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完美
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@@ -6,11 +6,9 @@ using AppGame.Systems.CServer;
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using Cysharp.Threading.Tasks;
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using DotRecast.Core.Collections;
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using Game.Input;
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using Game.JNGFrame.Logic;
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using Game.JNGFrame.Logic.Entity;
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using Game.JNGFrame.View;
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using Game.JNGState.Logic.Data;
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using Game.Logic.System;
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using Game.Logic.System.Logic;
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using Game.Logic.System.Usual;
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using JNGame.Sync.State.Tile;
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@@ -28,7 +26,7 @@ namespace AppGame.Sync
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/// </summary>
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public class JNGTileServerSystem : JNSSTileServerService
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{
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protected List<JNFrameInput> Inputs = new();
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//区块Socket
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