From dd2e0e8a46f3c7a4879561833a9d9780414ee2f0 Mon Sep 17 00:00:00 2001
From: "DESKTOP-5RP3AKU\\Jisol" <2858626794@qq.com>
Date: Thu, 17 Oct 2024 02:12:03 +0800
Subject: [PATCH] =?UTF-8?q?=E6=8F=90=E4=BA=A4?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
JNFrame2/Assembly-CSharp-firstpass.csproj | 8 -
JNFrame2/Assembly-CSharp.csproj | 8 -
.../JNGame/Runtime/JNGame.Runtime.asmdef | 2 +-
.../JNGame/Runtime/Network/JNClientBase.cs | 5 +-
.../JNGame/Runtime/Network/JNServerBase.cs | 5 +-
.../JNGame/Runtime/Network/JNTCPServer.cs | 5 +-
.../Sync/Debuger/JNTileServerDebuger.cs | 7 +-
.../JNGame/Runtime/Sync/Entity/JNContext.cs | 5 +-
.../JNGame/Runtime/Sync/Entity/JNEntity.cs | 7 +-
.../Sync/System/Data/SStateDataSystem.cs | 14 +-
.../Sync/System/Data/STileDataSystem.cs | 34 +-
JNFrame2/Assets/HybridCLRGenerate/link.xml | 70 +---
JNFrame2/JNFrame2.sln | 16 +-
JNFrame2/JNGame.Editor.csproj | 47 +--
JNFrame2/JNGame.csproj | 366 +-----------------
JNFrame2/Samples.csproj | 64 +--
16 files changed, 52 insertions(+), 611 deletions(-)
diff --git a/JNFrame2/Assembly-CSharp-firstpass.csproj b/JNFrame2/Assembly-CSharp-firstpass.csproj
index ec06bdcd..48a2158a 100644
--- a/JNFrame2/Assembly-CSharp-firstpass.csproj
+++ b/JNFrame2/Assembly-CSharp-firstpass.csproj
@@ -951,10 +951,6 @@
{7e65388c-f6a7-49e7-107c-67d307ad886b}
AimingRig
-
- {17b58f54-5d7b-7430-a784-74a4540f4c68}
- JNGame.Editor
-
{023a0336-4680-7ca2-9149-a72dd59bbaf2}
UniTask.TextMeshPro
@@ -979,10 +975,6 @@
{694241c5-b793-03a0-1887-6d1b1abd5716}
UniTask.DOTween
-
- {f1698e1a-06a8-8d93-a550-db6e6cb60322}
- Samples
-
{a37cd6bb-4243-4e53-0fb1-da1c51041fde}
HotMain
diff --git a/JNFrame2/Assembly-CSharp.csproj b/JNFrame2/Assembly-CSharp.csproj
index d32773ec..7537c4bc 100644
--- a/JNFrame2/Assembly-CSharp.csproj
+++ b/JNFrame2/Assembly-CSharp.csproj
@@ -994,10 +994,6 @@
{7e65388c-f6a7-49e7-107c-67d307ad886b}
AimingRig
-
- {17b58f54-5d7b-7430-a784-74a4540f4c68}
- JNGame.Editor
-
{023a0336-4680-7ca2-9149-a72dd59bbaf2}
UniTask.TextMeshPro
@@ -1022,10 +1018,6 @@
{694241c5-b793-03a0-1887-6d1b1abd5716}
UniTask.DOTween
-
- {f1698e1a-06a8-8d93-a550-db6e6cb60322}
- Samples
-
{a37cd6bb-4243-4e53-0fb1-da1c51041fde}
HotMain
diff --git a/JNFrame2/Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef b/JNFrame2/Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef
index 310c7fb8..30598f5e 100644
--- a/JNFrame2/Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef
+++ b/JNFrame2/Assets/HotScripts/JNGame/Runtime/JNGame.Runtime.asmdef
@@ -7,7 +7,7 @@
],
"includePlatforms": [],
"excludePlatforms": [],
- "allowUnsafeCode": false,
+ "allowUnsafeCode": true,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
diff --git a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Network/JNClientBase.cs b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Network/JNClientBase.cs
index 6974def4..f6aae2ad 100644
--- a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Network/JNClientBase.cs
+++ b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Network/JNClientBase.cs
@@ -2,7 +2,6 @@
using System.Collections.Generic;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
-using DotRecast.Core.Collections;
using Google.Protobuf;
using JNGame.Network.Entity;
using JNGame.Network.Util;
@@ -92,10 +91,10 @@ namespace JNGame.Network
if (hId == 0)
{
int size = 0;
- _byteSize.ForEach(child =>
