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update 添加松鼠角色
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39
JisolGameCocos/assets/script/battle/skill/GSkillCDBase.ts
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39
JisolGameCocos/assets/script/battle/skill/GSkillCDBase.ts
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@@ -0,0 +1,39 @@
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import { TableGRoleSkill } from "../../../resources/config/ts/TableGRoleSkill";
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import GRoleBase from "../base/role/GRoleBase";
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import { GSkillBase, GSkillState } from "./GSkill";
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//冷却技能基类 用于多长时间释放技能
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export default abstract class GSkillCDBase implements GSkillBase {
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//冷却总时间
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cdTatal:number;
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//冷却时间
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cdTime:number;
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bind(role:GRoleBase<{}>,info: TableGRoleSkill):GSkillCDBase {
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return this;
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}
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isRelease(): boolean {
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//冷却时间小于等于0可释放
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return this.cdTime <= 0;
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}
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//释放技能
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release():boolean {
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// //是否可以释放技能
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// if(!this.isRelease()) return false;
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return this.onRelease();
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}
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//子类实现释放
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abstract onRelease():boolean;
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state(): GSkillState {
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if(this.isRelease())
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return GSkillState.Releasing
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else
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return GSkillState.NoRelease
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}
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}
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