples/GAS/Config/ModMagnitudeCalculationLib/MMC_AttrModCalculation.asset using Guid(331222964d02d1349b1a9c717605c8e9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2817dcf1637ec1bc59891bfa337aa804') in 0.014639 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 1 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 3.072 seconds Refreshing native plugins compatible for Editor in 54.47 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 4.446 seconds Domain Reload Profiling: 7503ms BeginReloadAssembly (467ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (170ms) RebuildCommonClasses (93ms) RebuildNativeTypeToScriptingClass (26ms) initialDomainReloadingComplete (125ms) LoadAllAssembliesAndSetupDomain (2345ms) LoadAssemblies (1672ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (856ms) TypeCache.Refresh (834ms) TypeCache.ScanAssembly (798ms) ScanForSourceGeneratedMonoScriptInfo (7ms) ResolveRequiredComponents (15ms) FinalizeReload (4447ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1341ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (9ms) SetLoadedEditorAssemblies (8ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (194ms) ProcessInitializeOnLoadAttributes (590ms) ProcessInitializeOnLoadMethodAttributes (518ms) AfterProcessingInitializeOnLoad (19ms) EditorAssembliesLoaded (4ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (44ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 63.23 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5640 Unused Serialized files (Serialized files now loaded: 0) Unloading 136 unused Assets / (206.1 KB). Loaded Objects now: 6123. Memory consumption went from 194.9 MB to 194.7 MB. Total: 30.181500 ms (FindLiveObjects: 0.720100 ms CreateObjectMapping: 0.454700 ms MarkObjects: 28.204500 ms DeleteObjects: 0.797600 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.187 seconds Refreshing native plugins compatible for Editor in 51.88 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.690 seconds Domain Reload Profiling: 4870ms BeginReloadAssembly (317ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (136ms) RebuildCommonClasses (58ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (89ms) LoadAllAssembliesAndSetupDomain (1699ms) LoadAssemblies (1150ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (650ms) TypeCache.Refresh (621ms) TypeCache.ScanAssembly (582ms) ScanForSourceGeneratedMonoScriptInfo (11ms) ResolveRequiredComponents (18ms) FinalizeReload (2691ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1422ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (8ms) SetLoadedEditorAssemblies (8ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (169ms) ProcessInitializeOnLoadAttributes (721ms) ProcessInitializeOnLoadMethodAttributes (496ms) AfterProcessingInitializeOnLoad (19ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (49ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 54.91 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5641 Unused Serialized files (Serialized files now loaded: 0) Unloading 136 unused Assets / (206.2 KB). Loaded Objects now: 6138. Memory consumption went from 195.2 MB to 195.0 MB. Total: 34.343800 ms (FindLiveObjects: 0.982100 ms CreateObjectMapping: 1.875200 ms MarkObjects: 30.500100 ms DeleteObjects: 0.982600 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.070 seconds Refreshing native plugins compatible for Editor in 39.98 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.321 seconds Domain Reload Profiling: 4382ms BeginReloadAssembly (288ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (122ms) RebuildCommonClasses (52ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (98ms) LoadAllAssembliesAndSetupDomain (1606ms) LoadAssemblies (1108ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (586ms) TypeCache.Refresh (569ms) TypeCache.ScanAssembly (533ms) ScanForSourceGeneratedMonoScriptInfo (4ms) ResolveRequiredComponents (13ms) FinalizeReload (2322ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1273ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (8ms) SetLoadedEditorAssemblies (8ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (175ms) ProcessInitializeOnLoadAttributes (598ms) ProcessInitializeOnLoadMethodAttributes (469ms) AfterProcessingInitializeOnLoad (14ms) EditorAssembliesLoaded (2ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (37ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 57.60 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5641 Unused Serialized files (Serialized files now loaded: 0) Unloading 136 unused Assets / (206.0 KB). Loaded Objects now: 6153. Memory consumption went from 195.2 MB to 195.0 MB. Total: 38.901200 ms (FindLiveObjects: 1.030600 ms CreateObjectMapping: 0.925700 ms MarkObjects: 36.219000 ms DeleteObjects: 0.722800 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.274 seconds Refreshing native plugins compatible for Editor in 35.96 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 5.370 seconds Domain Reload Profiling: 7632ms BeginReloadAssembly (475ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (247ms) RebuildCommonClasses (78ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (101ms) LoadAllAssembliesAndSetupDomain (1590ms) LoadAssemblies (1130ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (579ms) TypeCache.Refresh (562ms) TypeCache.ScanAssembly (526ms) ScanForSourceGeneratedMonoScriptInfo (5ms) ResolveRequiredComponents (11ms) FinalizeReload (5372ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (4311ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (11ms) SetLoadedEditorAssemblies (9ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (184ms) ProcessInitializeOnLoadAttributes (996ms) ProcessInitializeOnLoadMethodAttributes (3093ms) AfterProcessingInitializeOnLoad (17ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (26ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 52.66 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5641 Unused Serialized files (Serialized files now loaded: 0) Unloading 136 unused Assets / (205.2 KB). Loaded Objects now: 6168. Memory consumption went from 195.2 MB to 195.0 MB. Total: 18.571500 ms (FindLiveObjects: 0.631500 ms CreateObjectMapping: 0.314300 ms MarkObjects: 17.389800 ms DeleteObjects: 0.233700 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.627 seconds Refreshing native plugins compatible for Editor in 492.78 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 5.712 seconds Domain Reload Profiling: 8331ms BeginReloadAssembly (363ms) ExecutionOrderSort (0ms) DisableScriptedObjects (10ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (151ms) RebuildCommonClasses (89ms) RebuildNativeTypeToScriptingClass (18ms) initialDomainReloadingComplete (105ms) LoadAllAssembliesAndSetupDomain (2042ms) LoadAssemblies (1139ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (1029ms) TypeCache.Refresh (962ms) TypeCache.ScanAssembly (837ms) ScanForSourceGeneratedMonoScriptInfo (12ms) ResolveRequiredComponents (55ms) FinalizeReload (5714ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2343ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (17ms) SetLoadedEditorAssemblies (15ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (268ms) ProcessInitializeOnLoadAttributes (896ms) ProcessInitializeOnLoadMethodAttributes (1110ms) AfterProcessingInitializeOnLoad (34ms) EditorAssembliesLoaded (3ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (58ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 58.97 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5643 Unused Serialized files (Serialized files now loaded: 0) Unloading 136 unused Assets / (205.3 KB). Loaded Objects now: 6185. Memory consumption went from 195.2 MB to 195.0 MB. Total: 39.648000 ms (FindLiveObjects: 1.235600 ms CreateObjectMapping: 1.716100 ms MarkObjects: 36.110100 ms DeleteObjects: 0.582300 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.194 seconds Refreshing native plugins compatible for Editor in 93.86 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.730 seconds Domain Reload Profiling: 4914ms BeginReloadAssembly (331ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (111ms) RebuildCommonClasses (67ms) RebuildNativeTypeToScriptingClass (18ms) initialDomainReloadingComplete (100ms) LoadAllAssembliesAndSetupDomain (1668ms) LoadAssemblies (1158ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (659ms) TypeCache.Refresh (636ms) TypeCache.ScanAssembly (590ms) ScanForSourceGeneratedMonoScriptInfo (7ms) ResolveRequiredComponents (15ms) FinalizeReload (2731ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1201ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (11ms) SetLoadedEditorAssemblies (7ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (158ms) ProcessInitializeOnLoadAttributes (564ms) ProcessInitializeOnLoadMethodAttributes (446ms) AfterProcessingInitializeOnLoad (13ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (26ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 62.64 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5643 Unused Serialized files (Serialized files now loaded: 0) Unloading 136 unused Assets / (205.0 KB). Loaded Objects now: 6200. Memory consumption went from 195.3 MB to 195.1 MB. Total: 71.524300 ms (FindLiveObjects: 0.919100 ms CreateObjectMapping: 1.226600 ms MarkObjects: 67.850100 ms DeleteObjects: 1.525400 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.174 seconds Refreshing native plugins compatible for Editor in 36.81 ms, found 3 plugins. Native extension for WindowsStandalone target not found [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server AutoRegister UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) JNGame.GAS.GASInjector/AutoInject:.cctor () (at Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs:16) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/Scripts/GASSamples/Scripts/GAS/GASInjector.cs Line: 16) Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.374 seconds Domain Reload Profiling: 4542ms BeginReloadAssembly (376ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (174ms) RebuildCommonClasses (82ms) RebuildNativeTypeToScriptingClass (20ms) initialDomainReloadingComplete (123ms) LoadAllAssembliesAndSetupDomain (1563ms) LoadAssemblies (1141ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (549ms) TypeCache.Refresh (532ms) TypeCache.ScanAssembly (495ms) ScanForSourceGeneratedMonoScriptInfo (6ms) ResolveRequiredComponents (12ms) FinalizeReload (2378ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1223ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (9ms) SetLoadedEditorAssemblies (7ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (161ms) ProcessInitializeOnLoadAttributes (589ms) ProcessInitializeOnLoadMethodAttributes (441ms) AfterProcessingInitializeOnLoad (15ms) EditorAssembliesLoaded (2ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (46ms) Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Shader 'FairyGUI/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found Refreshing native plugins compatible for Editor in 59.94 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 5643 Unused Serialized files (Serialized files now loaded: 0) Unloading 136 unused Assets / (205.1 KB). Loaded Objects now: 6215. Memory consumption went from 195.3 MB to 195.1 MB. Total: 26.859900 ms (FindLiveObjects: 1.147400 ms CreateObjectMapping: 1.133900 ms MarkObjects: 24.304700 ms DeleteObjects: 0.272000 ms) Prepare: number of updated asset objects reloaded= 0 AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->