+ foreach (var child in _byteSize)
{
size += child.Value;
- });
+ }
return size;
}
return _byteSize.GetValueOrDefault(hId, 0);
diff --git a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Network/JNServerBase.cs b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Network/JNServerBase.cs
index ae5e7995..bb244597 100644
--- a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Network/JNServerBase.cs
+++ b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Network/JNServerBase.cs
@@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
-using DotRecast.Core.Collections;
using JNGame.Runtime.System;
using JNGame.Util;
@@ -61,10 +60,10 @@ namespace JNGame.Network
int size = 0;
try
{
- _byteSize.ForEach(child =>
+ foreach (var child in _byteSize)
{
size += child.Value;
- });
+ }
}
catch (Exception e)
{
diff --git a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Network/JNTCPServer.cs b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Network/JNTCPServer.cs
index c4e83f75..3a1b6e10 100644
--- a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Network/JNTCPServer.cs
+++ b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Network/JNTCPServer.cs
@@ -2,7 +2,6 @@
using System;
using System.Threading.Tasks;
using Cysharp.Threading.Tasks;
-using DotRecast.Core.Collections;
using Google.Protobuf;
using JNGame.Network.Action;
using JNGame.Network.Entity;
@@ -142,13 +141,13 @@ namespace JNGame.Network
public void AllSend(int hId,IMessage data = null,Func filter = null)
{
filter ??= (SocketClient client) => true;
- service.GetClients().ForEach(client =>
+ foreach (var client in service.GetClients())
{
if (filter(client))
{
Send(client, hId, data);
}
- });
+ }
}
}
diff --git a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/Debuger/JNTileServerDebuger.cs b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/Debuger/JNTileServerDebuger.cs
index 844ae594..0da5d0f6 100644
--- a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/Debuger/JNTileServerDebuger.cs
+++ b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/Debuger/JNTileServerDebuger.cs
@@ -1,5 +1,4 @@
using System.Collections.Generic;
-using DotRecast.Core.Collections;
using JNGame.Math;
using JNGame.Runtime.Util;
using JNGame.Sync.State.Tile;
@@ -38,11 +37,11 @@ namespace JNGame.Sync.Debuger
DrawContains(service.MaxContains,service.MinContains,Color.red);
//绘制连接区域
- service.GetLinkTiles().ForEach(index =>
+ foreach (var linkTile in service.GetLinkTiles())
{
- (LVector2 max, LVector2 min) = service.GetTileContains(index);
+ (LVector2 max, LVector2 min) = service.GetTileContains(linkTile);
DrawContains(max,min,Color.cyan);
- });
+ }
}
diff --git a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/Entity/JNContext.cs b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/Entity/JNContext.cs
index 9caee2fa..20725e49 100644
--- a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/Entity/JNContext.cs
+++ b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/Entity/JNContext.cs
@@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
-using DotRecast.Core.Collections;
using Entitas;
using JNGame.Runtime.Sync;
using JNGame.Sync.Entity;
@@ -104,13 +103,13 @@ namespace JNGame.Sync.Frame.Entity
//生效延迟销毁
public void DelayDestroy()
{
- GetEntities().ForEach(child =>
+ foreach (var child in GetEntities())
{
if (child.IsDelayDestroy)
{
child.Destroy();
}
- });
+ }
}
//生命周期
