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@ -30,7 +30,7 @@
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169,0649</NoWarn>
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<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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</PropertyGroup>
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<PropertyGroup>
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@ -74,546 +74,182 @@
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<Analyzer Include="C:\APP\UnityEdit\2022.3.16f1c1\Editor\Data\Tools\Unity.SourceGenerators\Unity.Properties.SourceGenerator.dll" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\EntityIndex\IEntityIndex.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Context\Exceptions\ContextEntityIndexDoesNotExistException.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas.VisualDebugging.Unity\src\ContextObserver\ContextObserver.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\App\State\JNSStateServerService.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcConstants.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtStrictDtPolygonByCircleConstraint.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\JNetGame.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\NodeLink2Reader.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcCrowdAgentProfilingToolConfig.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcBuilder.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtPolyDetail.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcRegions.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcContour.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtNavMesh.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\2DPathFinding\BSP\BspTree.UnityExt.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.TileCache\IDtTileCacheMeshProcess.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\UnityAStarPathfindingReader.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdConfig.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtConnectPoly.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcDirtyEntry.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Builder\TileNavMeshBuilder.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\Io\NavMeshSetHeader.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcSweepSpan.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\GraphData.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Entity\Exceptions\EntityIsNotEnabledException.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtBoxCollider.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\IGroundSampler.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtQueryEmptyFilter.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\System\SLogicSystem.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcPolyMeshRaycast.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Math\BaseType\LFloat.Extension.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\2DPathFinding\NavMesh\NavMesh\NavTriangle.Extension.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtObstacleAvoidanceParams.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\Timers.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcContourHoleComparer.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Entity\IAERC.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcContourHole.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\Geom\RcOffMeshConnection.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\NavMeshGroundSampler.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\NetTool.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Collector\CollectorException.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\System\Logic\JNInputSystem.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcHeightfield.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Matcher\Interfaces\ICompoundMatcher.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\App\Tile\JNSSTileServerService.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\2DPathFinding\NavMesh\PathFinder\IGraphPath.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Builder\NavMeshBuildResult.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtTrimeshCollider.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Math\BaseType\LVector2.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtProximityGrid.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpLinkType.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\UnityAStarPathfindingImporter.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdAgentDebugInfo.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\JNLookup.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray8.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheContourSet.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcLayerRegion.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\IDtQueryFilter.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtNodeQueue.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcCompactHeightfield.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\App\Tile\Entity\JNTileContext.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcCrowdTool.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Entity\Exceptions\EntityAlreadyHasComponentException.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtPathQueryResult.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtConvexConvexIntersections.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Matcher\MatcherStatic.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Numerics\RcVecUtils.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.TileCache\Io\DtTileCacheLayerHeaderReader.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\GroundSample.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtRaycastOptions.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Network\Proto\NActionMessage.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheParams.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Builder\DemoNavMeshBuilder.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Network\Entity\JNetParam.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\2DPathFinding\NavMesh\Geometry\GeometryUtil.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcMeshs.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Matcher\MatcherEquals.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\2DPathFinding\BSP\TriangleRef.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Collections\RcImmutableArray.Enumerable.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Systems\Interfaces\IExecuteSystem.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\Io\NavMeshTileHeader.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\App\Tile\JNSSTileClientService.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\Types\KeyValue.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\Entity\JNContext.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\System\Data\SStateDataSystem.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\RcEdge.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\App\Tile\Entity\JNTileContexts.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Entity\UnsafeAERC.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\View\ViewData.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\EntityIndex\AbstractEntityIndex.cs" />
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