PC-20230316NUNE\Administrator ef1d3dfb2f 提交热更新
2024-10-15 18:26:52 +08:00

23 lines
510 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace HotMain.SHGame.YooAsset.StreamingAssetsHelper
{
/// <summary>
/// 内置资源清单
/// </summary>
public class BuildinFileManifest : ScriptableObject
{
[Serializable]
public class Element
{
public string PackageName;
public string FileName;
public string FileCRC32;
}
public List<Element> BuildinFiles = new List<Element>();
}
}