diff --git a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/Entity/JNEntity.cs b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/Entity/JNEntity.cs
index a27c96f7..f4a29057 100644
--- a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/Entity/JNEntity.cs
+++ b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/Entity/JNEntity.cs
@@ -1,6 +1,4 @@
using System;
-using System.Linq;
-using DotRecast.Core.Collections;
using JNGame.Math;
using JNGame.Sync.Entity.Component;
using JNGame.Sync.Frame.Entity;
@@ -107,7 +105,10 @@ namespace JNGame.Sync.Entity
public override void RemoveAllComponents()
{
- GetComponents().ForEach(child => (child as JNComponent)?.OnSyncDestroy());
+ foreach (var child in GetComponents())
+ {
+ (child as JNComponent)?.OnSyncDestroy();
+ }
base.RemoveAllComponents();
}
diff --git a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/System/Data/SStateDataSystem.cs b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/System/Data/SStateDataSystem.cs
index a3a2a0c8..82c13a77 100644
--- a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/System/Data/SStateDataSystem.cs
+++ b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/System/Data/SStateDataSystem.cs
@@ -1,7 +1,5 @@
using System.Collections.Generic;
-using DotRecast.Core.Collections;
using UnityEngine;
-using NotImplementedException = System.NotImplementedException;
namespace JNGame.Sync.System.Data
{
@@ -102,7 +100,7 @@ namespace JNGame.Sync.System.Data
if (isServer)
{
var latest = GetLatest();
- latest.Keys.ForEach(key =>
+ foreach (var key in latest.Keys)
{
if (Data.ContainsKey(key))
{
@@ -114,12 +112,12 @@ namespace JNGame.Sync.System.Data
//如果之前没有则添加
Add(latest[key]);
}
- });
- Data.ForEach(child =>
+ }
+ foreach (var child in Data)
{
//没有则删除
if (!(latest.ContainsKey(child.Key))) Delete(child.Key);
- });
+ }
if (UBytes.Count > 0)
{
OnUByteUpdate(UBytes);
@@ -167,10 +165,10 @@ namespace JNGame.Sync.System.Data
{
var data = new Dictionary();
- Data.ForEach(child =>
+ foreach (var child in Data)
{
data[child.Key] = child.Value.GetByte();
- });
+ }
return data;
diff --git a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/System/Data/STileDataSystem.cs b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/System/Data/STileDataSystem.cs
index c79488e0..1af6cf79 100644
--- a/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/System/Data/STileDataSystem.cs
+++ b/JNFrame2/Assets/HotScripts/JNGame/Runtime/Sync/System/Data/STileDataSystem.cs
@@ -1,7 +1,6 @@
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
-using DotRecast.Core.Collections;
using JNGame.Math;
using JNGame.Sync.State.Tile;
using JNGame.Sync.State.Tile.Entity;
@@ -88,12 +87,12 @@ namespace JNGame.Sync.System.Data
{
entities = NodeContext.GetEntities();
}
- entities.ForEach(child =>
+ foreach (var child in entities)
{
var entity = new T();
entity.BindEntity(child);
nodes[child.Id] = entity;
- });
+ }
return nodes;
}
@@ -125,7 +124,7 @@ namespace JNGame.Sync.System.Data
if (isServer)
{
var latest = GetLatest();
- latest.Keys.ForEach(key =>
+ foreach (var key in latest.Keys)
{
if (Data.ContainsKey(key))
{
@@ -137,8 +136,8 @@ namespace JNGame.Sync.System.Data
//如果之前没有则添加
Add(latest[key]);
}
- });
- Data.ForEach(child =>
+ }
+ foreach (var child in Data)
{
//没有则删除
if (NodeContext.Query(child.Key) is null)
@@ -152,8 +151,7 @@ namespace JNGame.Sync.System.Data
