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基础案例 准备改帧同步了
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@@ -15,5 +15,11 @@ MonoBehaviour:
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Description:
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RequiredTags: []
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ImmunityTags: []
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start: {x: 0, y: 0, z: 0}
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end: {x: 10, y: 0, z: 0}
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start:
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X: 0
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Y: 0
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Z: 0
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end:
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X: 10000
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Y: 0
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Z: 0
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@@ -0,0 +1,17 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 725500c3ce824f8daa3a4be247f4f131, type: 3}
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m_Name: GCue_PlayerDemo02
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m_EditorClassIdentifier:
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Description:
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RequiredTags: []
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ImmunityTags: []
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 2aa1d58fb62dc104484f4f2bf1673303
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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