基础案例 准备改帧同步了

This commit is contained in:
DESKTOP-5RP3AKU\Jisol
2024-10-21 02:09:30 +08:00
parent 44e2735899
commit cbacd5a501
117 changed files with 17049 additions and 4808 deletions

View File

@@ -1,3 +1,5 @@
using GAS.Runtime;
#if UNITY_EDITOR
namespace GAS.Editor
{
@@ -9,7 +11,7 @@ namespace GAS.Editor
public const int StandardFrameUnitWidth = 1;
public const int MaxFrameUnitLevel= 20;
public const float MinTimerShaftFrameDrawStep = 5;
public int DefaultFrameRate => GASTimer.FrameRate;
public int DefaultFrameRate => JexGasManager.FrameRate;
}
}
#endif

View File

@@ -136,8 +136,8 @@ namespace GAS.Editor
{
if (_selected == null || _selected.Id == 0)
{
_selected = GAS.GameplayAbilitySystem.GAS.AbilitySystemComponents.Count > 0
? GAS.GameplayAbilitySystem.GAS.AbilitySystemComponents[0] as AbilitySystemComponent
_selected = JexGasManager.Editor.AbilitySystemComponents.Count > 0
? JexGasManager.Editor.AbilitySystemComponents[0] as AbilitySystemComponent
: null;
}
@@ -165,7 +165,7 @@ namespace GAS.Editor
if (!IsPlaying) return;
menuScrollPos = EditorGUILayout.BeginScrollView(menuScrollPos, GUI.skin.box);
foreach (var iasc in GAS.GameplayAbilitySystem.GAS.AbilitySystemComponents)
foreach (var iasc in JexGasManager.Editor.AbilitySystemComponents)
{
var asc = (AbilitySystemComponent)iasc;
var presetName = asc.Preset != null ? asc.Preset.name : "NoPreset";