child.Value.IsActiveSyncOnce = false;
UBytes[child.Key] = child.Value.GetByte();
}
-
- });
+ }
if (UBytes.Count > 0)
{
OnUByteUpdate(UBytes);
@@ -170,7 +168,7 @@ namespace JNGame.Sync.System.Data
Dictionary master = new Dictionary();
Dictionary slave = new Dictionary();
- all.ForEach(keyValue =>
+ foreach (var keyValue in all)
{
var entity = NodeContext.Query(keyValue.Key);
//给从服务器发送数据
@@ -178,7 +176,7 @@ namespace JNGame.Sync.System.Data
{
slave[keyValue.Key] = keyValue.Value;
}
- });
+ }
OnSendAllData(all);
OnSendMasterData(master);
@@ -220,7 +218,7 @@ namespace JNGame.Sync.System.Data
}
}
- NodeContext.GetEntities().ForEach(child =>
+ foreach (var child in NodeContext.GetEntities())
{
//如果有则删除
if (lIsTileData.Remove(child.Id,out var data))
@@ -234,7 +232,7 @@ namespace JNGame.Sync.System.Data
if (IsSlave) data.IsActiveSyncOnce = true;
}
}
- });
+ }
//将数据同步到实体中
foreach (var keyValue in lIsTileData)
@@ -308,10 +306,10 @@ namespace JNGame.Sync.System.Data
//需要删除的数据Id
var ids = new List();
- Data.ForEach(child =>
+ foreach (var child in Data)
{
if (IsTileInside(index,child.Value)) ids.Add(child.Key);
- });
+ }
//删除数据和实体
ids.ForEach(child =>
@@ -343,14 +341,14 @@ namespace JNGame.Sync.System.Data
lock (Data)
{
- Data.ForEach(child =>
+ foreach (var child in Data)
{
var entity = NodeContext.Query(child.Key);
if (entity is not null && entity.IsHost && filter(entity))
{
data[child.Key] = child.Value.GetByte();
}
- });
+ }
}
return data;
@@ -366,14 +364,14 @@ namespace JNGame.Sync.System.Data
lock (Data)
{
- Data.ForEach(child =>
+ foreach (var child in Data)
{
var entity = NodeContext.Query(child.Key);
if (IsTileInside(index,child.Value) && filter(entity))
{
data[child.Key] = child.Value.GetByte();
}
- });
+ }
}
return data;
diff --git a/JNFrame2/Assets/HybridCLRGenerate/link.xml b/JNFrame2/Assets/HybridCLRGenerate/link.xml
index 6afa5095..b58acfd5 100644
--- a/JNFrame2/Assets/HybridCLRGenerate/link.xml
+++ b/JNFrame2/Assets/HybridCLRGenerate/link.xml
@@ -67,38 +67,18 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
@@ -161,17 +141,9 @@
-
-
-
-
-
-
-
-
@@ -179,10 +151,6 @@
-
-
-
-
@@ -193,9 +161,6 @@
-
-
-
@@ -210,10 +175,8 @@
-
-
@@ -222,12 +185,9 @@
-
-
-
@@ -235,7 +195,6 @@
-
@@ -247,8 +206,6 @@
-
-
@@ -267,44 +224,27 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
@@ -319,25 +259,21 @@
-
-
-
-
-
+
+
+
-
-
diff --git a/JNFrame2/JNFrame2.sln b/JNFrame2/JNFrame2.sln
index e62870ea..1aa0d5e7 100644
--- a/JNFrame2/JNFrame2.sln
+++ b/JNFrame2/JNFrame2.sln
@@ -5,24 +5,20 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StompyRobot.SRF", "StompyRobot.SRF.csproj", "{356a0975-52a0-edee-67e5-a8751d23d388}"
EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "JNGame", "JNGame.csproj", "{3a48b384-1ba1-8d63-b01a-1777c52cfdc1}"
-EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FairyGUI.Runtime", "FairyGUI.Runtime.csproj", "{65d6cac9-6d7d-4b93-ff92-1a5fc94f680c}"
EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "JNGame.Editor", "JNGame.Editor.csproj", "{17b58f54-5d7b-7430-a784-74a4540f4c68}"
-EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Linq", "UniTask.Linq.csproj", "{168b694c-7d58-d228-f9a3-02235c192fc5}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FairyGUI.Editor", "FairyGUI.Editor.csproj", "{44b47b38-a33f-7d44-f2e0-a6c5f272d235}"
EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Samples", "Samples.csproj", "{f1698e1a-06a8-8d93-a550-db6e6cb60322}"
-EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask", "UniTask.csproj", "{bf8742e6-eee2-4cf6-3e82-d12e15802154}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StompyRobot.SRDebugger", "StompyRobot.SRDebugger.csproj", "{786227ef-f2d4-16aa-9b5e-f745e7520e98}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SHFrame", "SHFrame.csproj", "{56fe4698-9e38-f97f-0948-b4a412ec01fc}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "JNGame", "JNGame.csproj", "{3a48b384-1ba1-8d63-b01a-1777c52cfdc1}"
+EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameScripts", "GameScripts.csproj", "{c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HotMain", "HotMain.csproj", "{a37cd6bb-4243-4e53-0fb1-da1c51041fde}"
@@ -58,24 +54,20 @@ Global
{62753af3-1e0c-69e5-d3db-cf11598cd1b3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{356a0975-52a0-edee-67e5-a8751d23d388}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{356a0975-52a0-edee-67e5-a8751d23d388}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {3a48b384-1ba1-8d63-b01a-1777c52cfdc1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {3a48b384-1ba1-8d63-b01a-1777c52cfdc1}.Debug|Any CPU.Build.0 = Debug|Any CPU
{65d6cac9-6d7d-4b93-ff92-1a5fc94f680c}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{65d6cac9-6d7d-4b93-ff92-1a5fc94f680c}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {17b58f54-5d7b-7430-a784-74a4540f4c68}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {17b58f54-5d7b-7430-a784-74a4540f4c68}.Debug|Any CPU.Build.0 = Debug|Any CPU
{168b694c-7d58-d228-f9a3-02235c192fc5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{168b694c-7d58-d228-f9a3-02235c192fc5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{44b47b38-a33f-7d44-f2e0-a6c5f272d235}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{44b47b38-a33f-7d44-f2e0-a6c5f272d235}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {f1698e1a-06a8-8d93-a550-db6e6cb60322}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {f1698e1a-06a8-8d93-a550-db6e6cb60322}.Debug|Any CPU.Build.0 = Debug|Any CPU
{bf8742e6-eee2-4cf6-3e82-d12e15802154}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{bf8742e6-eee2-4cf6-3e82-d12e15802154}.Debug|Any CPU.Build.0 = Debug|Any CPU
{786227ef-f2d4-16aa-9b5e-f745e7520e98}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{786227ef-f2d4-16aa-9b5e-f745e7520e98}.Debug|Any CPU.Build.0 = Debug|Any CPU
{56fe4698-9e38-f97f-0948-b4a412ec01fc}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{56fe4698-9e38-f97f-0948-b4a412ec01fc}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {3a48b384-1ba1-8d63-b01a-1777c52cfdc1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {3a48b384-1ba1-8d63-b01a-1777c52cfdc1}.Debug|Any CPU.Build.0 = Debug|Any CPU
{c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{c0e4a2c6-f110-93aa-0a2f-48b1bf0890de}.Debug|Any CPU.Build.0 = Debug|Any CPU
{a37cd6bb-4243-4e53-0fb1-da1c51041fde}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
diff --git a/JNFrame2/JNGame.Editor.csproj b/JNFrame2/JNGame.Editor.csproj
index f928d792..e4a8afd9 100644
--- a/JNFrame2/JNGame.Editor.csproj
+++ b/JNFrame2/JNGame.Editor.csproj
@@ -74,50 +74,6 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
C:\APP\UnityEdit\2022.3.16f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.dll
@@ -908,6 +864,9 @@
JNGame
+
+
+